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551 lines
21 KiB
C
551 lines
21 KiB
C
#include <clutter/clutter.h>
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static void
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actor_add_child (void)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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g_object_ref_sink (actor);
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g_object_add_weak_pointer (G_OBJECT (actor), (gpointer *) &actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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NULL));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
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iter = clutter_actor_get_first_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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iter = clutter_actor_get_next_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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iter = clutter_actor_get_next_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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g_assert (iter == clutter_actor_get_last_child (actor));
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g_assert (clutter_actor_get_next_sibling (iter) == NULL);
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iter = clutter_actor_get_last_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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g_assert (iter == clutter_actor_get_first_child (actor));
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g_assert (clutter_actor_get_previous_sibling (iter) == NULL);
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clutter_actor_destroy (actor);
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g_assert (actor == NULL);
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}
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static void
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actor_insert_child (void)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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g_object_ref_sink (actor);
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g_object_add_weak_pointer (G_OBJECT (actor), (gpointer *) &actor);
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clutter_actor_insert_child_at_index (actor,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL),
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0);
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iter = clutter_actor_get_first_child (actor);
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g_assert (iter != NULL);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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g_assert (iter == clutter_actor_get_child_at_index (actor, 0));
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clutter_actor_insert_child_below (actor,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL),
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iter);
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 2);
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iter = clutter_actor_get_first_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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iter = clutter_actor_get_next_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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g_assert (iter == clutter_actor_get_child_at_index (actor, 1));
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iter = clutter_actor_get_first_child (actor);
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clutter_actor_insert_child_above (actor,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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NULL),
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iter);
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iter = clutter_actor_get_last_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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clutter_actor_remove_all_children (actor);
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clutter_actor_insert_child_at_index (actor,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "1",
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NULL),
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0);
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iter = clutter_actor_get_child_at_index (actor, 0);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "1");
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g_assert (clutter_actor_get_first_child (actor) == iter);
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g_assert (clutter_actor_get_last_child (actor) == iter);
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clutter_actor_insert_child_at_index (actor,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "2",
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NULL),
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0);
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iter = clutter_actor_get_child_at_index (actor, 0);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "2");
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g_assert (clutter_actor_get_first_child (actor) == iter);
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iter = clutter_actor_get_child_at_index (actor, 1);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "1");
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g_assert (clutter_actor_get_last_child (actor) == iter);
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clutter_actor_insert_child_at_index (actor,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "3",
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NULL),
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-1);
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iter = clutter_actor_get_child_at_index (actor, 2);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "3");
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g_assert (clutter_actor_get_last_child (actor) == iter);
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clutter_actor_destroy (actor);
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g_assert (actor == NULL);
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}
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static void
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actor_remove_child (void)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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g_object_ref_sink (actor);
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g_object_add_weak_pointer (G_OBJECT (actor), (gpointer *) &actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 2);
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g_assert (clutter_actor_get_first_child (actor) != clutter_actor_get_last_child (actor));
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iter = clutter_actor_get_first_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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iter = clutter_actor_get_last_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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clutter_actor_remove_child (actor, clutter_actor_get_first_child (actor));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 1);
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iter = clutter_actor_get_first_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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g_assert (clutter_actor_get_first_child (actor) == clutter_actor_get_last_child (actor));
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clutter_actor_remove_child (actor, clutter_actor_get_first_child (actor));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 0);
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g_assert (clutter_actor_get_first_child (actor) == NULL);
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g_assert (clutter_actor_get_last_child (actor) == NULL);
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clutter_actor_destroy (actor);
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g_assert (actor == NULL);
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}
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static void
