mutter/cogl
Neil Roberts 12b45aaa30 cogl-primitives: Ensure the mipmaps for a layer before logging quads
With the atlas texture backend ensuring the mipmaps can make it become
a completely different texture which will have different texture
coordinates or may even be sliced. Therefore we need to ensure the
mipmaps before deciding which quads to log in the journal. This adds a
new private function to cogl-material which ensures the mipmaps if
needed.
2010-01-18 09:22:11 +00:00
..
driver Merge branch 'master' into more-texture-backends 2010-01-15 12:15:46 +00:00
winsys build: Make COGL pass distcheck 2009-10-23 13:38:40 +01:00
cogl-atlas-texture-private.h cogl: Add an atlased texture backend 2009-12-04 20:26:39 +00:00
cogl-atlas-texture.c cogl: Make CoglSubTexture only work for quad rendering 2010-01-18 09:22:04 +00:00
cogl-atlas.c cogl-atlas: Add a debug option to visualize the atlas 2009-12-04 20:29:12 +00:00
cogl-atlas.h cogl: Add an atlased texture backend 2009-12-04 20:26:39 +00:00
cogl-bitmap-fallback.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-bitmap-pixbuf.c osx: CGBitmapContextCreate can't make 24bpp, alphaless offscreen pixmaps 2009-11-06 14:10:41 +00:00
cogl-bitmap-private.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-bitmap.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-bitmap.h docs: Documentation fixes for CoglBitmap 2009-11-19 13:56:47 +00:00
cogl-blend-string.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-blend-string.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-clip-stack.c cogl: deprecate cogl_draw_buffer API and replace with a cogl_framebuffer API 2009-11-26 19:33:14 +00:00
cogl-clip-stack.h [draw-buffers] First pass at overhauling Cogl's framebuffer management 2009-11-03 17:23:03 +00:00
cogl-color.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-color.h Whitespace fix for cogl-color.h 2009-11-19 13:56:47 +00:00
cogl-context.c cogl: Add an atlased texture backend 2009-12-04 20:26:39 +00:00
cogl-context.h cogl: Add an atlased texture backend 2009-12-04 20:26:39 +00:00
cogl-debug.c cogl-atlas: Add a debug option to visualize the atlas 2009-12-04 20:29:12 +00:00
cogl-debug.h cogl-atlas: Add a debug option to visualize the atlas 2009-12-04 20:29:12 +00:00
cogl-deprecated.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-enum-types.c.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-enum-types.h.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-feature-private.c cogl: Make it easier to add checks for GL extensions 2009-11-17 15:11:26 +00:00
cogl-feature-private.h cogl: Make it easier to add checks for GL extensions 2009-11-17 15:11:26 +00:00
cogl-fixed.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-fixed.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-framebuffer-private.h cogl: Support multiple fallbacks in cogl_offscreen_new_to_texture() 2010-01-11 15:32:52 +00:00
cogl-framebuffer.c cogl-framebuffer: Return gboolean from try_creating_fbo 2010-01-14 14:10:05 +00:00
cogl-handle.h [cogl-texture] Split CoglTexture into an abstract class + CoglTexture2dSliced 2009-10-16 18:58:51 +01:00
cogl-internal.h build: Move CoglMatrixMode to cogl-matrix-stack.h 2010-01-04 11:58:32 +00:00
cogl-journal-private.h cogl: Make the callback for foreach_sub_texture_in_region use const 2009-12-02 22:03:08 +00:00
cogl-journal.c Merge branch 'master' into more-texture-backends 2010-01-15 12:15:46 +00:00
cogl-material-private.h cogl-primitives: Ensure the mipmaps for a layer before logging quads 2010-01-18 09:22:11 +00:00
