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943 lines
28 KiB
C
943 lines
28 KiB
C
/*
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* Authored By Neil Roberts <neil@linux.intel.com>
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* and Jasper St. Pierre <jstpierre@mecheye.net>
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*
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* Copyright (C) 2008 Intel Corporation
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* Copyright (C) 2012 Red Hat, Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* SECTION:meta-shaped-texture
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* @title: MetaShapedTexture
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* @short_description: An actor to draw a masked texture.
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*/
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#include <config.h>
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#include <meta/meta-shaped-texture.h>
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#include "meta-shaped-texture-private.h"
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#include <cogl/cogl.h>
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#include <gdk/gdk.h> /* for gdk_rectangle_intersect() */
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#include "clutter-utils.h"
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#include "meta-texture-tower.h"
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#include "meta-cullable.h"
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static void meta_shaped_texture_dispose (GObject *object);
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static void meta_shaped_texture_paint (ClutterActor *actor);
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static void meta_shaped_texture_get_preferred_width (ClutterActor *self,
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gfloat for_height,
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gfloat *min_width_p,
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gfloat *natural_width_p);
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static void meta_shaped_texture_get_preferred_height (ClutterActor *self,
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gfloat for_width,
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gfloat *min_height_p,
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gfloat *natural_height_p);
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static gboolean meta_shaped_texture_get_paint_volume (ClutterActor *self, ClutterPaintVolume *volume);
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static void cullable_iface_init (MetaCullableInterface *iface);
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G_DEFINE_TYPE_WITH_CODE (MetaShapedTexture, meta_shaped_texture, CLUTTER_TYPE_ACTOR,
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G_IMPLEMENT_INTERFACE (META_TYPE_CULLABLE, cullable_iface_init));
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#define META_SHAPED_TEXTURE_GET_PRIVATE(obj) \
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(G_TYPE_INSTANCE_GET_PRIVATE ((obj), META_TYPE_SHAPED_TEXTURE, \
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MetaShapedTexturePrivate))
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enum {
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SIZE_CHANGED,
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LAST_SIGNAL,
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};
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static guint signals[LAST_SIGNAL];
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struct _MetaShapedTexturePrivate
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{
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MetaTextureTower *paint_tower;
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CoglTexture *texture;
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CoglTexture *mask_texture;
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/* The region containing only fully opaque pixels */
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cairo_region_t *opaque_region;
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/* MetaCullable regions, see that documentation for more details */
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cairo_region_t *clip_region;
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cairo_region_t *unobscured_region;
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guint tex_width, tex_height;
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guint fallback_width, fallback_height;
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guint create_mipmaps : 1;
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};
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static void
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meta_shaped_texture_class_init (MetaShapedTextureClass *klass)
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{
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GObjectClass *gobject_class = (GObjectClass *) klass;
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ClutterActorClass *actor_class = (ClutterActorClass *) klass;
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gobject_class->dispose = meta_shaped_texture_dispose;
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actor_class->get_preferred_width = meta_shaped_texture_get_preferred_width;
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actor_class->get_preferred_height = meta_shaped_texture_get_preferred_height;
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actor_class->paint = meta_shaped_texture_paint;
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actor_class->get_paint_volume = meta_shaped_texture_get_paint_volume;
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signals[SIZE_CHANGED] = g_signal_new ("size-changed",
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G_TYPE_FROM_CLASS (gobject_class),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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g_type_class_add_private (klass, sizeof (MetaShapedTexturePrivate));
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}
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static void
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meta_shaped_texture_init (MetaShapedTexture *self)
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{
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MetaShapedTexturePrivate *priv;
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priv = self->priv = META_SHAPED_TEXTURE_GET_PRIVATE (self);
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priv->paint_tower = meta_texture_tower_new ();
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priv->texture = NULL;
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priv->mask_texture = NULL;
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priv->create_mipmaps = TRUE;
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}
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static void
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set_unobscured_region (MetaShapedTexture *self,
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cairo_region_t *unobscured_region)
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{
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MetaShapedTexturePrivate *priv = self->priv;
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g_clear_pointer (&priv->unobscured_region, (GDestroyNotify) cairo_region_destroy);
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if (unobscured_region)
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{
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guint width, height;
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if (priv->texture)
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{
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width = priv->tex_width;
