mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 16:40:41 -05:00
19058afe82
wrapped in reference-counted CoglHandles instead. * clutter/cogl/gl/cogl-shader.c: * clutter/cogl/gl/cogl-shader.h: * clutter/cogl/gl/cogl-program.c: * clutter/cogl/gl/cogl-program.h: New files to hold the shader and program functions. * clutter/cogl/gl/cogl.c: Removed shader and program functions. * clutter/cogl/common/cogl-handle.h: New header to define COGL_HANDLE_DEFINE which helps build functions to create reference-counted handles. This reduces the amount of duplicated code. * clutter/cogl/gl/cogl-texture.c: * clutter/cogl/gles/cogl-texture.c: * clutter/cogl/gl/cogl-fbo.c: Converted to use COGL_HANDLE_DEFINE from cogl-handle.h to avoid duplicating some of the common code. * clutter/cogl/gles/cogl-defines.h.in: * clutter/cogl/gl/cogl-defines.h.in: Removed COGLhandle * clutter/cogl/gl/cogl-context.h: Added handle arrays for programs and shaders. * clutter/cogl/gl/cogl-context.c (cogl_create_context): Added initialisers for shader_handles and program_handles. (cogl_destroy_context): Added calls to g_array_free for all handle arrays. * clutter/cogl/gl/Makefile.am (libclutter_cogl_la_SOURCES): Added cogl-{program,shader}.{c,h} * clutter/cogl/common/Makefile.am (libclutter_cogl_common_la_SOURCES): Added cogl-handle.h * clutter/cogl/gles/cogl.c: * clutter/cogl/cogl.h.in: Programs and shaders are now wrapped in CoglHandles instead of COGLhandles. cogl_program_destroy and cogl_shader_destroy is now replaced with cogl_program_unref and cogl_shader_unref. cogl_program_ref and cogl_shader_ref are also added. * clutter/clutter-shader.c: Converted to use CoglHandles for the programs and shaders instead of COGLhandles. * cogl/cogl-sections.txt: Added cogl_shader_ref, cogl_shader_unref, cogl_is_shader, cogl_program_ref, cogl_program_unref, cogl_is_program and cogl_is_offscreen.
102 lines
3.6 KiB
C
102 lines
3.6 KiB
C
/*
|
|
* Clutter COGL
|
|
*
|
|
* A basic GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
*
|
|
* Copyright (C) 2007 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
#ifndef __COGL_CONTEXT_H
|
|
#define __COGL_CONTEXT_H
|
|
|
|
#include "cogl-primitives.h"
|
|
|
|
typedef struct
|
|
{
|
|
/* Features cache */
|
|
CoglFeatureFlags feature_flags;
|
|
gboolean features_cached;
|
|
|
|
/* Enable cache */
|
|
gulong enable_flags;
|
|
guint8 color_alpha;
|
|
|
|
/* Primitives */
|
|
CoglFixedVec2 path_start;
|
|
CoglFixedVec2 path_pen;
|
|
CoglFloatVec2 *path_nodes;
|
|
guint path_nodes_cap;
|
|
guint path_nodes_size;
|
|
CoglFixedVec2 path_nodes_min;
|
|
CoglFixedVec2 path_nodes_max;
|
|
|
|
/* Textures */
|
|
GArray *texture_handles;
|
|
|
|
/* Framebuffer objects */
|
|
GArray *fbo_handles;
|
|
CoglBufferTarget draw_buffer;
|
|
|
|
/* Shaders */
|
|
GArray *shader_handles;
|
|
|
|
/* Programs */
|
|
GArray *program_handles;
|
|
|
|
/* Relying on glext.h to define these */
|
|
PFNGLGENRENDERBUFFERSEXTPROC pf_glGenRenderbuffersEXT;
|
|
PFNGLBINDRENDERBUFFEREXTPROC pf_glBindRenderbufferEXT;
|
|
PFNGLRENDERBUFFERSTORAGEEXTPROC pf_glRenderbufferStorageEXT;
|
|
PFNGLGENFRAMEBUFFERSEXTPROC pf_glGenFramebuffersEXT;
|
|
PFNGLBINDFRAMEBUFFEREXTPROC pf_glBindFramebufferEXT;
|
|
PFNGLFRAMEBUFFERTEXTURE2DEXTPROC pf_glFramebufferTexture2DEXT;
|
|
PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC pf_glFramebufferRenderbufferEXT;
|
|
PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC pf_glCheckFramebufferStatusEXT;
|
|
PFNGLDELETEFRAMEBUFFERSEXTPROC pf_glDeleteFramebuffersEXT;
|
|
PFNGLBLITFRAMEBUFFEREXTPROC pf_glBlitFramebufferEXT;
|
|
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC pf_glRenderbufferStorageMultisampleEXT;
|
|
|
|
PFNGLCREATEPROGRAMOBJECTARBPROC pf_glCreateProgramObjectARB;
|
|
PFNGLCREATESHADEROBJECTARBPROC pf_glCreateShaderObjectARB;
|
|
PFNGLSHADERSOURCEARBPROC pf_glShaderSourceARB;
|
|
PFNGLCOMPILESHADERARBPROC pf_glCompileShaderARB;
|
|
PFNGLATTACHOBJECTARBPROC pf_glAttachObjectARB;
|
|
PFNGLLINKPROGRAMARBPROC pf_glLinkProgramARB;
|
|
PFNGLUSEPROGRAMOBJECTARBPROC pf_glUseProgramObjectARB;
|
|
PFNGLGETUNIFORMLOCATIONARBPROC pf_glGetUniformLocationARB;
|
|
PFNGLDELETEOBJECTARBPROC pf_glDeleteObjectARB;
|
|
PFNGLGETINFOLOGARBPROC pf_glGetInfoLogARB;
|
|
PFNGLGETOBJECTPARAMETERIVARBPROC pf_glGetObjectParameterivARB;
|
|
PFNGLUNIFORM1FARBPROC pf_glUniform1fARB;
|
|
|
|
} CoglContext;
|
|
|
|
CoglContext *
|
|
_cogl_context_get_default ();
|
|
|
|
/* Obtains the context and returns retval if NULL */
|
|
#define _COGL_GET_CONTEXT(ctxvar, retval) \
|
|
CoglContext *ctxvar = _cogl_context_get_default (); \
|
|
if (ctxvar == NULL) return retval;
|
|
|
|
#define NO_RETVAL
|
|
|
|
#endif /* __COGL_CONTEXT_H */
|