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702 lines
25 KiB
C
702 lines
25 KiB
C
/*
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* Copyright (C) 2016 Red Hat Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Jonas Ådahl <jadahl@gmail.com>
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*/
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#include "config.h"
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#include <glib-object.h>
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#include <linux/input.h>
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#include "backends/native/meta-input-device-native.h"
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#include "backends/native/meta-keymap-native.h"
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#include "backends/native/meta-seat-native.h"
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#include "backends/native/meta-virtual-input-device-native.h"
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#include "clutter/clutter-mutter.h"
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enum
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{
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PROP_0,
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PROP_SEAT,
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PROP_LAST
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};
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static GParamSpec *obj_props[PROP_LAST];
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struct _MetaVirtualInputDeviceNative
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{
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ClutterVirtualInputDevice parent;
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ClutterInputDevice *device;
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MetaSeatNative *seat;
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int button_count[KEY_CNT];
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};
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G_DEFINE_TYPE (MetaVirtualInputDeviceNative,
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meta_virtual_input_device_native,
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CLUTTER_TYPE_VIRTUAL_INPUT_DEVICE)
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typedef enum _EvdevButtonType
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{
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EVDEV_BUTTON_TYPE_NONE,
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EVDEV_BUTTON_TYPE_KEY,
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EVDEV_BUTTON_TYPE_BUTTON,
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} EvdevButtonType;
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static int
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update_button_count (MetaVirtualInputDeviceNative *virtual_evdev,
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uint32_t button,
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uint32_t state)
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{
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if (state)
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return ++virtual_evdev->button_count[button];
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else
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return --virtual_evdev->button_count[button];
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}
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static EvdevButtonType
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get_button_type (uint16_t code)
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{
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switch (code)
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{
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case BTN_TOOL_PEN:
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case BTN_TOOL_RUBBER:
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case BTN_TOOL_BRUSH:
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case BTN_TOOL_PENCIL:
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case BTN_TOOL_AIRBRUSH:
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case BTN_TOOL_MOUSE:
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case BTN_TOOL_LENS:
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case BTN_TOOL_QUINTTAP:
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case BTN_TOOL_DOUBLETAP:
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case BTN_TOOL_TRIPLETAP:
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case BTN_TOOL_QUADTAP:
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case BTN_TOOL_FINGER:
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case BTN_TOUCH:
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return EVDEV_BUTTON_TYPE_NONE;
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}
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if (code >= KEY_ESC && code <= KEY_MICMUTE)
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return EVDEV_BUTTON_TYPE_KEY;
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if (code >= BTN_MISC && code <= BTN_GEAR_UP)
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return EVDEV_BUTTON_TYPE_BUTTON;
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if (code >= KEY_OK && code <= KEY_LIGHTS_TOGGLE)
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return EVDEV_BUTTON_TYPE_KEY;
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if (code >= BTN_DPAD_UP && code <= BTN_DPAD_RIGHT)
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return EVDEV_BUTTON_TYPE_BUTTON;
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if (code >= KEY_ALS_TOGGLE && code <= KEY_KBDINPUTASSIST_CANCEL)
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return EVDEV_BUTTON_TYPE_KEY;
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if (code >= BTN_TRIGGER_HAPPY && code <= BTN_TRIGGER_HAPPY40)
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return EVDEV_BUTTON_TYPE_BUTTON;
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return EVDEV_BUTTON_TYPE_NONE;
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}
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static void
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release_pressed_buttons (ClutterVirtualInputDevice *virtual_device)
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{
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MetaVirtualInputDeviceNative *virtual_evdev =
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META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
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int code;
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uint64_t time_us;
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time_us = g_get_monotonic_time ();
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for (code = 0; code < G_N_ELEMENTS (virtual_evdev->button_count); code++)
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{
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if (virtual_evdev->button_count[code] == 0)
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continue;
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switch (get_button_type (code))
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{
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case EVDEV_BUTTON_TYPE_KEY:
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clutter_virtual_input_device_notify_key (virtual_device,
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time_us,
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code,
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CLUTTER_KEY_STATE_RELEASED);
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break;
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case EVDEV_BUTTON_TYPE_BUTTON:
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clutter_virtual_input_device_notify_button (virtual_device,
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time_us,
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code,
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CLUTTER_BUTTON_STATE_RELEASED);
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break;
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case EVDEV_BUTTON_TYPE_NONE:
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g_assert_not_reached ();
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}
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}
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}
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static void
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meta_virtual_input_device_native_notify_relative_motion (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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double dx,
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double dy)
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{
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MetaVirtualInputDeviceNative *virtual_evdev =
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META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
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if (time_us == CLUTTER_CURRENT_TIME)
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time_us = g_get_monotonic_time ();
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meta_seat_native_notify_relative_motion (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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dx, dy,
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dx, dy);
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}
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static void
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meta_virtual_input_device_native_notify_absolute_motion (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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double x,
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double y)
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{
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MetaVirtualInputDeviceNative *virtual_evdev =
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META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
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if (time_us == CLUTTER_CURRENT_TIME)
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time_us = g_get_monotonic_time ();
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meta_seat_native_notify_absolute_motion (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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x, y,
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NULL);
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}
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static int
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translate_to_evdev_button (int clutter_button)
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{
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switch (clutter_button)
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{
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case CLUTTER_BUTTON_PRIMARY:
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return BTN_LEFT;
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case CLUTTER_BUTTON_SECONDARY:
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return BTN_RIGHT;
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case CLUTTER_BUTTON_MIDDLE:
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return BTN_MIDDLE;
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default:
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/*
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* For compatibility reasons, all additional buttons go after the old
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* 4-7 scroll ones.
