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abd6832dd9
* clutter/clutter-actor.c: * clutter/clutter-backend.c: * clutter/clutter-behaviour-depth.c: * clutter/clutter-box.c: * clutter/clutter-clone-texture.c: * clutter/clutter-container.c: * clutter/clutter-entry.c: * clutter/clutter-feature.c: * clutter/clutter-fixed.c: * clutter/clutter-group.c: * clutter/clutter-hbox.c: * clutter/clutter-label.c: * clutter/clutter-layout.c: * clutter/clutter-media.c: * clutter/clutter-rectangle.c: * clutter/clutter-score.c: * clutter/clutter-script.c: * clutter/clutter-stage.c: * clutter/clutter-texture.c: * clutter/clutter-timeline.c: * clutter/clutter-timeout-pool.c: * clutter/clutter-vbox.c: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: * clutter/eglnative/clutter-backend-egl.c: * clutter/eglnative/clutter-event-egl.c: * clutter/eglnative/clutter-stage-egl.c: * clutter/eglx/clutter-backend-egl.c: * clutter/eglx/clutter-event-egl.c: * clutter/eglx/clutter-stage-egl.c: * clutter/glx/clutter-event-glx.c: * clutter/json/json-array.c: * clutter/json/json-generator.c: * clutter/json/json-node.c: * clutter/json/json-object.c: * clutter/json/json-parser.c: * clutter/sdl/clutter-backend-sdl.c: * clutter/sdl/clutter-event-sdl.c: * clutter/sdl/clutter-stage-sdl.c: Fixedup config.h inclusion (must always be bracketed with #ifdef HAVE_CONFIG_H).
951 lines
24 KiB
C
951 lines
24 KiB
C
#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl.h"
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#include "clutter-box.h"
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#include "clutter-container.h"
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#include "clutter-debug.h"
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#include "clutter-enum-types.h"
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#include "clutter-main.h"
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#include "clutter-private.h"
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/**
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* SECTION:clutter-box
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* @short_description: Base class for layout containers
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*
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* #ClutterBox is a base class for containers which impose a specific layout
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* on their children, unlike #ClutterGroup which is a free-form container.
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*
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* Layout containers are expected to move and size their children depending
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* on a layout contract they establish per-class. For instance, a #ClutterHBox
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* (a subclass of #ClutterBox) lays out its children along an imaginary
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* horizontal line.
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*
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* All #ClutterBox<!-- -->es have a margin, which is decomposed in four
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* components (top, right, bottom left) and a background color. Each child
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* of a #ClutterBox has a packing type and a padding, decomposed like the
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* margin. Actors can be packed using clutter_box_pack() and providing
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* the packing type and the padding, or using clutter_box_pack_defaults()
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* and setting a default padding with clutter_box_set_default_padding().
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* A #ClutterBox implements the #ClutterContainer interface: calling
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* clutter_container_add_actor() on a #ClutterBox will automatically invoke
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* clutter_box_pack_defaults().
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*
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* Each child of a #ClutterBox has its packing information wrapped into the
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* #ClutterBoxChild structure, which can be retrieved either using the
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* clutter_box_query_child() or the clutter_box_query_nth_child() function.
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*
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* Subclasses of #ClutterBox must implement the ClutterBox::pack_child and
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* ClutterBox::unpack_child virtual functions; these functions will be called
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* when adding a child and when removing one, respectively.
