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1876785d12
The debug annotation was still expecting an integer after we switched the angle to float.
1287 lines
36 KiB
C
1287 lines
36 KiB
C
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/* -*- mode:C; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Tomas Frydrych <tf@openedhand.com>
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*
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* Copyright (C) 2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:clutter-behaviour-ellipse
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* @short_description: A behaviour interpolating position along an ellipse
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*
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* #ClutterBehaviourEllipse interpolates actors along a path defined by
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* an ellipse.
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*
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* <note><para>When applying an ellipse behaviour to an actor, the
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* behaviour will update the actor's position and depth and set them
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* to what is dictated by the ellipses initial position.</para></note>
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*
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* Since: 0.4
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*/
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#include "clutter-fixed.h"
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#include "clutter-marshal.h"
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#include "clutter-behaviour-ellipse.h"
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#include "clutter-debug.h"
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#include "clutter-enum-types.h"
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#include "clutter-private.h"
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#include <stdlib.h>
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#include <memory.h>
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/****************************************************************************
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* *
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* ClutterBehaviourEllipse *
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* *
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****************************************************************************/
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G_DEFINE_TYPE (ClutterBehaviourEllipse,
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clutter_behaviour_ellipse,
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CLUTTER_TYPE_BEHAVIOUR);
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#define CLUTTER_BEHAVIOUR_ELLIPSE_GET_PRIVATE(obj) \
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(G_TYPE_INSTANCE_GET_PRIVATE ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, \
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ClutterBehaviourEllipsePrivate))
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enum
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{
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PROP_0,
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PROP_CENTER,
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PROP_WIDTH,
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PROP_HEIGHT,
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PROP_ANGLE_START,
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PROP_ANGLE_END,
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PROP_ANGLE_TILT_X,
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PROP_ANGLE_TILT_Y,
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PROP_ANGLE_TILT_Z,
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PROP_DIRECTION,
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};
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struct _ClutterBehaviourEllipsePrivate
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{
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ClutterKnot center;
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gint a;
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gint b;
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float angle_start;
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float angle_end;
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float angle_tilt_x;
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float angle_tilt_y;
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float angle_tilt_z;
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ClutterRotateDirection direction;
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};
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typedef struct _knot3d
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{
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gint x;
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gint y;
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gint z;
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} knot3d;
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static void
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clutter_behaviour_ellipse_advance (ClutterBehaviourEllipse *e,
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float angle,
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knot3d *knot)
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{
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ClutterBehaviourEllipsePrivate *priv = e->priv;
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gint x, y, z;
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x = (priv->a * cosf (angle * (G_PI/180.0)));
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y = (priv->b * sinf (angle * (G_PI/180.0)));
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z = 0;
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if (priv->angle_tilt_z)
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{
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/*
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* x2 = r * cos (angle + tilt_z)
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* y2 = r * sin (angle + tilt_z)
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*
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* These can be trasformed to the formulas below using properties of
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* sin (a + b) and cos (a + b)
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*
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*/
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ClutterFixed x2, y2;
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x2 = x * cosf (priv->angle_tilt_z * (G_PI/180.0))
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- y * sinf (priv->angle_tilt_z * (G_PI/180.0));
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y2 = y * cosf (priv->angle_tilt_z * (G_PI/180.0))
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+ x * sinf (priv->angle_tilt_z * (G_PI/180.0));
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x = (x2);
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y = (y2);
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}
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if (priv->angle_tilt_x)
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{
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ClutterFixed z2, y2;
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z2 = - y * sinf (priv->angle_tilt_x * (G_PI/180.0));
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y2 = y * cosf (priv->angle_tilt_x * (G_PI/180.0));
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z = (z2);
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y = (y2);
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}
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if (priv->angle_tilt_y)
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{
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ClutterFixed x2, z2;
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x2 = x * cosf (priv->angle_tilt_y * (G_PI/180.0))
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- z * sinf (priv->angle_tilt_y * (G_PI/180.0));
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z2 = z * cosf (priv->angle_tilt_y * (G_PI/180.0))
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+ x * sinf (priv->angle_tilt_y * (G_PI/180.0));
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x = (x2);
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z = (z2);
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}
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knot->x = x;
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knot->y = y;
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knot->z = z;
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CLUTTER_NOTE (BEHAVIOUR, "advancing to angle %.2f [%d, %d] (a: %d, b: %d)",
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angle,
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knot->x, knot->y,
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priv->a, priv->b);
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}
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static void
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actor_apply_knot_foreach (ClutterBehaviour *behave,
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ClutterActor *actor,
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gpointer data)
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{
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ClutterBehaviourEllipsePrivate *priv
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= ((ClutterBehaviourEllipse *) behave)->priv;
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knot3d *knot = data;
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clutter_actor_set_position (actor, knot->x, knot->y);
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if (priv->angle_tilt_x != 0 || priv->angle_tilt_y != 0)