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*/
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return clutter_button + (BTN_LEFT - 1) - 4;
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}
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}
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static void
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meta_virtual_input_device_native_notify_button (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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uint32_t button,
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ClutterButtonState button_state)
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{
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MetaVirtualInputDeviceNative *virtual_evdev =
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META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
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int button_count;
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int evdev_button;
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if (time_us == CLUTTER_CURRENT_TIME)
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time_us = g_get_monotonic_time ();
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evdev_button = translate_to_evdev_button (button);
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if (get_button_type (evdev_button) != EVDEV_BUTTON_TYPE_BUTTON)
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{
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g_warning ("Unknown/invalid virtual device button 0x%x pressed",
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evdev_button);
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return;
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}
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button_count = update_button_count (virtual_evdev, evdev_button, button_state);
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if (button_count < 0 || button_count > 1)
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{
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g_warning ("Received multiple virtual 0x%x button %s (ignoring)", evdev_button,
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button_state == CLUTTER_BUTTON_STATE_PRESSED ? "presses" : "releases");
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update_button_count (virtual_evdev, evdev_button, 1 - button_state);
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return;
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}
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meta_seat_native_notify_button (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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evdev_button,
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button_state);
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}
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static void
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meta_virtual_input_device_native_notify_key (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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uint32_t key,
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ClutterKeyState key_state)
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{
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MetaVirtualInputDeviceNative *virtual_evdev =
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META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
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int key_count;
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if (time_us == CLUTTER_CURRENT_TIME)
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time_us = g_get_monotonic_time ();
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if (get_button_type (key) != EVDEV_BUTTON_TYPE_KEY)
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{
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g_warning ("Unknown/invalid virtual device key 0x%x pressed\n", key);
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return;
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}
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key_count = update_button_count (virtual_evdev, key, key_state);
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if (key_count < 0 || key_count > 1)
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{
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g_warning ("Received multiple virtual 0x%x key %s (ignoring)", key,
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key_state == CLUTTER_KEY_STATE_PRESSED ? "presses" : "releases");
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update_button_count (virtual_evdev, key, 1 - key_state);
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return;
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}
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meta_seat_native_notify_key (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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key,
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key_state,
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TRUE);
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}
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static gboolean
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pick_keycode_for_keyval_in_current_group (ClutterVirtualInputDevice *virtual_device,
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guint keyval,
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guint *keycode_out,
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guint *level_out)
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{
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MetaVirtualInputDeviceNative *virtual_evdev =
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META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
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ClutterKeymap *keymap;
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struct xkb_keymap *xkb_keymap;
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struct xkb_state *state;
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guint keycode, layout;
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xkb_keycode_t min_keycode, max_keycode;
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keymap = clutter_backend_get_keymap (clutter_get_default_backend ());
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xkb_keymap = meta_keymap_native_get_keyboard_map (META_KEYMAP_NATIVE (keymap));
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state = virtual_evdev->seat->xkb;
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layout = xkb_state_serialize_layout (state, XKB_STATE_LAYOUT_EFFECTIVE);
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min_keycode = xkb_keymap_min_keycode (xkb_keymap);
