mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 08:30:42 -05:00
26aa4b5290
A lot of the example code in the cookbook and the API reference still uses the default stage — sometimes as if it were a non-default one, which once again demonstrates how the default stage was a flawed concept that just confused people.
97 lines
2.7 KiB
C
97 lines
2.7 KiB
C
#include <stdlib.h>
|
|
#include <clutter/clutter.h>
|
|
|
|
typedef struct
|
|
{
|
|
gchar *axis;
|
|
gfloat target;
|
|
} AnimationSpec;
|
|
|
|
static const ClutterColor stage_color = { 0x33, 0x33, 0x55, 0xff };
|
|
static const ClutterColor red = { 0xff, 0x00, 0x00, 0xff };
|
|
static const ClutterColor green = { 0x00, 0xff, 0x00, 0xff };
|
|
static const ClutterColor blue = { 0x00, 0x00, 0xff, 0xff };
|
|
|
|
static gboolean
|
|
button_pressed_cb (ClutterActor *actor,
|
|
ClutterEvent *event,
|
|
gpointer user_data)
|
|
{
|
|
AnimationSpec *animation_spec;
|
|
|
|
if (clutter_actor_get_animation (actor) != NULL)
|
|
return TRUE;
|
|
|
|
animation_spec = (AnimationSpec *) user_data;
|
|
|
|
clutter_actor_animate (actor, CLUTTER_LINEAR, 500,
|
|
animation_spec->axis, animation_spec->target,
|
|
NULL);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
int
|
|
main (int argc,
|
|
char *argv[])
|
|
{
|
|
ClutterActor *stage;
|
|
ClutterActor *rectangle1;
|
|
ClutterActor *rectangle2;
|
|
ClutterActor *rectangle3;
|
|
|
|
AnimationSpec x_move = { "x", 50.0 };
|
|
AnimationSpec y_move = { "y", 400.0 };
|
|
AnimationSpec z_move = { "depth", -1000.0 };
|
|
|
|
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
|
return 1;
|
|
|
|
stage = clutter_stage_new ();
|
|
clutter_actor_set_size (stage, 500, 500);
|
|
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
|
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
|
|
|
rectangle1 = clutter_rectangle_new_with_color (&red);
|
|
clutter_actor_set_reactive (rectangle1, TRUE);
|
|
clutter_actor_set_size (rectangle1, 50, 50);
|
|
clutter_actor_set_position (rectangle1, 400, 400);
|
|
|
|
rectangle2 = clutter_rectangle_new_with_color (&green);
|
|
clutter_actor_set_reactive (rectangle2, TRUE);
|
|
clutter_actor_set_size (rectangle2, 50, 50);
|
|
clutter_actor_set_position (rectangle2, 50, 50);
|
|
|
|
rectangle3 = clutter_rectangle_new_with_color (&blue);
|
|
clutter_actor_set_reactive (rectangle3, TRUE);
|
|
clutter_actor_set_size (rectangle3, 50, 50);
|
|
clutter_actor_set_position (rectangle3, 225, 225);
|
|
|
|
g_signal_connect (rectangle1,
|
|
"button-press-event",
|
|
G_CALLBACK (button_pressed_cb),
|
|
&x_move);
|
|
|
|
g_signal_connect (rectangle2,
|
|
"button-press-event",
|
|
G_CALLBACK (button_pressed_cb),
|
|
&y_move);
|
|
|
|
g_signal_connect (rectangle3,
|
|
"button-press-event",
|
|
G_CALLBACK (button_pressed_cb),
|
|
&z_move);
|
|
|
|
clutter_container_add (CLUTTER_CONTAINER (stage),
|
|
rectangle1,
|
|
rectangle2,
|
|
rectangle3,
|
|
NULL);
|
|
|
|
clutter_actor_show (stage);
|
|
|
|
clutter_main ();
|
|
|
|
return EXIT_SUCCESS;
|
|
}
|