mirror of
https://github.com/brl/mutter.git
synced 2024-12-29 14:22:13 +00:00
508 lines
15 KiB
C
508 lines
15 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Copyright (C) 2012 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* Author:
|
|
* Lionel Landwerlin <lionel.g.landwerlin@linux.intel.com>
|
|
*/
|
|
|
|
/**
|
|
* SECTION:clutter-zoom-action
|
|
* @Title: ClutterZoomAction
|
|
* @Short_Description: Action enabling zooming on actors
|
|
*
|
|
* #ClutterZoomAction is a sub-class of #ClutterGestureAction that
|
|
* implements all the necessary logic for zooming actors using a "pinch"
|
|
* gesture between two touch points.
|
|
*
|
|
* The simplest usage of #ClutterZoomAction consists in adding it to
|
|
* a #ClutterActor and setting it as reactive; for instance, the following
|
|
* code:
|
|
*
|
|
* |[
|
|
* clutter_actor_add_action (actor, clutter_zoom_action_new ());
|
|
* clutter_actor_set_reactive (actor, TRUE);
|
|
* ]|
|
|
*
|
|
* will automatically result in the actor to be scale according to the
|
|
* distance between two touch points.
|
|
*
|
|
*
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <math.h>
|
|
|
|
#include "clutter-zoom-action.h"
|
|
|
|
#include "clutter-debug.h"
|
|
#include "clutter-enum-types.h"
|
|
#include "clutter-marshal.h"
|
|
#include "clutter-private.h"
|
|
#include "clutter-stage-private.h"
|
|
|
|
typedef struct
|
|
{
|
|
gfloat start_x;
|
|
gfloat start_y;
|
|
gfloat transformed_start_x;
|
|
gfloat transformed_start_y;
|
|
|
|
gfloat update_x;
|
|
gfloat update_y;
|
|
gfloat transformed_update_x;
|
|
gfloat transformed_update_y;
|
|
} ZoomPoint;
|
|
|
|
struct _ClutterZoomActionPrivate
|
|
{
|
|
ClutterStage *stage;
|
|
|
|
ClutterZoomAxis zoom_axis;
|
|
|
|
ZoomPoint points[2];
|
|
|
|
ClutterPoint initial_focal_point;
|
|
ClutterPoint focal_point;
|
|
ClutterPoint transformed_focal_point;
|
|
|
|
gfloat initial_x;
|
|
gfloat initial_y;
|
|
gfloat initial_z;
|
|
|
|
gdouble initial_scale_x;
|
|
gdouble initial_scale_y;
|
|
|
|
gdouble zoom_initial_distance;
|
|
};
|
|
|
|
enum
|
|
{
|
|
PROP_0,
|
|
|
|
PROP_ZOOM_AXIS,
|
|
|
|
PROP_LAST
|
|
};
|
|
|
|
static GParamSpec *zoom_props[PROP_LAST] = { NULL, };
|
|
|
|
enum
|
|
{
|
|
ZOOM,
|
|
|
|
LAST_SIGNAL
|
|
};
|
|
|
|
static guint zoom_signals[LAST_SIGNAL] = { 0, };
|
|
|
|
G_DEFINE_TYPE (ClutterZoomAction, clutter_zoom_action, CLUTTER_TYPE_GESTURE_ACTION);
|
|
|
|
static void
|
|
capture_point_initial_position (ClutterGestureAction *action,
|
|
ClutterActor *actor,
|
|
gint index,
|
|
ZoomPoint *point)
|
|
{
|
|
clutter_gesture_action_get_motion_coords (action, index,
|
|
&point->start_x,
|
|
&point->start_y);
|
|
|
|
point->transformed_start_x = point->update_x = point->start_x;
|
|
point->transformed_start_y = point->update_x = point->start_y;
|
|
clutter_actor_transform_stage_point (actor,
|
|
point->start_x, point->start_y,
|
|
&point->transformed_start_x,
|
|
&point->transformed_start_y);
|
|
point->transformed_update_x = point->transformed_start_x;
|
|
point->transformed_update_y = point->transformed_start_y;
|
|
}
|
|
|
|
static void
|
|
capture_point_update_position (ClutterGestureAction *action,
|
|
ClutterActor *actor,
|
|
gint index,
|
|
ZoomPoint *point)
|
|
{
|
|
clutter_gesture_action_get_motion_coords (action, index,
|
|
&point->update_x,
|
|
&point->update_y);
|
|
|
|
point->transformed_update_x = point->update_x;
|
|
point->transformed_update_y = point->update_y;
|
|
clutter_actor_transform_stage_point (actor,
|
|
point->update_x, point->update_y,
|
|