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max_keycode = xkb_keymap_max_keycode (xkb_keymap);
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for (keycode = min_keycode; keycode < max_keycode; keycode++)
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{
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gint num_levels, level;
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num_levels = xkb_keymap_num_levels_for_key (xkb_keymap, keycode, layout);
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for (level = 0; level < num_levels; level++)
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{
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const xkb_keysym_t *syms;
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gint num_syms, sym;
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num_syms = xkb_keymap_key_get_syms_by_level (xkb_keymap, keycode, layout, level, &syms);
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for (sym = 0; sym < num_syms; sym++)
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{
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if (syms[sym] == keyval)
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{
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*keycode_out = keycode;
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if (level_out)
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*level_out = level;
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return TRUE;
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}
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}
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}
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}
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return FALSE;
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}
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static void
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apply_level_modifiers (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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uint32_t level,
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uint32_t key_state)
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{
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MetaVirtualInputDeviceNative *virtual_evdev =
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META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
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guint keysym, keycode, evcode;
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if (level == 0)
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return;
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if (level == 1)
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{
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keysym = XKB_KEY_Shift_L;
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}
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else if (level == 2)
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{
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keysym = XKB_KEY_ISO_Level3_Shift;
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}
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else
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{
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g_warning ("Unhandled level: %d\n", level);
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return;
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}
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if (!pick_keycode_for_keyval_in_current_group (virtual_device, keysym,
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&keycode, NULL))
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return;
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clutter_input_device_keycode_to_evdev (virtual_evdev->device,
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keycode, &evcode);
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meta_seat_native_notify_key (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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evcode,
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key_state,
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TRUE);
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}
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static void
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meta_virtual_input_device_native_notify_keyval (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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uint32_t keyval,
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ClutterKeyState key_state)
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{
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MetaVirtualInputDeviceNative *virtual_evdev =
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META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
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int key_count;
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guint keycode = 0, level = 0, evcode = 0;
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if (time_us == CLUTTER_CURRENT_TIME)
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time_us = g_get_monotonic_time ();
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if (!pick_keycode_for_keyval_in_current_group (virtual_device,
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keyval, &keycode, &level))
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{
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g_warning ("No keycode found for keyval %x in current group", keyval);
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return;
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}
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clutter_input_device_keycode_to_evdev (virtual_evdev->device,
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keycode, &evcode);
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if (get_button_type (evcode) != EVDEV_BUTTON_TYPE_KEY)
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{
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g_warning ("Unknown/invalid virtual device key 0x%x pressed\n", evcode);
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return;
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}
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key_count = update_button_count (virtual_evdev, evcode, key_state);
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if (key_count < 0 || key_count > 1)
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{
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g_warning ("Received multiple virtual 0x%x key %s (ignoring)", keycode,
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key_state == CLUTTER_KEY_STATE_PRESSED ? "presses" : "releases");