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clutter_actor_set_depth (actor, knot->z);
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}
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static inline float
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clamp_angle (float a)
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{
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gint rounds;
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rounds = a / 360;
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if (a < 0)
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rounds--;
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return a - 360 * rounds;
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}
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static void
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clutter_behaviour_ellipse_alpha_notify (ClutterBehaviour *behave,
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guint32 alpha)
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{
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ClutterBehaviourEllipse *self = CLUTTER_BEHAVIOUR_ELLIPSE (behave);
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ClutterBehaviourEllipsePrivate *priv = self->priv;
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float start, end;
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knot3d knot;
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float angle = 0;
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start = priv->angle_start;
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end = priv->angle_end;
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if (priv->direction == CLUTTER_ROTATE_CW && start >= end)
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{
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end += 360;
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}
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else if (priv->direction == CLUTTER_ROTATE_CCW && start <= end)
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{
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end -= 360;
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}
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angle = (end - start) * alpha / CLUTTER_ALPHA_MAX_ALPHA + start;
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clutter_behaviour_ellipse_advance (self, angle, &knot);
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knot.x += priv->center.x;
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knot.y += priv->center.y;
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clutter_behaviour_actors_foreach (behave, actor_apply_knot_foreach, &knot);
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}
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static void
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clutter_behaviour_ellipse_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterBehaviourEllipse *el = CLUTTER_BEHAVIOUR_ELLIPSE (gobject);
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ClutterBehaviourEllipsePrivate *priv = el->priv;
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switch (prop_id)
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{
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case PROP_ANGLE_START:
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priv->angle_start = g_value_get_double (value);
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break;
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case PROP_ANGLE_END:
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priv->angle_end = g_value_get_double (value);
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break;
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case PROP_ANGLE_TILT_X:
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priv->angle_tilt_x = g_value_get_double (value);
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break;
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case PROP_ANGLE_TILT_Y:
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priv->angle_tilt_y = g_value_get_double (value);
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break;
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case PROP_ANGLE_TILT_Z:
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priv->angle_tilt_z = g_value_get_double (value);
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break;
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case PROP_WIDTH:
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priv->a = g_value_get_int (value) / 2;
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break;
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case PROP_HEIGHT:
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priv->b = g_value_get_int (value) / 2;
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break;
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case PROP_CENTER:
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{
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ClutterKnot *knot = g_value_get_boxed (value);
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if (knot)
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clutter_behaviour_ellipse_set_center (el, knot->x, knot->y);
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}
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break;
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case PROP_DIRECTION:
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priv->direction = g_value_get_enum (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_behaviour_ellipse_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterBehaviourEllipsePrivate *priv;
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priv = CLUTTER_BEHAVIOUR_ELLIPSE (gobject)->priv;
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switch (prop_id)
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{
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case PROP_ANGLE_START:
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g_value_set_double (value, priv->angle_start);
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break;
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case PROP_ANGLE_END:
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g_value_set_double (value, priv->angle_end);
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break;
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case PROP_ANGLE_TILT_X:
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g_value_set_double (value, priv->angle_tilt_x);
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break;
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case PROP_ANGLE_TILT_Y:
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g_value_set_double (value, priv->angle_tilt_y);
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break;
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case PROP_ANGLE_TILT_Z:
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g_value_set_double (value, priv->angle_tilt_z);
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break;
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case PROP_WIDTH:
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g_value_set_int (value, (priv->a * 2));
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break;
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case PROP_HEIGHT:
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g_value_set_int (value, (priv->b * 2));
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break;
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case PROP_CENTER:
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g_value_set_boxed (value, &priv->center);
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break;
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case PROP_DIRECTION:
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g_value_set_enum (value, priv->direction);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_behaviour_ellipse_applied (ClutterBehaviour *behave,
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ClutterActor *actor)
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{
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ClutterBehaviourEllipse *e = CLUTTER_BEHAVIOUR_ELLIPSE (behave);
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ClutterBehaviourEllipsePrivate *priv = e->priv;
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knot3d knot = { 0, };
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clutter_behaviour_ellipse_advance (e, priv->angle_start, &knot);
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clutter_actor_set_position (actor, knot.x, knot.y);
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/* the depth should be changed only if there is a tilt on
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* any of the X or the Y axis
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*/
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if (priv->angle_tilt_x != 0 || priv->angle_tilt_y != 0)
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clutter_actor_set_depth (actor, knot.z);
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}
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static void
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clutter_behaviour_ellipse_class_init (ClutterBehaviourEllipseClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
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object_class->set_property = clutter_behaviour_ellipse_set_property;
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object_class->get_property = clutter_behaviour_ellipse_get_property;
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behave_class->alpha_notify = clutter_behaviour_ellipse_alpha_notify;
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behave_class->applied = clutter_behaviour_ellipse_applied;
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/**
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* ClutterBehaviourEllipse:angle-start:
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*
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* The initial angle from where the rotation should start.