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height = priv->tex_height;
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}
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else
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{
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width = priv->fallback_width;
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height = priv->fallback_height;
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}
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cairo_rectangle_int_t bounds = { 0, 0, width, height };
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priv->unobscured_region = cairo_region_copy (unobscured_region);
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cairo_region_intersect_rectangle (priv->unobscured_region, &bounds);
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}
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}
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static void
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set_clip_region (MetaShapedTexture *self,
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cairo_region_t *clip_region)
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{
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MetaShapedTexturePrivate *priv = self->priv;
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g_clear_pointer (&priv->clip_region, (GDestroyNotify) cairo_region_destroy);
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if (clip_region)
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priv->clip_region = cairo_region_copy (clip_region);
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}
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static void
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meta_shaped_texture_dispose (GObject *object)
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{
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MetaShapedTexture *self = (MetaShapedTexture *) object;
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MetaShapedTexturePrivate *priv = self->priv;
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if (priv->paint_tower)
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meta_texture_tower_free (priv->paint_tower);
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priv->paint_tower = NULL;
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g_clear_pointer (&priv->texture, cogl_object_unref);
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g_clear_pointer (&priv->opaque_region, cairo_region_destroy);
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meta_shaped_texture_set_mask_texture (self, NULL);
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set_unobscured_region (self, NULL);
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set_clip_region (self, NULL);
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G_OBJECT_CLASS (meta_shaped_texture_parent_class)->dispose (object);
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}
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static CoglPipeline *
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get_base_pipeline (CoglContext *ctx)
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{
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static CoglPipeline *template = NULL;
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if (G_UNLIKELY (template == NULL))
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{
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template = cogl_pipeline_new (ctx);
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cogl_pipeline_set_layer_wrap_mode_s (template, 0, COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
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cogl_pipeline_set_layer_wrap_mode_t (template, 0, COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
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cogl_pipeline_set_layer_wrap_mode_s (template, 1, COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
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cogl_pipeline_set_layer_wrap_mode_t (template, 1, COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
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}
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return template;
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}
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static CoglPipeline *
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get_unmasked_pipeline (CoglContext *ctx)
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{
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return get_base_pipeline (ctx);
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}
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static CoglPipeline *
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get_masked_pipeline (CoglContext *ctx)
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{
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static CoglPipeline *template = NULL;
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if (G_UNLIKELY (template == NULL))
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{
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template = cogl_pipeline_copy (get_base_pipeline (ctx));
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cogl_pipeline_set_layer_combine (template, 1,
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"RGBA = MODULATE (PREVIOUS, TEXTURE[A])",
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NULL);
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}
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return template;
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}
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static CoglPipeline *
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get_unblended_pipeline (CoglContext *ctx)
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{
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static CoglPipeline *template = NULL;
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if (G_UNLIKELY (template == NULL))
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{
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CoglColor color;
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template = cogl_pipeline_copy (get_base_pipeline (ctx));
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cogl_color_init_from_4ub (&color, 255, 255, 255, 255);
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cogl_pipeline_set_blend (template,
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"RGBA = ADD (SRC_COLOR, 0)",
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NULL);
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cogl_pipeline_set_color (template, &color);
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}
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return template;
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}
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static void
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paint_clipped_rectangle (CoglFramebuffer *fb,
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CoglPipeline *pipeline,
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cairo_rectangle_int_t *rect,
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ClutterActorBox *alloc)
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{
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float coords[8];
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float x1, y1, x2, y2;
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x1 = rect->x;
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y1 = rect->y;
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x2 = rect->x + rect->width;
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y2 = rect->y + rect->height;
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coords[0] = rect->x / (alloc->x2 - alloc->x1);
