mutter/cogl
Robert Bragg 042dc7c8cd framebuffer: Optimize _cogl_framebuffer_flush_state()
Previously the cost of _cogl_framebuffer_state_flush() would always
scale by the total amount of state tracked by CoglFramebuffer even in
cases where we knew up-front that we only wanted to flush a subset of
the state or in cases where we requested to flush the same framebuffer
multiple times with no changes being made to the framebuffer.

We now track a set of state changed flags with each framebuffer and
track the current read/draw buffers as part of the CoglContext so that
we can quickly bail out when asked to flush the same framebuffer
multiple times with no changes.

_cogl_framebuffer_flush_state() now takes a mask of the state that we
want to flush and the implementation has been redesigned so that the
cost of checking what needs to be flushed and flushing those changes
now scales by how much state we actually plan to update.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-12-06 18:51:57 +00:00
..
driver Adds support for a mirrored repeat wrap mode 2011-11-01 12:03:02 +00:00
tesselator build: Do not build a noinst library for the tesselator 2010-09-12 19:25:47 +01:00
winsys framebuffer: Optimize _cogl_framebuffer_flush_state() 2011-12-06 18:51:57 +00:00
cogl2-clip-state.c framebuffer: Add CoglFramebuffer clip stack methods 2011-12-06 18:51:56 +00:00
cogl2-clip-state.h docs: make cogl2-clip-state.h docs consistent 2011-12-06 18:51:56 +00:00
cogl2-experimental.h 2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS 2011-09-09 15:06:31 +01:00
cogl2-path.c path: use cogl_framebuffer_push_path_clip in cogl2-path.c 2011-12-06 18:51:56 +00:00
cogl2-path.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-1.0.pc.in Give cogl-pango it's own pkg-config file 2011-05-06 12:12:08 +01:00
cogl-2.0-experimental.pc.in 2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS 2011-09-09 15:06:31 +01:00
cogl-atlas-texture-private.h cogl-atlas-texture: Add a callback for when any atlas reorganizes 2011-05-05 17:32:28 +01:00
cogl-atlas-texture.c texture: Make CoglSubTexture experimental public api 2011-11-01 12:03:03 +00:00
cogl-atlas.c Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-atlas.h cogl: Use GHookList instead of CoglCallbackList 2011-03-14 18:18:15 +00:00
cogl-attribute-buffer-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.c make COGL_FEATURE_VBOS a private feature 2011-11-01 12:03:01 +00:00
cogl-attribute-buffer.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-private.h attributes: avoid g_strdup in cogl_attribute_new 2011-09-21 15:39:46 +01:00
cogl-attribute.c framebuffer: Optimize _cogl_framebuffer_flush_state() 2011-12-06 18:51:57 +00:00
cogl-attribute.h Don't pass around NULL terminated CoglAttribute arrays 2011-05-16 14:32:37 +01:00
cogl-bitmap-fallback.c cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-bitmap-pixbuf.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-bitmap-private.h Export API for uploading a tex subregion from a CoglBuffer 2011-07-25 22:45:24 +01:00
cogl-bitmap.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-bitmap.h Export API for uploading a tex subregion from a CoglBuffer 2011-07-25 22:45:24 +01:00
cogl-bitmask.c cogl-bitmask: Add _cogl_bitmask_popcount 2011-11-16 16:32:11 +00:00
cogl-bitmask.h cogl-bitmask: Add _cogl_bitmask_popcount 2011-11-16 16:32:11 +00:00
cogl-blend-string.c blend-strings: Make braces around blend factor optional 2011-09-05 17:54:46 +01:00