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*
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* #ClutterBox is available since Clutter 0.4
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*/
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enum
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{
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PROP_0,
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PROP_MARGIN,
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PROP_COLOR
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};
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static void clutter_container_iface_init (ClutterContainerIface *iface);
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G_DEFINE_ABSTRACT_TYPE_WITH_CODE (ClutterBox,
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clutter_box,
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CLUTTER_TYPE_ACTOR,
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G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
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clutter_container_iface_init));
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static void
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clutter_box_add (ClutterContainer *container,
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ClutterActor *actor)
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{
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clutter_box_pack_defaults (CLUTTER_BOX (container), actor);
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}
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static void
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clutter_box_remove (ClutterContainer *container,
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ClutterActor *actor)
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{
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ClutterBox *box = CLUTTER_BOX (container);
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GList *l;
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g_object_ref (actor);
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for (l = box->children; l; l = l->next)
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{
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ClutterBoxChild *child = l->data;
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if (child->actor == actor)
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{
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CLUTTER_BOX_GET_CLASS (box)->unpack_child (box, child);
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clutter_actor_unparent (actor);
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box->children = g_list_remove_link (box->children, l);
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g_list_free (l);
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g_slice_free (ClutterBoxChild, child);
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g_signal_emit_by_name (container, "actor-removed", actor);
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if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (box)))
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clutter_actor_queue_redraw (CLUTTER_ACTOR (box));
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break;
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}
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}
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g_object_unref (actor);
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}
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static void
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clutter_box_foreach (ClutterContainer *container,
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ClutterCallback callback,
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gpointer user_data)
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{
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ClutterBox *box = CLUTTER_BOX (container);
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GList *l;
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for (l = box->children; l; l = l->next)
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{
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ClutterBoxChild *child = l->data;
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if (child->pack_type == CLUTTER_PACK_START)
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(* callback) (child->actor, user_data);
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}
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for (l = g_list_last (box->children); l; l = l->prev)
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{
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ClutterBoxChild *child = l->data;
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if (child->pack_type == CLUTTER_PACK_END)
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(* callback) (child->actor, user_data);
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}
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}
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static ClutterActor *
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clutter_box_find_child_by_id (ClutterContainer *container,
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guint child_id)
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{
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ClutterBox *self = CLUTTER_BOX (container);
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ClutterActor *actor = NULL;
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GList *l;
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if (clutter_actor_get_id (CLUTTER_ACTOR (self)) == child_id)
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return CLUTTER_ACTOR (self);
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for (l = self->children; l; l = l->next)
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{
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ClutterBoxChild *child = l->data;
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if (clutter_actor_get_id (child->actor) == child_id)
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{
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actor = child->actor;
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break;
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}
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if (CLUTTER_IS_CONTAINER (child->actor))
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{
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ClutterContainer *c = CLUTTER_CONTAINER (child->actor);
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actor = clutter_container_find_child_by_id (c, child_id);
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if (actor)
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break;
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}
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}
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return actor;
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}
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static void
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clutter_box_raise (ClutterContainer *container,
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ClutterActor *actor,
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ClutterActor *sibling)
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{
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ClutterBox *box = CLUTTER_BOX (container);
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ClutterBoxChild *child = NULL, *sibling_child = NULL;
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GList *l;
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gint pos;
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for (l = box->children; l; l = l->next)
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{
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child = l->data;
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if (child->actor == actor)
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break;
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}
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box->children = g_list_remove (box->children, child);
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if (!sibling)
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{
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GList *last_item;
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/* raise to top */
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last_item = g_list_last (box->children);
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if (last_item)
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sibling_child = last_item->data;
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box->children = g_list_append (box->children, child);
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}
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else
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{
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for (pos = 1, l = box->children; l; l = l->next, pos += 1)
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{
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sibling_child = l->data;
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if (sibling_child->actor == sibling)
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break;
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}
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box->children = g_list_insert (box->children, child, pos);
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}
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if (sibling_child)
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{