cogl-material.c cogl-primitives: Ensure the mipmaps for a layer before logging quads 2010-01-18 09:22:11 +00:00
cogl-material.h [cogl-material] Adds cogl_material_copy() API 2009-11-24 17:58:22 +00:00
cogl-matrix-mesa.c Remove a gtk-doc annotation 2009-12-02 11:37:13 +00:00
cogl-matrix-mesa.h docs: Remove non-gtk-doc annotations 2009-11-19 13:55:46 +00:00
cogl-matrix-private.h [debug] Adds a COGL_DEBUG=matrices debug option 2009-11-04 03:34:04 +00:00
cogl-matrix-stack.c cogl: deprecate cogl_draw_buffer API and replace with a cogl_framebuffer API 2009-11-26 19:33:14 +00:00
cogl-matrix-stack.h build: Move CoglMatrixMode to cogl-matrix-stack.h 2010-01-04 11:58:32 +00:00
cogl-matrix.c [matrix] Adds cogl_matrix_get_inverse API 2009-11-04 03:34:05 +00:00
cogl-matrix.h docs: Documentation fixes for CoglMatrix 2009-11-19 13:56:47 +00:00
cogl-offscreen.h cogl_offscreen: deprecate cogl_offscreen_ref/unref. 2009-11-26 19:33:13 +00:00
cogl-path.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-primitives.c cogl-primitives: Ensure the mipmaps for a layer before logging quads 2010-01-18 09:22:11 +00:00
cogl-primitives.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-profile.c profiling: Adds initial UProf accounting to Cogl 2010-01-08 20:19:50 +00:00
cogl-profile.h profiling: Adds initial UProf accounting to Cogl 2010-01-08 20:19:50 +00:00
cogl-shader.h cogl: Remove the CGL_* defines 2010-01-12 17:10:15 +00:00
cogl-spans.c [cogl-spans] split out cogl-spans code from cogl-texture-2d-sliced 2009-10-16 18:58:52 +01:00
cogl-spans.h [cogl-spans] split out cogl-spans code from cogl-texture-2d-sliced 2009-10-16 18:58:52 +01:00
cogl-sub-texture-private.h cogl: Make CoglSubTexture only work for quad rendering 2010-01-18 09:22:04 +00:00
cogl-sub-texture.c cogl: Make CoglSubTexture only work for quad rendering 2010-01-18 09:22:04 +00:00
cogl-texture-2d-private.h cogl: Add a CoglTexture2D backend 2009-12-02 22:03:27 +00:00
cogl-texture-2d-sliced-private.h cogl: Move some of the texture_2d_sliced_new_* functions into cogl-texture 2009-12-02 22:03:26 +00:00
cogl-texture-2d-sliced.c cogl: Make CoglSubTexture only work for quad rendering 2010-01-18 09:22:04 +00:00
cogl-texture-2d.c cogl: Make CoglSubTexture only work for quad rendering 2010-01-18 09:22:04 +00:00
cogl-texture-driver.h cogl: Add _cogl_texture_driver_upload_to_gl 2009-12-02 22:03:26 +00:00
cogl-texture-private.h cogl: Make CoglSubTexture only work for quad rendering 2010-01-18 09:22:04 +00:00
cogl-texture.c cogl: Make CoglSubTexture only work for quad rendering 2010-01-18 09:22:04 +00:00
cogl-texture.h cogl: Make CoglSubTexture only work for quad rendering 2010-01-18 09:22:04 +00:00
cogl-types.h cogl: Add an atlased texture backend 2009-12-04 20:26:39 +00:00
cogl-util.c [cogl] Removes the cogl-current-matrix abstraction 2009-10-20 12:32:50 +01:00
cogl-util.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-vertex-buffer-private.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-vertex-buffer.c cogl: Make CoglSubTexture only work for quad rendering 2010-01-18 09:22:04 +00:00
cogl-vertex-buffer.h docs: Increase consistency in Cogl documentation 2009-11-19 14:19:59 +00:00
cogl.c cogl: deprecate cogl_draw_buffer API and replace with a cogl_framebuffer API 2009-11-26 19:33:14 +00:00
cogl.h cogl: deprecate cogl_draw_buffer API and replace with a cogl_framebuffer API 2009-11-26 19:33:14 +00:00
cogl.pc.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
Makefile.am Merge branch 'master' into more-texture-backends 2010-01-15 12:15:46 +00:00
stb_image.c Covert stb_image.c to Unix format 2010-01-05 18:02:29 +00:00