cogl-blend-string.h blend-strings: removes the AUTO_COMPOSITE function enum 2010-06-15 15:26:27 +01:00
cogl-blit.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-blit.h cogl-atlas: Try 4 different approaches for migrating textures 2011-02-15 12:10:54 +00:00
cogl-boxed-value.c cogl-boxed-value: Add _cogl_boxed_value_copy 2011-11-16 16:32:11 +00:00
cogl-boxed-value.h cogl-boxed-value: Add _cogl_boxed_value_copy 2011-11-16 16:32:11 +00:00
cogl-buffer-private.h buffer: make the COGL_BUFFER casting macro public 2011-08-12 15:28:43 +01:00
cogl-buffer.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-buffer.h buffer: make the COGL_BUFFER casting macro public 2011-08-12 15:28:43 +01:00
cogl-clip-stack.c remove redundant _cogl_clip_stack_dirty() api 2011-12-06 18:51:57 +00:00
cogl-clip-stack.h remove redundant _cogl_clip_stack_dirty() api 2011-12-06 18:51:57 +00:00
cogl-clip-state-private.h clip-state: remove redundant _cogl_clip_state_flush() api 2011-12-06 18:51:57 +00:00
cogl-clip-state.c clip-state: remove redundant _cogl_clip_state_flush() api 2011-12-06 18:51:57 +00:00
cogl-clip-state.h cogl-clip-state: Adapt to experimental cogl2 API. 2011-03-10 13:05:43 +00:00
cogl-clutter-xlib.h Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-clutter.c Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-clutter.h Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-color-private.h pipeline: Implements _cogl_pipeline_hash function 2010-12-07 16:00:32 +00:00
cogl-color.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-color.h cogl-color: add cogl_color_init_from_xyz funcs 2010-06-15 15:26:27 +01:00
cogl-config-private.h cogl: Add support for reading a cogl.conf config file 2011-08-12 15:28:42 +01:00
cogl-config.c cogl: Add support for reading a cogl.conf config file 2011-08-12 15:28:42 +01:00
cogl-context-private.h framebuffer: Optimize _cogl_framebuffer_flush_state() 2011-12-06 18:51:57 +00:00
cogl-context.c framebuffer: Optimize _cogl_framebuffer_flush_state() 2011-12-06 18:51:57 +00:00
cogl-context.h context: Add an accessor to get display associated with the context 2011-09-05 17:54:46 +01:00
cogl-debug-options.h Mark the debug options for translation 2011-10-14 13:56:51 +01:00
cogl-debug.c cogl-flags: Use longs instead of ints 2011-11-16 16:21:31 +00:00
cogl-debug.h cogl-debug: Mark _cogl_debug_flags with dllexport for MSVC 2011-11-25 13:14:10 +00:00
cogl-defines.h.in Add _cogl_egl_texture_2d_new_from_image API 2011-06-01 20:44:42 +01:00
cogl-defines.h.win32 VS 2008/2010 project files to build Cogl 2011-11-25 13:12:45 +00:00
cogl-deprecated.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-depth-state-private.h Adds missing cogl-depth-state-private.h 2011-05-16 18:45:51 +01:00
cogl-depth-state.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-depth-state.h features: Support more than 32 features! 2011-11-01 12:03:01 +00:00
cogl-display-private.h egl-gdl: struct gdl_plane never was a valid type 2011-07-29 11:50:15 +01:00
cogl-display.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-display.h Fix typo in cogl/cogl-display.h 2011-09-06 11:19:20 +01:00
cogl-enum-types.c.in
cogl-enum-types.h.in
cogl-euler.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-euler.h Add compile time checks for size of public structs 2011-05-16 14:12:49 +01:00
cogl-ext-functions.h offscreen: Adds support for offscreen multisampling 2011-10-28 19:10:16 +01:00
