mutter/clutter/cogl/gl
Emmanuele Bassi c9739e6aef Change the COGL texture constructor to use flags
Boolean arguments for functions are pretty evil and usually
lead to combinatorial explosion of parameters in case multiple
settings are added.

In the case of the COGL texture constructors we have a boolean
argument for enabling the auto-mipmapping; it is conceivable that
we might want to add more settings for a COGL texture without
breaking API or ABI compatibility, so the boolean argument should
become a bitmask.

The internals have not been changed: instead of checking for
a non-zero value, we check for a bitmask being set.
2009-01-21 10:14:29 +00:00
..
cogl-context.c Renames the mesh api to the "vertex buffer api". 2009-01-20 22:29:35 +00:00
cogl-context.h Renames the mesh api to the "vertex buffer api". 2009-01-20 22:29:35 +00:00
cogl-defines.h.in * clutter/cogl/gl/cogl.c: 2008-12-10 12:13:20 +00:00
cogl-fbo.c 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:25:00 +00:00
cogl-fbo.h Bug 945 - Clipping+fbo cloning bugs 2008-08-01 12:23:57 +00:00
cogl-internal.h A comparison of gl/cogl-texture.c and gles/cogl-texture.c, to reduce 2008-11-18 16:24:09 +00:00
cogl-primitives.c [Automatic fixed-to-float.sh change] Applies a number fixed to float patches 2009-01-20 16:20:54 +00:00
cogl-program.c 2008-11-18 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-18 15:21:02 +00:00
cogl-program.h
cogl-shader-private.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:25:00 +00:00
cogl-shader.c 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:25:00 +00:00
cogl-texture-private.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:25:00 +00:00
cogl-texture.c Change the COGL texture constructor to use flags 2009-01-21 10:14:29 +00:00
cogl.c [Automatic fixed-to-float.sh change] Applies a number fixed to float patches 2009-01-20 16:20:54 +00:00
Makefile.am Renames the mesh api to the "vertex buffer api". 2009-01-20 22:29:35 +00:00