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coords[1] = rect->y / (alloc->y2 - alloc->y1);
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coords[2] = (rect->x + rect->width) / (alloc->x2 - alloc->x1);
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coords[3] = (rect->y + rect->height) / (alloc->y2 - alloc->y1);
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coords[4] = coords[0];
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coords[5] = coords[1];
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coords[6] = coords[2];
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coords[7] = coords[3];
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cogl_framebuffer_draw_multitextured_rectangle (fb, pipeline,
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x1, y1, x2, y2,
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&coords[0], 8);
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}
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static void
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set_cogl_texture (MetaShapedTexture *stex,
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CoglTexture *cogl_tex)
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{
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MetaShapedTexturePrivate *priv;
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guint width, height;
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g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
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priv = stex->priv;
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if (priv->texture)
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cogl_object_unref (priv->texture);
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priv->texture = cogl_tex;
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if (cogl_tex != NULL)
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{
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cogl_object_ref (cogl_tex);
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width = cogl_texture_get_width (COGL_TEXTURE (cogl_tex));
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height = cogl_texture_get_height (COGL_TEXTURE (cogl_tex));
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}
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else
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{
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width = 0;
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height = 0;
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}
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if (priv->tex_width != width ||
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priv->tex_height != height)
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{
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priv->tex_width = width;
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priv->tex_height = height;
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clutter_actor_queue_relayout (CLUTTER_ACTOR (stex));
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g_signal_emit (stex, signals[SIZE_CHANGED], 0);
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}
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/* NB: We don't queue a redraw of the actor here because we don't
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* know how much of the buffer has changed with respect to the
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* previous buffer. We only queue a redraw in response to surface
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* damage. */
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if (priv->create_mipmaps)
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meta_texture_tower_set_base_texture (priv->paint_tower, cogl_tex);
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}
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static void
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meta_shaped_texture_paint (ClutterActor *actor)
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{
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MetaShapedTexture *stex = (MetaShapedTexture *) actor;
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MetaShapedTexturePrivate *priv = stex->priv;
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guint tex_width, tex_height;
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guchar opacity;
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CoglContext *ctx;
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CoglFramebuffer *fb;
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CoglTexture *paint_tex;
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ClutterActorBox alloc;
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CoglPipelineFilter filter;
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if (priv->clip_region && cairo_region_is_empty (priv->clip_region))
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return;
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if (!CLUTTER_ACTOR_IS_REALIZED (CLUTTER_ACTOR (stex)))
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clutter_actor_realize (CLUTTER_ACTOR (stex));
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/* The GL EXT_texture_from_pixmap extension does allow for it to be
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* used together with SGIS_generate_mipmap, however this is very
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* rarely supported. Also, even when it is supported there
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* are distinct performance implications from:
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*
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* - Updating mipmaps that we don't need
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* - Having to reallocate pixmaps on the server into larger buffers
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*
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* So, we just unconditionally use our mipmap emulation code. If we
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* wanted to use SGIS_generate_mipmap, we'd have to query COGL to
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* see if it was supported (no API currently), and then if and only
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* if that was the case, set the clutter texture quality to HIGH.
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* Setting the texture quality to high without SGIS_generate_mipmap
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* support for TFP textures will result in fallbacks to XGetImage.
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*/
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if (priv->create_mipmaps)
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paint_tex = meta_texture_tower_get_paint_texture (priv->paint_tower);
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else
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paint_tex = COGL_TEXTURE (priv->texture);
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if (paint_tex == NULL)
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return;
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tex_width = priv->tex_width;
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tex_height = priv->tex_height;
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if (tex_width == 0 || tex_height == 0) /* no contents yet */
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return;
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cairo_rectangle_int_t tex_rect = { 0, 0, tex_width, tex_height };
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/* Use nearest-pixel interpolation if the texture is unscaled. This
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* improves performance, especially with software rendering.
