mutter/clutter/cogl/gles
Robert Bragg 46c20f1523 [cogl vertex buffers] Adds fallbacks for drivers without VBO support
Buffer objects aren't currently available for glx indirect contexts, so we
now have a fallback that simply allocates fake client side vbos to store the
attributes.
2009-04-20 13:04:34 +01:00
..
cogl-context.c [cogl-handle] Optimize how we define cogl handles 2009-04-02 11:58:43 +01:00
cogl-context.h [cogl-handle] Optimize how we define cogl handles 2009-04-02 11:58:43 +01:00
cogl-defines.h.in
cogl-fbo.c [cogl-handle] Optimize how we define cogl handles 2009-04-02 11:58:43 +01:00
cogl-fbo.h [cogl-handle] Optimize how we define cogl handles 2009-04-02 11:58:43 +01:00
cogl-fixed-fragment-shader.glsl
cogl-fixed-vertex-shader.glsl
cogl-gles2-wrapper.c Finish GLES{1,2} support for client side matrix stacks 2009-03-12 18:55:41 +00:00
cogl-gles2-wrapper.h Finish GLES{1,2} support for client side matrix stacks 2009-03-12 18:55:41 +00:00
cogl-internal.h Unifies 90% of the code in {gl,gles}/cogl.c in common/cogl.c 2009-04-01 13:19:35 +01:00
cogl-primitives.c Maintain the Cogl assumption that the modelview matrix is normally current 2009-03-12 18:55:41 +00:00
cogl-program.c [cogl-handle] Optimize how we define cogl handles 2009-04-02 11:58:43 +01:00
cogl-program.h [cogl-handle] Optimize how we define cogl handles 2009-04-02 11:58:43 +01:00
cogl-shader-private.h [cogl-handle] Optimize how we define cogl handles 2009-04-02 11:58:43 +01:00
cogl-shader.c [cogl-handle] Optimize how we define cogl handles 2009-04-02 11:58:43 +01:00
cogl-texture-private.h [cogl-handle] Optimize how we define cogl handles 2009-04-02 11:58:43 +01:00
cogl-texture.c [cogl-handle] Optimize how we define cogl handles 2009-04-02 11:58:43 +01:00
cogl-util.c
cogl-util.h
cogl.c [cogl vertex buffers] Adds fallbacks for drivers without VBO support 2009-04-20 13:04:34 +01:00
Makefile.am
stringify.sh