mirror of
https://github.com/brl/mutter.git
synced 2024-12-18 09:02:04 +00:00
212 lines
6.7 KiB
C
212 lines
6.7 KiB
C
#include <stdlib.h>
|
|
#include <gmodule.h>
|
|
#include <clutter/clutter.h>
|
|
|
|
/* each time the timeline animating the label completes, swap the direction */
|
|
static void
|
|
timeline_completed (ClutterTimeline *timeline,
|
|
gpointer user_data)
|
|
{
|
|
clutter_timeline_set_direction (timeline,
|
|
!clutter_timeline_get_direction (timeline));
|
|
clutter_timeline_start (timeline);
|
|
}
|
|
|
|
static ClutterActor *raise_actor[2];
|
|
static gboolean raise_no = 0;
|
|
|
|
static gboolean
|
|
raise_top (gpointer ignored G_GNUC_UNUSED)
|
|
{
|
|
ClutterActor *parent = clutter_actor_get_parent (raise_actor[raise_no]);
|
|
|
|
clutter_actor_set_child_above_sibling (parent, raise_actor[raise_no], NULL);
|
|
raise_no = !raise_no;
|
|
|
|
return G_SOURCE_CONTINUE;
|
|
}
|
|
|
|
static ClutterActor *
|
|
clone_box (ClutterActor *original)
|
|
{
|
|
gfloat width, height;
|
|
ClutterActor *group;
|
|
ClutterActor *clone;
|
|
|
|
clutter_actor_get_size (original, &width, &height);
|
|
|
|
group = clutter_actor_new ();
|
|
clone = clutter_clone_new (original);
|
|
clutter_actor_add_child (group, clone);
|
|
clutter_actor_set_depth (clone, width / 2);
|
|
|
|
clone = clutter_clone_new (original);
|
|
clutter_actor_add_child (group, clone);
|
|
clutter_actor_set_rotation (clone, CLUTTER_Y_AXIS, 180, width / 2, 0, 0);
|
|
clutter_actor_set_depth (clone, -width / 2);
|
|
|
|
clone = clutter_clone_new (original);
|
|
clutter_actor_add_child (group, clone);
|
|
clutter_actor_set_rotation (clone, CLUTTER_Y_AXIS, 90, 0, 0, 0);
|
|
clutter_actor_set_depth (clone, width / 2);
|
|
clutter_actor_set_position (clone, 0, 0);
|
|
|
|
clone = clutter_clone_new (original);
|
|
clutter_actor_add_child (group, clone);
|
|
clutter_actor_set_rotation (clone, CLUTTER_Y_AXIS, 90, 0, 0, 0);
|
|
clutter_actor_set_depth (clone, width / 2);
|
|
clutter_actor_set_position (clone, width, 0);
|
|
|
|
clone = clutter_clone_new (original);
|
|
clutter_actor_add_child (group, clone);
|
|
clutter_actor_set_rotation (clone, CLUTTER_X_AXIS, 90, 0, 0, 0);
|
|
clutter_actor_set_depth (clone, -width / 2);
|
|
clutter_actor_set_position (clone, 0, height);
|
|
|
|
clone = clutter_clone_new (original);
|
|
clutter_actor_add_child (group, clone);
|
|
clutter_actor_set_rotation (clone, CLUTTER_X_AXIS, 90, 0, 0, 0);
|
|
clutter_actor_set_depth (clone, -width / 2);
|
|
clutter_actor_set_position (clone, 0, 0);
|
|
|
|
return group;
|
|
}
|
|
|
|
static ClutterActor *
|
|
janus_group (const gchar *front_text,
|
|
const gchar *back_text)
|
|
{
|
|
ClutterActor *group, *rectangle, *front, *back;
|
|
gfloat width, height;
|
|
gfloat width2, height2;
|
|
|
|
group = clutter_actor_new ();
|
|
rectangle = clutter_actor_new ();
|
|
clutter_actor_set_background_color (rectangle, CLUTTER_COLOR_White);
|
|
front = clutter_text_new_with_text ("Sans 50px", front_text);
|
|
back = clutter_text_new_with_text ("Sans 50px", back_text);
|
|
clutter_text_set_color (CLUTTER_TEXT (front), CLUTTER_COLOR_Red);
|
|
clutter_text_set_color (CLUTTER_TEXT (back), CLUTTER_COLOR_Green);
|
|
|
|
clutter_actor_get_size (front, &width, &height);
|
|
clutter_actor_get_size (back, &width2, &height2);
|
|
|
|
if (width2 > width)
|
|
width = width2;
|
|
|
|
if (height2 > height)
|
|
