mutter/clutter/cogl/common/cogl-util.c
Havoc Pennington 08932584b5 Virtualize GL matrix operations and use a client-side matrix when GL is indirect
This is useful because sometimes we need to get the current matrix, which
is too expensive when indirect rendering.

In addition, this virtualization makes it easier to clean up the API in
the future.
2009-03-12 18:32:45 +00:00

424 lines
12 KiB
C

/*
* Clutter COGL
*
* A basic GL/GLES Abstraction/Utility Layer
*
* Authored By: Matthew Allum <mallum@openedhand.com>
* Emmanuele Bassi <ebassi@linux.intel.com>
*
* Copyright (C) 2007, 2008 OpenedHand
* Copyright (C) 2009 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <glib-object.h>
#include <gobject/gvaluecollector.h>
#include "cogl.h"
#include "cogl-fixed.h"
#include "cogl-internal.h"
#include "cogl-material.h"
#include "cogl-current-matrix.h"
#include "cogl-offscreen.h"
#include "cogl-shader.h"
#include "cogl-texture.h"
#include "cogl-types.h"
#include "cogl-util.h"
/**
* cogl_util_next_p2:
* @a: Value to get the next power
*
* Calculates the next power greater than @a.
*
* Return value: The next power after @a.
*/
int
cogl_util_next_p2 (int a)
{
int rval=1;
while(rval < a)
rval <<= 1;
return rval;
}
/* gtypes */
CoglHandle
cogl_handle_ref (CoglHandle handle)
{
g_return_val_if_fail (handle != COGL_INVALID_HANDLE, COGL_INVALID_HANDLE);
if (cogl_is_texture (handle))
return cogl_texture_ref (handle);
if (cogl_is_offscreen (handle))
return cogl_offscreen_ref (handle);
if (cogl_is_material (handle))
return cogl_material_ref (handle);
if (cogl_is_program (handle))
return cogl_program_ref (handle);
if (cogl_is_shader (handle))
return cogl_shader_ref (handle);
return COGL_INVALID_HANDLE;
}
void
cogl_handle_unref (CoglHandle handle)
{
g_return_if_fail (handle != COGL_INVALID_HANDLE);
if (cogl_is_texture (handle))
cogl_texture_unref (handle);
if (cogl_is_offscreen (handle))
cogl_offscreen_unref (handle);
if (cogl_is_material (handle))
cogl_material_unref (handle);
if (cogl_is_program (handle))
cogl_program_unref (handle);
if (cogl_is_shader (handle))
cogl_shader_unref (handle);
}
GType
cogl_handle_get_type (void)
{
static GType our_type = 0;
if (G_UNLIKELY (our_type == 0))
our_type = g_boxed_type_register_static (g_intern_static_string ("CoglHandle"),
(GBoxedCopyFunc) cogl_handle_ref,
(GBoxedFreeFunc) cogl_handle_unref);
return our_type;
}
GType
cogl_pixel_format_get_type (void)
{
static GType gtype = 0;
if (G_UNLIKELY (gtype == 0))
{
static const GEnumValue values[] = {
{ COGL_PIXEL_FORMAT_ANY, "COGL_PIXEL_FORMAT_ANY", "any" },
{ COGL_PIXEL_FORMAT_A_8, "COGL_PIXEL_FORMAT_A_8", "a-8" },
{ COGL_PIXEL_FORMAT_RGB_565, "COGL_PIXEL_FORMAT_RGB_565", "rgb-565" },
{ COGL_PIXEL_FORMAT_RGBA_4444, "COGL_PIXEL_FORMAT_RGBA_4444", "rgba-4444" },
{ COGL_PIXEL_FORMAT_RGBA_5551, "COGL_PIXEL_FORMAT_RGBA_5551", "rgba-5551" },
{ COGL_PIXEL_FORMAT_YUV, "COGL_PIXEL_FORMAT_YUV", "yuv" },
{ COGL_PIXEL_FORMAT_G_8, "COGL_PIXEL_FORMAT_G_8", "g-8" },
{ COGL_PIXEL_FORMAT_RGB_888, "COGL_PIXEL_FORMAT_RGB_888", "rgb-888" },
{ COGL_PIXEL_FORMAT_BGR_888, "COGL_PIXEL_FORMAT_BGR_888", "bgr-888" },
{ COGL_PIXEL_FORMAT_RGBA_8888, "COGL_PIXEL_FORMAT_RGBA_8888", "rgba-8888" },
{ COGL_PIXEL_FORMAT_BGRA_8888, "COGL_PIXEL_FORMAT_BGRA_8888", "bgra-8888" },
