mutter/cogl
Neil Roberts 0cd88bd676 cogl-gles2-context: Fix the default viewport and scissor size
In GL, the default viewport and scissor should be set to the size of
the first surface that the context is bound to. If a CoglGLES2Context
is first used with an offscreen framebuffer then this surface will
actually be the dummy 1x1 window which will mess up the defaults. To
fix that, this patch makes it just always override the viewport and
scissor the first time the context is bound to something.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 02567b3e6b64e6849b9f7c6aa2137401be7ece8d)
2012-08-14 18:55:42 +01:00
..
driver Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
gl-prototypes Use the old GLSL extensions if GL 2.0 is not available 2012-08-06 14:27:45 +01:00
tesselator Don't include any GL header from the public GL headers 2012-08-06 14:27:38 +01:00
winsys cogl-winsys-sdl: Fix the signature for the get_proc_address method 2012-08-06 18:51:33 +01:00
cogl1-context.h Don't use eglGetProcAddress to retrieve core functions 2012-08-06 14:27:45 +01:00
cogl2-compatibility.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl2-compatibility.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl2-experimental.h 2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS 2011-09-09 15:06:31 +01:00
cogl2-path.c Replace cogl_path_{stroke,fill} with framebuffer API 2012-08-06 14:27:39 +01:00
cogl2-path.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-1.0.pc.in Give cogl-pango it's own pkg-config file 2011-05-06 12:12:08 +01:00
cogl-2.0-experimental.pc.in 2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS 2011-09-09 15:06:31 +01:00
cogl-atlas-texture-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-atlas-texture.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-atlas.c Use the internal format to check if the texture size is supported 2012-08-06 14:27:44 +01:00
cogl-atlas.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-attribute-buffer-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-attribute-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-attribute-private.h Preserve the CoglDrawFlags when drawing a wireframe 2012-08-06 14:27:43 +01:00
cogl-attribute.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-attribute.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-bitmap-conversion.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmap-packing.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmap-pixbuf.c bitmap: Adds cogl_android_bitmap_new_from_asset() 2012-08-06 18:50:22 +01:00
cogl-bitmap-private.h bitmap: Adds cogl_android_bitmap_new_from_asset() 2012-08-06 18:50:22 +01:00
cogl-bitmap.c bitmap: Adds cogl_android_bitmap_new_from_asset() 2012-08-06 18:50:22 +01:00
cogl-bitmap.h bitmap: Adds cogl_android_bitmap_new_from_asset() 2012-08-06 18:50:22 +01:00
cogl-bitmask.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmask.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-blend-string.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-blend-string.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-blit.c Don't use the label 'ERROR' because it conflicts with windows.h 2012-08-06 14:27:45 +01:00
cogl-blit.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-boxed-value.c Don't use the transpose argument of glUniformMatrix* 2012-08-06 14:27:45 +01:00
cogl-boxed-value.h Don't use the transpose argument of glUniformMatrix* 2012-08-06 14:27:45 +01:00
cogl-buffer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-buffer.c buffer: Use GL_STREAM_DRAW on GLES2 2012-08-06 14:27:41 +01:00
cogl-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-clip-stack.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-clip-stack.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-clip-state-private.h clip-state: remove redundant _cogl_clip_state_flush() api 2011-12-06 18:51:57 +00:00
cogl-clip-state.c Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-clip-state.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-clutter-xlib.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-clutter.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-clutter.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-color-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-color.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-color.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-config-private.h Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-config.c Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-context-private.h Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-context.c Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-context.h Avoid including the EGL headers from the public Cogl headers 2012-08-06 18:51:32 +01:00
cogl-debug-options.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-debug.c Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-debug.h Fix disabling debugging 2012-08-06 14:27:43 +01:00
cogl-defines.h.in Avoid including the EGL headers from the public Cogl headers 2012-08-06 18:51:32 +01:00
cogl-defines.h.win32_SDL.in Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-defines.h.win32.in Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-deprecated.h
cogl-depth-state-private.h Adds missing cogl-depth-state-private.h 2011-05-16 18:45:51 +01:00
cogl-depth-state.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-depth-state.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-display-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-display.c display: inc cogl-wayland-server.h if needed 2012-08-06 18:51:34 +01:00
cogl-display.h Move cogl_wayland_display_ proto to cogl-wayland-server.h 2012-08-06 18:51:34 +01:00
cogl-driver.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-egl-defines.h.in Avoid including the EGL headers from the public Cogl headers 2012-08-06 18:51:32 +01:00
cogl-egl.h Avoid including the EGL headers from the public Cogl headers 2012-08-06 18:51:32 +01:00
cogl-enum-types.c.in Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-enum-types.h.in
cogl-euler.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-euler.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-feature-private.c Don't use eglGetProcAddress to retrieve core functions 2012-08-06 14:27:45 +01:00
cogl-feature-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-fixed.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-fixed.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-flags.h cogl-flags: Fix iterating flag when the most-significant bit is set 2011-11-22 16:07:21 +00:00
cogl-framebuffer-private.h Adds initial GLES2 integration support 2012-08-06 14:27:42 +01:00
cogl-framebuffer.c framebuffer: Only remember offscreen allocate flags when !COGL_OFFSCREEN_DISABLE_DEPTH_AND_STENCIL 2012-08-06 18:51:31 +01:00