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*/
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filter = COGL_PIPELINE_FILTER_LINEAR;
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if (meta_actor_painting_untransformed (tex_width, tex_height, NULL, NULL))
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filter = COGL_PIPELINE_FILTER_NEAREST;
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ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
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fb = cogl_get_draw_framebuffer ();
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opacity = clutter_actor_get_paint_opacity (actor);
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clutter_actor_get_allocation_box (actor, &alloc);
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cairo_region_t *blended_region;
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gboolean use_opaque_region = (priv->opaque_region != NULL && opacity == 255);
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if (use_opaque_region)
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{
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if (priv->clip_region != NULL)
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blended_region = cairo_region_copy (priv->clip_region);
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else
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blended_region = cairo_region_create_rectangle (&tex_rect);
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cairo_region_subtract (blended_region, priv->opaque_region);
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}
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else
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{
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if (priv->clip_region != NULL)
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blended_region = cairo_region_reference (priv->clip_region);
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else
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blended_region = NULL;
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}
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/* Limit to how many separate rectangles we'll draw; beyond this just
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* fall back and draw the whole thing */
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#define MAX_RECTS 16
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if (blended_region != NULL)
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{
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int n_rects = cairo_region_num_rectangles (blended_region);
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if (n_rects > MAX_RECTS)
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{
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/* Fall back to taking the fully blended path. */
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use_opaque_region = FALSE;
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cairo_region_destroy (blended_region);
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blended_region = NULL;
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}
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}
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/* First, paint the unblended parts, which are part of the opaque region. */
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if (use_opaque_region)
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{
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CoglPipeline *opaque_pipeline;
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cairo_region_t *region;
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int n_rects;
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int i;
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if (priv->clip_region != NULL)
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{
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region = cairo_region_copy (priv->clip_region);
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cairo_region_intersect (region, priv->opaque_region);
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}
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else
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{
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region = cairo_region_reference (priv->opaque_region);
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}
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if (!cairo_region_is_empty (region))
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{
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opaque_pipeline = get_unblended_pipeline (ctx);
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cogl_pipeline_set_layer_texture (opaque_pipeline, 0, paint_tex);
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cogl_pipeline_set_layer_filters (opaque_pipeline, 0, filter, filter);
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n_rects = cairo_region_num_rectangles (region);
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for (i = 0; i < n_rects; i++)
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{
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cairo_rectangle_int_t rect;
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cairo_region_get_rectangle (region, i, &rect);
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paint_clipped_rectangle (fb, opaque_pipeline, &rect, &alloc);
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}
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}
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cairo_region_destroy (region);
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}
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/* Now, go ahead and paint the blended parts. */
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/* We have three cases:
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* 1) blended_region has rectangles - paint the rectangles.
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* 2) blended_region is empty - don't paint anything
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* 3) blended_region is NULL - paint fully-blended.
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*
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* 1) and 3) are the times where we have to paint stuff. This tests
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* for 1) and 3).