height = height2;
|
|
|
|
clutter_actor_set_size (rectangle, width, height);
|
|
clutter_actor_set_rotation (back, CLUTTER_Y_AXIS, 180, width / 2, 0, 0);
|
|
|
|
clutter_actor_add_child (group, back);
|
|
clutter_actor_add_child (group, rectangle);
|
|
clutter_actor_add_child (group, front);
|
|
|
|
return group;
|
|
}
|
|
|
|
G_MODULE_EXPORT gint
|
|
test_depth_main (int argc, char *argv[])
|
|
{
|
|
ClutterTimeline *timeline;
|
|
ClutterBehaviour *d_behave;
|
|
ClutterBehaviour *r_behave;
|
|
ClutterActor *stage;
|
|
ClutterActor *group, *hand, *label, *rect, *janus, *box;
|
|
GError *error;
|
|
|
|
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
|
return EXIT_FAILURE;
|
|
|
|
stage = clutter_stage_new ();
|
|
clutter_stage_set_title (CLUTTER_STAGE (stage), "Depth Test");
|
|
clutter_actor_set_background_color (stage, CLUTTER_COLOR_Aluminium2);
|
|
g_signal_connect (stage,
|
|
"destroy", G_CALLBACK (clutter_main_quit),
|
|
NULL);
|
|
g_signal_connect (stage,
|
|
"button-press-event", G_CALLBACK (clutter_main_quit),
|
|
NULL);
|
|
|
|
group = clutter_actor_new ();
|
|
clutter_actor_add_child (stage, group);
|
|
|
|
label = clutter_text_new_with_text ("Mono 26", "Clutter");
|
|
clutter_actor_set_position (label, 120, 200);
|
|
clutter_actor_add_child (stage, label);
|
|
|
|
error = NULL;
|
|
hand = clutter_texture_new_from_file (TESTS_DATADIR
|
|
G_DIR_SEPARATOR_S
|
|
"redhand.png",
|
|
&error);
|
|
if (error)
|
|
g_error ("Unable to load redhand.png: %s", error->message);
|
|
clutter_actor_set_position (hand, 240, 100);
|
|
|
|
rect = clutter_rectangle_new_with_color (CLUTTER_COLOR_Black);
|
|
clutter_actor_set_position (rect, 340, 100);
|
|
clutter_actor_set_size (rect, 200, 200);
|
|
clutter_actor_set_opacity (rect, 128);
|
|
|
|
clutter_actor_add_child (group, hand);
|
|
clutter_actor_add_child (group, rect);
|
|
|
|
timeline = clutter_timeline_new (3000);
|
|
g_signal_connect (timeline,
|
|
"completed", G_CALLBACK (timeline_completed),
|
|
NULL);
|
|
|
|
d_behave =
|
|
clutter_behaviour_depth_new (clutter_alpha_new_full (timeline,
|
|
CLUTTER_LINEAR),
|
|
-100, 100);
|
|
clutter_behaviour_apply (d_behave, label);
|
|
|
|
/* add two faced actor */
|
|
janus = janus_group ("GREEN", "RED");
|
|
clutter_container_add_actor (CLUTTER_CONTAINER (stage), janus);
|
|
clutter_actor_set_position (janus, 300, 350);
|
|
|
|
r_behave =
|
|
clutter_behaviour_rotate_new (clutter_alpha_new_full (timeline,
|
|
CLUTTER_LINEAR),
|
|
CLUTTER_Y_AXIS,
|
|
CLUTTER_ROTATE_CW,
|
|
0, 360);
|
|
clutter_behaviour_apply (r_behave, janus);
|
|
|
|
/* add hand box */
|
|
box = clone_box (hand);
|
|
clutter_actor_add_child (stage, box);
|
|
clutter_actor_set_position (box, 200, 250);
|
|
clutter_actor_set_scale (box, 0.5, 0.5);
|
|
clutter_actor_set_rotation (box, CLUTTER_X_AXIS, 45, 0, 0, 0);
|
|
clutter_actor_set_opacity (box, 0x44);
|
|
|
|
r_behave =
|
|
clutter_behaviour_rotate_new (clutter_alpha_new_full (timeline,
|
|
CLUTTER_LINEAR),
|
|
CLUTTER_Y_AXIS,
|
|
CLUTTER_ROTATE_CW,
|
|
0, 360);
|
|
clutter_behaviour_apply (r_behave, box);
|
|
|
|
clutter_actor_show (stage);
|
|
|
|
clutter_timeline_start (timeline);
|
|
|
|
raise_actor[0] = rect;
|
|
raise_actor[1] = hand;
|
|
clutter_threads_add_timeout (2000, raise_top, NULL);
|
|
|
|
clutter_main ();
|
|
|
|
g_object_unref (d_behave);
|
|
g_object_unref (timeline);
|
|
|
|
return EXIT_SUCCESS;
|
|
}
|