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ClutterActor *a = child->actor;
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ClutterActor *b = sibling_child->actor;
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if (clutter_actor_get_depth (a) != clutter_actor_get_depth (b))
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clutter_actor_set_depth (a, clutter_actor_get_depth (b));
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}
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}
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static void
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clutter_box_lower (ClutterContainer *container,
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ClutterActor *actor,
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ClutterActor *sibling)
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{
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ClutterBox *box = CLUTTER_BOX (container);
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ClutterBoxChild *child = NULL, *sibling_child = NULL;
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GList *l;
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gint pos;
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for (l = box->children; l; l = l->next)
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{
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child = l->data;
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if (child->actor == actor)
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break;
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}
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box->children = g_list_remove (box->children, child);
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if (!sibling)
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{
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GList *first_item;
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/* lower to bottom */
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first_item = g_list_first (box->children);
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if (first_item)
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sibling_child = first_item->data;
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box->children = g_list_prepend (box->children, child);
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}
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else
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{
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for (pos = 1, l = box->children; l; l = l->next, pos += 1)
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{
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sibling_child = l->data;
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if (sibling_child->actor == sibling)
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break;
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}
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box->children = g_list_insert (box->children, child, pos);
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}
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if (sibling_child)
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{
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ClutterActor *a = child->actor;
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ClutterActor *b = sibling_child->actor;
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if (clutter_actor_get_depth (a) != clutter_actor_get_depth (b))
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clutter_actor_set_depth (a, clutter_actor_get_depth (b));
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}
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}
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static gint
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sort_z_order (gconstpointer a,
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gconstpointer b)
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{
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ClutterBoxChild *child_a = (ClutterBoxChild *) a;
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ClutterBoxChild *child_b = (ClutterBoxChild *) b;
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gint depth_a, depth_b;
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depth_a = clutter_actor_get_depth (child_a->actor);
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depth_b = clutter_actor_get_depth (child_b->actor);
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if (depth_a == depth_b)
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return 0;
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if (depth_a > depth_b)
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return 1;
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return -1;
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}
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static void
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clutter_box_sort_depth_order (ClutterContainer *container)
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{
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ClutterBox *box = CLUTTER_BOX (container);
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box->children = g_list_sort (box->children, sort_z_order);
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if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (box)))
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clutter_actor_queue_redraw (CLUTTER_ACTOR (box));
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}
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static void
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clutter_container_iface_init (ClutterContainerIface *iface)
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{
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iface->add = clutter_box_add;
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iface->remove = clutter_box_remove;
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iface->foreach = clutter_box_foreach;
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iface->find_child_by_id = clutter_box_find_child_by_id;
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iface->raise = clutter_box_raise;
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iface->lower = clutter_box_lower;
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iface->sort_depth_order = clutter_box_sort_depth_order;
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}
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static void
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clutter_box_show_all (ClutterActor *actor)
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{
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ClutterBox *box = CLUTTER_BOX (actor);
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GList *l;
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for (l = box->children; l; l = l->next)
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{
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ClutterBoxChild *child = l->data;
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clutter_actor_show (child->actor);
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}
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clutter_actor_show (actor);
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}
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static void
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clutter_box_hide_all (ClutterActor *actor)
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{
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ClutterBox *box = CLUTTER_BOX (actor);
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GList *l;
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clutter_actor_hide (actor);
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for (l = box->children; l; l = l->next)
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{
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ClutterBoxChild *child = l->data;
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clutter_actor_hide (child->actor);
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}
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}
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static void
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clutter_box_paint (ClutterActor *actor)
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{
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ClutterBox *box = CLUTTER_BOX (actor);
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GList *l;
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cogl_push_matrix ();
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cogl_color (&box->color);
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for (l = box->children; l; l = l->next)
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{
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ClutterBoxChild *child = l->data;
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if (CLUTTER_ACTOR_IS_MAPPED (child->actor))
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clutter_actor_paint (child->actor);
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}
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cogl_pop_matrix ();
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}
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static void
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clutter_box_pick (ClutterActor *actor,
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const ClutterColor *color)
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{
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/* just repaint; in the future we might enter in a "focused" status here */
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clutter_box_paint (actor);