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*/
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if (blended_region == NULL || !cairo_region_is_empty (blended_region))
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{
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CoglPipeline *blended_pipeline;
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if (priv->mask_texture == NULL)
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{
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blended_pipeline = get_unmasked_pipeline (ctx);
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}
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else
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{
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blended_pipeline = get_masked_pipeline (ctx);
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cogl_pipeline_set_layer_texture (blended_pipeline, 1, priv->mask_texture);
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cogl_pipeline_set_layer_filters (blended_pipeline, 1, filter, filter);
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}
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cogl_pipeline_set_layer_texture (blended_pipeline, 0, paint_tex);
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cogl_pipeline_set_layer_filters (blended_pipeline, 0, filter, filter);
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CoglColor color;
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cogl_color_init_from_4ub (&color, opacity, opacity, opacity, opacity);
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cogl_pipeline_set_color (blended_pipeline, &color);
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if (blended_region != NULL)
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{
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/* 1) blended_region is not empty. Paint the rectangles. */
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int i;
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int n_rects = cairo_region_num_rectangles (blended_region);
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for (i = 0; i < n_rects; i++)
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{
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cairo_rectangle_int_t rect;
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cairo_region_get_rectangle (blended_region, i, &rect);
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if (!gdk_rectangle_intersect (&tex_rect, &rect, &rect))
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continue;
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|
|
|
paint_clipped_rectangle (fb, blended_pipeline, &rect, &alloc);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* 3) blended_region is NULL. Do a full paint. */
|
|
cogl_framebuffer_draw_rectangle (fb, blended_pipeline,
|
|
0, 0,
|
|
alloc.x2 - alloc.x1,
|
|
alloc.y2 - alloc.y1);
|
|
}
|
|
}
|
|
|
|
if (blended_region != NULL)
|
|
cairo_region_destroy (blended_region);
|
|
}
|
|
|
|
static void
|
|
meta_shaped_texture_get_preferred_width (ClutterActor *self,
|
|
gfloat for_height,
|
|
gfloat *min_width_p,
|
|
gfloat *natural_width_p)
|
|
{
|
|
MetaShapedTexturePrivate *priv = META_SHAPED_TEXTURE (self)->priv;
|
|
guint width;
|
|
|
|
if (priv->texture)
|
|
width = priv->tex_width;
|
|
else
|
|
width = priv->fallback_width;
|
|
|
|
if (min_width_p)
|
|
*min_width_p = width;
|
|
if (natural_width_p)
|
|
*natural_width_p = width;
|
|
}
|
|
|
|
static void
|
|
meta_shaped_texture_get_preferred_height (ClutterActor *self,
|
|
gfloat for_width,
|
|
gfloat *min_height_p,
|
|
gfloat *natural_height_p)
|
|
{