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*
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* Since: 0.4
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*/
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g_object_class_install_property (object_class,
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PROP_ANGLE_START,
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g_param_spec_double ("angle-start",
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"Start Angle",
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"Initial angle",
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0.0,
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360.0,
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0.0,
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CLUTTER_PARAM_READWRITE));
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/**
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* ClutterBehaviourEllipse:angle-end:
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*
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* The final angle to where the rotation should end.
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*
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* Since: 0.4
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*/
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g_object_class_install_property (object_class,
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PROP_ANGLE_END,
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g_param_spec_double ("angle-end",
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"End Angle",
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"Final angle",
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0.0,
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360.0,
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0.0,
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CLUTTER_PARAM_READWRITE));
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/**
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* ClutterBehaviourEllipse:angle-tilt-x:
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*
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* The tilt angle for the rotation around center in x axis
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*
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* Since: 0.4
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*/
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g_object_class_install_property (object_class,
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PROP_ANGLE_TILT_X,
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g_param_spec_double ("angle-tilt-x",
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"Angle x tilt",
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"Tilt of the ellipse around x axis",
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0.0, 360.0, 360.0,
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CLUTTER_PARAM_READWRITE));
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/**
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* ClutterBehaviourEllipse:angle-tilt-y:
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*
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* The tilt angle for the rotation around center in y axis
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*
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* Since: 0.4
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*/
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g_object_class_install_property (object_class,
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PROP_ANGLE_TILT_Y,
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g_param_spec_double ("angle-tilt-y",
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"Angle y tilt",
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"Tilt of the ellipse around y axis",
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0.0, 360.0, 360.0,
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CLUTTER_PARAM_READWRITE));
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/**
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* ClutterBehaviourEllipse:angle-tilt-z:
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*
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* The tilt_z angle for the rotation
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*
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* Since: 0.4
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*/
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g_object_class_install_property (object_class,
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PROP_ANGLE_TILT_Z,
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g_param_spec_double ("angle-tilt-z",
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"Angle z tilt",
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"Tilt of the ellipse around z axis",
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0.0, 360.0, 360.0,
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CLUTTER_PARAM_READWRITE));
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/**
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* ClutterBehaviourEllipse:width:
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*
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* Width of the ellipse.
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*
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* Since: 0.4
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*/
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g_object_class_install_property (object_class,
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PROP_WIDTH,
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g_param_spec_int ("width",
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"Width",
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"Width of ellipse",
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0, G_MAXINT, 100,
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CLUTTER_PARAM_READWRITE));
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/**
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* ClutterBehaviourEllipse:height:
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*
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* Height of the ellipse.
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*
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* Since: 0.4
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*/
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g_object_class_install_property (object_class,
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PROP_HEIGHT,
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g_param_spec_int ("height",
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"Height",
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"Height of ellipse",
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0, G_MAXINT, 50,
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CLUTTER_PARAM_READWRITE));
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/**
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* ClutterBehaviourEllipse:center:
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*
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* The center of the ellipse.
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*
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* Since: 0.4
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*/
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g_object_class_install_property (object_class,
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PROP_CENTER,
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g_param_spec_boxed ("center",
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"Center",
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"Center of ellipse",
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CLUTTER_TYPE_KNOT,
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CLUTTER_PARAM_READWRITE));
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/**
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* ClutterBehaviourEllipse:direction:
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*
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* The direction of the rotation.