&point->transformed_update_x,
|
|
&point->transformed_update_y);
|
|
}
|
|
|
|
static gboolean
|
|
clutter_zoom_action_gesture_begin (ClutterGestureAction *action,
|
|
ClutterActor *actor)
|
|
{
|
|
ClutterZoomActionPrivate *priv = ((ClutterZoomAction *) action)->priv;
|
|
gfloat dx, dy;
|
|
|
|
capture_point_initial_position (action, actor, 0, &priv->points[0]);
|
|
capture_point_initial_position (action, actor, 1, &priv->points[1]);
|
|
|
|
dx = priv->points[1].transformed_start_x - priv->points[0].transformed_start_x;
|
|
dy = priv->points[1].transformed_start_y - priv->points[0].transformed_start_y;
|
|
priv->zoom_initial_distance = sqrt (dx * dx + dy * dy);
|
|
|
|
clutter_actor_get_translation (actor,
|
|
&priv->initial_x,
|
|
&priv->initial_y,
|
|
&priv->initial_z);
|
|
clutter_actor_get_scale (actor,
|
|
&priv->initial_scale_x,
|
|
&priv->initial_scale_y);
|
|
|
|
priv->initial_focal_point.x = (priv->points[0].start_x + priv->points[1].start_x) / 2;
|
|
priv->initial_focal_point.y = (priv->points[0].start_y + priv->points[1].start_y) / 2;
|
|
clutter_actor_transform_stage_point (actor,
|
|
priv->initial_focal_point.x,
|
|
priv->initial_focal_point.y,
|
|
&priv->transformed_focal_point.x,
|
|
&priv->transformed_focal_point.y);
|
|
|
|
clutter_actor_set_pivot_point (actor,
|
|
priv->transformed_focal_point.x / clutter_actor_get_width (actor),
|
|
priv->transformed_focal_point.y / clutter_actor_get_height (actor));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
clutter_zoom_action_gesture_progress (ClutterGestureAction *action,
|
|
ClutterActor *actor)
|
|
{
|
|
ClutterZoomActionPrivate *priv = ((ClutterZoomAction *) action)->priv;
|
|
gdouble distance, new_scale;
|
|
gfloat dx, dy;
|
|
gboolean retval;
|
|
|
|
capture_point_update_position (action, actor, 0, &priv->points[0]);
|
|
capture_point_update_position (action, actor, 1, &priv->points[1]);
|
|
|
|
dx = priv->points[1].update_x - priv->points[0].update_x;
|
|
dy = priv->points[1].update_y - priv->points[0].update_y;
|
|
distance = sqrt (dx * dx + dy * dy);
|
|
|
|
if (distance == 0)
|
|
return TRUE;
|
|
|
|
priv->focal_point.x = (priv->points[0].update_x + priv->points[1].update_x) / 2;
|
|
priv->focal_point.y = (priv->points[0].update_y + priv->points[1].update_y) / 2;
|
|
|
|
new_scale = distance / priv->zoom_initial_distance;
|
|
|
|
g_signal_emit (action, zoom_signals[ZOOM], 0,
|
|
actor, &priv->focal_point, new_scale,
|
|
&retval);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
clutter_zoom_action_gesture_cancel (ClutterGestureAction *action,
|
|
ClutterActor *actor)
|
|
{
|
|
ClutterZoomActionPrivate *priv = ((ClutterZoomAction *) action)->priv;
|
|
|
|
clutter_actor_set_translation (actor,
|
|
priv->initial_x,
|
|
priv->initial_y,
|
|
priv->initial_z);
|
|
clutter_actor_set_scale (actor, priv->initial_scale_x, priv->initial_scale_y);
|
|
}
|
|
|
|
static gboolean
|
|
clutter_zoom_action_real_zoom (ClutterZoomAction *action,
|
|
ClutterActor *actor,
|
|
ClutterPoint *focal_point,
|
|
gdouble factor)
|
|
{
|
|
ClutterZoomActionPrivate *priv = action->priv;
|
|
gfloat x, y, z;
|
|
gdouble scale_x, scale_y;
|
|
ClutterVertex out, in;
|
|
|
|
in.x = priv->transformed_focal_point.x;
|
|
in.y = priv->transformed_focal_point.y;
|
|
in.z = 0;
|
|
|
|
clutter_actor_apply_transform_to_point (actor, &in, &out);
|
|
|
|
clutter_actor_get_scale (actor, &scale_x, &scale_y);
|
|
|
|
switch (priv->zoom_axis)
|
|
{
|
|
case CLUTTER_ZOOM_BOTH:
|
|
clutter_actor_set_scale (actor, factor, factor);
|
|
break;
|
|
|
|
