mutter/clutter/x11/clutter-event-x11.c
Emmanuele Bassi 950e60f824 x11: Add EventSequence → touch detail accessor
The ClutterEventSequence structure is a fully opaque type; on X11, it is
just an unsigned integer that gets converted into a pointer, but in the
future it may become a fully fledged data structure.

Obviously, we cannot tell people to just dereference the pointer into an
integer in order to use it, and still retain the ability to change the
type; for this reason, we need a proper accessor function to convert the
EventSequence into a touch detail, to be used with the XInput API.
2012-09-05 09:43:47 +01:00

396 lines
10 KiB
C

/* Clutter.
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
* Copyright (C) 2009, 2010 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*
* Authored by:
* Matthew Allum <mallum@openedhand.com>
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#include "config.h"
#include "clutter-backend-x11.h"
#include "clutter-x11.h"
#include "clutter-backend-private.h"
#include "clutter-debug.h"
#include "clutter-event-private.h"
#include "clutter-main.h"
#include "clutter-private.h"
#include <string.h>
#include <glib.h>
#if 0
/* XEMBED protocol support for toolkit embedding */
#define XEMBED_MAPPED (1 << 0)
#define MAX_SUPPORTED_XEMBED_VERSION 1
#define XEMBED_EMBEDDED_NOTIFY 0
#define XEMBED_WINDOW_ACTIVATE 1
#define XEMBED_WINDOW_DEACTIVATE 2
#define XEMBED_REQUEST_FOCUS 3
#define XEMBED_FOCUS_IN 4
#define XEMBED_FOCUS_OUT 5
#define XEMBED_FOCUS_NEXT 6
#define XEMBED_FOCUS_PREV 7
/* 8-9 were used for XEMBED_GRAB_KEY/XEMBED_UNGRAB_KEY */
#define XEMBED_MODALITY_ON 10
#define XEMBED_MODALITY_OFF 11
#define XEMBED_REGISTER_ACCELERATOR 12
#define XEMBED_UNREGISTER_ACCELERATOR 13
#define XEMBED_ACTIVATE_ACCELERATOR 14
static Window ParentEmbedderWin = None;
#endif
typedef struct _ClutterEventSource ClutterEventSource;
struct _ClutterEventSource
{
GSource source;
ClutterBackendX11 *backend;
GPollFD event_poll_fd;
};
ClutterEventX11 *
_clutter_event_x11_new (void)
{
return g_slice_new0 (ClutterEventX11);
}
ClutterEventX11 *
_clutter_event_x11_copy (ClutterEventX11 *event_x11)
{
if (event_x11 != NULL)
return g_slice_dup (ClutterEventX11, event_x11);
return NULL;
}
void
_clutter_event_x11_free (ClutterEventX11 *event_x11)
{
if (event_x11 != NULL)
g_slice_free (ClutterEventX11, event_x11);
}
static gboolean clutter_event_prepare (GSource *source,
gint *timeout);
static gboolean clutter_event_check (GSource *source);
static gboolean clutter_event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data);
static GSourceFuncs event_funcs = {
clutter_event_prepare,
clutter_event_check,
clutter_event_dispatch,
NULL
};
GSource *
_clutter_x11_event_source_new (ClutterBackendX11 *backend_x11)
{
ClutterEventSource *event_source;
int connection_number;
GSource *source;
gchar *name;
connection_number = ConnectionNumber (backend_x11->xdpy);
CLUTTER_NOTE (EVENT, "Connection number: %d", connection_number);
source = g_source_new (&event_funcs, sizeof (ClutterEventSource));
event_source = (ClutterEventSource *) source;
name = g_strdup_printf ("Clutter X11 Event (connection: %d)",
connection_number);
g_source_set_name (source, name);
g_free (name);
event_source->backend = backend_x11;
event_source->event_poll_fd.fd = connection_number;
event_source->event_poll_fd.events = G_IO_IN;
g_source_add_poll (source, &event_source->event_poll_fd);
g_source_set_can_recurse (source, TRUE);
return source;
}
/**
* clutter_x11_handle_event:
* @xevent: pointer to XEvent structure
*
* This function processes a single X event; it can be used to hook
* into external X11 event processing (for example, a GDK filter
* function).
*
* If clutter_x11_disable_event_retrieval() has been called, you must
* let this function process events to update Clutter's internal state.
*
* Return value: #ClutterX11FilterReturn. %CLUTTER_X11_FILTER_REMOVE
* indicates that Clutter has internally handled the event and the
* caller should do no further processing. %CLUTTER_X11_FILTER_CONTINUE
* indicates that Clutter is either not interested in the event,
* or has used the event to update internal state without taking
* any exclusive action. %CLUTTER_X11_FILTER_TRANSLATE will not
* occur.
*
* Since: 0.8
*/
ClutterX11FilterReturn
clutter_x11_handle_event (XEvent *xevent)
{
ClutterX11FilterReturn result;
ClutterBackend *backend;
ClutterEvent *event;
gint spin = 1;
#ifdef HAVE_XGE
ClutterBackendX11 *backend_x11;
Display *xdisplay;
gboolean allocated_event;
#endif
/* The return values here are someone approximate; we return
* CLUTTER_X11_FILTER_REMOVE if a clutter event is
* generated for the event. This mostly, but not entirely,
* corresponds to whether other event processing should be