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update_button_count (virtual_evdev, evcode, 1 - key_state);
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return;
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}
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if (key_state)
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apply_level_modifiers (virtual_device, time_us, level, key_state);
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meta_seat_native_notify_key (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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evcode,
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key_state,
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TRUE);
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if (!key_state)
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apply_level_modifiers (virtual_device, time_us, level, key_state);
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}
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static void
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direction_to_discrete (ClutterScrollDirection direction,
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double *discrete_dx,
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double *discrete_dy)
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{
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switch (direction)
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{
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case CLUTTER_SCROLL_UP:
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*discrete_dx = 0.0;
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*discrete_dy = -1.0;
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break;
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case CLUTTER_SCROLL_DOWN:
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*discrete_dx = 0.0;
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*discrete_dy = 1.0;
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break;
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case CLUTTER_SCROLL_LEFT:
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*discrete_dx = -1.0;
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*discrete_dy = 0.0;
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break;
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case CLUTTER_SCROLL_RIGHT:
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*discrete_dx = 1.0;
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*discrete_dy = 0.0;
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break;
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case CLUTTER_SCROLL_SMOOTH:
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g_assert_not_reached ();
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break;
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}
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}
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static void
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meta_virtual_input_device_native_notify_discrete_scroll (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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ClutterScrollDirection direction,
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ClutterScrollSource scroll_source)
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{
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MetaVirtualInputDeviceNative *virtual_evdev =
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META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
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double discrete_dx = 0.0, discrete_dy = 0.0;
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if (time_us == CLUTTER_CURRENT_TIME)
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time_us = g_get_monotonic_time ();
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direction_to_discrete (direction, &discrete_dx, &discrete_dy);
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meta_seat_native_notify_discrete_scroll (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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discrete_dx, discrete_dy,
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scroll_source);
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}
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static void
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meta_virtual_input_device_native_notify_scroll_continuous (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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double dx,
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double dy,
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ClutterScrollSource scroll_source,
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ClutterScrollFinishFlags finish_flags)
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{
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MetaVirtualInputDeviceNative *virtual_evdev =
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META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
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if (time_us == CLUTTER_CURRENT_TIME)
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time_us = g_get_monotonic_time ();
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meta_seat_native_notify_scroll_continuous (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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dx, dy,
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scroll_source,
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CLUTTER_SCROLL_FINISHED_NONE);
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}
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static void
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meta_virtual_input_device_native_notify_touch_down (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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int device_slot,
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double x,
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double y)
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{
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MetaVirtualInputDeviceNative *virtual_evdev =
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META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
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MetaInputDeviceNative *device_evdev =
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META_INPUT_DEVICE_NATIVE (virtual_evdev->device);
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MetaTouchState *touch_state;
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if (time_us == CLUTTER_CURRENT_TIME)
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time_us = g_get_monotonic_time ();