cogl-framebuffer.h Add functions to directly transform from a euler or a quaternion 2012-08-06 14:27:43 +01:00
cogl-gl-header.h.in Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-gl-header.h.win32 Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-gles2-context-private.h cogl-gles2-context: Fix the default viewport and scissor size 2012-08-14 18:55:42 +01:00
cogl-gles2-context.c cogl-gles2-context: Fix the default viewport and scissor size 2012-08-14 18:55:42 +01:00
cogl-gles2-types.h Adds initial GLES2 integration support 2012-08-06 14:27:42 +01:00
cogl-gles2.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-glib-source.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-glib-source.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-glx-display-private.h onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-glx-renderer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-gpu-info-private.h gpu-info: Detect more info including architecture 2012-08-06 14:27:42 +01:00
cogl-gpu-info.c Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-gtype-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-handle.h
cogl-index-buffer-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-index-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-index-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-indices-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-indices.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-internal.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-journal-private.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-journal.c journal: avoiding some _cogl_matrix_entry_get()'s 2012-08-06 14:27:40 +01:00
cogl-kms-display.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-kms-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-magazine-private.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-magazine.c Adds a "magazine" allocator for chunks of fixed size 2012-08-06 14:27:40 +01:00
cogl-material-compat.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-material-compat.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-matrix-private.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-matrix-stack.c matrix-stack: Prune stack entries when loading a replacement matrix 2012-08-06 14:27:43 +01:00
cogl-matrix-stack.h Add functions to directly transform from a euler or a quaternion 2012-08-06 14:27:43 +01:00
cogl-matrix.c Initialize the inverse matrix in invert_matrix_3d() 2012-08-06 14:27:45 +01:00
cogl-matrix.h Add functions to directly transform from a euler or a quaternion 2012-08-06 14:27:43 +01:00
cogl-memory-stack-private.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-memory-stack.c stack: don't deref freed mem in _cogl_memory_stack_free 2012-08-06 18:51:32 +01:00
cogl-meta-texture.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-meta-texture.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-node-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-node.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-object-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-object.c object: avoid creating a new entry for NULL data 2012-02-20 23:16:37 +00:00
cogl-object.h cogl-debug: add instrumentation to track the number of objects 2011-06-14 12:14:02 +01:00
cogl-offscreen.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-onscreen-private.h onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-onscreen-template-private.h framebuffer: split out CoglOnscreen code 2011-11-01 12:03:02 +00:00
cogl-onscreen-template.c By default enable swap throttling 2012-08-06 14:27:42 +01:00
cogl-onscreen-template.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-onscreen.c onscreen: Free swap notify callback state 2012-08-06 18:51:32 +01:00
cogl-onscreen.h onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-pango.h deprecate #include <cogl/cogl-pango.h> 2011-05-16 13:28:17 +01:00
cogl-path-functions.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-path-private.h Replace cogl_path_{stroke,fill} with framebuffer API 2012-08-06 14:27:39 +01:00
cogl-path.c Add a context member to CoglPath 2012-08-06 14:27:38 +01:00
cogl-path.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-pipeline-cache.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-cache.h cogl-pipeline: Use the pipeline cache for the GLSL backends 2011-07-13 12:30:07 +01:00
cogl-pipeline-debug.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-fragend-arbfp-private.h fragend-arbfp: Move the pipeline cache to a separate file 2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-arbfp.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-fragend-fixed-private.h Rename CoglPipelineBackend to CoglPipelineFragend 2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-fixed.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-fragend-glsl-private.h cogl: Add a GLSL 'progend' 2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-glsl.c Fix point sprite coordinates in shaders on GLES2 2012-08-06 18:51:31 +01:00
cogl-pipeline-layer-private.h Fixes for building with --disable-gl 2012-08-06 14:27:41 +01:00
cogl-pipeline-layer-state-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-layer-state.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-layer-state.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-pipeline-layer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-opengl-private.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-opengl.c Fix depth testing, write enable bug 2012-08-06 14:27:42 +01:00
cogl-pipeline-private.h pipeline: Remove the CoglPipelineFlag enum 2012-08-06 18:51:33 +01:00
cogl-pipeline-progend-fixed-private.h Flush matrices in the progend and flip with a vector 2011-12-06 19:02:06 +00:00
cogl-pipeline-progend-fixed.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-progend-glsl-private.h rework enabling of attributes, removing _cogl_enable() 2011-12-06 18:51:57 +00:00
cogl-pipeline-progend-glsl.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-snippet-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-snippet.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-state-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-state.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-state.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-pipeline-vertend-fixed-private.h cogl: Add a fixed function vertend 2010-12-13 17:22:57 +00:00
cogl-pipeline-vertend-fixed.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-vertend-glsl-private.h cogl: Add a vertend to generate GLSL 2010-12-13 17:28:28 +00:00
cogl-pipeline-vertend-glsl.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline.c Fix removing layers when the pipeline is not the owner 2012-08-06 14:27:45 +01:00
