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6436cd073d
This declares the interface types CoglFramebuffer, CoglBuffer, CoglTexture, CoglMetaTexture and CoglPrimitiveTexture as void when including the public cogl.h header so that users don't have to use lots of C type casts between instance types and interface types. This also removes all of the COGL_XYZ() type cast macros since they do nothing more than compile time type casting but it's less readable if you haven't seen that coding pattern before. Unlike with gobject based apis that use per-type macros for casting and performing runtime type checking we instead prefer to do our runtime type checking internally within the front-end public apis when objects are passed into Cogl. This greatly reduces the verbosity for users of the api and may help reduce the chance of excessive runtime type checking that can sometimes be a problem. (cherry picked from commit 248a76f5eac7e5ae4fb45208577f9a55360812a7) Since we can't break the 1.x api this version of the patch actually defines compatible NOP macros within deprecated/cogl-type-casts.h
328 lines
9.3 KiB
C
328 lines
9.3 KiB
C
#include <stdbool.h>
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#include <cogl/cogl.h>
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#include <cogl-gst/cogl-gst.h>
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typedef struct _Data
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{
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CoglFramebuffer *fb;
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CoglPipeline *border_pipeline;
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CoglPipeline *video_pipeline;
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CoglGstVideoSink *sink;
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int onscreen_width;
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int onscreen_height;
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CoglGstRectangle video_output;
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bool draw_ready;
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bool frame_ready;
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GMainLoop *main_loop;
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}Data;
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static gboolean
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_bus_watch (GstBus *bus,
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GstMessage *msg,
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void *user_data)
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{
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Data *data = (Data*) user_data;
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switch (GST_MESSAGE_TYPE (msg))
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{
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case GST_MESSAGE_EOS:
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{
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g_main_loop_quit (data->main_loop);
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break;
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}
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case GST_MESSAGE_ERROR:
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{
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char *debug;
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GError *error = NULL;
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gst_message_parse_error (msg, &error, &debug);
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g_free (debug);
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if (error != NULL)
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{
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g_error ("Playback error: %s\n", error->message);
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g_error_free (error);
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}
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g_main_loop_quit (data->main_loop);
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break;
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}
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default:
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break;
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}
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return TRUE;
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}
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static void
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_draw (Data *data)
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{
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/*
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The cogl pipeline needs to be retrieved from the sink before every draw.
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This is due to the cogl-gst sink creating a new cogl pipeline for each frame
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by copying the previous one and attaching the new frame to it.
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*/
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CoglPipeline* current = cogl_gst_video_sink_get_pipeline (data->sink);
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data->video_pipeline = current;
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if (data->video_output.x)
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{
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int x = data->video_output.x;
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/* Letterboxed with vertical borders */
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cogl_framebuffer_draw_rectangle (data->fb,
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data->border_pipeline,
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0, 0, x, data->onscreen_height);
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cogl_framebuffer_draw_rectangle (data->fb,
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data->border_pipeline,
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data->onscreen_width - x,
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0,
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data->onscreen_width,
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data->onscreen_height);
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cogl_framebuffer_draw_rectangle (data->fb, data->video_pipeline,
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x, 0,
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x + data->video_output.width,
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data->onscreen_height);
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}
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else if (data->video_output.y)
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{
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int y = data->video_output.y;
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/* Letterboxed with horizontal borders */
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cogl_framebuffer_draw_rectangle (data->fb,
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data->border_pipeline,
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0, 0, data->onscreen_width, y);
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cogl_framebuffer_draw_rectangle (data->fb,
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data->border_pipeline,
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0,
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data->onscreen_height - y,
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data->onscreen_width,
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data->onscreen_height);
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cogl_framebuffer_draw_rectangle (data->fb, data->video_pipeline,
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0, y,
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data->onscreen_width,
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y + data->video_output.height);
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}
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else
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{
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cogl_framebuffer_draw_rectangle (data->fb,
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data->video_pipeline,
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0, 0,
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data->onscreen_width,
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data->onscreen_height);
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}
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cogl_onscreen_swap_buffers (COGL_ONSCREEN (data->fb));
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}
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static void
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_check_draw (Data *data)
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{
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/* The frame is only drawn once we know that a new buffer is ready
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* from GStreamer and that Cogl is ready to accept some new
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* rendering */
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if (data->draw_ready && data->frame_ready)
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{
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_draw (data);
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data->draw_ready = FALSE;
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data->frame_ready = FALSE;
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}
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}
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static void
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_frame_callback (CoglOnscreen *onscreen,
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CoglFrameEvent event,
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CoglFrameInfo *info,
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void *user_data)
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{
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Data *data = user_data;
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if (event == COGL_FRAME_EVENT_SYNC)
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{
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data->draw_ready = TRUE;
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_check_draw (data);
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}
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}
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static void
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_new_frame_cb (CoglGstVideoSink *sink,
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Data *data)
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{
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data->frame_ready = TRUE;
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_check_draw (data);
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}
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static void
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_resize_callback (CoglOnscreen *onscreen,
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int width,
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int height,
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void *user_data)
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{
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Data *data = user_data;
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CoglGstRectangle available;
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data->onscreen_width = width;
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data->onscreen_height = height;
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cogl_framebuffer_orthographic (data->fb, 0, 0, width, height, -1, 100);
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if (!data->video_pipeline)
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return;
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available.x = 0;
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available.y = 0;
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available.width = width;
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available.height = height;
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cogl_gst_video_sink_fit_size (data->sink,
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&available,
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&data->video_output);
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}
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/*
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A callback like this should be attached to the cogl-pipeline-ready
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signal. This way requesting the cogl pipeline before its creation
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by the sink is avoided. At this point, user textures and snippets can
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be added to the cogl pipeline.