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}
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static void
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clutter_box_dispose (GObject *gobject)
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{
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ClutterBox *box = CLUTTER_BOX (gobject);
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GList *l;
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for (l = box->children; l; l = l->next)
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{
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ClutterBoxChild *child = l->data;
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clutter_actor_destroy (child->actor);
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g_slice_free (ClutterBoxChild, child);
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}
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g_list_free (box->children);
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box->children = NULL;
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G_OBJECT_CLASS (clutter_box_parent_class)->dispose (gobject);
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}
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static void
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clutter_box_pack_child_unimplemented (ClutterBox *box,
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ClutterBoxChild *child)
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{
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g_warning ("ClutterBox of type `%s' does not implement the "
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"ClutterBox::pack_child method.",
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g_type_name (G_OBJECT_TYPE (box)));
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}
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static void
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clutter_box_unpack_child_unimplemented (ClutterBox *box,
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ClutterBoxChild *child)
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{
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g_warning ("ClutterBox of type `%s' does not implement the "
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"ClutterBox::unpack_child method.",
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g_type_name (G_OBJECT_TYPE (box)));
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}
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static void
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clutter_box_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterBox *box = CLUTTER_BOX (gobject);
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switch (prop_id)
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{
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case PROP_COLOR:
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clutter_box_set_color (box, g_value_get_boxed (value));
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break;
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case PROP_MARGIN:
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clutter_box_set_margin (box, g_value_get_boxed (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_box_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterBox *box = CLUTTER_BOX (gobject);
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switch (prop_id)
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{
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case PROP_MARGIN:
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{
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ClutterMargin margin;
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clutter_box_get_margin (box, &margin);
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g_value_set_boxed (value, &margin);
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}
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break;
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case PROP_COLOR:
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{
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ClutterColor color;
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clutter_box_get_color (box, &color);
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g_value_set_boxed (value, &color);
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}
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_box_class_init (ClutterBoxClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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gobject_class->set_property = clutter_box_set_property;
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gobject_class->get_property = clutter_box_get_property;
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gobject_class->dispose = clutter_box_dispose;
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actor_class->show_all = clutter_box_show_all;
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actor_class->hide_all = clutter_box_hide_all;
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actor_class->paint = clutter_box_paint;
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actor_class->pick = clutter_box_pick;
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klass->pack_child = clutter_box_pack_child_unimplemented;
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klass->unpack_child = clutter_box_unpack_child_unimplemented;
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/**
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* ClutterBox:margin:
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*
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* The margin between the inner border of a #ClutterBox and its
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* children.
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*
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* Since: 0.4
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*/
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g_object_class_install_property (gobject_class,
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PROP_MARGIN,
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g_param_spec_boxed ("margin",
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"Margin",
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"Margin between the inner border of a box and its children",
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CLUTTER_TYPE_MARGIN,
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CLUTTER_PARAM_READWRITE));
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/**
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* ClutterBox:color:
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*
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* The background color of a #ClutterBox.
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*
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* Since: 0.4
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*/
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g_object_class_install_property (gobject_class,
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PROP_COLOR,
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g_param_spec_boxed ("color",
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"Color",
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"Background color of a box",
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CLUTTER_TYPE_COLOR,
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CLUTTER_PARAM_READWRITE));
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}
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static void
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clutter_box_init (ClutterBox *box)
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{
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|
box->allocation.x1 = box->allocation.y1 = 0;
|
|
box->allocation.x2 = box->allocation.y2 = -1;
|
|
}
|
|
|
|
/*
|
|
* Public API
|
|
*/
|
|
|
|
/**
|
|
* clutter_box_pack:
|
|
* @box: a #ClutterBox
|
|
* @actor: a #ClutterActor to pack into the box
|
|
* @pack_type: Type of packing to use
|
|
* @padding: padding to use on the actor
|
|
*
|
|
* Packs @actor into @box.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_box_pack (ClutterBox *box,
|
|
ClutterActor *actor,
|
|
ClutterPackType pack_type,
|
|
const ClutterPadding *padding)
|
|
{
|
|
ClutterBoxChild *child;
|
|
|
|
g_return_if_fail (CLUTTER_IS_BOX (box));
|
|
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
|
g_return_if_fail (padding != NULL);
|
|
|
|
child = g_slice_new (ClutterBoxChild);
|
|
child->actor = actor;
|
|
child->pack_type = pack_type;
|
|
memcpy (&(child->padding), padding, sizeof (ClutterPadding));
|
|
|
|
CLUTTER_BOX_GET_CLASS (box)->pack_child (box, child);
|
|
|
|
box->children = g_list_prepend (box->children, child);
|
|
clutter_actor_set_parent (actor, CLUTTER_ACTOR (box));
|
|
|
|
if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (box)))
|
|
clutter_actor_queue_redraw (CLUTTER_ACTOR (box));
|
|
}
|
|
|
|
/**
|
|
* clutter_box_pack_defaults:
|
|
* @box: a #ClutterBox
|
|
* @actor: a #ClutterActor
|
|
*
|
|
* Packs @actor into @box, using the default settings for the
|
|
* pack type and padding.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_box_pack_defaults (ClutterBox *box,
|
|
ClutterActor *actor)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_BOX (box));
|
|
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
|
|
|
clutter_box_pack (box, actor,
|
|
CLUTTER_PACK_START,
|
|
&box->default_padding);
|
|
}
|
|
|
|
/**
|
|
* clutter_box_query_child:
|
|
* @box: a #ClutterBox
|
|
* @actor: child to query
|
|
* @child: return location for a #ClutterBoxChild or %NULL
|
|
*
|
|
* Queries @box for the packing data of @actor.
