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09487c904a
Call g_object_freeze_notify() (and take a reference on the actor) inside clutter_actor_request_size() so that the notifications get unqueued at the end of the size request. |
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clutter | ||
doc | ||
examples | ||
AUTHORS | ||
autogen.sh | ||
ChangeLog | ||
clutter.doap | ||
clutter.pc.in | ||
configure.ac | ||
COPYING | ||
Makefile.am | ||
NEWS | ||
README | ||
TODO |
Clutter README. =============== Clutter aims to give a nice easy GObject based API for creating fast, mainly 2D single window stylalised applications such as media box UI's, presentaions, kiosk style apps etc. It uses OpenGL for rendering. Its not meant to be a full featured GUI toolkit for regular desktop apps nor provide a general interface to *all* openGL functionality. It currently uses fairly low end GL functionality with an aim to still work well on open source graphics drivers as well as possibly making an eventual GL ES port feasable. Clutter currently requires GLib >= 2.8, GdkPixbuf and OpenGL >= 1.2. Its also recommended you have some kind of working hardware OpenGL on your target system. Clutter is LGPL licensed. If you want to hack on and improve clutter check the TODO file.