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*
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* Since: 0.4
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*/
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g_object_class_install_property (object_class,
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PROP_DIRECTION,
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g_param_spec_enum ("direction",
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"Direction",
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"Direction of rotation",
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CLUTTER_TYPE_ROTATE_DIRECTION,
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CLUTTER_ROTATE_CW,
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CLUTTER_PARAM_READWRITE));
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g_type_class_add_private (klass, sizeof (ClutterBehaviourEllipsePrivate));
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}
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static void
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clutter_behaviour_ellipse_init (ClutterBehaviourEllipse * self)
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{
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ClutterBehaviourEllipsePrivate *priv;
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self->priv = priv = CLUTTER_BEHAVIOUR_ELLIPSE_GET_PRIVATE (self);
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priv->direction = CLUTTER_ROTATE_CW;
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priv->angle_start = 0;
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priv->angle_end = 0;
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}
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/**
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* clutter_behaviour_ellipse_new:
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* @alpha: a #ClutterAlpha, or %NULL
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* @x: x coordinace of the center
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* @y: y coordiance of the center
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* @width: width of the ellipse
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* @height: height of the ellipse
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* @direction: #ClutterRotateDirection of rotation
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* @start: angle in degrees at which movement starts, between 0 and 360
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* @end: angle in degrees at which movement ends, between 0 and 360
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|
*
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|
* Creates a behaviour that drives actors along an elliptical path with
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* given center, width and height; the movement starts at @angle_start
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* degrees (with 0 corresponding to 12 o'clock) and ends at @angle_end
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* degrees. Angles >= 360 degrees get clamped to the canonical interval
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|
* <0, 360), if start == end, the behaviour will rotate by exacly 360 degrees.
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*
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* Return value: the newly created #ClutterBehaviourEllipse
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
ClutterBehaviour *
|
|
clutter_behaviour_ellipse_new (ClutterAlpha *alpha,
|
|
gint x,
|
|
gint y,
|
|
gint width,
|
|
gint height,
|
|
ClutterRotateDirection direction,
|
|
gdouble start,
|
|
gdouble end)
|
|
{
|
|
ClutterKnot center;
|
|
|
|
g_return_val_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha), NULL);
|
|
|
|
center.x = x;
|
|
center.y = y;
|
|
|
|
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_ELLIPSE,
|
|
"alpha", alpha,
|
|
"center", ¢er,
|
|
"width", width,
|
|
"height", height,
|
|
"direction", direction,
|
|
"angle-start", start,
|
|
"angle-end", end,
|
|
NULL);
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_newx:
|
|
* @alpha: a #ClutterAlpha, or %NULL
|
|
* @x: x coordinace of the center
|
|
* @y: y coordiance of the center
|
|
* @width: width of the ellipse
|
|
* @height: height of the ellipse
|
|
* @direction: #ClutterRotateDirection of rotation
|
|
* @start: #ClutterFixed angle in degrees at which movement starts
|
|
* @end: #ClutterFixed angle in degrees at which movement ends
|
|
*
|
|
* Creates a behaviour that drives actors along an elliptical path. This
|
|
* is the fixed point variant of clutter_behaviour_ellipse_new().