|
|
*
|
|
* Return value: %TRUE if @actor is a child of @box
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
gboolean
|
|
clutter_box_query_child (ClutterBox *box,
|
|
ClutterActor *actor,
|
|
ClutterBoxChild *child)
|
|
{
|
|
GList *l;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_BOX (box), FALSE);
|
|
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), FALSE);
|
|
|
|
for (l = box->children; l; l = l->next)
|
|
{
|
|
ClutterBoxChild *box_child = l->data;
|
|
|
|
if (box_child->actor == actor)
|
|
{
|
|
if (child)
|
|
{
|
|
child->actor = actor;
|
|
|
|
child->pack_type = box_child->pack_type;
|
|
|
|
child->child_coords.x1 = box_child->child_coords.x1;
|
|
child->child_coords.y1 = box_child->child_coords.y1;
|
|
child->child_coords.x2 = box_child->child_coords.x2;
|
|
child->child_coords.y2 = box_child->child_coords.y2;
|
|
|
|
child->padding.top = box_child->padding.top;
|
|
child->padding.right = box_child->padding.right;
|
|
child->padding.bottom = box_child->padding.bottom;
|
|
child->padding.left = box_child->padding.left;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/**
|
|
* clutter_box_query_nth_child:
|
|
* @box: a #ClutterBox
|
|
* @index_: position of the child
|
|
* @child: return value for a #ClutterBoxChild, or %NULL
|
|
*
|
|
* Queries the child of @box at @index_ and puts the packing informations
|
|
* inside @child.
|
|
*
|
|
* Return value: %TRUE if an actor was found at @index_
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
gboolean
|
|
clutter_box_query_nth_child (ClutterBox *box,
|
|
gint index_,
|
|
ClutterBoxChild *child)
|
|
{
|
|
ClutterBoxChild *box_child;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_BOX (box), FALSE);
|
|
g_return_val_if_fail (index_ > 0, FALSE);
|
|
|
|
box_child = g_list_nth_data (box->children, index_);
|
|
if (!box_child)
|
|
return FALSE;
|
|
|
|
if (child)
|
|
{
|
|
child->actor = box_child->actor;
|
|
|
|
child->pack_type = box_child->pack_type;
|
|
|
|
child->child_coords.x1 = box_child->child_coords.x1;
|
|
child->child_coords.y1 = box_child->child_coords.y1;
|
|
child->child_coords.x2 = box_child->child_coords.x2;
|
|
child->child_coords.y2 = box_child->child_coords.y2;
|
|
|
|
child->padding.top = box_child->padding.top;
|
|
child->padding.right = box_child->padding.right;
|
|
child->padding.bottom = box_child->padding.bottom;
|
|
child->padding.left = box_child->padding.left;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* clutter_box_get_margin:
|
|
* @box: a #ClutterBox
|
|
* @margin: return location for a #ClutterMargin
|
|
*
|
|
* Gets the value set using clutter_box_set_margin().