cogl-feature-private.c Don't use the 'NULL' GModule to resolve GL symbols 2011-07-27 16:10:02 +01:00
cogl-feature-private.h Don't use the 'NULL' GModule to resolve GL symbols 2011-07-27 16:10:02 +01:00
cogl-fixed.c cogl-fixed: Move the GType defs from cogl-util.c to cogl-fixed.c 2011-11-16 16:21:31 +00:00
cogl-fixed.h analysis: Fix some CoglFixed API 2010-06-01 12:08:18 +01:00
cogl-flags.h cogl-flags: Fix iterating flag when the most-significant bit is set 2011-11-22 16:07:21 +00:00
cogl-framebuffer-private.h framebuffer: Optimize _cogl_framebuffer_flush_state() 2011-12-06 18:51:57 +00:00
cogl-framebuffer.c framebuffer: Optimize _cogl_framebuffer_flush_state() 2011-12-06 18:51:57 +00:00
cogl-framebuffer.h framebuffer: Add CoglFramebuffer clip stack methods 2011-12-06 18:51:56 +00:00
cogl-glx-display-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-glx-renderer-private.h Don't use the 'NULL' GModule to resolve GL symbols 2011-07-27 16:10:02 +01:00
cogl-gtype-private.h matrix gtype: registers a boxed type for CoglMatrix 2010-12-07 12:16:50 +00:00
cogl-handle.h CoglObject: Adds cogl_object_{get,set}_user_data 2010-06-04 14:44:15 +01:00
cogl-index-buffer-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-index-buffer.c make COGL_FEATURE_VBOS a private feature 2011-11-01 12:03:01 +00:00
cogl-index-buffer.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-indices.h doc: Adds some documentation for CoglIndices 2011-11-01 12:03:03 +00:00
cogl-internal.h cogl-program: Move the code for CoglBoxedValue to its own file 2011-11-16 16:32:10 +00:00
cogl-journal-private.h Add a strong CoglTexture type to replace CoglHandle 2011-09-21 15:27:03 +01:00
cogl-journal.c framebuffer: Optimize _cogl_framebuffer_flush_state() 2011-12-06 18:51:57 +00:00
cogl-material-compat.c Remove G_CONST_RETURN 2011-06-09 16:21:15 +01:00
cogl-material-compat.h Remove G_CONST_RETURN 2011-06-09 16:21:15 +01:00
cogl-matrix-private.h matrix-mesa: move to _cogl_matrix namespace 2011-07-04 15:31:50 +01:00
cogl-matrix-stack.c cogl-matrix-stack: remove flush avoidance checks 2011-12-06 18:51:57 +00:00
cogl-matrix-stack.h cogl-matrix-stack: remove flush avoidance checks 2011-12-06 18:51:57 +00:00
cogl-matrix.c matrix: Add cogl_matrix_orthographic 2011-12-06 18:51:56 +00:00
cogl-matrix.h docs: updates cogl-matrix.h docs to be consistent 2011-12-06 18:51:57 +00:00
cogl-meta-texture.c meta-texture: Support CLAMP_TO_EDGE 2011-11-01 12:03:03 +00:00
cogl-meta-texture.h meta-texture: Support CLAMP_TO_EDGE 2011-11-01 12:03:03 +00:00
cogl-node-private.h pipeline: Split more code out from cogl-pipeline.c 2011-09-21 17:03:10 +01:00
cogl-node.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-object-private.h cogl-debug: add instrumentation to track the number of objects 2011-06-14 12:14:02 +01:00
cogl-object.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-object.h cogl-debug: add instrumentation to track the number of objects 2011-06-14 12:14:02 +01:00
cogl-offscreen.h Add a strong CoglTexture type to replace CoglHandle 2011-09-21 15:27:03 +01:00
cogl-onscreen-private.h framebuffer: split out CoglOnscreen code 2011-11-01 12:03:02 +00:00
cogl-onscreen-template-private.h framebuffer: split out CoglOnscreen code 2011-11-01 12:03:02 +00:00
cogl-onscreen-template.c onscreen: Support multisample based onscreen rendering 2011-10-28 19:10:16 +01:00
cogl-onscreen-template.h onscreen: Support multisample based onscreen rendering 2011-10-28 19:10:16 +01:00