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*/
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static void
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_set_up_pipeline (gpointer instance,
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gpointer user_data)
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{
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Data* data = (Data*) user_data;
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/*
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The cogl-gst sink, depending on the video format, can use up to 3 texture
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layers to render a frame. To avoid overwriting frame data, the first
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free layer in the cogl pipeline needs to be queried before adding any
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additional textures.
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*/
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int free_layer = cogl_gst_video_sink_get_free_layer (data->sink);
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data->video_pipeline = cogl_gst_video_sink_get_pipeline (data->sink);
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while (free_layer > 0)
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{
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free_layer--;
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cogl_pipeline_set_layer_filters (data->video_pipeline, free_layer,
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COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR,
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COGL_PIPELINE_FILTER_LINEAR);
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}
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/* disable blending... */
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cogl_pipeline_set_blend (data->video_pipeline,
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"RGBA = ADD (SRC_COLOR, 0)", NULL);
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/* Now that we know the video size we can perform letterboxing */
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_resize_callback (COGL_ONSCREEN (data->fb),
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data->onscreen_width,
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data->onscreen_height,
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data);
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cogl_onscreen_add_frame_callback (COGL_ONSCREEN (data->fb), _frame_callback,
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data, NULL);
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/*
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The cogl-gst-new-frame signal is emitted when the cogl-gst sink has
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retrieved a new frame and attached it to the cogl pipeline. This can be
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used to make sure cogl doesn't do any unnecessary drawing i.e. keeps to the
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frame-rate of the video.
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*/
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g_signal_connect (data->sink, "new-frame", G_CALLBACK (_new_frame_cb), data);
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}
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int
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main (int argc,
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char **argv)
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{
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Data data;
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CoglContext *ctx;
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CoglOnscreen *onscreen;
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GstElement *pipeline;
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GstElement *bin;
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GSource *cogl_source;
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GstBus *bus;
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char *uri;
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memset (&data, 0, sizeof (Data));
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/* Set the necessary cogl elements */
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ctx = cogl_context_new (NULL, NULL);
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onscreen = cogl_onscreen_new (ctx, 640, 480);
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cogl_onscreen_set_resizable (onscreen, TRUE);
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cogl_onscreen_add_resize_callback (onscreen, _resize_callback, &data, NULL);
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cogl_onscreen_show (onscreen);
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data.fb = onscreen;
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cogl_framebuffer_orthographic (data.fb, 0, 0, 640, 480, -1, 100);
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data.border_pipeline = cogl_pipeline_new (ctx);
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cogl_pipeline_set_color4f (data.border_pipeline, 0, 0, 0, 1);
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/* disable blending */
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cogl_pipeline_set_blend (data.border_pipeline,
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"RGBA = ADD (SRC_COLOR, 0)", NULL);
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/* Intialize GStreamer */
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gst_init (&argc, &argv);
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/*
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Create the cogl-gst video sink by calling the cogl_gst_video_sink_new
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function and passing it a CoglContext (this is used to create the
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CoglPipeline and the texures for each frame). Alternatively you can use
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gst_element_factory_make ("coglsink", "some_name") and then set the
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context with cogl_gst_video_sink_set_context.
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*/
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data.sink = cogl_gst_video_sink_new (ctx);
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pipeline = gst_pipeline_new ("gst-player");
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bin = gst_element_factory_make ("playbin", "bin");
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if (argc < 2)
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uri = "http://docs.gstreamer.com/media/sintel_trailer-480p.webm";
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else
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uri = argv[1];
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g_object_set (G_OBJECT (bin), "video-sink", GST_ELEMENT (data.sink), NULL);
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gst_bin_add (GST_BIN (pipeline), bin);
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g_object_set (G_OBJECT (bin), "uri", uri, NULL);
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gst_element_set_state (pipeline, GST_STATE_PLAYING);
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bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
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gst_bus_add_watch (bus, _bus_watch, &data);
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data.main_loop = g_main_loop_new (NULL, FALSE);
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cogl_source = cogl_glib_source_new (ctx, G_PRIORITY_DEFAULT);
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g_source_attach (cogl_source, NULL);
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/*
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The cogl-pipeline-ready signal tells you when the cogl pipeline is
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initialized i.e. when cogl-gst has figured out the video format and
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is prepared to retrieve and attach the first frame of the video.
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*/
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g_signal_connect (data.sink, "pipeline-ready",
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G_CALLBACK (_set_up_pipeline), &data);
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data.draw_ready = TRUE;
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data.frame_ready = FALSE;
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g_main_loop_run (data.main_loop);
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g_source_destroy (cogl_source);
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g_source_unref (cogl_source);
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g_main_loop_unref (data.main_loop);
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return 0;
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}
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