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touch_state = meta_input_device_native_acquire_touch_state (device_evdev,
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device_slot);
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if (!touch_state)
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return;
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touch_state->coords.x = x;
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touch_state->coords.y = y;
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meta_seat_native_notify_touch_event (virtual_evdev->seat,
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virtual_evdev->device,
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CLUTTER_TOUCH_BEGIN,
|
|
time_us,
|
|
touch_state->seat_slot,
|
|
touch_state->coords.x,
|
|
touch_state->coords.y);
|
|
}
|
|
|
|
static void
|
|
meta_virtual_input_device_native_notify_touch_motion (ClutterVirtualInputDevice *virtual_device,
|
|
uint64_t time_us,
|
|
int device_slot,
|
|
double x,
|
|
double y)
|
|
{
|
|
MetaVirtualInputDeviceNative *virtual_evdev =
|
|
META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
|
|
MetaInputDeviceNative *device_evdev =
|
|
META_INPUT_DEVICE_NATIVE (virtual_evdev->device);
|
|
MetaTouchState *touch_state;
|
|
|
|
if (time_us == CLUTTER_CURRENT_TIME)
|
|
time_us = g_get_monotonic_time ();
|
|
|
|
touch_state = meta_input_device_native_lookup_touch_state (device_evdev,
|
|
device_slot);
|
|
if (!touch_state)
|
|
return;
|
|
|
|
touch_state->coords.x = x;
|
|
touch_state->coords.y = y;
|
|
|
|
meta_seat_native_notify_touch_event (virtual_evdev->seat,
|
|
virtual_evdev->device,
|
|
CLUTTER_TOUCH_BEGIN,
|
|
time_us,
|
|
touch_state->seat_slot,
|
|
touch_state->coords.x,
|
|
touch_state->coords.y);
|
|
}
|
|
|
|
static void
|
|
meta_virtual_input_device_native_notify_touch_up (ClutterVirtualInputDevice *virtual_device,
|
|
uint64_t time_us,
|
|
int device_slot)
|
|
{
|
|
MetaVirtualInputDeviceNative *virtual_evdev =
|
|
META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
|
|
MetaInputDeviceNative *device_evdev =
|
|
META_INPUT_DEVICE_NATIVE (virtual_evdev->device);
|
|
MetaTouchState *touch_state;
|
|
|
|
if (time_us == CLUTTER_CURRENT_TIME)
|
|
time_us = g_get_monotonic_time ();
|
|
|
|
touch_state = meta_input_device_native_lookup_touch_state (device_evdev,
|
|
device_slot);
|
|
if (!touch_state)
|
|
return;
|
|
|
|
meta_seat_native_notify_touch_event (virtual_evdev->seat,
|
|
virtual_evdev->device,
|
|
CLUTTER_TOUCH_BEGIN,
|
|
time_us,
|
|
touch_state->seat_slot,
|
|
touch_state->coords.x,
|
|
touch_state->coords.y);
|
|
|
|
meta_input_device_native_release_touch_state (device_evdev, touch_state);
|
|
}
|
|
|
|
static void
|
|
meta_virtual_input_device_native_get_property (GObject *object,
|
|
guint prop_id,
|
|
GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
MetaVirtualInputDeviceNative *virtual_evdev =
|
|
META_VIRTUAL_INPUT_DEVICE_NATIVE (object);
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_SEAT:
|
|
g_value_set_pointer (value, virtual_evdev->seat);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
meta_virtual_input_device_native_set_property (GObject *object,
|
|
guint prop_id,
|
|
const GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
MetaVirtualInputDeviceNative *virtual_evdev =
|
|
META_VIRTUAL_INPUT_DEVICE_NATIVE (object);
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_SEAT:
|
|
virtual_evdev->seat = g_value_get_pointer (value);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
meta_virtual_input_device_native_constructed (GObject *object)
|
|
{
|
|
ClutterVirtualInputDevice *virtual_device =
|
|
CLUTTER_VIRTUAL_INPUT_DEVICE (object);
|
|
MetaVirtualInputDeviceNative *virtual_evdev =
|
|
META_VIRTUAL_INPUT_DEVICE_NATIVE (object);
|
|
ClutterDeviceManager *manager;
|
|
ClutterInputDeviceType device_type;
|
|
ClutterStage *stage;
|
|
|
|
manager = clutter_virtual_input_device_get_manager (virtual_device);
|
|
device_type = clutter_virtual_input_device_get_device_type (virtual_device);
|
|
|
|
virtual_evdev->device =
|
|
meta_input_device_native_new_virtual (manager,
|
|
virtual_evdev->seat,
|
|
device_type,
|
|
CLUTTER_INPUT_MODE_SLAVE);
|
|
|
|
stage = meta_device_manager_native_get_stage (META_DEVICE_MANAGER_NATIVE (manager));
|
|
_clutter_input_device_set_stage (virtual_evdev->device, stage);
|
|
}
|
|
|
|
static void
|
|
meta_virtual_input_device_native_finalize (GObject *object)
|
|
{
|
|
ClutterVirtualInputDevice *virtual_device =
|
|
CLUTTER_VIRTUAL_INPUT_DEVICE (object);
|
|
MetaVirtualInputDeviceNative *virtual_evdev =
|
|
META_VIRTUAL_INPUT_DEVICE_NATIVE (object);
|
|
GObjectClass *object_class;
|
|
|
|
release_pressed_buttons (virtual_device);
|
|
g_clear_object (&virtual_evdev->device);
|
|
|
|
object_class =
|
|
G_OBJECT_CLASS (meta_virtual_input_device_native_parent_class);
|
|
object_class->finalize (object);
|
|
}
|
|
|
|
static void
|
|
meta_virtual_input_device_native_init (MetaVirtualInputDeviceNative *virtual_device_evdev)
|
|
{
|
|
}
|
|
|
|
static void
|
|
meta_virtual_input_device_native_class_init (MetaVirtualInputDeviceNativeClass *klass)
|
|
{
|
|
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
|
ClutterVirtualInputDeviceClass *virtual_input_device_class =
|
|
CLUTTER_VIRTUAL_INPUT_DEVICE_CLASS (klass);
|
|
|
|
object_class->get_property = meta_virtual_input_device_native_get_property;
|
|
object_class->set_property = meta_virtual_input_device_native_set_property;
|
|
object_class->constructed = meta_virtual_input_device_native_constructed;
|
|
object_class->finalize = meta_virtual_input_device_native_finalize;
|
|
|
|
virtual_input_device_class->notify_relative_motion = meta_virtual_input_device_native_notify_relative_motion;
|
|
virtual_input_device_class->notify_absolute_motion = meta_virtual_input_device_native_notify_absolute_motion;
|
|
virtual_input_device_class->notify_button = meta_virtual_input_device_native_notify_button;
|
|
virtual_input_device_class->notify_key = meta_virtual_input_device_native_notify_key;
|
|
virtual_input_device_class->notify_keyval = meta_virtual_input_device_native_notify_keyval;
|
|
virtual_input_device_class->notify_discrete_scroll = meta_virtual_input_device_native_notify_discrete_scroll;
|
|
virtual_input_device_class->notify_scroll_continuous = meta_virtual_input_device_native_notify_scroll_continuous;
|
|
virtual_input_device_class->notify_touch_down = meta_virtual_input_device_native_notify_touch_down;
|
|
virtual_input_device_class->notify_touch_motion = meta_virtual_input_device_native_notify_touch_motion;
|
|
virtual_input_device_class->notify_touch_up = meta_virtual_input_device_native_notify_touch_up;
|
|
|
|
obj_props[PROP_SEAT] = g_param_spec_pointer ("seat",
|
|
"Seat",
|
|
"Seat",
|
|
CLUTTER_PARAM_READWRITE |
|
|
G_PARAM_CONSTRUCT_ONLY);
|
|
g_object_class_install_properties (object_class, PROP_LAST, obj_props);
|
|
}
|