|
|
MetaShapedTexturePrivate *priv = META_SHAPED_TEXTURE (self)->priv;
|
|
guint height;
|
|
|
|
if (priv->texture)
|
|
height = priv->tex_height;
|
|
else
|
|
height = priv->fallback_height;
|
|
|
|
if (min_height_p)
|
|
*min_height_p = height;
|
|
if (natural_height_p)
|
|
*natural_height_p = height;
|
|
}
|
|
|
|
static cairo_region_t *
|
|
effective_unobscured_region (MetaShapedTexture *self)
|
|
{
|
|
MetaShapedTexturePrivate *priv = self->priv;
|
|
ClutterActor *actor;
|
|
|
|
/* Fail if we have any mapped clones. */
|
|
actor = CLUTTER_ACTOR (self);
|
|
do
|
|
{
|
|
if (clutter_actor_has_mapped_clones (actor))
|
|
return NULL;
|
|
actor = clutter_actor_get_parent (actor);
|
|
}
|
|
while (actor != NULL);
|
|
|
|
return priv->unobscured_region;
|
|
}
|
|
|
|
static gboolean
|
|
get_unobscured_bounds (MetaShapedTexture *self,
|
|
cairo_rectangle_int_t *unobscured_bounds)
|
|
{
|
|
cairo_region_t *unobscured_region = effective_unobscured_region (self);
|
|
|
|
if (unobscured_region)
|
|
{
|
|
cairo_region_get_extents (unobscured_region, unobscured_bounds);
|
|
return TRUE;
|
|
}
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
meta_shaped_texture_get_paint_volume (ClutterActor *actor,
|
|
ClutterPaintVolume *volume)
|
|
{
|
|
MetaShapedTexture *self = META_SHAPED_TEXTURE (actor);
|
|
ClutterActorBox box;
|
|
cairo_rectangle_int_t unobscured_bounds;
|
|
|
|
if (!clutter_actor_has_allocation (actor))
|
|
return FALSE;
|
|
|
|
clutter_actor_get_allocation_box (actor, &box);
|
|
|
|
if (get_unobscured_bounds (self, &unobscured_bounds))
|
|
{
|
|
box.x1 = MAX (unobscured_bounds.x, box.x1);
|
|
box.x2 = MIN (unobscured_bounds.x + unobscured_bounds.width, box.x2);
|
|
box.y1 = MAX (unobscured_bounds.y, box.y1);
|
|
box.y2 = MIN (unobscured_bounds.y + unobscured_bounds.height, box.y2);
|
|
}
|
|
box.x2 = MAX (box.x2, box.x1);
|
|
box.y2 = MAX (box.y2, box.y1);
|
|
|
|
clutter_paint_volume_union_box (volume, &box);
|
|
return TRUE;
|
|
}
|
|
|
|
void
|
|
meta_shaped_texture_set_create_mipmaps (MetaShapedTexture *stex,
|
|
gboolean create_mipmaps)
|
|
{
|
|
MetaShapedTexturePrivate *priv;
|
|
|
|
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
|
|
|
|
priv = stex->priv;
|
|
|
|
create_mipmaps = create_mipmaps != FALSE;
|
|
|
|
if (create_mipmaps != priv->create_mipmaps)
|
|
{
|
|
CoglTexture *base_texture;
|
|
priv->create_mipmaps = create_mipmaps;
|
|
base_texture = create_mipmaps ? priv->texture : NULL;
|
|
meta_texture_tower_set_base_texture (priv->paint_tower, base_texture);
|
|
}
|
|
}
|
|
|
|
void
|
|
meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex,
|
|
CoglTexture *mask_texture)
|
|
{
|
|
MetaShapedTexturePrivate *priv;
|
|
|
|
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
|
|
|
|
priv = stex->priv;
|
|
|
|
g_clear_pointer (&priv->mask_texture, cogl_object_unref);
|
|
|
|
if (mask_texture != NULL)
|
|
{
|
|
priv->mask_texture = mask_texture;
|
|
cogl_object_ref (priv->mask_texture);
|
|
}
|
|
|
|
clutter_actor_queue_redraw (CLUTTER_ACTOR (stex));
|
|
}
|
|
|
|
gboolean
|
|
meta_shaped_texture_is_obscured (MetaShapedTexture *self)
|
|
{
|
|
cairo_region_t *unobscured_region = effective_unobscured_region (self);
|
|
|
|
if (unobscured_region)
|
|
return cairo_region_is_empty (unobscured_region);
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
/**
|
|
* meta_shaped_texture_update_area:
|
|
* @stex: #MetaShapedTexture
|
|
* @x: the x coordinate of the damaged area
|
|
* @y: the y coordinate of the damaged area
|
|
* @width: the width of the damaged area
|
|
* @height: the height of the damaged area
|
|
*
|
|
* Repairs the damaged area indicated by @x, @y, @width and @height
