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* README: Add a note about the Shader API changes. * clutter/clutter-deprecated.h: Add deprecation symbols. * clutter/clutter-shader.[ch]: Rename the :bound read-only property to :compiled. Also rename clutter_shader_bind() and clutter_shader_is_bound() to clutter_shader_compil() and clutter_shader_is_compiled(), respectively. * clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_unrealize): Update after clutter_shader_release_all() rename. * tests/test-shader.c (button_release_cb), (main): Update.
46 lines
3.6 KiB
C
46 lines
3.6 KiB
C
#ifndef _CLUTTER_DEPRECATED_H
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#define _CLUTTER_DEPRECATED_H
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/* This header contains defines that makes the compiler provide useful
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* direction for resolving compile problems when code is using old APIs
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* When using a function name that no longer applies the compiler will
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* tell the developer the name of the new function call.
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*
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* Functions that are simply renamed should give errors containing
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* _REPLACED_BY_ whilst functions that are deprecated by new functions with
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* new functionality should giver errors containing _DEPRECATED_BY_.
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*/
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#define clutter_group_find_child_by_id clutter_group_find_child_by_id_REPLACED_BY_clutter_container_find_child_by_name
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#define clutter_behaviour_ellipse_set_angle_begin clutter_behaviour_ellipse_set_angle_begin_REPLACED_BY_clutter_behaviour_set_angle_start
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#define clutter_behaviour_ellipse_set_angle_beginx clutter_behaviour_ellipse_set_angle_beginx_REPLACED_BY_clutter_behaviour_set_angle_startx
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#define clutter_behaviour_ellipse_get_angle_begin clutter_behaviour_ellipse_get_angle_begin_REPLACED_BY_clutter_behaviour_get_angle_start
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#define clutter_behaviour_ellipse_get_angle_beginx clutter_behaviour_ellipse_get_angle_beginx_REPLACED_BY_clutter_behaviour_get_angle_startx
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#define clutter_behaviour_bspline_append clutter_behaviour_bspline_append_REPLACED_BY_clutter_behaviour_bspline_append_knots
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#define clutter_actor_get_id clutter_actor_get_id_REPLACED_BY_clutter_actor_get_gid
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#define clutter_actor_rotate_x clutter_actor_rotate_x_DEPRECATED_BY_clutter_actor_set_rotation
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#define clutter_actor_rotate_y clutter_actor_rotate_y_DEPRECATED_BY_clutter_actor_set_rotation
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#define clutter_actor_rotate_z clutter_actor_rotate_z_DEPRECATED_BY_clutter_actor_set_rotation
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#define clutter_actor_rotate_xx clutter_actor_rotate_xx_DEPRECATED_BY_clutter_actor_set_rotationx
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#define clutter_actor_rotate_yx clutter_actor_rotate_yx_DEPRECATED_BY_clutter_actor_set_rotationx
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#define clutter_actor_rotate_zx clutter_actor_rotate_zx_DEPRECATED_BY_clutter_actor_set_rotationx
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#define clutter_actor_get_rxang clutter_actor_get_rxang_DEPRECATED_BY_clutter_actor_get_rotation
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#define clutter_actor_get_ryang clutter_actor_get_ryang_DEPRECATED_BY_clutter_actor_get_rotation
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#define clutter_actor_get_rzang clutter_actor_get_rzang_DEPRECATED_BY_clutter_actor_get_rotation
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#define clutter_actor_get_rxangx clutter_actor_get_rxangx_DEPRECATED_BY_clutter_actor_get_rotationx
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#define clutter_actor_get_ryangx clutter_actor_get_ryangx_DEPRECATED_BY_clutter_actor_get_rotationx
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#define clutter_actor_get_rzangx clutter_actor_get_rzangx_DEPRECATED_BY_clutter_actor_get_rotationx
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#define clutter_actor_set_scale_with_gravity clutter_actor_set_scale_with_gravity_DEPRECATED_BY_clutter_actor_set_anchor_point_from_gravity
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#define clutter_actor_set_scale_with_gravityx clutter_actor_set_scale_with_gravity_DEPRECATED_BY_clutter_actor_set_anchor_point_from_gravity
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#define clutter_entry_set_position clutter_entry_set_position_REPLACED_BY_clutter_entry_set_cursor_position
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#define clutter_entry_get_position clutter_entry_get_position_REPLACED_BY_clutter_entry_get_cursor_position
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#define clutter_shader_bind clutter_shader_bind_REPLACED_BY_clutter_shader_compile
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#define clutter_shader_is_bound clutter_shader_is_bound_REPLACED_BY_clutter_shader_is_compiled
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#endif /* CLUTTER_DEPRECATED_H */
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