|
|
*
|
|
* Return value: the newly created #ClutterBehaviourEllipse
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
ClutterBehaviour *
|
|
clutter_behaviour_ellipse_newx (ClutterAlpha * alpha,
|
|
gint x,
|
|
gint y,
|
|
gint width,
|
|
gint height,
|
|
ClutterRotateDirection direction,
|
|
ClutterFixed start,
|
|
ClutterFixed end)
|
|
{
|
|
ClutterKnot center;
|
|
|
|
g_return_val_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha), NULL);
|
|
|
|
center.x = x;
|
|
center.y = y;
|
|
|
|
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_ELLIPSE,
|
|
"alpha", alpha,
|
|
"center", ¢er,
|
|
"width", width,
|
|
"height", height,
|
|
"direction", direction,
|
|
"angle-start", (double)CLUTTER_FIXED_TO_FLOAT (start),
|
|
"angle-end", (double)CLUTTER_FIXED_TO_FLOAT (end),
|
|
NULL);
|
|
}
|
|
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_set_center
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @x: x coordinace of centre
|
|
* @y: y coordinace of centre
|
|
*
|
|
* Sets the center of the elliptical path to the point represented by knot.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_behaviour_ellipse_set_center (ClutterBehaviourEllipse *self,
|
|
gint x,
|
|
gint y)
|
|
{
|
|
ClutterBehaviourEllipsePrivate *priv;
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
|
|
|
|
priv = self->priv;
|
|
|
|
if (priv->center.x != x || priv->center.y != y)
|
|
{
|
|
priv->center.x = x;
|
|
priv->center.y = y;
|
|
|
|
g_object_notify (G_OBJECT (self), "center");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_get_center
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @x: location to store the x coordinace of the center, or NULL
|
|
* @y: location to store the y coordinace of the center, or NULL
|
|
*
|
|
* Gets the center of the elliptical path path.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_behaviour_ellipse_get_center (ClutterBehaviourEllipse *self,
|
|
gint *x,
|
|
gint *y)
|
|
{
|
|
ClutterBehaviourEllipsePrivate *priv;
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
|
|
|
|
priv = self->priv;
|
|
|
|
if (x)
|
|
*x = priv->center.x;
|
|
|
|
if (y)
|
|
*y = priv->center.y;
|
|
}
|
|
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_set_width
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @width: width of the ellipse
|
|
*
|
|
* Sets the width of the elliptical path.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_behaviour_ellipse_set_width (ClutterBehaviourEllipse * self,
|
|
gint width)
|
|
{
|
|
ClutterBehaviourEllipsePrivate *priv;
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
|
|
|
|
priv = self->priv;
|
|
|
|
if (priv->a != width / 2)
|
|
{
|
|
priv->a = width / 2;
|
|
|
|
g_object_notify (G_OBJECT (self), "width");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_get_width
|
|
* @self: a #ClutterBehaviourEllipse
|
|
*
|
|
* Gets the width of the elliptical path.
|
|
*
|
|
* Return value: the width of the path
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
gint
|
|
clutter_behaviour_ellipse_get_width (ClutterBehaviourEllipse *self)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self), 0);
|
|
|
|
return self->priv->a * 2;
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_set_height
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @height: height of the ellipse
|
|
*
|
|
* Sets the height of the elliptical path.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_behaviour_ellipse_set_height (ClutterBehaviourEllipse *self,
|
|
gint height)
|
|
{
|
|
ClutterBehaviourEllipsePrivate *priv;
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
|
|
|
|
priv = self->priv;
|
|
|
|
if (priv->b != height / 2)
|
|
{
|
|
priv->b = height / 2;
|
|
|
|
g_object_notify (G_OBJECT (self), "height");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_get_height
|
|
* @self: a #ClutterBehaviourEllipse
|
|
*
|
|
* Gets the height of the elliptical path.
|
|
*
|
|
* Return value: the height of the path
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
gint
|
|
clutter_behaviour_ellipse_get_height (ClutterBehaviourEllipse *self)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self), 0);
|
|
|
|
return self->priv->b * 2;
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_set_angle_start
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @angle_start: angle at which movement starts in degrees, between 0 and 360.
|
|
*
|
|
* Sets the angle at which movement starts; angles >= 360 degress get clamped
|
|
* to the canonical interval <0, 360).
|
|
*
|
|
* Since: 0.6
|
|
*/
|
|
void
|
|
clutter_behaviour_ellipse_set_angle_start (ClutterBehaviourEllipse *self,
|
|
gdouble angle_start)
|
|
{
|
|
ClutterFixed new_angle = CLUTTER_FLOAT_TO_FIXED (angle_start);
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
|
|
|
|
clutter_behaviour_ellipse_set_angle_startx (self, new_angle);
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_set_angle_startx
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @angle_start: An angle, as #ClutterFixed, at which movement starts, in
|
|
* degrees, between 0 and 360.
|
|
*
|
|
* Sets the angle at which movement starts; angles >= 360 degress get clamped
|
|
* to the canonical interval <0, 360).
|
|
*
|
|
* Since: 0.6
|
|
*/
|
|
void
|
|
clutter_behaviour_ellipse_set_angle_startx (ClutterBehaviourEllipse *self,
|
|
ClutterFixed angle_start)
|
|
{
|
|
ClutterBehaviourEllipsePrivate *priv;
|
|
float new_angle;
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
|
|
|
|
new_angle = clamp_angle (CLUTTER_FIXED_TO_FLOAT (angle_start));
|
|
|
|
priv = self->priv;
|
|
if (priv->angle_start != new_angle)
|
|
{
|
|
priv->angle_start = new_angle;
|
|
g_object_notify (G_OBJECT (self), "angle-start");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_get_angle_start
|
|
* @self: a #ClutterBehaviourEllipse
|
|
*
|
|
* Gets the angle at which movements starts.
