mutter/cogl
Robert Bragg 02ba1a7345 texture-pixmap-x11: set ->winsys = NULL if _create fails
If _cogl_winsys_texture_pixmap_x11_create() fails then implicitly no
private state has been associated with the given tex_pixmap. Since that
winsys isn't associated with it we explicitly set tex_pixmap->winsys =
NULL.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-07-18 16:49:07 +01:00
..
driver Combine _cogl_context_check_gl_version and update_features into one 2011-07-18 15:41:35 +01:00
tesselator build: Do not build a noinst library for the tesselator 2010-09-12 19:25:47 +01:00
winsys texture-pixmap-x11: set ->winsys = NULL if _create fails 2011-07-18 16:49:07 +01:00
cogl2-clip-state.c framebuffer: expose experimental cogl_get_draw_framebuffer 2011-04-11 15:28:53 +01:00
cogl2-clip-state.h cogl-clip-state: Adapt to experimental cogl2 API. 2011-03-10 13:05:43 +00:00
cogl2-path.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl2-path.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-1.0.pc.in Give cogl-pango it's own pkg-config file 2011-05-06 12:12:08 +01:00
cogl-2.0-experimental.pc.in Make it clearer that the 2.0 API is experimental 2011-06-14 17:09:55 +01:00
cogl-atlas-texture-private.h cogl-atlas-texture: Add a callback for when any atlas reorganizes 2011-05-05 17:32:28 +01:00
cogl-atlas-texture.c cogl-atlas-texture: Add a callback for when any atlas reorganizes 2011-05-05 17:32:28 +01:00
cogl-atlas.c Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-atlas.h cogl: Use GHookList instead of CoglCallbackList 2011-03-14 18:18:15 +00:00
cogl-attribute-buffer-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.c Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-private.h Don't pass around NULL terminated CoglAttribute arrays 2011-05-16 14:32:37 +01:00
cogl-attribute.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-attribute.h Don't pass around NULL terminated CoglAttribute arrays 2011-05-16 14:32:37 +01:00
cogl-bitmap-fallback.c cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-bitmap-pixbuf.c Fix ISO C90 compiler warnings in Cogl 2011-02-15 12:40:11 +00:00
cogl-bitmap-private.h cogl-bitmap-private.h: Include cogl-bitmap.h 2011-05-05 17:32:29 +01:00
cogl-bitmap.c Compilation fixes for suncc 2011-07-18 15:37:38 +01:00
cogl-bitmap.h docs: Fixes for the Cogl API reference 2010-12-22 09:52:35 +00:00
cogl-bitmask.c cogl-vertex-attribute: Use glVertexAttribPointer on GLES2 2010-12-13 17:28:29 +00:00
cogl-bitmask.h cogl-context: Store winsys features in an array of unsigned ints 2011-04-20 18:20:10 +01:00
cogl-blend-string.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-blend-string.h
cogl-blit.c Make CoglTexture2D public as experimental API 2011-06-01 20:44:41 +01:00
cogl-blit.h cogl-atlas: Try 4 different approaches for migrating textures 2011-02-15 12:10:54 +00:00
cogl-buffer-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-buffer.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-buffer.h buffer: Improve the CoglBuffer API description 2011-06-30 14:33:12 +01:00
cogl-clip-stack.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-clip-stack.h clip-stack: Adds _cogl_clip_stack_get_bounds API 2011-01-21 16:18:10 +00:00
cogl-clip-state-private.h cogl-clip-state: Adapt to experimental cogl2 API. 2011-03-10 13:05:43 +00:00
cogl-clip-state.c framebuffer: expose experimental cogl_get_draw_framebuffer 2011-04-11 15:28:53 +01:00
cogl-clip-state.h cogl-clip-state: Adapt to experimental cogl2 API. 2011-03-10 13:05:43 +00:00
cogl-clutter.c Make stub winsys into a proper winsys backend 2011-06-01 20:44:41 +01:00
cogl-clutter.h Moves all GLX code down from Clutter to Cogl 2011-04-11 17:54:36 +01:00
cogl-color-private.h pipeline: Implements _cogl_pipeline_hash function 2010-12-07 16:00:32 +00:00
cogl-color.c
cogl-color.h
cogl-context-private.h Combine _cogl_context_check_gl_version and update_features into one 2011-07-18 15:41:35 +01:00
cogl-context.c Combine _cogl_context_check_gl_version and update_features into one 2011-07-18 15:41:35 +01:00
