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Some of the functions we were calling in cogl_framebuffer_clear[4f] were referring to the current framebuffer, which would result in a crash if nothing had been pushed before trying to explicitly clear a given framebuffer. Reviewed-by: Neil Roberts <neil@linux.intel.com>
55 lines
1.5 KiB
C
55 lines
1.5 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_CLIP_STATE_PRIVATE_H
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#define __COGL_CLIP_STATE_PRIVATE_H
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#include "cogl-clip-stack.h"
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typedef struct _CoglClipState CoglClipState;
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struct _CoglClipState
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{
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/* Stack of CoglClipStacks */
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GSList *stacks;
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};
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void
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_cogl_clip_state_init (CoglClipState *state);
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void
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_cogl_clip_state_destroy (CoglClipState *state);
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void
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_cogl_clip_state_flush (CoglClipState *clip_state,
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CoglFramebuffer *framebuffer);
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CoglClipStack *
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_cogl_clip_state_get_stack (CoglClipState *clip_state);
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void
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_cogl_clip_state_set_stack (CoglClipState *clip_state,
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CoglClipStack *clip_stack);
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#endif /* __COGL_CLIP_STATE_PRIVATE_H */
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