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ClutterScript should be able to automatically call gettext() and friends on strings loaded from a UI definition, prior to passing the string to the object it is constructing. The basic implementation is trivial: - set a translation domain on the ClutterScript instance - mark the translatable strings inside the JSON data, like: "property" : { "translatable" : true, "string" : "a translatable string" } The hard part is now getting the tools we use to extract the translatable strings to understand the JSON format we use inside ClutterScript. |
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.. | ||
clutter-1.0.suppressions | ||
light0.png | ||
Makefile.am | ||
redhand_alpha.png | ||
redhand.png | ||
test-animator-1.json | ||
test-animator-2.json | ||
test-animator-3.json | ||
test-script-animation.json | ||
test-script-child.json | ||
test-script-implicit-alpha.json | ||
test-script-layout-property.json | ||
test-script-model.json | ||
test-script-named-object.json | ||
test-script-object-property.json | ||
test-script-signals.json | ||
test-script-single.json | ||
test-script-timeline-markers.json | ||
test-script.json | ||
test-state-1.json |