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_box_get_margin (ClutterBox *box,
|
|
ClutterMargin *margin)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_BOX (box));
|
|
g_return_if_fail (margin != NULL);
|
|
|
|
margin->top = box->margin.top;
|
|
margin->right = box->margin.right;
|
|
margin->bottom = box->margin.bottom;
|
|
margin->left = box->margin.left;
|
|
}
|
|
|
|
/**
|
|
* clutter_box_set_margin:
|
|
* @box: a #ClutterBox
|
|
* @margin: a #ClutterMargin, or %NULL to unset the margin
|
|
*
|
|
* Sets the margin, in #ClutterUnit<!-- -->s, between the inner border
|
|
* of the box and the children of the box.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_box_set_margin (ClutterBox *box,
|
|
const ClutterMargin *margin)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_BOX (box));
|
|
|
|
if (margin)
|
|
{
|
|
box->margin.top = margin->top;
|
|
box->margin.right = margin->right;
|
|
box->margin.bottom = margin->bottom;
|
|
box->margin.left = margin->left;
|
|
}
|
|
else
|
|
{
|
|
box->margin.top = 0;
|
|
box->margin.right = 0;
|
|
box->margin.bottom = 0;
|
|
box->margin.left = 0;
|
|
}
|
|
|
|
if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (box)))
|
|
clutter_actor_queue_redraw (CLUTTER_ACTOR (box));
|
|
|
|
g_object_notify (G_OBJECT (box), "margin");
|
|
}
|
|
|
|
/**
|
|
* clutter_box_get_color:
|
|
* @box: a #ClutterBox
|
|
* @color: return location for the color
|
|
*
|
|
* Gets the background color of the box set with clutter_box_set_color().
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_box_get_color (ClutterBox *box,
|
|
ClutterColor *color)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_BOX (box));
|
|
g_return_if_fail (color != NULL);
|
|
|
|
color->red = box->color.red;
|
|
color->green = box->color.green;
|
|
color->blue = box->color.blue;
|
|
color->alpha = box->color.alpha;
|
|
}
|
|
|
|
/**
|
|
* clutter_box_set_color:
|
|
* @box: a #ClutterBox
|
|
* @color: the background color of the box
|
|
*
|
|
* Sets the background color of the box.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_box_set_color (ClutterBox *box,
|
|
const ClutterColor *color)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_BOX (box));
|
|
g_return_if_fail (color != NULL);
|
|
|
|
box->color.red = color->red;
|
|
box->color.green = color->green;
|
|
box->color.blue = color->blue;
|
|
box->color.alpha = color->alpha;
|
|
|
|
if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (box)))
|
|
clutter_actor_queue_redraw (CLUTTER_ACTOR (box));
|
|
|
|
g_object_notify (G_OBJECT (box), "color");
|
|
}
|
|
|
|
/**
|
|
* clutter_box_remove_all:
|
|
* @box: a #ClutterBox
|
|
*
|
|
* Removes all children actors from the #ClutterBox
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_box_remove_all (ClutterBox *box)
|
|
{
|
|
GList *children;
|
|
|
|
g_return_if_fail (CLUTTER_IS_BOX (box));
|
|
|
|
children = box->children;
|
|
while (children)
|
|
{
|
|
ClutterBoxChild *child = children->data;
|
|
children = children->next;
|
|
|
|
clutter_container_remove_actor (CLUTTER_CONTAINER (box), child->actor);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* clutter_box_set_default_padding:
|
|
* @box: a #ClutterBox
|
|
* @padding_top: top padding, in pixels
|
|
* @padding_right: right padding, in pixels
|
|
* @padding_bottom: bottom padding, in pixels
|
|
* @padding_left: left padding, in pixels
|
|
*
|
|
* Sets the default padding for children, which will be used when
|
|
* packing actors with clutter_box_pack_defaults(). The padding is
|
|
* given in pixels.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_box_set_default_padding (ClutterBox *box,
|
|
gint padding_top,
|
|
gint padding_right,
|
|
gint padding_bottom,
|
|
gint padding_left)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_BOX (box));
|
|
|
|
box->default_padding.top = CLUTTER_UNITS_FROM_INT (padding_top);
|
|
box->default_padding.right = CLUTTER_UNITS_FROM_INT (padding_right);
|
|
box->default_padding.bottom = CLUTTER_UNITS_FROM_INT (padding_bottom);
|
|
box->default_padding.left = CLUTTER_UNITS_FROM_INT (padding_left);
|
|
}
|
|
|
|
/**
|
|
* clutter_box_get_default_padding:
|
|
* @box: a #ClutterBox
|
|
* @padding_top: return location for the top padding, or %NULL
|
|
* @padding_right: return location for the right padding, or %NULL
|
|
* @padding_bottom: return location for the bottom padding, or %NULL
|
|
* @padding_left: return location for the left padding, or %NULL
|
|
*
|
|
* Gets the default padding set with clutter_box_set_default_padding().