|
|
*
|
|
* Return value: angle in degrees
|
|
*
|
|
* Since: 0.6
|
|
*/
|
|
gdouble
|
|
clutter_behaviour_ellipse_get_angle_start (ClutterBehaviourEllipse *self)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self), 0.0);
|
|
|
|
return (double)self->priv->angle_start;
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_get_angle_startx
|
|
* @self: a #ClutterBehaviourEllipse
|
|
*
|
|
* Gets the angle at which movements starts.
|
|
*
|
|
* Return value: angle, as #ClutterFixed, in degrees.
|
|
*
|
|
* Since: 0.6
|
|
*/
|
|
ClutterFixed
|
|
clutter_behaviour_ellipse_get_angle_startx (ClutterBehaviourEllipse *self)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self), 0);
|
|
|
|
return CLUTTER_FLOAT_TO_FIXED (self->priv->angle_start);
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_set_angle_end
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @angle_end: angle at which movement ends in degrees, between 0 and 360.
|
|
*
|
|
* Sets the angle at which movement ends; angles >= 360 degress get clamped
|
|
* to the canonical interval <0, 360).
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_behaviour_ellipse_set_angle_end (ClutterBehaviourEllipse *self,
|
|
gdouble angle_end)
|
|
{
|
|
ClutterFixed new_angle = CLUTTER_FLOAT_TO_FIXED (angle_end);
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
|
|
|
|
clutter_behaviour_ellipse_set_angle_endx (self, new_angle);
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_set_angle_endx
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @angle_end: angle, as #ClutterFixed, at which movement ends, in degrees,
|
|
* between 0 and 360.
|
|
*
|
|
* Sets the angle at which movement ends; angles >= 360 degress get clamped
|
|
* to the canonical interval <0, 360).
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_behaviour_ellipse_set_angle_endx (ClutterBehaviourEllipse *self,
|
|
ClutterFixed angle_end)
|
|
{
|
|
ClutterBehaviourEllipsePrivate *priv;
|
|
float new_angle;
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
|
|
|
|
new_angle = clamp_angle (CLUTTER_FIXED_TO_FLOAT (angle_end));
|
|
|
|
priv = self->priv;
|
|
|
|
if (priv->angle_end != new_angle)
|
|
{
|
|
priv->angle_end = new_angle;
|
|
|
|
g_object_notify (G_OBJECT (self), "angle-end");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_get_angle_end
|
|
* @self: a #ClutterBehaviourEllipse
|
|
*
|
|
* Gets the at which movements ends.
|
|
*
|
|
* Return value: angle in degrees
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
gdouble
|
|
clutter_behaviour_ellipse_get_angle_end (ClutterBehaviourEllipse *self)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self), 0.0);
|
|
|
|
return self->priv->angle_end;
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_get_angle_endx
|
|
* @self: a #ClutterBehaviourEllipse
|
|
*
|
|
* Gets the angle at which movements ends.
|
|
*
|
|
* Return value: angle, as #ClutterFixed, in degrees
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
ClutterFixed
|
|
clutter_behaviour_ellipse_get_angle_endx (ClutterBehaviourEllipse *self)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self), 0);
|
|
|
|
return CLUTTER_FLOAT_TO_FIXED (self->priv->angle_end);
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_set_angle_tilt
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @axis: a #ClutterRotateAxis
|
|
* @angle_tilt: tilt of the elipse around the center in the given axis in
|
|
* degrees.
|
|
*
|
|
* Sets the angle at which the ellipse should be tilted around it's center.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_behaviour_ellipse_set_angle_tilt (ClutterBehaviourEllipse *self,
|
|
ClutterRotateAxis axis,
|
|
gdouble angle_tilt)
|
|
{
|
|
ClutterFixed new_angle = CLUTTER_FLOAT_TO_FIXED (angle_tilt);
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
|
|
|
|
clutter_behaviour_ellipse_set_angle_tiltx (self, axis, new_angle);
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_set_angle_tiltx
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @axis: a #ClutterRoateAxis
|
|
* @angle_tilt: tilt, as #ClutterFixed, of the elipse around the center in the given
|
|
* axis in degrees.
