mutter/clutter/clutter/clutter-property-transition.h
Jonas Ådahl 2b95ec40c6 clutter/timeline: Deprecate timelines without an actor or frame clock
Without an associated actor, or explicit frame clock set, in the future
a timeline will not know how to progress, as there will be no singe
frame clock to assume is the main one. Thus, deprecate the construction
of timelines without either an actor or frame clock set.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1285
2020-07-02 19:36:50 +02:00

97 lines
3.6 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2012 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_PROPERTY_TRANSITION_H__
#define __CLUTTER_PROPERTY_TRANSITION_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-types.h>
#include <clutter/clutter-transition.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_PROPERTY_TRANSITION (clutter_property_transition_get_type ())
#define CLUTTER_PROPERTY_TRANSITION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_PROPERTY_TRANSITION, ClutterPropertyTransition))
#define CLUTTER_IS_PROPERTY_TRANSITION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_PROPERTY_TRANSITION))
#define CLUTTER_PROPERTY_TRANSITION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_PROPERTY_TRANSITION, ClutterPropertyTransitionClass))
#define CLUTTER_IS_PROPERTY_TRANSITION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_PROPERTY_TRANSITION))
#define CLUTTER_PROPERTY_TRANSITION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_PROPERTY_TRANSITION, ClutterPropertyTransitionClass))
typedef struct _ClutterPropertyTransitionPrivate ClutterPropertyTransitionPrivate;
typedef struct _ClutterPropertyTransitionClass ClutterPropertyTransitionClass;
/**
* ClutterPropertyTransition:
*
* The #ClutterPropertyTransition structure contains
* private data and should only be accessed using the provided API.
*
* Since: 1.10
*/
struct _ClutterPropertyTransition
{
/*< private >*/
ClutterTransition parent_instance;
ClutterPropertyTransitionPrivate *priv;
};
/**
* ClutterPropertyTransitionClass:
*
* The #ClutterPropertyTransitionClass structure
* contains private data.
*
* Since: 1.10
*/
struct _ClutterPropertyTransitionClass
{
/*< private >*/
ClutterTransitionClass parent_class;
gpointer _padding[8];
};
CLUTTER_EXPORT
GType clutter_property_transition_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterTransition * clutter_property_transition_new_for_actor (ClutterActor *actor,
const char *property_name);
CLUTTER_DEPRECATED_FOR(clutter_transition_new_for_actor)
ClutterTransition * clutter_property_transition_new (const char *property_name);
CLUTTER_EXPORT
void clutter_property_transition_set_property_name (ClutterPropertyTransition *transition,
const char *property_name);
CLUTTER_EXPORT
const char * clutter_property_transition_get_property_name (ClutterPropertyTransition *transition);
G_END_DECLS
#endif /* __CLUTTER_PROPERTY_TRANSITION_H__ */