case CLUTTER_ZOOM_X_AXIS:
|
|
clutter_actor_set_scale (actor, factor, scale_y);
|
|
break;
|
|
|
|
case CLUTTER_ZOOM_Y_AXIS:
|
|
clutter_actor_set_scale (actor, scale_x, factor);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
x = priv->initial_x + priv->focal_point.x - priv->initial_focal_point.x;
|
|
y = priv->initial_y + priv->focal_point.y - priv->initial_focal_point.y;
|
|
clutter_actor_get_translation (actor, NULL, NULL, &z);
|
|
clutter_actor_set_translation (actor, x, y, z);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
clutter_zoom_action_set_property (GObject *gobject,
|
|
guint prop_id,
|
|
const GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
ClutterZoomAction *action = CLUTTER_ZOOM_ACTION (gobject);
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_ZOOM_AXIS:
|
|
clutter_zoom_action_set_zoom_axis (action, g_value_get_enum (value));
|
|
break;
|
|
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
|
}
|
|
}
|
|
|
|
static void
|
|
clutter_zoom_action_get_property (GObject *gobject,
|
|
guint prop_id,
|
|
GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
ClutterZoomActionPrivate *priv = CLUTTER_ZOOM_ACTION (gobject)->priv;
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_ZOOM_AXIS:
|
|
g_value_set_enum (value, priv->zoom_axis);
|
|
break;
|
|
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
|
}
|
|
}
|
|
|
|
static void
|
|
clutter_zoom_action_dispose (GObject *gobject)
|
|
{
|
|
G_OBJECT_CLASS (clutter_zoom_action_parent_class)->dispose (gobject);
|
|
}
|
|
|
|
static void
|
|
clutter_zoom_action_class_init (ClutterZoomActionClass *klass)
|
|
{
|
|
ClutterGestureActionClass *gesture_class =
|
|
CLUTTER_GESTURE_ACTION_CLASS (klass);
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
|
|
g_type_class_add_private (klass, sizeof (ClutterZoomActionPrivate));
|
|
|
|
gobject_class->set_property = clutter_zoom_action_set_property;
|
|
gobject_class->get_property = clutter_zoom_action_get_property;
|
|
gobject_class->dispose = clutter_zoom_action_dispose;
|
|
|
|
gesture_class->gesture_begin = clutter_zoom_action_gesture_begin;
|
|
gesture_class->gesture_progress = clutter_zoom_action_gesture_progress;
|
|
gesture_class->gesture_cancel = clutter_zoom_action_gesture_cancel;
|
|
|
|
klass->zoom = clutter_zoom_action_real_zoom;
|
|
|
|
/**
|
|
* ClutterZoomAction:zoom-axis:
|
|
*
|
|
* Constraints the zooming action to the specified axis
|
|
*
|
|
*
|
|
*/
|
|
zoom_props[PROP_ZOOM_AXIS] =
|
|
g_param_spec_enum ("zoom-axis",
|
|
P_("Zoom Axis"),
|
|
P_("Constraints the zoom to an axis"),
|
|
CLUTTER_TYPE_ZOOM_AXIS,
|
|
CLUTTER_ZOOM_BOTH,
|
|
CLUTTER_PARAM_READWRITE);
|
|
|
|
g_object_class_install_properties (gobject_class,
|
|
PROP_LAST,
|
|
zoom_props);
|
|
|
|
/**
|
|
* ClutterZoomAction::zoom:
|
|
* @action: the #ClutterZoomAction that emitted the signal
|
|
* @actor: the #ClutterActor attached to the action
|
|
* @focal_point: the focal point of the zoom
|
|
* @factor: the initial distance between the 2 touch points
|
|
*
|
|
* The ::zoom signal is emitted for each series of touch events that
|
|
* change the distance and focal point between the touch points.
|
|
*
|
|
* The default handler of the signal will call
|
|
* clutter_actor_set_scale() on @actor using the ratio of the first
|
|
* distance between the touch points and the current distance. To
|
|
* override the default behaviour, connect to this signal and return
|
|
* %FALSE.
|
|
*
|
|
* Return value: %TRUE if the zoom should continue, and %FALSE if
|
|
* the zoom should be cancelled.
