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https://github.com/brl/mutter.git
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c1771d152e
Move DeviceManager/InputDevice private API to a different header.
168 lines
5.2 KiB
C
168 lines
5.2 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2009 Intel Corp.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-backend-win32.h"
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#include "clutter-device-manager-win32.h"
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#include "clutter-device-manager-win32.h"
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#include "clutter-stage-win32.h"
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#include "clutter-backend.h"
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#include "clutter-debug.h"
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#include "clutter-device-manager-private.h"
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#include "clutter-private.h"
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enum
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{
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PROP_0
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};
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G_DEFINE_TYPE (ClutterDeviceManagerWin32,
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clutter_device_manager_win32,
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CLUTTER_TYPE_DEVICE_MANAGER);
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static void
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clutter_device_manager_win32_constructed (GObject *gobject)
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{
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ClutterDeviceManager *manager = CLUTTER_DEVICE_MANAGER (gobject);
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ClutterInputDevice *device;
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device = g_object_new (CLUTTER_TYPE_INPUT_DEVICE,
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"id", 0,
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"name", "Core Pointer",
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"device-type", CLUTTER_POINTER_DEVICE,
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NULL);
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CLUTTER_NOTE (BACKEND, "Added core pointer device");
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_clutter_device_manager_add_device (manager, device);
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device = g_object_new (CLUTTER_TYPE_INPUT_DEVICE,
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"id", 1,
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"name", "Core Keyboard",
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"device-type", CLUTTER_KEYBOARD_DEVICE,
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NULL);
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CLUTTER_NOTE (BACKEND, "Added core keyboard device");
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_clutter_device_manager_add_device (manager, device);
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}
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static void
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clutter_device_manager_win32_add_device (ClutterDeviceManager *manager,
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ClutterInputDevice *device)
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{
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ClutterDeviceManagerWin32 *manager_win32 = CLUTTER_DEVICE_MANAGER_WIN32 (manager);
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ClutterInputDeviceType device_type;
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gboolean is_pointer, is_keyboard;
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device_type = clutter_input_device_get_device_type (device);
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is_pointer = (device_type == CLUTTER_POINTER_DEVICE) ? TRUE : FALSE;
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is_keyboard = (device_type == CLUTTER_KEYBOARD_DEVICE) ? TRUE : FALSE;
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manager_win32->devices = g_slist_prepend (manager_win32->devices, device);
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if (is_pointer && manager_win32->core_pointer == NULL)
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manager_win32->core_pointer = device;
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if (is_keyboard && manager_win32->core_keyboard == NULL)
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manager_win32->core_keyboard = device;
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}
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static void
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clutter_device_manager_win32_remove_device (ClutterDeviceManager *manager,
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ClutterInputDevice *device)
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{
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ClutterDeviceManagerWin32 *manager_win32 = CLUTTER_DEVICE_MANAGER_WIN32 (manager);
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manager_win32->devices = g_slist_remove (manager_win32->devices, device);
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}
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static const GSList *
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clutter_device_manager_win32_get_devices (ClutterDeviceManager *manager)
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{
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return CLUTTER_DEVICE_MANAGER_WIN32 (manager)->devices;
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}
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static ClutterInputDevice *
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clutter_device_manager_win32_get_core_device (ClutterDeviceManager *manager,
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ClutterInputDeviceType type)
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{
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ClutterDeviceManagerWin32 *manager_win32;
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manager_win32 = CLUTTER_DEVICE_MANAGER_WIN32 (manager);
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switch (type)
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{
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case CLUTTER_POINTER_DEVICE:
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return manager_win32->core_pointer;
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case CLUTTER_KEYBOARD_DEVICE:
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return manager_win32->core_keyboard;
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case CLUTTER_EXTENSION_DEVICE:
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default:
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return NULL;
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}
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return NULL;
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}
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static ClutterInputDevice *
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clutter_device_manager_win32_get_device (ClutterDeviceManager *manager,
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gint id)
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{
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ClutterDeviceManagerWin32 *manager_win32 = CLUTTER_DEVICE_MANAGER_WIN32 (manager);
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GSList *l;
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for (l = manager_win32->devices; l != NULL; l = l->next)
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{
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ClutterInputDevice *device = l->data;
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if (clutter_input_device_get_device_id (device) == id)
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return device;
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}
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return NULL;
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}
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static void
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clutter_device_manager_win32_class_init (ClutterDeviceManagerWin32Class *klass)
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{
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ClutterDeviceManagerClass *manager_class;
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GObjectClass *gobject_class = (GObjectClass *) klass;
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gobject_class->constructed = clutter_device_manager_win32_constructed;
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manager_class = CLUTTER_DEVICE_MANAGER_CLASS (klass);
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manager_class->add_device = clutter_device_manager_win32_add_device;
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manager_class->remove_device = clutter_device_manager_win32_remove_device;
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manager_class->get_devices = clutter_device_manager_win32_get_devices;
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manager_class->get_core_device = clutter_device_manager_win32_get_core_device;
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manager_class->get_device = clutter_device_manager_win32_get_device;
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}
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static void
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clutter_device_manager_win32_init (ClutterDeviceManagerWin32 *self)
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{
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}
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