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https://github.com/brl/mutter.git
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f1a1399927
Add clutter_backend_get_n_screens(), which returns the number of screens manager by the ClutterBackend, and change clutter_backend_get_screen_number() to return the screen number of the currently used screen; this is semantically equivalent to clutter_glx_get_default_screen(), but leaves the door open for a "screen" abstraction in Clutter, handled by the backend. Update the GLX and EGL backends to retrieve and set the screen_num and n_screens members of ClutterBackend using Xlib calls.
428 lines
9.3 KiB
C
428 lines
9.3 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-backend.h"
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#include "clutter-private.h"
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G_DEFINE_ABSTRACT_TYPE (ClutterBackend,
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clutter_backend,
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G_TYPE_OBJECT);
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static void
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clutter_backend_dispose (GObject *gobject)
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{
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ClutterBackend *backend = CLUTTER_BACKEND (gobject);
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if (backend->events_queue)
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{
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g_queue_foreach (backend->events_queue, (GFunc) clutter_event_free, NULL);
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g_queue_free (backend->events_queue);
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backend->events_queue = NULL;
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}
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G_OBJECT_CLASS (clutter_backend_parent_class)->dispose (gobject);
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}
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static void
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clutter_backend_class_init (ClutterBackendClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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gobject_class->dispose = clutter_backend_dispose;
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}
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static void
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clutter_backend_init (ClutterBackend *backend)
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{
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}
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ClutterActor *
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_clutter_backend_get_stage (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
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return CLUTTER_BACKEND_GET_CLASS (backend)->get_stage (backend);
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}
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void
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_clutter_backend_add_options (ClutterBackend *backend,
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GOptionGroup *group)
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{
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g_return_if_fail (CLUTTER_IS_BACKEND (backend));
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CLUTTER_BACKEND_GET_CLASS (backend)->add_options (backend, group);
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}
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gboolean
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_clutter_backend_pre_parse (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendClass *klass;
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), FALSE);
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klass = CLUTTER_BACKEND_GET_CLASS (backend);
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if (klass->pre_parse)
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return klass->pre_parse (backend, error);
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return TRUE;
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}
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gboolean
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_clutter_backend_post_parse (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendClass *klass;
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), FALSE);
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klass = CLUTTER_BACKEND_GET_CLASS (backend);
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if (klass->post_parse)
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return klass->post_parse (backend, error);
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return TRUE;
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}
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gboolean
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_clutter_backend_init_stage (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendClass *klass;
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), FALSE);
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klass = CLUTTER_BACKEND_GET_CLASS (backend);
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if (klass->init_stage)
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return klass->init_stage (backend, error);
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return TRUE;
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}
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void
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_clutter_backend_init_events (ClutterBackend *backend)
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{
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ClutterBackendClass *klass;
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g_return_if_fail (CLUTTER_IS_BACKEND (backend));
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klass = CLUTTER_BACKEND_GET_CLASS (backend);
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if (klass->init_events)
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klass->init_events (backend);
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}
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void
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_clutter_backend_init_features (ClutterBackend *backend)
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{
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ClutterBackendClass *klass;
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g_return_if_fail (CLUTTER_IS_BACKEND (backend));
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klass = CLUTTER_BACKEND_GET_CLASS (backend);
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if (klass->init_features)
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klass->init_features (backend);
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}
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/**
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* clutter_get_default_backend:
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*
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* FIXME
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*
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* Return value: the default backend. You should not ref or
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* unref the returned object
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*
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* Since: 0.4
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*/
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ClutterBackend *
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clutter_get_default_backend (void)
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{
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ClutterMainContext *clutter_context;
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clutter_context = clutter_context_get_default ();
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return clutter_context->backend;
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}
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/**
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* clutter_backend_get_event:
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* @backend: a #ClutterBackend
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*
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* FIXME
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*
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* Return value: the #ClutterEvent removed from the queue
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*
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* Since: 0.4
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*/
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ClutterEvent *
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clutter_backend_get_event (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
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_clutter_events_queue (backend);
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return _clutter_event_queue_pop (backend);
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}
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/**
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* clutter_backend_peek_event:
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* @backend: a #ClutterBackend
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*
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* FIXME
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*
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* Return value: a copy of the first #ClutterEvent in the queue
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*
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* Since: 0.4
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*/
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ClutterEvent *
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clutter_backend_peek_event (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
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return _clutter_event_queue_peek (backend);
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}
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/**
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* clutter_backend_put_event:
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* @backend: a #ClutterBackend
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* @event: a #ClutterEvent
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*
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* FIXME
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*
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* Since: 0.4
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*/
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void
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clutter_backend_put_event (ClutterBackend *backend,
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ClutterEvent *event)
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{
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g_return_if_fail (CLUTTER_IS_BACKEND (backend));
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g_return_if_fail (event != NULL);
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_clutter_event_queue_push (backend, clutter_event_copy (event));
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}
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/**
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* clutter_backend_get_width:
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* @backend: a #ClutterBackend
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*
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* Gets the width of the screen used by @backend in pixels.
