mirror of
https://github.com/brl/mutter.git
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f8449582c8
This reverts commit 4cfe90bde2
.
GLSL 1.00 on GLES doesn't support unsized arrays so the whole idea
can't work.
Conflicts:
clutter/cogl/cogl/cogl-pipeline-glsl.c
66 lines
1.9 KiB
C
66 lines
1.9 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2008,2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_SHADER_H
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#define __COGL_SHADER_H
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#include "cogl-handle.h"
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typedef struct _CoglShader CoglShader;
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typedef enum
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{
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COGL_SHADER_LANGUAGE_GLSL,
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#ifdef HAVE_COGL_GL
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COGL_SHADER_LANGUAGE_ARBFP
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#endif
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} CoglShaderLanguage;
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struct _CoglShader
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{
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CoglHandleObject _parent;
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GLuint gl_handle;
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int n_tex_coord_attribs;
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CoglShaderType type;
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CoglShaderLanguage language;
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char *source;
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};
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CoglShader *_cogl_shader_pointer_from_handle (CoglHandle handle);
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void
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_cogl_shader_compile_real (CoglHandle handle, int n_tex_coord_attribs);
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CoglShaderLanguage
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_cogl_program_get_language (CoglHandle handle);
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void
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_cogl_shader_set_source_with_boilerplate (GLuint shader_gl_handle,
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GLenum shader_gl_type,
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int n_tex_coord_attribs,
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GLsizei count_in,
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const char **strings_in,
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const GLint *lengths_in);
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#endif /* __COGL_SHADER_H */
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