|
|
* and potentially queues a redraw.
|
|
*
|
|
* Return value: Whether a redraw have been queued or not
|
|
*/
|
|
gboolean
|
|
meta_shaped_texture_update_area (MetaShapedTexture *stex,
|
|
int x,
|
|
int y,
|
|
int width,
|
|
int height)
|
|
{
|
|
MetaShapedTexturePrivate *priv;
|
|
cairo_region_t *unobscured_region;
|
|
const cairo_rectangle_int_t clip = { x, y, width, height };
|
|
|
|
priv = stex->priv;
|
|
|
|
if (priv->texture == NULL)
|
|
return FALSE;
|
|
|
|
meta_texture_tower_update_area (priv->paint_tower, x, y, width, height);
|
|
|
|
unobscured_region = effective_unobscured_region (stex);
|
|
if (unobscured_region)
|
|
{
|
|
cairo_region_t *intersection;
|
|
|
|
if (cairo_region_is_empty (unobscured_region))
|
|
return FALSE;
|
|
|
|
intersection = cairo_region_copy (unobscured_region);
|
|
cairo_region_intersect_rectangle (intersection, &clip);
|
|
|
|
if (!cairo_region_is_empty (intersection))
|
|
{
|
|
cairo_rectangle_int_t damage_rect;
|
|
cairo_region_get_extents (intersection, &damage_rect);
|
|
clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stex), &damage_rect);
|
|
cairo_region_destroy (intersection);
|
|
return TRUE;
|
|
}
|
|
|
|
cairo_region_destroy (intersection);
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stex), &clip);
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* meta_shaped_texture_set_texture:
|
|
* @stex: The #MetaShapedTexture
|
|
* @pixmap: The #CoglTexture to display
|
|
*/
|
|
void
|
|
meta_shaped_texture_set_texture (MetaShapedTexture *stex,
|
|
CoglTexture *texture)
|
|
{
|
|
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
|
|
|
|
set_cogl_texture (stex, texture);
|
|
}
|
|
|
|
/**
|
|
* meta_shaped_texture_get_texture:
|
|
* @stex: The #MetaShapedTexture
|
|
*
|
|
* Returns: (transfer none): the unshaped texture
|
|
*/
|
|
CoglTexture *
|
|
meta_shaped_texture_get_texture (MetaShapedTexture *stex)
|
|
{
|
|
g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), NULL);
|
|
return COGL_TEXTURE (stex->priv->texture);
|
|
}
|
|
|
|
/**
|
|
* meta_shaped_texture_set_opaque_region:
|
|
* @stex: a #MetaShapedTexture
|
|
* @opaque_region: (transfer full): the region of the texture that
|
|
* can have blending turned off.
|
|
*
|
|
* As most windows have a large portion that does not require blending,
|
|
* we can easily turn off blending if we know the areas that do not
|
|
* require blending. This sets the region where we will not blend for
|
|
* optimization purposes.
|
|
*/
|
|
void
|
|
meta_shaped_texture_set_opaque_region (MetaShapedTexture *stex,
|
|
cairo_region_t *opaque_region)
|
|
{
|
|
MetaShapedTexturePrivate *priv;
|
|
|
|
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
|
|
|
|
priv = stex->priv;
|
|
|
|
if (priv->opaque_region)
|
|
cairo_region_destroy (priv->opaque_region);
|
|
|
|
if (opaque_region)
|
|
priv->opaque_region = cairo_region_reference (opaque_region);
|
|
else
|
|
priv->opaque_region = NULL;
|
|
}
|
|
|
|
/**
|
|
* meta_shaped_texture_get_image:
|
|
* @stex: A #MetaShapedTexture
|
|
* @clip: A clipping rectangle, to help prevent extra processing.
|
|
* In the case that the clipping rectangle is partially or fully
|
|
* outside the bounds of the texture, the rectangle will be clipped.
|
|
*
|
|
* Flattens the two layers of the shaped texture into one ARGB32
|
|
* image by alpha blending the two images, and returns the flattened
|
|
* image.
|
|
*
|
|
* Returns: (transfer full): a new cairo surface to be freed with
|
|
* cairo_surface_destroy().
|
|
*/
|
|
cairo_surface_t *
|
|
meta_shaped_texture_get_image (MetaShapedTexture *stex,
|
|
cairo_rectangle_int_t *clip)
|
|
{
|
|
CoglTexture *texture, *mask_texture;