cogl-pipeline.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-pixel-buffer-private.h Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-pixel-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pixel-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-point-in-poly-private.h util: tune point_in_poly test for polys in screen coords 2011-03-07 13:26:19 +00:00
cogl-point-in-poly.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-poll.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-poll.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-primitive-private.h primitive: Adds _cogl_primitive_draw api taking flags 2011-11-01 12:02:59 +00:00
cogl-primitive-texture.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitive-texture.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-primitive.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitive.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-primitives-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitives.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitives.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-profile.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-profile.h Initialize the cogl uprof state in cogl_create_context 2010-09-14 12:43:17 +01:00
cogl-program-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-program.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-quaternion-private.h math: Adds an experimental quaternion API 2011-05-16 14:11:47 +01:00
cogl-quaternion.c quaternions: Allow multiplication into 'a' arg 2012-08-06 18:51:32 +01:00
cogl-quaternion.h quaternions: Allow multiplication into 'a' arg 2012-08-06 18:51:32 +01:00
cogl-queue.h cogl-queue: Make suitable for use in Cogl source code 2011-07-01 17:52:55 +01:00
cogl-rectangle-map.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-rectangle-map.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-renderer-private.h Don't use eglGetProcAddress to retrieve core functions 2012-08-06 14:27:45 +01:00
cogl-renderer.c Don't use eglGetProcAddress to retrieve core functions 2012-08-06 14:27:45 +01:00
cogl-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-sampler-cache-private.h Fixes for building with --disable-gl 2012-08-06 14:27:41 +01:00
cogl-sampler-cache.c Fixes for building with --disable-gl 2012-08-06 14:27:41 +01:00
cogl-sdl.c onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-sdl.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-shader-boilerplate.h Remove all internal includes of cogl.h 2012-02-20 23:12:45 +00:00
cogl-shader-private.h Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-shader.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-shader.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-snippet-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-snippet.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-snippet.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-spans.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-spans.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-sub-texture-private.h object: Remove the type member of CoglObjectClass 2012-01-27 17:18:32 +00:00
cogl-sub-texture.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-sub-texture.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-swap-chain-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-swap-chain.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-swap-chain.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-texture-2d-private.h Fix the header guards for cogl-texture-2d{,-private}.h 2012-08-06 18:51:33 +01:00
cogl-texture-2d-sliced-private.h object: Remove the type member of CoglObjectClass 2012-01-27 17:18:32 +00:00
cogl-texture-2d-sliced.c Use the internal format to check if the texture size is supported 2012-08-06 14:27:44 +01:00
cogl-texture-2d-sliced.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-2d.c Use the internal format to check if the texture size is supported 2012-08-06 14:27:44 +01:00
cogl-texture-2d.h Fix the header guards for cogl-texture-2d{,-private}.h 2012-08-06 18:51:33 +01:00
cogl-texture-3d-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-3d.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-3d.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-texture-driver.h Use the internal format to check if the texture size is supported 2012-08-06 14:27:44 +01:00
cogl-texture-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-rectangle-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-rectangle.c Use the internal format to check if the texture size is supported 2012-08-06 14:27:44 +01:00
cogl-texture-rectangle.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture.c bitmap: Adds cogl_android_bitmap_new_from_asset() 2012-08-06 18:50:22 +01:00
cogl-texture.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-types.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-util.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-util.h Fix disabling debugging 2012-08-06 14:27:43 +01:00
cogl-vector.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vector.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-version.h Add a cogl-version header 2012-08-06 14:27:40 +01:00
cogl-vertex-buffer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vertex-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vertex-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-wayland-client.h Create standalone public wayland client/server headers 2012-03-20 14:26:44 +00:00
cogl-wayland-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-wayland-server.h Move cogl_wayland_display_ proto to cogl-wayland-server.h 2012-08-06 18:51:34 +01:00
cogl-win32-renderer.c replace public native_event APIs with typesafe APIs 2011-06-30 14:33:13 +01:00
cogl-win32-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-x11-renderer-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-private.h Remove all internal includes of cogl.h 2012-02-20 23:12:45 +00:00
cogl-xlib-renderer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-xlib-renderer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-xlib-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-xlib.c Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-xlib.h Remove all internal includes of cogl.h 2012-02-20 23:12:45 +00:00
cogl.c Don't use eglGetProcAddress to retrieve core functions 2012-08-06 14:27:45 +01:00
cogl.h Adds initial GLES2 integration support 2012-08-06 14:27:42 +01:00
cogl.rc.in Fix Visual C++ build 2012-08-06 14:27:42 +01:00
cogl.symbols Update cogl.symbols 2012-08-06 14:27:42 +01:00
Makefile.am Avoid including the EGL headers from the public Cogl headers 2012-08-06 18:51:32 +01:00
stb_image.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00