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actor_raise_child (void)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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gboolean show_on_set_parent;
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g_object_ref_sink (actor);
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g_object_add_weak_pointer (G_OBJECT (actor), (gpointer *) &actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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"visible", FALSE,
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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"visible", FALSE,
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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"visible", FALSE,
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NULL));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
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iter = clutter_actor_get_child_at_index (actor, 1);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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clutter_actor_set_child_above_sibling (actor, iter,
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clutter_actor_get_child_at_index (actor, 2));
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
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==,
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"foo");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
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==,
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"baz");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
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==,
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"bar");
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g_assert (!clutter_actor_is_visible (iter));
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g_object_get (iter, "show-on-set-parent", &show_on_set_parent, NULL);
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g_assert (!show_on_set_parent);
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iter = clutter_actor_get_child_at_index (actor, 0);
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clutter_actor_set_child_above_sibling (actor, iter, NULL);
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g_object_add_weak_pointer (G_OBJECT (iter), (gpointer *) &iter);
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
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==,
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"baz");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
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==,
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"bar");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
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==,
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"foo");
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g_assert (!clutter_actor_is_visible (iter));
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g_object_get (iter, "show-on-set-parent", &show_on_set_parent, NULL);
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g_assert (!show_on_set_parent);
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clutter_actor_destroy (actor);
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g_assert (actor == NULL);
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g_assert (iter == NULL);
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}
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static void
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actor_lower_child (void)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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gboolean show_on_set_parent;
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g_object_ref_sink (actor);
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g_object_add_weak_pointer (G_OBJECT (actor), (gpointer *) &actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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"visible", FALSE,
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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"visible", FALSE,
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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"visible", FALSE,
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NULL));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
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iter = clutter_actor_get_child_at_index (actor, 1);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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clutter_actor_set_child_below_sibling (actor, iter,
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clutter_actor_get_child_at_index (actor, 0));
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
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==,
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"bar");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
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==,
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"foo");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
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==,
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"baz");
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g_assert (!clutter_actor_is_visible (iter));
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g_object_get (iter, "show-on-set-parent", &show_on_set_parent, NULL);
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g_assert (!show_on_set_parent);
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iter = clutter_actor_get_child_at_index (actor, 2);
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clutter_actor_set_child_below_sibling (actor, iter, NULL);
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
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==,
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"baz");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
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==,
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"bar");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
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==,
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"foo");
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g_assert (!clutter_actor_is_visible (iter));
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g_object_get (iter, "show-on-set-parent", &show_on_set_parent, NULL);
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g_assert (!show_on_set_parent);
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clutter_actor_destroy (actor);
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g_assert (actor == NULL);
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}
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static void
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actor_replace_child (void)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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g_object_ref_sink (actor);
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g_object_add_weak_pointer (G_OBJECT (actor), (gpointer *) &actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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iter = clutter_actor_get_child_at_index (actor, 0);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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clutter_actor_replace_child (actor, iter,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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NULL));
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iter = clutter_actor_get_child_at_index (actor, 0);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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iter = clutter_actor_get_child_at_index (actor, 1);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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clutter_actor_replace_child (actor, iter,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "qux",
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NULL));
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iter = clutter_actor_get_child_at_index (actor, 0);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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iter = clutter_actor_get_child_at_index (actor, 1);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "qux");