cogl-context.h fix namespace for cogl_context_egl_get_egl_context 2011-07-11 14:07:02 +01:00
cogl-debug-options.h cogl-debug: Add an option to disable atlasing sharing 2011-05-05 17:32:31 +01:00
cogl-debug.c Add internal _cogl_init() function 2011-06-30 14:33:11 +01:00
cogl-debug.h Compilation fixes for suncc 2011-07-18 15:37:38 +01:00
cogl-defines.h.in Add _cogl_egl_texture_2d_new_from_image API 2011-06-01 20:44:42 +01:00
cogl-deprecated.h
cogl-depth-state-private.h Adds missing cogl-depth-state-private.h 2011-05-16 18:45:51 +01:00
cogl-depth-state.c Revert "Do not use "near" and "far" variables" 2011-06-14 14:40:27 +01:00
cogl-depth-state.h Fix some gtk-doc annotations in cogl-depth-state.h 2011-06-14 17:09:55 +01:00
cogl-display-private.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-display.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-display.h Adds _cogl_wayland_texture_2d_new_from_buffer API 2011-06-01 20:44:42 +01:00
cogl-enum-types.c.in
cogl-enum-types.h.in
cogl-euler.c math: Adds an experimental euler API 2011-05-16 14:12:42 +01:00
cogl-euler.h Add compile time checks for size of public structs 2011-05-16 14:12:49 +01:00
cogl-ext-functions.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-feature-private.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-feature-private.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-fixed.c Fixed "the the" repetitions in some doc strings 2010-11-25 18:18:51 +00:00
cogl-fixed.h
cogl-flags.h cogl-context: Store winsys features in an array of unsigned ints 2011-04-20 18:20:10 +01:00
cogl-framebuffer-private.h framebuffer: Add dither_enabled getter/setters 2011-07-13 19:06:19 +01:00
cogl-framebuffer.c framebuffer: Add dither_enabled getter/setters 2011-07-13 19:06:19 +01:00
cogl-framebuffer.h framebuffer: Add dither_enabled getter/setters 2011-07-13 19:06:19 +01:00
cogl-glx-display-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-glx-renderer-private.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-gtype-private.h matrix gtype: registers a boxed type for CoglMatrix 2010-12-07 12:16:50 +00:00
cogl-handle.h
cogl-index-buffer-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-index-buffer.c Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-index-buffer.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices.c Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-internal.h Use MESA_pack_invert to avoid read_pixels flip 2011-07-13 19:06:19 +01:00
cogl-journal-private.h cogl-journal: Use a pool of vertex arrays 2011-06-01 14:41:59 +01:00
cogl-journal.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-material-compat.c Remove G_CONST_RETURN 2011-06-09 16:21:15 +01:00
cogl-material-compat.h Remove G_CONST_RETURN 2011-06-09 16:21:15 +01:00
cogl-matrix-private.h matrix-mesa: move to _cogl_matrix namespace 2011-07-04 15:31:50 +01:00
cogl-matrix-stack.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-matrix-stack.h cogl: upload matrices with uniforms on GLES2 2010-12-13 17:29:13 +00:00
cogl-matrix.c matrix: Adds cogl_matrix_is_identity API 2011-07-04 15:31:50 +01:00
cogl-matrix.h matrix: Adds cogl_matrix_is_identity API 2011-07-04 15:31:50 +01:00
cogl-object-private.h cogl-debug: add instrumentation to track the number of objects 2011-06-14 12:14:02 +01:00
cogl-object.c cogl-debug: add instrumentation to track the number of objects 2011-06-14 12:14:02 +01:00
cogl-object.h cogl-debug: add instrumentation to track the number of objects 2011-06-14 12:14:02 +01:00
cogl-offscreen.h Add some more introspection annotations 2010-09-06 16:11:46 +01:00
cogl-onscreen-template-private.h Adds renderer,display,onscreen-template and swap-chain stubs 2011-04-11 17:54:35 +01:00
cogl-onscreen-template.c Adds renderer,display,onscreen-template and swap-chain stubs 2011-04-11 17:54:35 +01:00
cogl-onscreen-template.h Adds renderer,display,onscreen-template and swap-chain stubs 2011-04-11 17:54:35 +01:00
