mutter/tests/conform/test-utils.c
Daniel Stone ea7d3b8476 Add fence API
cogl_framebuffer_add_fence creates a synchronisation fence, which will
invoke a user-specified callback when the GPU has finished executing all
commands provided to it up to that point in time.

Support is currently provided for GL 3.x's GL_ARB_sync extension, and
EGL's EGL_KHR_fence_sync (when used with OpenGL ES).

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Robert Bragg <robert@linux.intel.com>

https://bugzilla.gnome.org/show_bug.cgi?id=691752

(cherry picked from commit e6d37470da9294adc1554c0a8c91aa2af560ed9f)
2013-05-28 21:36:03 +01:00

327 lines
8.9 KiB
C

#define COGL_ENABLE_EXPERIMENTAL_2_0_API
#include <cogl/cogl.h>
#include <stdlib.h>
#include "test-utils.h"
#define FB_WIDTH 512
#define FB_HEIGHT 512
static CoglBool cogl_test_is_verbose;
CoglContext *test_ctx;
CoglFramebuffer *test_fb;
static CoglBool
check_flags (TestFlags flags,
CoglRenderer *renderer)
{
if (flags & TEST_REQUIREMENT_GL &&
cogl_renderer_get_driver (renderer) != COGL_DRIVER_GL &&
cogl_renderer_get_driver (renderer) != COGL_DRIVER_GL3)
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_NPOT &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_NPOT))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_TEXTURE_3D &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_3D))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_TEXTURE_RECTANGLE &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_RECTANGLE))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_POINT_SPRITE &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_POINT_SPRITE))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_GLES2_CONTEXT &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_GLES2_CONTEXT))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_MAP_WRITE &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_GLSL &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_GLSL))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_OFFSCREEN &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_OFFSCREEN))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_FENCE &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_FENCE))
{
return FALSE;
}
if (flags & TEST_KNOWN_FAILURE)
{
return FALSE;
}
return TRUE;
}
CoglBool
is_boolean_env_set (const char *variable)
{
char *val = getenv (variable);
CoglBool ret;
if (!val)
return FALSE;
if (g_ascii_strcasecmp (val, "1") == 0 ||
g_ascii_strcasecmp (val, "on") == 0 ||
g_ascii_strcasecmp (val, "true") == 0)
ret = TRUE;
else if (g_ascii_strcasecmp (val, "0") == 0 ||
g_ascii_strcasecmp (val, "off") == 0 ||
g_ascii_strcasecmp (val, "false") == 0)
ret = FALSE;
else
{
g_critical ("Spurious boolean environment variable value (%s=%s)",
variable, val);
ret = TRUE;
}
return ret;
}
void
test_utils_init (TestFlags requirement_flags,
TestFlags known_failure_flags)
{
static int counter = 0;
CoglError *error = NULL;
CoglOnscreen *onscreen = NULL;
CoglDisplay *display;
CoglRenderer *renderer;
CoglBool missing_requirement;
CoglBool known_failure;
if (counter != 0)
g_critical ("We don't support running more than one test at a time\n"
"in a single test run due to the state leakage that can\n"
"cause subsequent tests to fail.\n"
"\n"
"If you want to run all the tests you should run\n"
"$ make test-report");
counter++;
if (is_boolean_env_set ("COGL_TEST_VERBOSE") ||
is_boolean_env_set ("V"))
cogl_test_is_verbose = TRUE;
if (g_getenv ("G_DEBUG"))
{
char *debug = g_strconcat (g_getenv ("G_DEBUG"), ",fatal-warnings", NULL);
g_setenv ("G_DEBUG", debug, TRUE);
g_free (debug);
}
else
g_setenv ("G_DEBUG", "fatal-warnings", TRUE);
g_setenv ("COGL_X11_SYNC", "1", 0);
test_ctx = cogl_context_new (NULL, &error);
if (!test_ctx)
g_critical ("Failed to create a CoglContext: %s", error->message);
display = cogl_context_get_display (test_ctx);
renderer = cogl_display_get_renderer (display);
missing_requirement = !check_flags (requirement_flags, renderer);