cogl-onscreen.c framebuffer: Optimize _cogl_framebuffer_flush_state() 2011-12-06 18:51:57 +00:00
cogl-onscreen.h framebuffer: split out CoglOnscreen code 2011-11-01 12:03:02 +00:00
cogl-pango.h deprecate #include <cogl/cogl-pango.h> 2011-05-16 13:28:17 +01:00
cogl-path-private.h clip-stack: Move path flushing code to cogl-clip-stack.c 2011-11-01 12:02:59 +00:00
cogl-path.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-path.h docs: Fixes for the Cogl API reference 2010-12-22 09:52:35 +00:00
cogl-pipeline-cache.c cogl-pipeline/cogl-pango: Added forgotten includes 2011-09-26 15:53:30 +01:00
cogl-pipeline-cache.h cogl-pipeline: Use the pipeline cache for the GLSL backends 2011-07-13 12:30:07 +01:00
cogl-pipeline-debug.c pipeline: Split more code out from cogl-pipeline.c 2011-09-21 17:03:10 +01:00
cogl-pipeline-fragend-arbfp-private.h fragend-arbfp: Move the pipeline cache to a separate file 2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-arbfp.c features: Support more than 32 features! 2011-11-01 12:03:01 +00:00
cogl-pipeline-fragend-fixed-private.h Rename CoglPipelineBackend to CoglPipelineFragend 2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-fixed.c cogl-pipeline/cogl-pango: Added forgotten includes 2011-09-26 15:53:30 +01:00
cogl-pipeline-fragend-glsl-private.h cogl: Add a GLSL 'progend' 2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-glsl.c Use the same number for n_tex_coord_attribs in all linked shaders 2011-11-02 13:50:28 +00:00
cogl-pipeline-layer-private.h Adds support for a mirrored repeat wrap mode 2011-11-01 12:03:02 +00:00
cogl-pipeline-layer-state-private.h pipeline: Split more code out from cogl-pipeline.c 2011-09-21 17:03:10 +01:00
cogl-pipeline-layer-state.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-pipeline-layer-state.h Adds support for a mirrored repeat wrap mode 2011-11-01 12:03:02 +00:00
cogl-pipeline-layer.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-pipeline-opengl-private.h cogl-pipeline: Move texture enabling/disabling to fixed fragend 2010-12-13 17:22:57 +00:00
cogl-pipeline-opengl.c Use the same number for n_tex_coord_attribs in all linked shaders 2011-11-02 13:50:28 +00:00
cogl-pipeline-private.h cogl-pipeline: Store the uniform overrides in an array instead of list 2011-11-16 16:32:11 +00:00
cogl-pipeline-progend-glsl-private.h cogl: rename CoglVertexAttribute CoglAttribute 2011-01-21 16:24:14 +00:00
cogl-pipeline-progend-glsl.c matrix-stack: Avoid referencing the default CoglContext 2011-12-06 18:51:56 +00:00
cogl-pipeline-state-private.h cogl-pipeline: Add support for setting uniform values 2011-11-16 16:32:11 +00:00
cogl-pipeline-state.c Fix comparing the uniforms state 2011-11-24 13:23:00 +00:00
cogl-pipeline-state.h docs: Fix a s/called/culled/ typo 2011-12-06 18:51:56 +00:00
cogl-pipeline-vertend-fixed-private.h cogl: Add a fixed function vertend 2010-12-13 17:22:57 +00:00
cogl-pipeline-vertend-fixed.c matrix-stack: Avoid referencing the default CoglContext 2011-12-06 18:51:56 +00:00
cogl-pipeline-vertend-glsl-private.h cogl: Add a vertend to generate GLSL 2010-12-13 17:28:28 +00:00
cogl-pipeline-vertend-glsl.c matrix-stack: Avoid referencing the default CoglContext 2011-12-06 18:51:56 +00:00
cogl-pipeline.c pipeline: Add a missing break for the uniforms state 2011-11-29 13:03:25 +00:00
cogl-pipeline.h cogl-pipeline: Add support for setting uniform values 2011-11-16 16:32:11 +00:00