cogl-pango.h deprecate #include <cogl/cogl-pango.h> 2011-05-16 13:28:17 +01:00
cogl-path-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-path.c cogl: rename cogl-context.h cogl-context-private.h 2011-04-11 15:18:12 +01:00
cogl-path.h docs: Fixes for the Cogl API reference 2010-12-22 09:52:35 +00:00
cogl-pipeline-cache.c cogl-pipeline: Use the pipeline cache for the GLSL backends 2011-07-13 12:30:07 +01:00
cogl-pipeline-cache.h cogl-pipeline: Use the pipeline cache for the GLSL backends 2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-arbfp-private.h fragend-arbfp: Move the pipeline cache to a separate file 2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-arbfp.c fragend-arbfp: Move the pipeline cache to a separate file 2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-fixed-private.h Rename CoglPipelineBackend to CoglPipelineFragend 2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-fixed.c pipeline: Unify how the backends store private data 2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-glsl-private.h cogl: Add a GLSL 'progend' 2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-glsl.c cogl-pipeline: Use the pipeline cache for the GLSL backends 2011-07-13 12:30:07 +01:00
cogl-pipeline-opengl-private.h cogl-pipeline: Move texture enabling/disabling to fixed fragend 2010-12-13 17:22:57 +00:00
cogl-pipeline-opengl.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-pipeline-private.h pipeline: Unify how the backends store private data 2011-07-13 12:30:07 +01:00
cogl-pipeline-progend-glsl-private.h cogl: rename CoglVertexAttribute CoglAttribute 2011-01-21 16:24:14 +00:00
cogl-pipeline-progend-glsl.c cogl-pipeline: Use the pipeline cache for the GLSL backends 2011-07-13 12:30:07 +01:00
cogl-pipeline-vertend-fixed-private.h cogl: Add a fixed function vertend 2010-12-13 17:22:57 +00:00
cogl-pipeline-vertend-fixed.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-pipeline-vertend-glsl-private.h cogl: Add a vertend to generate GLSL 2010-12-13 17:28:28 +00:00
cogl-pipeline-vertend-glsl.c cogl-pipeline: Use the pipeline cache for the GLSL backends 2011-07-13 12:30:07 +01:00
cogl-pipeline.c pipeline: Unify how the backends store private data 2011-07-13 12:30:07 +01:00
cogl-pipeline.h Add CoglDepthState API 2011-05-16 18:36:44 +01:00
cogl-pixel-buffer-private.h Rename CoglPixelArray to CoglPixelBuffer 2011-05-16 14:31:31 +01:00
cogl-pixel-buffer.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-pixel-buffer.h Rename CoglPixelArray to CoglPixelBuffer 2011-05-16 14:31:31 +01:00
cogl-point-in-poly-private.h util: tune point_in_poly test for polys in screen coords 2011-03-07 13:26:19 +00:00
cogl-point-in-poly.c util: tune point_in_poly test for polys in screen coords 2011-03-07 13:26:19 +00:00
cogl-primitive-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-primitive.c cogl-primitive: Fix some broken changes for removal of NULL terminator 2011-05-16 18:34:22 +01:00
cogl-primitive.h Don't pass around NULL terminated CoglAttribute arrays 2011-05-16 14:32:37 +01:00
cogl-primitives-private.h cogl: Don't flush the journal when flushing clip state 2010-11-04 18:10:08 +00:00
cogl-primitives.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-primitives.h
cogl-private.h Combine _cogl_context_check_gl_version and update_features into one 2011-07-18 15:41:35 +01:00
cogl-profile.c cogl-debug: Split the flags to support more than 32 2011-01-24 15:45:45 +00:00
cogl-profile.h Initialize the cogl uprof state in cogl_create_context 2010-09-14 12:43:17 +01:00
cogl-program-private.h cogl-program: Add private functions to check if have each shader type 2010-12-13 17:22:57 +00:00
cogl-program.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-quaternion-private.h math: Adds an experimental quaternion API 2011-05-16 14:11:47 +01:00
cogl-quaternion.c math: Adds an experimental euler API 2011-05-16 14:12:42 +01:00
cogl-quaternion.h doc: fix the name of the cogl_quaternion_equal args 2011-05-16 17:08:30 +01:00