* excluded. As long as the stage window is not shared with another
* toolkit it should be safe, and never return
* %CLUTTER_X11_FILTER_REMOVE when more processing is needed.
*/
result = CLUTTER_X11_FILTER_CONTINUE;
_clutter_threads_acquire_lock ();
backend = clutter_get_default_backend ();
event = clutter_event_new (CLUTTER_NOTHING);
#ifdef HAVE_XGE
backend_x11 = CLUTTER_BACKEND_X11 (backend);
xdisplay = backend_x11->xdpy;
allocated_event = XGetEventData (xdisplay, &xevent->xcookie);
#endif
if (_clutter_backend_translate_event (backend, xevent, event))
{
_clutter_event_push (event, FALSE);
result = CLUTTER_X11_FILTER_REMOVE;
}
else
{
clutter_event_free (event);
goto out;
}
/*
* Motion events can generate synthetic enter and leave events, so if we
* are processing a motion event, we need to spin the event loop at least
* two extra times to pump the enter/leave events through (otherwise they
* just get pushed down the queue and never processed).
*/
if (event->type == CLUTTER_MOTION)
spin += 2;
while (spin > 0 && (event = clutter_event_get ()))
{
/* forward the event into clutter for emission etc. */
clutter_do_event (event);
clutter_event_free (event);
--spin;
}
out:
#ifdef HAVE_XGE
if (allocated_event)
XFreeEventData (xdisplay, &xevent->xcookie);
#endif
_clutter_threads_release_lock ();
return result;
}
static gboolean
clutter_event_prepare (GSource *source,
gint *timeout)
{
ClutterBackendX11 *backend = ((ClutterEventSource *) source)->backend;
gboolean retval;
_clutter_threads_acquire_lock ();
*timeout = -1;
retval = (clutter_events_pending () || XPending (backend->xdpy));
_clutter_threads_release_lock ();
return retval;
}
static gboolean
clutter_event_check (GSource *source)
{
ClutterEventSource *event_source = (ClutterEventSource *) source;
ClutterBackendX11 *backend = event_source->backend;
gboolean retval;
_clutter_threads_acquire_lock ();
if (event_source->event_poll_fd.revents & G_IO_IN)
retval = (clutter_events_pending () || XPending (backend->xdpy));
else
retval = FALSE;
_clutter_threads_release_lock ();
return retval;
}
static void
events_queue (ClutterBackendX11 *backend_x11)
{
ClutterBackend *backend = CLUTTER_BACKEND (backend_x11);
Display *xdisplay = backend_x11->xdpy;
ClutterEvent *event;
XEvent xevent;
while (!clutter_events_pending () && XPending (xdisplay))
{
XNextEvent (xdisplay, &xevent);
event = clutter_event_new (CLUTTER_NOTHING);
#ifdef HAVE_XGE
XGetEventData (xdisplay, &xevent.xcookie);
#endif
if (_clutter_backend_translate_event (backend, &xevent, event))
_clutter_event_push (event, FALSE);
else
clutter_event_free (event);
#ifdef HAVE_XGE
XFreeEventData (xdisplay, &xevent.xcookie);
#endif
}
}
static gboolean
clutter_event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data)
{
ClutterBackendX11 *backend = ((ClutterEventSource *) source)->backend;
ClutterEvent *event;
_clutter_threads_acquire_lock ();
/* Grab the event(s), translate and figure out double click.
* The push onto queue (stack) if valid.
*/
events_queue (backend);
/* Pop an event off the queue if any */
event = clutter_event_get ();
if (event != NULL)
{
/* forward the event into clutter for emission etc. */
clutter_do_event (event);
clutter_event_free (event);
}
_clutter_threads_release_lock ();
return TRUE;
}
/**
* clutter_x11_get_current_event_time: (skip)
*
* Retrieves the timestamp of the last X11 event processed by
* Clutter. This might be different from the timestamp returned
* by clutter_get_current_event_time(), as Clutter may synthesize
* or throttle events.
*
* Return value: a timestamp, in milliseconds
*
* Since: 1.0
*/
Time
clutter_x11_get_current_event_time (void)
{
ClutterBackend *backend = clutter_get_default_backend ();
return CLUTTER_BACKEND_X11 (backend)->last_event_time;
}
/**
* clutter_x11_event_get_key_group:
* @event: a #ClutterEvent of type %CLUTTER_KEY_PRESS or %CLUTTER_KEY_RELEASE
*
* Retrieves the group for the modifiers set in @event
*
* Return value: the group id
*
* Since: 1.4
*/
gint
clutter_x11_event_get_key_group (const ClutterEvent *event)
{
ClutterEventX11 *event_x11;
g_return_val_if_fail (event != NULL, 0);
g_return_val_if_fail (event->type == CLUTTER_KEY_PRESS ||
event->type == CLUTTER_KEY_RELEASE, 0);
event_x11 = _clutter_event_get_platform_data (event);
if (event_x11 == NULL)
return 0;
return event_x11->key_group;
}
/**
* clutter_x11_event_sequence_get_touch_detail:
* @sequence: a #ClutterEventSequence
*
* Retrieves the touch detail froma #ClutterEventSequence.
*
* Return value: the touch detail
*
* Since: 1.12
*/
guint
clutter_x11_event_sequence_get_touch_detail (const ClutterEventSequence *sequence)
{
g_return_val_if_fail (sequence != NULL, 0);
return GPOINTER_TO_UINT (sequence);
}