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Since the Cogl 1.18 branch is actively maintained in parallel with the
master branch; this is a counter part to commit 1b83ef938fc16b which
re-licensed the master branch to use the MIT license.
This re-licensing is a follow up to the proposal that was sent to the
Cogl mailing list:
http://lists.freedesktop.org/archives/cogl/2013-December/001465.html
Note: there was a copyright assignment policy in place for Clutter (and
therefore Cogl which was part of Clutter at the time) until the 11th of
June 2010 and so we only checked the details after that point (commit
0bbf50f905
)
For each file, authors were identified via this Git command:
$ git blame -p -C -C -C20 -M -M10 0bbf50f905..HEAD
We received blanket approvals for re-licensing all Red Hat and Collabora
contributions which reduced how many people needed to be contacted
individually:
- http://lists.freedesktop.org/archives/cogl/2013-December/001470.html
- http://lists.freedesktop.org/archives/cogl/2014-January/001536.html
Individual approval requests were sent to all the other identified authors
who all confirmed the re-license on the Cogl mailinglist:
http://lists.freedesktop.org/archives/cogl/2014-January
As well as updating the copyright header in all sources files, the
COPYING file has been updated to reflect the license change and also
document the other licenses used in Cogl such as the SGI Free Software
License B, version 2.0 and the 3-clause BSD license.
This patch was not simply cherry-picked from master; but the same
methodology was used to check the source files.
203 lines
5.8 KiB
C
203 lines
5.8 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*/
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#ifndef __COGL_WINSYS_EGL_PRIVATE_H
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#define __COGL_WINSYS_EGL_PRIVATE_H
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#include "cogl-defines.h"
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#include "cogl-winsys-private.h"
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#include "cogl-context.h"
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#include "cogl-context-private.h"
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#include "cogl-framebuffer-private.h"
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/* XXX: depending on what version of Mesa you have then
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* eglQueryWaylandBuffer may take a wl_buffer or wl_resource argument
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* and the EGL header will only forward declare the corresponding
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* type.
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*
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* The use of wl_buffer has been deprecated and so internally we
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* assume that eglQueryWaylandBuffer takes a wl_resource but for
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* compatibility we forward declare wl_resource in case we are
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* building with EGL headers that still use wl_buffer.
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*
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* Placing the forward declaration here means it comes before we
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* #include cogl-winsys-egl-feature-functions.h bellow which
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* declares lots of function pointers for accessing EGL extensions
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* and cogl-winsys-egl.c will include this header before it also
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* includes cogl-winsys-egl-feature-functions.h that may depend
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* on this type.
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*/
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#ifdef EGL_WL_bind_wayland_display
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struct wl_resource;
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#endif
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typedef struct _CoglWinsysEGLVtable
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{
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CoglBool
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(* display_setup) (CoglDisplay *display,
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CoglError **error);
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void
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(* display_destroy) (CoglDisplay *display);
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CoglBool
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(* context_created) (CoglDisplay *display,
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CoglError **error);
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void
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(* cleanup_context) (CoglDisplay *display);
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CoglBool
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(* context_init) (CoglContext *context, CoglError **error);
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void
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(* context_deinit) (CoglContext *context);
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CoglBool
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(* onscreen_init) (CoglOnscreen *onscreen,
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EGLConfig config,
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CoglError **error);
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void
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(* onscreen_deinit) (CoglOnscreen *onscreen);
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int
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(* add_config_attributes) (CoglDisplay *display,
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CoglFramebufferConfig *config,
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EGLint *attributes);
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} CoglWinsysEGLVtable;
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typedef enum _CoglEGLWinsysFeature
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{
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COGL_EGL_WINSYS_FEATURE_SWAP_REGION =1L<<0,
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COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_X11_PIXMAP =1L<<1,
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COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_WAYLAND_BUFFER =1L<<2,
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COGL_EGL_WINSYS_FEATURE_CREATE_CONTEXT =1L<<3,
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COGL_EGL_WINSYS_FEATURE_BUFFER_AGE =1L<<4,
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COGL_EGL_WINSYS_FEATURE_FENCE_SYNC =1L<<5
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} CoglEGLWinsysFeature;
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typedef struct _CoglRendererEGL
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{
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CoglEGLWinsysFeature private_features;
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EGLDisplay edpy;
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EGLint egl_version_major;
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EGLint egl_version_minor;
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CoglClosure *resize_notify_idle;
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/* Data specific to the EGL platform */
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void *platform;
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/* vtable for platform specific parts */
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const CoglWinsysEGLVtable *platform_vtable;
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/* Function pointers for EGL specific extensions */
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#define COGL_WINSYS_FEATURE_BEGIN(a, b, c, d)
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#define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args) \
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ret (APIENTRY * pf_ ## name) args;
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#define COGL_WINSYS_FEATURE_END()
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#include "cogl-winsys-egl-feature-functions.h"
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#undef COGL_WINSYS_FEATURE_BEGIN
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#undef COGL_WINSYS_FEATURE_FUNCTION
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#undef COGL_WINSYS_FEATURE_END
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} CoglRendererEGL;
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typedef struct _CoglDisplayEGL
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{
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EGLContext egl_context;
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EGLSurface dummy_surface;
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EGLSurface egl_surface;
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EGLConfig egl_config;
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CoglBool found_egl_config;
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EGLSurface current_read_surface;
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EGLSurface current_draw_surface;
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EGLContext current_context;
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/* Platform specific display data */
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void *platform;
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} CoglDisplayEGL;
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typedef struct _CoglContextEGL
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{
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EGLSurface saved_draw_surface;
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EGLSurface saved_read_surface;
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} CoglContextEGL;
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typedef struct _CoglOnscreenEGL
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{
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EGLSurface egl_surface;
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CoglBool pending_resize_notify;
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/* Platform specific data */
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void *platform;
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} CoglOnscreenEGL;
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const CoglWinsysVtable *
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_cogl_winsys_egl_get_vtable (void);
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EGLBoolean
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_cogl_winsys_egl_make_current (CoglDisplay *display,
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EGLSurface draw,
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EGLSurface read,
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EGLContext context);
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#ifdef EGL_KHR_image_base
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EGLImageKHR
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_cogl_egl_create_image (CoglContext *ctx,
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EGLenum target,
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EGLClientBuffer buffer,
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const EGLint *attribs);
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void
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_cogl_egl_destroy_image (CoglContext *ctx,
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EGLImageKHR image);
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#endif
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#ifdef EGL_WL_bind_wayland_display
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CoglBool
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_cogl_egl_query_wayland_buffer (CoglContext *ctx,
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struct wl_resource *buffer,
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int attribute,
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int *value);
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#endif
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CoglBool
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_cogl_winsys_egl_renderer_connect_common (CoglRenderer *renderer,
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CoglError **error);
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#endif /* __COGL_WINSYS_EGL_PRIVATE_H */
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