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_box_get_default_padding (ClutterBox *box,
|
|
gint *padding_top,
|
|
gint *padding_right,
|
|
gint *padding_bottom,
|
|
gint *padding_left)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_BOX (box));
|
|
|
|
if (padding_top)
|
|
*padding_top = CLUTTER_UNITS_TO_INT (box->default_padding.top);
|
|
if (padding_right)
|
|
*padding_right = CLUTTER_UNITS_TO_INT (box->default_padding.right);
|
|
if (padding_bottom)
|
|
*padding_bottom = CLUTTER_UNITS_TO_INT (box->default_padding.bottom);
|
|
if (padding_left)
|
|
*padding_left = CLUTTER_UNITS_TO_INT (box->default_padding.left);
|
|
}
|
|
|
|
/*
|
|
* Boxed types
|
|
*/
|
|
|
|
static void
|
|
clutter_margin_free (ClutterMargin *margin)
|
|
{
|
|
if (G_LIKELY (margin))
|
|
{
|
|
g_slice_free (ClutterMargin, margin);
|
|
}
|
|
}
|
|
|
|
static ClutterMargin *
|
|
clutter_margin_copy (const ClutterMargin *margin)
|
|
{
|
|
ClutterMargin *copy;
|
|
|
|
g_return_val_if_fail (margin != NULL, NULL);
|
|
|
|
copy = g_slice_new (ClutterMargin);
|
|
*copy = *margin;
|
|
|
|
return copy;
|
|
}
|
|
|
|
GType
|
|
clutter_margin_get_type (void)
|
|
{
|
|
static GType gtype = 0;
|
|
|
|
if (G_UNLIKELY (gtype == 0))
|
|
gtype = g_boxed_type_register_static (g_intern_static_string ("ClutterMargin"),
|
|
(GBoxedCopyFunc) clutter_margin_copy,
|
|
(GBoxedFreeFunc) clutter_margin_free);
|
|
|
|
return gtype;
|
|
}
|
|
|
|
static void
|
|
clutter_padding_free (ClutterPadding *padding)
|
|
{
|
|
if (G_LIKELY (padding))
|
|
{
|
|
g_slice_free (ClutterPadding, padding);
|
|
}
|
|
}
|
|
|
|
static ClutterPadding *
|
|
clutter_padding_copy (const ClutterPadding *padding)
|
|
{
|
|
ClutterPadding *copy;
|
|
|
|
g_return_val_if_fail (padding != NULL, NULL);
|
|
|
|
copy = g_slice_new (ClutterPadding);
|
|
*copy = *padding;
|
|
|
|
return copy;
|
|
}
|
|
|
|
GType
|
|
clutter_padding_get_type (void)
|
|
{
|
|
static GType gtype = 0;
|
|
|
|
if (G_UNLIKELY (gtype == 0))
|
|
gtype = g_boxed_type_register_static (g_intern_static_string ("ClutterPadding"),
|
|
(GBoxedCopyFunc) clutter_padding_copy,
|
|
(GBoxedFreeFunc) clutter_padding_free);
|
|
|
|
return gtype;
|
|
}
|