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Depending on what version of Mesa you have then eglQueryWaylandBuffer may take a wl_buffer or wl_resource argument and the EGL header will only forward declare the corresponding type. The use of wl_buffer has been deprecated and so internally we assume that eglQueryWaylandBuffer takes a wl_resource but for compatibility we forward declare wl_resource in case we are building with EGL headers that still use wl_buffer. https://bugzilla.gnome.org/show_bug.cgi?id=710926 Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 9bd1ee544667cfe7ecae479ec7f778446dd8f326) |
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cogl-texture-pixmap-x11-private.h | ||
cogl-texture-pixmap-x11.c | ||
cogl-texture-pixmap-x11.h | ||
cogl-winsys-egl-android-private.h | ||
cogl-winsys-egl-android.c | ||
cogl-winsys-egl-feature-functions.h | ||
cogl-winsys-egl-gdl-private.h | ||
cogl-winsys-egl-gdl.c | ||
cogl-winsys-egl-kms-private.h | ||
cogl-winsys-egl-kms.c | ||
cogl-winsys-egl-null-private.h | ||
cogl-winsys-egl-null.c | ||
cogl-winsys-egl-private.h | ||
cogl-winsys-egl-wayland-private.h | ||
cogl-winsys-egl-wayland.c | ||
cogl-winsys-egl-x11-private.h | ||
cogl-winsys-egl-x11.c | ||
cogl-winsys-egl.c | ||
cogl-winsys-glx-feature-functions.h | ||
cogl-winsys-glx-private.h | ||
cogl-winsys-glx.c | ||
cogl-winsys-private.h | ||
cogl-winsys-sdl2.c | ||
cogl-winsys-sdl-private.h | ||
cogl-winsys-sdl.c | ||
cogl-winsys-stub-private.h | ||
cogl-winsys-stub.c | ||
cogl-winsys-wgl-feature-functions.h | ||
cogl-winsys-wgl-private.h | ||
cogl-winsys-wgl.c | ||
cogl-winsys.c |