Lucas Rocha 03a713e18e click-action: don't use pointer grabs
The same behavior can be achieved by capturing events on stage while
button is pressed. This fixes a problem when using click and drag
actions on the same actor as there no grabs involved.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2409
2010-11-11 23:18:20 +00:00
..
2010-10-25 23:44:53 +01:00
2010-10-18 11:26:44 +01:00
2010-10-21 12:22:17 +01:00
2010-03-02 11:12:32 +00:00