known_failure = !check_flags (known_failure_flags, renderer);
if (is_boolean_env_set ("COGL_TEST_ONSCREEN"))
{
onscreen = cogl_onscreen_new (test_ctx, 640, 480);
test_fb = COGL_FRAMEBUFFER (onscreen);
}
else
{
CoglOffscreen *offscreen;
CoglTexture2D *tex = cogl_texture_2d_new_with_size (test_ctx,
FB_WIDTH, FB_HEIGHT,
COGL_PIXEL_FORMAT_ANY);
offscreen = cogl_offscreen_new_to_texture (COGL_TEXTURE (tex));
test_fb = COGL_FRAMEBUFFER (offscreen);
}
if (!cogl_framebuffer_allocate (test_fb, &error))
g_critical ("Failed to allocate framebuffer: %s", error->message);
if (onscreen)
cogl_onscreen_show (onscreen);
cogl_framebuffer_clear4f (test_fb,
COGL_BUFFER_BIT_COLOR |
COGL_BUFFER_BIT_DEPTH |
COGL_BUFFER_BIT_STENCIL,
0, 0, 0, 1);
if (missing_requirement)
g_print ("WARNING: Missing required feature[s] for this test\n");
else if (known_failure)
g_print ("WARNING: Test is known to fail\n");
}
void
test_utils_fini (void)
{
if (test_fb)
cogl_object_unref (test_fb);
if (test_ctx)
cogl_object_unref (test_ctx);
}
static CoglBool
compare_component (int a, int b)
{
return ABS (a - b) <= 1;
}
void
test_utils_compare_pixel_and_alpha (const uint8_t *screen_pixel,
uint32_t expected_pixel)
{
/* Compare each component with a small fuzz factor */
if (!compare_component (screen_pixel[0], expected_pixel >> 24) ||
!compare_component (screen_pixel[1], (expected_pixel >> 16) & 0xff) ||
!compare_component (screen_pixel[2], (expected_pixel >> 8) & 0xff) ||
!compare_component (screen_pixel[3], (expected_pixel >> 0) & 0xff))
{
uint32_t screen_pixel_num = GUINT32_FROM_BE (*(uint32_t *) screen_pixel);
char *screen_pixel_string =
g_strdup_printf ("#%08x", screen_pixel_num);
char *expected_pixel_string =
g_strdup_printf ("#%08x", expected_pixel);
g_assert_cmpstr (screen_pixel_string, ==, expected_pixel_string);
g_free (screen_pixel_string);
g_free (expected_pixel_string);
}
}
void
test_utils_compare_pixel (const uint8_t *screen_pixel, uint32_t expected_pixel)
{
/* Compare each component with a small fuzz factor */
if (!compare_component (screen_pixel[0], expected_pixel >> 24) ||
!compare_component (screen_pixel[1], (expected_pixel >> 16) & 0xff) ||
!compare_component (screen_pixel[2], (expected_pixel >> 8) & 0xff))
{
uint32_t screen_pixel_num = GUINT32_FROM_BE (*(uint32_t *) screen_pixel);
char *screen_pixel_string =
g_strdup_printf ("#%06x", screen_pixel_num >> 8);
char *expected_pixel_string =
g_strdup_printf ("#%06x", expected_pixel >> 8);
g_assert_cmpstr (screen_pixel_string, ==, expected_pixel_string);
g_free (screen_pixel_string);
g_free (expected_pixel_string);
}
}
void
test_utils_check_pixel (CoglFramebuffer *test_fb,
int x, int y, uint32_t expected_pixel)
{
uint8_t pixel[4];
cogl_framebuffer_read_pixels (test_fb,
x, y, 1, 1,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
pixel);
test_utils_compare_pixel (pixel, expected_pixel);
}
void
test_utils_check_pixel_rgb (CoglFramebuffer *test_fb,
int x, int y, int r, int g, int b)
{
test_utils_check_pixel (test_fb, x, y, (r << 24) | (g << 16) | (b << 8));
}
void
test_utils_check_region (CoglFramebuffer *test_fb,
int x, int y,
int width, int height,
uint32_t expected_rgba)
{
uint8_t *pixels, *p;
pixels = p = g_malloc (width * height * 4);
cogl_framebuffer_read_pixels (test_fb,
x,
y,
width,
height,
COGL_PIXEL_FORMAT_RGBA_8888,
p);
/* Check whether the center of each division is the right color */
for (y = 0; y < height; y++)
for (x = 0; x < width; x++)
{
test_utils_compare_pixel (p, expected_rgba);
p += 4;
}
g_free (pixels);
}
CoglTexture *
test_utils_create_color_texture (CoglContext *context,
uint32_t color)
{
CoglTexture2D *tex_2d;
color = GUINT32_TO_BE (color);
tex_2d = cogl_texture_2d_new_from_data (context,
1, 1, /* width/height */
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
4, /* rowstride */
(uint8_t *) &color,
NULL);
return COGL_TEXTURE (tex_2d);
}
CoglBool
cogl_test_verbose (void)
{
return cogl_test_is_verbose;
}