|
|
*
|
|
*
|
|
*/
|
|
zoom_signals[ZOOM] =
|
|
g_signal_new (I_("zoom"),
|
|
G_TYPE_FROM_CLASS (klass),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (ClutterZoomActionClass, zoom),
|
|
_clutter_boolean_continue_accumulator, NULL,
|
|
_clutter_marshal_BOOLEAN__OBJECT_BOXED_DOUBLE,
|
|
G_TYPE_BOOLEAN, 3,
|
|
CLUTTER_TYPE_ACTOR,
|
|
CLUTTER_TYPE_POINT,
|
|
G_TYPE_DOUBLE);
|
|
}
|
|
|
|
static void
|
|
clutter_zoom_action_init (ClutterZoomAction *self)
|
|
{
|
|
self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self, CLUTTER_TYPE_ZOOM_ACTION,
|
|
ClutterZoomActionPrivate);
|
|
|
|
self->priv->zoom_axis = CLUTTER_ZOOM_BOTH;
|
|
|
|
clutter_gesture_action_set_n_touch_points (CLUTTER_GESTURE_ACTION (self), 2);
|
|
}
|
|
|
|
/**
|
|
* clutter_zoom_action_new:
|
|
*
|
|
* Creates a new #ClutterZoomAction instance
|
|
*
|
|
* Return value: the newly created #ClutterZoomAction
|
|
*
|
|
*
|
|
*/
|
|
ClutterAction *
|
|
clutter_zoom_action_new (void)
|
|
{
|
|
return g_object_new (CLUTTER_TYPE_ZOOM_ACTION, NULL);
|
|
}
|
|
|
|
/**
|
|
* clutter_zoom_action_set_zoom_axis:
|
|
* @action: a #ClutterZoomAction
|
|
* @axis: the axis to constraint the zooming to
|
|
*
|
|
* Restricts the zooming action to a specific axis
|
|
*
|
|
*
|
|
*/
|
|
void
|
|
clutter_zoom_action_set_zoom_axis (ClutterZoomAction *action,
|
|
ClutterZoomAxis axis)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_ZOOM_ACTION (action));
|
|
g_return_if_fail (axis >= CLUTTER_ZOOM_X_AXIS &&
|
|
axis <= CLUTTER_ZOOM_BOTH);
|
|
|
|
if (action->priv->zoom_axis == axis)
|
|
return;
|
|
|
|
action->priv->zoom_axis = axis;
|
|
|
|
g_object_notify_by_pspec (G_OBJECT (action), zoom_props[PROP_ZOOM_AXIS]);
|
|
}
|
|
|
|
/**
|
|
* clutter_zoom_action_get_zoom_axis:
|
|
* @action: a #ClutterZoomAction
|
|
*
|
|
* Retrieves the axis constraint set by clutter_zoom_action_set_zoom_axis()
|
|
*
|
|
* Return value: the axis constraint
|
|
*
|
|
*
|
|
*/
|
|
ClutterZoomAxis
|
|
clutter_zoom_action_get_zoom_axis (ClutterZoomAction *action)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_ZOOM_ACTION (action),
|
|
CLUTTER_ZOOM_BOTH);
|
|
|
|
return action->priv->zoom_axis;
|
|
}
|
|
|
|
/**
|
|
* clutter_zoom_action_get_focal_point:
|
|
* @action: a #ClutterZoomAction
|
|
* @point: (out): a #ClutterPoint
|
|
*
|
|
* Retrieves the focal point of the current zoom
|
|
*
|
|
*
|
|
*/
|
|
void
|
|
clutter_zoom_action_get_focal_point (ClutterZoomAction *action,
|
|
ClutterPoint *point)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_ZOOM_ACTION (action));
|
|
g_return_if_fail (point != NULL);
|
|
|
|
*point = action->priv->focal_point;
|
|
}
|
|
|
|
/**
|
|
* clutter_zoom_action_get_transformed_focal_point:
|
|
* @action: a #ClutterZoomAction
|
|
* @point: (out): a #ClutterPoint
|
|
*
|
|
* Retrieves the focal point relative to the actor's coordinates of
|
|
* the current zoom
|
|
*
|
|
*
|
|
*/
|
|
void
|
|
clutter_zoom_action_get_transformed_focal_point (ClutterZoomAction *action,
|
|
ClutterPoint *point)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_ZOOM_ACTION (action));
|
|
g_return_if_fail (point != NULL);
|
|
|
|
*point = action->priv->transformed_focal_point;
|
|
}
|