cogl-pixel-buffer-private.h Rename CoglPixelArray to CoglPixelBuffer 2011-05-16 14:31:31 +01:00
cogl-pixel-buffer.c make COGL_FEATURE_PBOS a private feature 2011-11-01 12:03:01 +00:00
cogl-pixel-buffer.h Rename CoglPixelArray to CoglPixelBuffer 2011-05-16 14:31:31 +01:00
cogl-point-in-poly-private.h util: tune point_in_poly test for polys in screen coords 2011-03-07 13:26:19 +00:00
cogl-point-in-poly.c util: tune point_in_poly test for polys in screen coords 2011-03-07 13:26:19 +00:00
cogl-primitive-private.h primitive: Adds _cogl_primitive_draw api taking flags 2011-11-01 12:02:59 +00:00
cogl-primitive.c primitive: Add n_indices arg to _set_indices function 2011-11-01 12:03:03 +00:00
cogl-primitive.h primitive: Add n_indices arg to _set_indices function 2011-11-01 12:03:03 +00:00
cogl-primitives-private.h cogl: Don't flush the journal when flushing clip state 2010-11-04 18:10:08 +00:00
cogl-primitives.c rectangles: rely on meta-texture api for clamping 2011-11-01 12:03:03 +00:00
cogl-primitives.h Use begin/end macros in cogl-primitives.h 2010-03-25 09:33:26 +00:00
cogl-private.h Add internal _cogl_push_source to optionally disable legacy state 2011-09-19 16:40:06 +01:00
cogl-profile.c Mark the debug options for translation 2011-10-14 13:56:51 +01:00
cogl-profile.h Initialize the cogl uprof state in cogl_create_context 2010-09-14 12:43:17 +01:00
cogl-program-private.h cogl-program: Add private functions to check if have each shader type 2010-12-13 17:22:57 +00:00
cogl-program.c cogl-program: Move the code for CoglBoxedValue to its own file 2011-11-16 16:32:10 +00:00
cogl-quaternion-private.h math: Adds an experimental quaternion API 2011-05-16 14:11:47 +01:00
cogl-quaternion.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-quaternion.h doc: fix the name of the cogl_quaternion_equal args 2011-05-16 17:08:30 +01:00
cogl-queue.h cogl-queue: Make suitable for use in Cogl source code 2011-07-01 17:52:55 +01:00
cogl-rectangle-map.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-rectangle-map.h cogl-atlas: Rename to CoglRectangleMap 2010-08-12 11:54:42 +01:00
cogl-renderer-private.h Fix testing of undefined macro constants to check for definedness instead 2011-07-27 18:46:36 +01:00
cogl-renderer.c build: don't inc egl headers for non EGL builds 2011-11-28 23:19:35 +00:00
cogl-renderer.h renderer: Add cogl_renderer_get_n_fragment_texture_units() 2011-09-05 17:54:46 +01:00
cogl-shader-boilerplate.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-shader-private.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-shader.c Use the same number for n_tex_coord_attribs in all linked shaders 2011-11-02 13:50:28 +00:00
cogl-shader.h cogl-shader: Update the gtk-doc 2011-10-21 12:24:01 +01:00
cogl-spans.c spans: avoid normalize with normalize_factor of 1 2011-11-01 12:03:03 +00:00
cogl-spans.h Adds support for a mirrored repeat wrap mode 2011-11-01 12:03:02 +00:00
cogl-sub-texture-private.h texture: Make CoglSubTexture experimental public api 2011-11-01 12:03:03 +00:00
cogl-sub-texture.c texture: Make CoglSubTexture experimental public api 2011-11-01 12:03:03 +00:00
cogl-sub-texture.h texture: Make CoglSubTexture experimental public api 2011-11-01 12:03:03 +00:00
cogl-swap-chain-private.h EGL: Updates GDL platform support 2011-05-05 14:46:02 +01:00
cogl-swap-chain.c EGL: Updates GDL platform support 2011-05-05 14:46:02 +01:00