{ COGL_PIXEL_FORMAT_ARGB_8888, "COGL_PIXEL_FORMAT_ARGB_8888", "argb-8888" },
{ COGL_PIXEL_FORMAT_ABGR_8888, "COGL_PIXEL_FORMAT_ABGR_8888", "abgr-8888" },
{ COGL_PIXEL_FORMAT_RGBA_8888_PRE, "COGL_PIXEL_FORMAT_RGBA_8888_PRE", "rgba-8888-pre" },
{ COGL_PIXEL_FORMAT_BGRA_8888_PRE, "COGL_PIXEL_FORMAT_BGRA_8888_PRE", "bgra-8888-pre" },
{ COGL_PIXEL_FORMAT_ARGB_8888_PRE, "COGL_PIXEL_FORMAT_ARGB_8888_PRE", "argb-8888-pre" },
{ COGL_PIXEL_FORMAT_ABGR_8888_PRE, "COGL_PIXEL_FORMAT_ABGR_8888_PRE", "abgr-8888-pre" },
{ COGL_PIXEL_FORMAT_RGBA_4444_PRE, "COGL_PIXEL_FORMAT_RGBA_4444_PRE", "rgba-4444-pre" },
{ COGL_PIXEL_FORMAT_RGBA_5551_PRE, "COGL_PIXEL_FORMAT_RGBA_5551_PRE", "rgba-5551-pre" },
{ 0, NULL, NULL }
};
gtype =
g_enum_register_static (g_intern_static_string ("CoglPixelFormat"),
values);
}
return gtype;
}
GType
cogl_feature_flags_get_type (void)
{
static GType gtype = 0;
if (G_UNLIKELY (gtype == 0))
{
static const GFlagsValue values[] = {
{ COGL_FEATURE_TEXTURE_RECTANGLE, "COGL_FEATURE_TEXTURE_RECTANGLE", "texture-rectangle" },
{ COGL_FEATURE_TEXTURE_NPOT, "COGL_FEATURE_TEXTURE_NPOT", "texture-npot" },
{ COGL_FEATURE_TEXTURE_YUV, "COGL_FEATURE_TEXTURE_YUV", "yuv" },
{ COGL_FEATURE_TEXTURE_READ_PIXELS, "COGL_FEATURE_TEXTURE_READ_PIXELS", "read-pixels" },
{ COGL_FEATURE_SHADERS_GLSL, "COGL_FEATURE_SHADERS_GLSL", "shaders-glsl" },
{ COGL_FEATURE_OFFSCREEN, "COGL_FEATURE_OFFSCREEN", "offscreen" },
{ COGL_FEATURE_OFFSCREEN_MULTISAMPLE, "COGL_FEATURE_OFFSCREEN_MULTISAMPLE", "offscreen-multisample" },
{ COGL_FEATURE_OFFSCREEN_BLIT, "COGL_FEATURE_OFFSCREEN_BLIT", "offscreen-blit" },
{ COGL_FEATURE_FOUR_CLIP_PLANES, "COGL_FEATURE_FOUR_CLIP_PLANES", "four-clip-planes" },
{ COGL_FEATURE_STENCIL_BUFFER, "COGL_FEATURE_STENCIL_BUFFER", "stencil-buffer" },
{ 0, NULL, NULL }
};
gtype =
g_flags_register_static (g_intern_static_string ("CoglFeatureFlags"),
values);
}
return gtype;
}
GType
cogl_buffer_target_get_type (void)
{
static GType gtype = 0;
if (G_UNLIKELY (gtype == 0))
{
static const GFlagsValue values[] = {
{ COGL_WINDOW_BUFFER, "COGL_WINDOW_BUFFER", "window-buffer" },
{ COGL_MASK_BUFFER, "COGL_MASK_BUFFER", "mask-buffer" },
{ COGL_OFFSCREEN_BUFFER, "COGL_OFFSCREEN_BUFFER", "offscreen-buffer" },
{ 0, NULL, NULL }
};
gtype =
g_flags_register_static (g_intern_static_string ("CoglBufferTarget"),
values);
}
return gtype;
}
GType
cogl_matrix_mode_get_type (void)
{
static GType gtype = 0;
if (G_UNLIKELY (gtype == 0))
{
static const GEnumValue values[] = {
{ COGL_MATRIX_MODELVIEW, "COGL_MATRIX_MODELVIEW", "modelview" },
{ COGL_MATRIX_PROJECTION, "COGL_MATRIX_PROJECTION", "projection" },
{ COGL_MATRIX_TEXTURE, "COGL_MATRIX_TEXTURE", "texture" },
{ 0, NULL, NULL }
};
gtype =
g_enum_register_static (g_intern_static_string ("CoglMatrixMode"),
values);
}
return gtype;
}
GType
cogl_texture_flags_get_type (void)
{
static GType gtype = 0;
if (G_UNLIKELY (gtype == 0))
{
static const GFlagsValue values[] = {
{ COGL_TEXTURE_NONE, "COGL_TEXTURE_NONE", "none" },
{ COGL_TEXTURE_AUTO_MIPMAP, "COGL_TEXTURE_AUTO_MIPMAP", "auto-mipmap" },
{ 0, NULL, NULL }
};
gtype =
g_flags_register_static (g_intern_static_string ("CoglTextureFlags"),
values);
}
return gtype;
}
GType
cogl_fog_mode_get_type (void)
{
static GType gtype = 0;
if (G_UNLIKELY (gtype == 0))
