mutter/cogl/cogl/cogl-onscreen-template.h

140 lines
4.5 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2011 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*
*/
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
#error "Only <cogl/cogl.h> can be included directly."
#endif
#ifndef __COGL_ONSCREEN_TEMPLATE_H__
#define __COGL_ONSCREEN_TEMPLATE_H__
#include <cogl/cogl-swap-chain.h>
#include <glib-object.h>
COGL_BEGIN_DECLS
typedef struct _CoglOnscreenTemplate CoglOnscreenTemplate;
#define COGL_ONSCREEN_TEMPLATE(OBJECT) ((CoglOnscreenTemplate *)OBJECT)
/**
* cogl_onscreen_template_get_gtype:
*
* Returns: a #GType that can be used with the GLib type system.
*/
GType cogl_onscreen_template_get_gtype (void);
CoglOnscreenTemplate *
cogl_onscreen_template_new (CoglSwapChain *swap_chain);
/**
* cogl_onscreen_template_set_samples_per_pixel:
* @onscreen_template: A #CoglOnscreenTemplate template framebuffer
* @n: The minimum number of samples per pixel
*
* Requires that any future CoglOnscreen framebuffers derived from
* this template must support making at least @n samples per pixel
* which will all contribute to the final resolved color for that
* pixel.
*
* By default this value is usually set to 0 and that is referred to
* as "single-sample" rendering. A value of 1 or greater is referred
* to as "multisample" rendering.
*
* <note>There are some semantic differences between single-sample
* rendering and multisampling with just 1 point sample such as it
* being redundant to use the cogl_framebuffer_resolve_samples() and
* cogl_framebuffer_resolve_samples_region() apis with single-sample
* rendering.</note>
*
* Since: 1.10
* Stability: unstable
*/
void
cogl_onscreen_template_set_samples_per_pixel (
CoglOnscreenTemplate *onscreen_template,
int n);
/**
* cogl_onscreen_template_set_swap_throttled:
* @onscreen_template: A #CoglOnscreenTemplate template framebuffer
* @throttled: Whether throttling should be enabled
*
* Requests that any future #CoglOnscreen framebuffers derived from this
* template should enable or disable swap throttling according to the given
* @throttled argument.
*
* Since: 1.10
* Stability: unstable
*/
void
cogl_onscreen_template_set_swap_throttled (
CoglOnscreenTemplate *onscreen_template,
CoglBool throttled);
/**
* cogl_onscreen_template_set_stereo_enabled:
* @onscreen_template: A #CoglOnscreenTemplate template framebuffer
* @enabled: Whether framebuffers are created with stereo buffers
*
* Sets whether future #CoglOnscreen framebuffers derived from this
* template are attempted to be created with both left and right
* buffers, for use with stereo display. If the display system
* does not support stereo, then creation of the framebuffer will
* fail.
*
* Since: 1.20
* Stability: unstable
*/
void
cogl_onscreen_template_set_stereo_enabled (
CoglOnscreenTemplate *onscreen_template,
CoglBool enabled);
/**
* cogl_is_onscreen_template:
* @object: A #CoglObject pointer
*
* Gets whether the given object references a #CoglOnscreenTemplate.
*
* Return value: %TRUE if the object references a #CoglOnscreenTemplate
* and %FALSE otherwise.
* Since: 1.10
* Stability: unstable
*/
CoglBool
cogl_is_onscreen_template (void *object);
COGL_END_DECLS
#endif /* __COGL_ONSCREEN_TEMPLATE_H__ */