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_replace_child (actor, iter,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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iter = clutter_actor_get_last_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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clutter_actor_destroy (actor);
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g_assert (actor == NULL);
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}
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static void
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actor_remove_all (void)
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{
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ClutterActor *actor = clutter_actor_new ();
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g_object_ref_sink (actor);
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g_object_add_weak_pointer (G_OBJECT (actor), (gpointer *) &actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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NULL));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
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clutter_actor_remove_all_children (actor);
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 0);
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clutter_actor_destroy (actor);
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g_assert (actor == NULL);
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}
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static void
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actor_added (ClutterContainer *container,
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ClutterActor *child,
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gpointer data)
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{
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ClutterActor *actor = CLUTTER_ACTOR (container);
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int *counter = data;
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ClutterActor *old_child;
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if (g_test_verbose ())
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g_print ("Adding actor '%s'\n", clutter_actor_get_name (child));
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old_child = clutter_actor_get_child_at_index (actor, 0);
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if (old_child != child)
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clutter_actor_remove_child (actor, old_child);
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*counter += 1;
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}
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static void
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actor_removed (ClutterContainer *container,
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ClutterActor *child,
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gpointer data)
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{
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int *counter = data;
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if (g_test_verbose ())
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g_print ("Removing actor '%s'\n", clutter_actor_get_name (child));
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*counter += 1;
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}
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static void
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actor_container_signals (void)
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{
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ClutterActor *actor = clutter_actor_new ();
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int add_count, remove_count;
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g_object_ref_sink (actor);
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g_object_add_weak_pointer (G_OBJECT (actor), (gpointer *) &actor);
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add_count = remove_count = 0;
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g_signal_connect (actor,
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"actor-added", G_CALLBACK (actor_added),
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&add_count);
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g_signal_connect (actor,
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"actor-removed", G_CALLBACK (actor_removed),
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&remove_count);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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g_assert_cmpint (add_count, ==, 1);
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g_assert_cmpint (remove_count, ==, 0);
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 1);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
|
||
"name", "bar",
|
||
NULL));
|
||
|
||
g_assert_cmpint (add_count, ==, 2);
|
||
g_assert_cmpint (remove_count, ==, 1);
|
||
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 1);
|
||
|
||
g_signal_handlers_disconnect_by_func (actor, G_CALLBACK (actor_added),
|
||
&add_count);
|
||
g_signal_handlers_disconnect_by_func (actor, G_CALLBACK (actor_removed),
|
||
&remove_count);
|
||
|
||
clutter_actor_destroy (actor);
|
||
g_assert (actor == NULL);
|
||
}
|
||
|
||
static void
|
||
actor_contains (void)
|
||
{
|
||
/* This build up the following tree:
|
||
*
|
||
* a
|
||
* ╱ │ ╲
|
||
* ╱ │ ╲
|
||
* b c d
|
||
* ╱ ╲ ╱ ╲ ╱ ╲
|
||
* e f g h i j
|
||
*/
|
||
struct {
|
||
ClutterActor *actor_a, *actor_b, *actor_c, *actor_d, *actor_e;
|
||
ClutterActor *actor_f, *actor_g, *actor_h, *actor_i, *actor_j;
|
||
} d;
|
||
int x, y;
|
||
ClutterActor **actor_array = &d.actor_a;
|
||
|
||
/* Matrix of expected results */
|
||
static const gboolean expected_results[] =
|
||
{ /* a, b, c, d, e, f, g, h, i, j */
|
||
/* a */ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||
/* b */ 0, 1, 0, 0, 1, 1, 0, 0, 0, 0,
|
||
/* c */ 0, 0, 1, 0, 0, 0, 1, 1, 0, 0,
|
||
/* d */ 0, 0, 0, 1, 0, 0, 0, 0, 1, 1,
|
||
/* e */ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
|
||
/* f */ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0,
|
||
/* g */ 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,
|
||
/* h */ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0,
|
||
/* i */ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
|
||
/* j */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1
|
||
};
|
||
|
||
d.actor_a = clutter_actor_new ();
|
||
d.actor_b = clutter_actor_new ();
|
||
d.actor_c = clutter_actor_new ();
|
||
d.actor_d = clutter_actor_new ();
|
||
d.actor_e = clutter_actor_new ();
|
||
d.actor_f = clutter_actor_new ();
|
||
d.actor_g = clutter_actor_new ();
|
||
d.actor_h = clutter_actor_new ();
|
||
d.actor_i = clutter_actor_new ();
|
||
d.actor_j = clutter_actor_new ();
|
||
|
||
clutter_actor_add_child (d.actor_a, d.actor_b);
|
||
clutter_actor_add_child (d.actor_a, d.actor_c);
|
||
clutter_actor_add_child (d.actor_a, d.actor_d);
|
||
|
||
clutter_actor_add_child (d.actor_b, d.actor_e);
|
||
clutter_actor_add_child (d.actor_b, d.actor_f);
|
||
|
||
clutter_actor_add_child (d.actor_c, d.actor_g);
|
||
clutter_actor_add_child (d.actor_c, d.actor_h);
|
||
|
||
clutter_actor_add_child (d.actor_d, d.actor_i);
|
||
clutter_actor_add_child (d.actor_d, d.actor_j);
|
||
|
||
for (y = 0; y < 10; y++)
|
||
for (x = 0; x < 10; x++)
|
||
g_assert_cmpint (clutter_actor_contains (actor_array[x],
|
||
actor_array[y]),
|
||
==,
|
||
expected_results[x * 10 + y]);
|
||
}
|
||
|
||
CLUTTER_TEST_SUITE (
|
||
CLUTTER_TEST_UNIT ("/actor/graph/add-child", actor_add_child)
|
||
CLUTTER_TEST_UNIT ("/actor/graph/insert-child", actor_insert_child)
|
||
CLUTTER_TEST_UNIT ("/actor/graph/remove-child", actor_remove_child)
|
||
CLUTTER_TEST_UNIT ("/actor/graph/raise-child", actor_raise_child)
|
||
CLUTTER_TEST_UNIT ("/actor/graph/lower-child", actor_lower_child)
|
||
CLUTTER_TEST_UNIT ("/actor/graph/replace-child", actor_replace_child)
|
||
CLUTTER_TEST_UNIT ("/actor/graph/remove-all", actor_remove_all)
|
||
CLUTTER_TEST_UNIT ("/actor/graph/container-signals", actor_container_signals)
|
||
CLUTTER_TEST_UNIT ("/actor/graph/contains", actor_contains)
|
||
)
|