|
|
cairo_rectangle_int_t texture_rect = { 0, 0, 0, 0 };
|
|
cairo_surface_t *surface;
|
|
|
|
g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), NULL);
|
|
|
|
texture = COGL_TEXTURE (stex->priv->texture);
|
|
|
|
if (texture == NULL)
|
|
return NULL;
|
|
|
|
texture_rect.width = cogl_texture_get_width (texture);
|
|
texture_rect.height = cogl_texture_get_height (texture);
|
|
|
|
if (clip != NULL)
|
|
{
|
|
/* GdkRectangle is just a typedef of cairo_rectangle_int_t,
|
|
* so we can use the gdk_rectangle_* APIs on these. */
|
|
if (!gdk_rectangle_intersect (&texture_rect, clip, clip))
|
|
return NULL;
|
|
}
|
|
|
|
if (clip != NULL)
|
|
texture = cogl_texture_new_from_sub_texture (texture,
|
|
clip->x,
|
|
clip->y,
|
|
clip->width,
|
|
clip->height);
|
|
|
|
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
|
|
cogl_texture_get_width (texture),
|
|
cogl_texture_get_height (texture));
|
|
|
|
cogl_texture_get_data (texture, CLUTTER_CAIRO_FORMAT_ARGB32,
|
|
cairo_image_surface_get_stride (surface),
|
|
cairo_image_surface_get_data (surface));
|
|
|
|
cairo_surface_mark_dirty (surface);
|
|
|
|
if (clip != NULL)
|
|
cogl_object_unref (texture);
|
|
|
|
mask_texture = stex->priv->mask_texture;
|
|
if (mask_texture != NULL)
|
|
{
|
|
cairo_t *cr;
|
|
cairo_surface_t *mask_surface;
|
|
|
|
if (clip != NULL)
|
|
mask_texture = cogl_texture_new_from_sub_texture (mask_texture,
|
|
clip->x,
|
|
clip->y,
|
|
clip->width,
|
|
clip->height);
|
|
|
|
mask_surface = cairo_image_surface_create (CAIRO_FORMAT_A8,
|
|
cogl_texture_get_width (mask_texture),
|
|
cogl_texture_get_height (mask_texture));
|
|
|
|
cogl_texture_get_data (mask_texture, COGL_PIXEL_FORMAT_A_8,
|
|
cairo_image_surface_get_stride (mask_surface),
|
|
cairo_image_surface_get_data (mask_surface));
|
|
|
|
cairo_surface_mark_dirty (mask_surface);
|
|
|
|
cr = cairo_create (surface);
|
|
cairo_set_source_surface (cr, mask_surface, 0, 0);
|
|
cairo_set_operator (cr, CAIRO_OPERATOR_DEST_IN);
|
|
cairo_paint (cr);
|
|
cairo_destroy (cr);
|
|
|
|
cairo_surface_destroy (mask_surface);
|
|
|
|
if (clip != NULL)
|
|
cogl_object_unref (mask_texture);
|
|
}
|
|
|
|
return surface;
|
|
}
|
|
|
|
void
|
|
meta_shaped_texture_set_fallback_size (MetaShapedTexture *self,
|
|
guint fallback_width,
|
|
guint fallback_height)
|
|
{
|
|
MetaShapedTexturePrivate *priv = self->priv;
|
|
|
|
priv->fallback_width = fallback_width;
|
|
priv->fallback_height = fallback_height;
|
|
}
|
|
|
|
static void
|
|
meta_shaped_texture_cull_out (MetaCullable *cullable,
|
|
cairo_region_t *unobscured_region,
|
|
cairo_region_t *clip_region)
|
|
{
|
|
MetaShapedTexture *self = META_SHAPED_TEXTURE (cullable);
|
|
MetaShapedTexturePrivate *priv = self->priv;
|
|
|
|
set_unobscured_region (self, unobscured_region);
|
|
set_clip_region (self, clip_region);
|
|
|
|
if (clutter_actor_get_paint_opacity (CLUTTER_ACTOR (self)) == 0xff)
|
|
{
|
|
if (priv->opaque_region)
|
|
{
|
|
if (unobscured_region)
|
|
cairo_region_subtract (unobscured_region, priv->opaque_region);
|
|
if (clip_region)
|
|
cairo_region_subtract (clip_region, priv->opaque_region);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
meta_shaped_texture_reset_culling (MetaCullable *cullable)
|
|
{
|
|
MetaShapedTexture *self = META_SHAPED_TEXTURE (cullable);
|
|
set_clip_region (self, NULL);
|
|
}
|
|
|
|
static void
|
|
cullable_iface_init (MetaCullableInterface *iface)
|
|
{
|
|
iface->cull_out = meta_shaped_texture_cull_out;
|
|
iface->reset_culling = meta_shaped_texture_reset_culling;
|
|
}
|
|
|
|
ClutterActor *
|
|
meta_shaped_texture_new (void)
|
|
{
|
|
return g_object_new (META_TYPE_SHAPED_TEXTURE, NULL);
|
|
}
|