mirror of
https://github.com/brl/mutter.git
synced 2024-12-18 09:02:04 +00:00
188 lines
4.1 KiB
C
188 lines
4.1 KiB
C
#include <clutter/clutter.h>
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#define STAGE_WIDTH 800
|
|
#define STAGE_HEIGHT 600
|
|
|
|
static int font_size;
|
|
static int n_chars;
|
|
static int rows, cols;
|
|
|
|
static void
|
|
on_paint (ClutterActor *actor, gconstpointer *data)
|
|
{
|
|
static GTimer *timer = NULL;
|
|
static int fps = 0;
|
|
|
|
if (!timer)
|
|
{
|
|
timer = g_timer_new ();
|
|
g_timer_start (timer);
|
|
}
|
|
|
|
if (g_timer_elapsed (timer, NULL) >= 1)
|
|
{
|
|
printf ("fps=%d, strings/sec=%d, chars/sec=%d\n",
|
|
fps,
|
|
fps * rows * cols,
|
|
fps * rows * cols * n_chars);
|
|
g_timer_start (timer);
|
|
fps = 0;
|
|
}
|
|
|
|
++fps;
|
|
}
|
|
|
|
static gboolean
|
|
queue_redraw (gpointer stage)
|
|
{
|
|
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
|
|
|
|
return G_SOURCE_CONTINUE;
|
|
}
|
|
|
|
static gunichar
|
|
get_character (int ch)
|
|
{
|
|
int total_letters = 0;
|
|
int i;
|
|
|
|
static const struct
|
|
{
|
|
gunichar first_letter;
|
|
int n_letters;
|
|
}
|
|
ranges[] =
|
|
{
|
|
{ 'a', 26 }, /* lower case letters */
|
|
{ 'A', 26 }, /* upper case letters */
|
|
{ '0', 10 }, /* digits */
|
|
{ 0x410, 0x40 }, /* cyrillic alphabet */
|
|
{ 0x3b1, 18 } /* greek alphabet */
|
|
};
|
|
|
|
for (i = 0; i < G_N_ELEMENTS (ranges); i++)
|
|
total_letters += ranges[i].n_letters;
|
|
|
|
ch %= total_letters;
|
|
|
|
for (i = 0; i < G_N_ELEMENTS (ranges) - 1; i++)
|
|
if (ch < ranges[i].n_letters)
|
|
return ch + ranges[i].first_letter;
|
|
else
|
|
ch -= ranges[i].n_letters;
|
|
|
|
return ch + ranges[i].first_letter;
|
|
}
|
|
|
|
static ClutterActor *
|
|
create_label (void)
|
|
{
|
|
ClutterColor label_color = { 0xff, 0xff, 0xff, 0xff };
|
|
ClutterActor *label;
|
|
char *font_name;
|
|
GString *str;
|
|
int i;
|
|
|
|
font_name = g_strdup_printf ("Monospace %dpx", font_size);
|
|
|
|
str = g_string_new (NULL);
|
|
for (i = 0; i < n_chars; i++)
|
|
g_string_append_unichar (str, get_character (i));
|
|
|
|
label = clutter_text_new_with_text (font_name, str->str);
|
|
clutter_text_set_color (CLUTTER_TEXT (label), &label_color);
|
|
|
|
g_free (font_name);
|
|
g_string_free (str, TRUE);
|
|
|
|
return label;
|
|
}
|
|
|
|
int
|
|
main (int argc, char *argv[])
|
|
{
|
|
ClutterActor *stage;
|
|
ClutterActor *label;
|
|
int w, h;
|
|
int row, col;
|
|
float scale = 1.0f;
|
|
|
|
g_setenv ("CLUTTER_VBLANK", "none", FALSE);
|
|
g_setenv ("CLUTTER_DEFAULT_FPS", "1000", FALSE);
|
|
|
|
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
|
return 1;
|
|
|
|
if (argc != 3)
|
|
{
|
|
g_printerr ("Usage test-text-perf FONT_SIZE N_CHARS\n");
|
|
exit (1);
|
|
}
|
|
|
|
font_size = atoi (argv[1]);
|
|
n_chars = atoi (argv[2]);
|
|
|
|
g_print ("Monospace %dpx, string length = %d\n", font_size, n_chars);
|
|
|
|
stage = clutter_stage_new ();
|
|
clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
|
|
clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Black);
|
|
clutter_stage_set_title (CLUTTER_STAGE (stage), "Text Performance");
|
|
|
|
g_signal_connect (stage, "paint", G_CALLBACK (on_paint), NULL);
|
|
|
|
label = create_label ();
|
|
w = clutter_actor_get_width (label);
|
|
h = clutter_actor_get_height (label);
|
|
|
|
/* If the label is too big to fit on the stage then scale it so that
|
|
it will fit */
|
|
if (w > STAGE_WIDTH || h > STAGE_HEIGHT)
|
|
{
|
|
float x_scale = STAGE_WIDTH / (float) w;
|
|
float y_scale = STAGE_HEIGHT / (float) h;
|
|
|
|
if (x_scale < y_scale)
|
|
{
|
|
scale = x_scale;
|
|
cols = 1;
|
|
rows = STAGE_HEIGHT / (h * scale);
|
|
}
|
|
else
|
|
{
|
|
scale = y_scale;
|
|
cols = STAGE_WIDTH / (w * scale);
|
|
rows = 1;
|
|
}
|
|
|
|
g_print ("Text scaled by %f to fit on the stage\n", scale);
|
|
}
|
|
else
|
|
{
|
|
cols = STAGE_WIDTH / w;
|
|
rows = STAGE_HEIGHT / h;
|
|
}
|
|
|
|
clutter_actor_destroy (label);
|
|
|
|
for (row=0; row<rows; row++)
|
|
for (col=0; col<cols; col++)
|
|
{
|
|
label = create_label();
|
|
clutter_actor_set_scale (label, scale, scale);
|
|
clutter_actor_set_position (label, w * col * scale, h * row * scale);
|
|
clutter_container_add_actor (CLUTTER_CONTAINER (stage), label);
|
|
}
|
|
|
|
clutter_actor_show_all (stage);
|
|
|
|
clutter_threads_add_idle (queue_redraw, stage);
|
|
|
|
clutter_main ();
|
|
|
|
return 0;
|
|
}
|