{
static const GEnumValue values[] = {
{ COGL_FOG_MODE_LINEAR, "COGL_FOG_MODE_LINEAR", "linear" },
{ COGL_FOG_MODE_EXPONENTIAL, "COGL_FOG_MODE_EXPONENTIAL", "exponential" },
{ COGL_FOG_MODE_EXPONENTIAL_SQUARED, "COGL_FOG_MODE_EXPONENTIAL_SQUARED", "exponential-squared" },
{ 0, NULL, NULL }
};
gtype =
g_enum_register_static (g_intern_static_string ("CoglFogMode"),
values);
}
return gtype;
}
/*
* CoglFixed
*/
static GTypeInfo _info = {
0,
NULL,
NULL,
NULL,
NULL,
NULL,
0,
0,
NULL,
NULL,
};
static GTypeFundamentalInfo _finfo = { 0, };
static void
cogl_value_init_fixed (GValue *value)
{
value->data[0].v_int = 0;
}
static void
cogl_value_copy_fixed (const GValue *src,
GValue *dest)
{
dest->data[0].v_int = src->data[0].v_int;
}
static gchar *
cogl_value_collect_fixed (GValue *value,
guint n_collect_values,
GTypeCValue *collect_values,
guint collect_flags)
{
value->data[0].v_int = collect_values[0].v_int;
return NULL;
}
static gchar *
cogl_value_lcopy_fixed (const GValue *value,
guint n_collect_values,
GTypeCValue *collect_values,
guint collect_flags)
{
gint32 *fixed_p = collect_values[0].v_pointer;
if (!fixed_p)
return g_strdup_printf ("value location for `%s' passed as NULL",
G_VALUE_TYPE_NAME (value));
*fixed_p = value->data[0].v_int;
return NULL;
}
static void
cogl_value_transform_fixed_int (const GValue *src,
GValue *dest)
{
dest->data[0].v_int = COGL_FIXED_TO_INT (src->data[0].v_int);
}
static void
cogl_value_transform_fixed_double (const GValue *src,
GValue *dest)
{
dest->data[0].v_double = COGL_FIXED_TO_DOUBLE (src->data[0].v_int);
}
static void
cogl_value_transform_fixed_float (const GValue *src,
GValue *dest)
{
dest->data[0].v_float = COGL_FIXED_TO_FLOAT (src->data[0].v_int);
}
static void
cogl_value_transform_int_fixed (const GValue *src,
GValue *dest)
{
dest->data[0].v_int = COGL_FIXED_FROM_INT (src->data[0].v_int);
}
static void
cogl_value_transform_double_fixed (const GValue *src,
GValue *dest)
{
dest->data[0].v_int = COGL_FIXED_FROM_DOUBLE (src->data[0].v_double);
}
static void
cogl_value_transform_float_fixed (const GValue *src,
GValue *dest)
{
dest->data[0].v_int = COGL_FIXED_FROM_FLOAT (src->data[0].v_float);
}
static const GTypeValueTable _cogl_fixed_value_table = {
cogl_value_init_fixed,
NULL,
cogl_value_copy_fixed,
NULL,
"i",
cogl_value_collect_fixed,
"p",
cogl_value_lcopy_fixed
};
GType
cogl_fixed_get_type (void)
{
static GType _cogl_fixed_type = 0;
if (G_UNLIKELY (_cogl_fixed_type == 0))
{
_info.value_table = & _cogl_fixed_value_table;
_cogl_fixed_type =
g_type_register_fundamental (g_type_fundamental_next (),
g_intern_static_string ("CoglFixed"),
&_info, &_finfo, 0);
g_value_register_transform_func (_cogl_fixed_type, G_TYPE_INT,
cogl_value_transform_fixed_int);
g_value_register_transform_func (G_TYPE_INT, _cogl_fixed_type,
cogl_value_transform_int_fixed);
g_value_register_transform_func (_cogl_fixed_type, G_TYPE_FLOAT,
cogl_value_transform_fixed_float);
g_value_register_transform_func (G_TYPE_FLOAT, _cogl_fixed_type,
cogl_value_transform_float_fixed);
g_value_register_transform_func (_cogl_fixed_type, G_TYPE_DOUBLE,
cogl_value_transform_fixed_double);
g_value_register_transform_func (G_TYPE_DOUBLE, _cogl_fixed_type,
cogl_value_transform_double_fixed);
}
return _cogl_fixed_type;
}