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*
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* Return value: the width of the screen
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*
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* Since: 0.4
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*/
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gint
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clutter_backend_get_width (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), -1);
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return backend->res_width;
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}
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/**
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* clutter_backend_get_height:
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* @backend: a #ClutterBackend
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*
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* Gets the height of the screen used by @backend in pixels.
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*
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* Return value: the height of the screen
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*
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* Since: 0.4
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*/
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gint
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clutter_backend_get_height (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), -1);
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return backend->res_height;
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}
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/**
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* clutter_backend_get_width_mm:
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* @backend: a #ClutterBackend
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*
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* Gets the width of the screen used by @backend in millimiters.
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*
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* Return value: the width of the screen
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*
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* Since: 0.4
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*/
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gint
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clutter_backend_get_width_mm (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), -1);
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return backend->mm_width;
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}
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/**
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* clutter_backend_get_height_mm:
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* @backend: a #ClutterBackend
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*
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* Gets the height of the screen used by @backend in millimiters.
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*
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* Return value: the height of the screen
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*
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* Since: 0.4
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*/
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gint
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clutter_backend_get_height_mm (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), -1);
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return backend->mm_height;
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}
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/**
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* clutter_backend_get_screen_number:
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* @backend: a #ClutterBackend
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*
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* Gets the number of screens available for @backend.
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*
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* Return value: the number of screens.
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*
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* Since: 0.4
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*/
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gint
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clutter_backend_get_screen_number (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), -1);
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return backend->screen_num;
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}
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/**
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* clutter_backend_get_n_screens:
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* @backend: a #ClutterBackend
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*
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* Gets the number of screens managed by @backend.
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*
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* Return value: the number of screens
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*
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* Since: 0.4
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*/
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gint
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clutter_backend_get_n_screens (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), 0);
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return backend->n_screens;
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}
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/**
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* clutter_backend_get_resolution:
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* @backend: a #ClutterBackend
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*
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* Gets the resolution of the screen used by @backend.
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*
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* Return value: the resolution of the screen
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*
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* Since: 0.4
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*/
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gdouble
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clutter_backend_get_resolution (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), 0.0);
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return (((gdouble) backend->res_height * 25.4) /
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(gdouble) backend->mm_height);
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}
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/**
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* clutter_backend_set_double_click_time:
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* @backend: a #ClutterBackend
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* @msec: milliseconds between two button press events
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*
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* Sets the maximum time between two button press events, used to
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* verify whether it's a double click event or not.
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*
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* Since: 0.4
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*/
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void
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clutter_backend_set_double_click_time (ClutterBackend *backend,
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guint msec)
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{
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g_return_if_fail (CLUTTER_IS_BACKEND (backend));
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backend->double_click_time = msec;
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}
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/**
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* clutter_backend_get_double_click_time:
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* @backend: a #ClutterBackend
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*
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* Gets the maximum time between two button press events, as set
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* by clutter_backend_set_double_click_time().
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*
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* Return value: a time in milliseconds
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*
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* Since: 0.4
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*/
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guint
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clutter_backend_get_double_click_time (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), 0);
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return backend->double_click_time;
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}
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/**
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* clutter_backend_set_double_click_distance:
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* @backend: a #ClutterBackend
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* @distance: a distance, in pixels
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*
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* Sets the maximum distance used to verify a double click event.
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*
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* Since: 0.4
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*/
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void
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clutter_backend_set_double_click_distance (ClutterBackend *backend,
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guint distance)
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{
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g_return_if_fail (CLUTTER_IS_BACKEND (backend));
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backend->double_click_distance = distance;
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}
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/**
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* clutter_backend_get_double_click_distance:
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* @backend: a #ClutterBackend
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*
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* Retrieves the distance used to verify a double click event
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*
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* Return value: a distance, in pixels.
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*
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* Since: 0.4
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*/
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guint
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clutter_backend_get_double_click_distance (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), 0);
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return backend->double_click_distance;
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}
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