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088117a619
ClutterStage:after-paint now does not guarantee a valid implicit framebuffer pushed to the stack. Instead, use the new 'paint-view' signal, that is emitted at a point in the drawing routine where a framebuffer is pushed. In addition to that, stop using the implicit framebuffer API and port the actor-shader-effect test to read from the view's framebuffer directly. https://gitlab.gnome.org/GNOME/mutter/merge_requests/623 |
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.. | ||
scripts | ||
actor-anchors.c | ||
actor-destroy.c | ||
actor-graph.c | ||
actor-invariants.c | ||
actor-iter.c | ||
actor-layout.c | ||
actor-meta.c | ||
actor-offscreen-redirect.c | ||
actor-paint-opacity.c | ||
actor-pick.c | ||
actor-shader-effect.c | ||
actor-size.c | ||
behaviours.c | ||
binding-pool.c | ||
cairo-texture.c | ||
cally-text.c | ||
color.c | ||
group.c | ||
interval.c | ||
meson.build | ||
path.c | ||
rectangle.c | ||
script-parser.c | ||
state.c | ||
text-cache.c | ||
text.c | ||
texture-fbo.c | ||
texture.c | ||
timeline-interpolate.c | ||
timeline-progress.c | ||
timeline-rewind.c | ||
timeline.c | ||
units.c |