cogl-swap-chain.h EGL: Updates GDL platform support 2011-05-05 14:46:02 +01:00
cogl-texture-2d-private.h Add _cogl_egl_texture_2d_new_from_image API 2011-06-01 20:44:42 +01:00
cogl-texture-2d-sliced-private.h texture-2d-sliced: make CoglTexture2DSliced public 2011-11-01 12:02:59 +00:00
cogl-texture-2d-sliced.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-texture-2d-sliced.h texture-2d-sliced: make CoglTexture2DSliced public 2011-11-01 12:02:59 +00:00
cogl-texture-2d.c framebuffer: Optimize _cogl_framebuffer_flush_state() 2011-12-06 18:51:57 +00:00
cogl-texture-2d.h features: Support more than 32 features! 2011-11-01 12:03:01 +00:00
cogl-texture-3d-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-3d.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-texture-3d.h Add a Cogl texture 3D backend 2010-07-13 14:28:52 +01:00
cogl-texture-driver.h Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-texture-private.h meta-texture: This publicly exposes CoglMetaTexture 2011-11-01 12:03:01 +00:00
cogl-texture-rectangle-private.h texture: Make CoglTextureRectangle experimentally public 2011-11-01 12:03:02 +00:00
cogl-texture-rectangle.c texture: Make CoglTextureRectangle experimentally public 2011-11-01 12:03:02 +00:00
cogl-texture-rectangle.h texture: Make CoglTextureRectangle experimentally public 2011-11-01 12:03:02 +00:00
cogl-texture.c avoid touching fb matrix stack directly 2011-12-06 18:51:56 +00:00
cogl-texture.h texture: assert set_region size <= src size 2011-12-06 18:51:56 +00:00
cogl-types.h pipeline: Make the backface culling experimental public 2011-11-14 18:40:27 +00:00
cogl-util.c Move POPCOUNTL to cogl-util 2011-11-16 16:32:11 +00:00
cogl-util.h cogl-debug: Mark _cogl_debug_flags with dllexport for MSVC 2011-11-25 13:14:10 +00:00
cogl-vector.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-vector.h cogl: declare experimental symbols consistently 2010-06-30 18:51:31 +01:00
cogl-vertex-buffer-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-vertex-buffer.c primitive: Add n_indices arg to _set_indices function 2011-11-01 12:03:03 +00:00
cogl-vertex-buffer.h docs: clarify cogl_vertex_buffer_adds docs 2011-02-09 19:12:12 +00:00
cogl-wayland-renderer.h Updates wayland symbol names to be consistent 2011-06-30 14:34:46 +01:00
cogl-win32-renderer.c replace public native_event APIs with typesafe APIs 2011-06-30 14:33:13 +01:00
cogl-win32-renderer.h renderer: split win32 api out into separate header 2011-06-30 14:34:46 +01:00
cogl-x11-renderer-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-display-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-private.h replace _xlib_add_filter use with _cogl_renderer API 2011-06-01 20:44:42 +01:00
cogl-xlib-renderer-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-renderer.c Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-xlib-renderer.h Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-xlib.c Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-xlib.h Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl.c framebuffer: Optimize _cogl_framebuffer_flush_state() 2011-12-06 18:51:57 +00:00
cogl.h docs: make cogl.h clip stack docs consistent 2011-12-06 18:51:56 +00:00
cogl.symbols VS 2008/2010 project files to build Cogl 2011-11-25 13:12:45 +00:00
Makefile.am kms: Add first version of "baremetal" backend for EGL on KMS 2011-11-28 17:37:28 +00:00
stb_image.c stb_image: use glib sized types 2011-08-12 15:28:42 +01:00