cogl-queue.h cogl-queue: Make suitable for use in Cogl source code 2011-07-01 17:52:55 +01:00
cogl-rectangle-map.c debug: Allow to compile a debug Cogl without cairo 2011-05-17 15:24:54 +01:00
cogl-rectangle-map.h cogl-atlas: Rename to CoglRectangleMap 2010-08-12 11:54:42 +01:00
cogl-renderer-private.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-renderer.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-renderer.h renderer: split win32 api out into separate header 2011-06-30 14:34:46 +01:00
cogl-shader-boilerplate.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-shader-private.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-shader.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-shader.h cogl-shader: Add deprecation guards for cogl_program_uniform_* 2010-09-03 16:59:01 +01:00
cogl-spans.c
cogl-spans.h
cogl-sub-texture-private.h
cogl-sub-texture.c cogl: rename cogl-context.h cogl-context-private.h 2011-04-11 15:18:12 +01:00
cogl-swap-chain-private.h EGL: Updates GDL platform support 2011-05-05 14:46:02 +01:00
cogl-swap-chain.c EGL: Updates GDL platform support 2011-05-05 14:46:02 +01:00
cogl-swap-chain.h EGL: Updates GDL platform support 2011-05-05 14:46:02 +01:00
cogl-texture-2d-private.h Add _cogl_egl_texture_2d_new_from_image API 2011-06-01 20:44:42 +01:00
cogl-texture-2d-sliced-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-2d-sliced.c Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-texture-2d.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-texture-2d.h include required cogl-context.h in cogl-texture-2d.h 2011-06-14 17:09:55 +01:00
cogl-texture-3d-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-3d.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-texture-3d.h Add a Cogl texture 3D backend 2010-07-13 14:28:52 +01:00
cogl-texture-driver.h Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-texture-private.h Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-texture-rectangle-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-rectangle.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-texture.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-texture.h Add _cogl_egl_texture_2d_new_from_image API 2011-06-01 20:44:42 +01:00
cogl-types.h replace public native_event APIs with typesafe APIs 2011-06-30 14:33:13 +01:00
cogl-util.c Moves all GLX code down from Clutter to Cogl 2011-04-11 17:54:36 +01:00
cogl-util.h cogl-util: Add an internal wrapper for the ffs function 2011-01-10 16:55:00 +00:00
cogl-vector.c
cogl-vector.h cogl: declare experimental symbols consistently 2010-06-30 18:51:31 +01:00
cogl-vertex-buffer-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-vertex-buffer.c cogl-vertex-buffer: make sure to unref weak pipelines 2011-06-13 17:48:23 +01:00
cogl-vertex-buffer.h docs: clarify cogl_vertex_buffer_adds docs 2011-02-09 19:12:12 +00:00
cogl-wayland-renderer.h Updates wayland symbol names to be consistent 2011-06-30 14:34:46 +01:00
cogl-win32-renderer.c replace public native_event APIs with typesafe APIs 2011-06-30 14:33:13 +01:00
cogl-win32-renderer.h renderer: split win32 api out into separate header 2011-06-30 14:34:46 +01:00
cogl-x11-renderer-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-display-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-private.h replace _xlib_add_filter use with _cogl_renderer API 2011-06-01 20:44:42 +01:00
cogl-xlib-renderer-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-renderer.c work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-renderer.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib.c work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib.h cogl-renderer: Move the XEvent filters to be generic for all renderers 2011-04-20 18:17:06 +01:00
cogl.c Use MESA_pack_invert to avoid read_pixels flip 2011-07-13 19:06:19 +01:00
cogl.h framebuffer: Add _get_XYZ_bits() functions 2011-07-04 15:31:50 +01:00
Makefile.am fragend-arbfp: Move the pipeline cache to a separate file 2011-07-13 12:30:07 +01:00
stb_image.c