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a29a76dbab
This adds internal API to be able to wrap a wayland buffer as a CoglTexture2D. There is a --enable-wayland-egl-server option to decide if Cogl should support this feature and potentially any EGL based winsys could support this through the EGL_KHR_image_base and EGL_WL_bind_display extensions.
56 lines
1.4 KiB
C
56 lines
1.4 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_DISPLAY_PRIVATE_H
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#define __COGL_DISPLAY_PRIVATE_H
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#include "cogl-object-private.h"
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#include "cogl-display.h"
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#include "cogl-renderer.h"
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#include "cogl-onscreen-template.h"
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#if COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT
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#include <wayland-server.h>
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#endif
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struct _CoglDisplay
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{
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CoglObject _parent;
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gboolean setup;
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CoglRenderer *renderer;
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CoglOnscreenTemplate *onscreen_template;
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#ifdef COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT
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struct wl_display *wayland_compositor_display;
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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struct gdl_plane *gdl_plane;
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#endif
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void *winsys;
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};
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#endif /* __COGL_DISPLAY_PRIVATE_H */
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