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Calling queue_redraw() in _force_update() is not needed because update_cursor() will do this when needed, i.e. when switching between hardware cursor and texture cursor, or when drawing with texture cursor. There is also no need to force _native_force_update() because update_cursor() will cover this as well when needed. When not changing cursor but only the gbm_bo, the "dirty" boolean on the gbm_bo will trigger a redraw. https://bugzilla.gnome.org/show_bug.cgi?id=744932