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eb7c37812a
Some features that were previously available as an extension in GLES2 are now in core in GLES3 so we should be able to specify that with the gles_availability mask of COGL_EXT_BEGIN so that GL implementations advertising GLES3 don't have to additionally advertise the extension for us to take advantage of it. Reviewed-by: Robert Bragg <robert.bragg@intel.com> (cherry picked from commit 4d892cd97558da61ba526f947ac0555ebab632d2)
94 lines
3.6 KiB
C
94 lines
3.6 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2012, 2013 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifndef _COGL_UTIL_GL_PRIVATE_H_
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#include "cogl-types.h"
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#include "cogl-context.h"
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#include "cogl-gl-header.h"
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#include "cogl-texture.h"
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#ifdef COGL_GL_DEBUG
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const char *
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_cogl_gl_error_to_string (GLenum error_code);
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#define GE(ctx, x) G_STMT_START { \
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GLenum __err; \
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(ctx)->x; \
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while ((__err = (ctx)->glGetError ()) != GL_NO_ERROR) \
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{ \
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g_warning ("%s: GL error (%d): %s\n", \
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G_STRLOC, \
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__err, \
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_cogl_gl_error_to_string (__err)); \
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} } G_STMT_END
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#define GE_RET(ret, ctx, x) G_STMT_START { \
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GLenum __err; \
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ret = (ctx)->x; \
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while ((__err = (ctx)->glGetError ()) != GL_NO_ERROR) \
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{ \
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g_warning ("%s: GL error (%d): %s\n", \
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G_STRLOC, \
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__err, \
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_cogl_gl_error_to_string (__err)); \
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} } G_STMT_END
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#else /* !COGL_GL_DEBUG */
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#define GE(ctx, x) ((ctx)->x)
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#define GE_RET(ret, ctx, x) (ret = ((ctx)->x))
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#endif /* COGL_GL_DEBUG */
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CoglBool
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_cogl_gl_util_catch_out_of_memory (CoglContext *ctx, CoglError **error);
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void
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_cogl_gl_util_get_texture_target_string (CoglTextureType texture_type,
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const char **target_string_out,
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const char **swizzle_out);
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/* Parses a GL version number stored in a string. @version_string must
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* point to the beginning of the version number (ie, it can't point to
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* the "OpenGL ES" part on GLES). The version number can be followed
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* by the end of the string, a space or a full stop. Anything else
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* will be treated as invalid. Returns TRUE and sets major_out and
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* minor_out if it is succesfully parsed or FALSE otherwise. */
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CoglBool
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_cogl_gl_util_parse_gl_version (const char *version_string,
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int *major_out,
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int *minor_out);
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#endif /* _COGL_UTIL_GL_PRIVATE_H_ */
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