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We already do have a texture with an internal format in these paths, so we should check the required format according to it. This fixes CoglAtlasTexture (and CoglPangoRenderer indirectly), as it forces a RGBA format on its texture, but pixel_format_to_gl() anyway assumed swizzling is performed on the texture, while it is not the case. https://bugzilla.gnome.org/show_bug.cgi?id=779234 |
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.. | ||
build/autotools | ||
cogl | ||
cogl-gles2 | ||
cogl-pango | ||
cogl-path | ||
test-fixtures | ||
tests | ||
.gitignore | ||
cogl-mutter-config.h.in | ||
config-custom.h | ||
configure.ac | ||
Makefile.am |