|
|
*
|
|
* Sets the angle at which the ellipse should be tilted around it's center.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_behaviour_ellipse_set_angle_tiltx (ClutterBehaviourEllipse *self,
|
|
ClutterRotateAxis axis,
|
|
ClutterFixed angle_tilt)
|
|
{
|
|
ClutterBehaviourEllipsePrivate *priv;
|
|
float new_angle;
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
|
|
|
|
new_angle = CLUTTER_FIXED_TO_FLOAT (angle_tilt);
|
|
|
|
priv = self->priv;
|
|
|
|
switch (axis)
|
|
{
|
|
case CLUTTER_X_AXIS:
|
|
if (priv->angle_tilt_x != new_angle)
|
|
{
|
|
priv->angle_tilt_x = new_angle;
|
|
|
|
g_object_notify (G_OBJECT (self), "angle-tilt-x");
|
|
}
|
|
break;
|
|
case CLUTTER_Y_AXIS:
|
|
if (priv->angle_tilt_y != new_angle)
|
|
{
|
|
priv->angle_tilt_y = new_angle;
|
|
|
|
g_object_notify (G_OBJECT (self), "angle-tilt-y");
|
|
}
|
|
break;
|
|
case CLUTTER_Z_AXIS:
|
|
if (priv->angle_tilt_z != new_angle)
|
|
{
|
|
priv->angle_tilt_z = new_angle;
|
|
|
|
g_object_notify (G_OBJECT (self), "angle-tilt-z");
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_get_angle_tilt
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @axis: a #ClutterRotateAxis
|
|
*
|
|
* Gets the tilt of the ellipse around the center in the given axis.
|
|
*
|
|
* Return value: angle in degrees.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
gdouble
|
|
clutter_behaviour_ellipse_get_angle_tilt (ClutterBehaviourEllipse *self,
|
|
ClutterRotateAxis axis)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self), 0.0);
|
|
|
|
switch (axis)
|
|
{
|
|
case CLUTTER_X_AXIS:
|
|
return self->priv->angle_tilt_x;
|
|
case CLUTTER_Y_AXIS:
|
|
return self->priv->angle_tilt_y;
|
|
case CLUTTER_Z_AXIS:
|
|
return self->priv->angle_tilt_z;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_get_angle_tiltx
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @axis: a #ClutterRotateAxis
|
|
*
|
|
* Gets the tilt of the ellipse around the center in the given axis.
|
|
*
|
|
* Return value: angle, as #ClutterFixed, in degrees
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
ClutterFixed
|
|
clutter_behaviour_ellipse_get_angle_tiltx (ClutterBehaviourEllipse *self,
|
|
ClutterRotateAxis axis)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self), 0);
|
|
|
|
switch (axis)
|
|
{
|
|
case CLUTTER_X_AXIS:
|
|
return CLUTTER_FLOAT_TO_FIXED (self->priv->angle_tilt_x);
|
|
case CLUTTER_Y_AXIS:
|
|
return CLUTTER_FLOAT_TO_FIXED (self->priv->angle_tilt_y);
|
|
case CLUTTER_Z_AXIS:
|
|
return CLUTTER_FLOAT_TO_FIXED (self->priv->angle_tilt_z);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_set_tilt
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @angle_tilt_x: tilt of the elipse around the center in X axis in degrees.
|
|
* @angle_tilt_y: tilt of the elipse around the center in Y axis in degrees.
|
|
* @angle_tilt_z: tilt of the elipse around the center in Z axis in degrees.
|
|
*
|
|
* Sets the angles at which the ellipse should be tilted around it's center.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_behaviour_ellipse_set_tilt (ClutterBehaviourEllipse *self,
|
|
gdouble angle_tilt_x,
|
|
gdouble angle_tilt_y,
|
|
gdouble angle_tilt_z)
|
|
{
|
|
ClutterBehaviourEllipsePrivate *priv;
|
|
float new_angle_x, new_angle_y, new_angle_z;
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
|
|
|
|
new_angle_x = (float)angle_tilt_x;
|
|
new_angle_y = (float)angle_tilt_y;
|
|
new_angle_z = (float)angle_tilt_z;
|
|
|
|
priv = self->priv;
|
|
|
|
g_object_freeze_notify (G_OBJECT (self));
|
|
|
|
if (priv->angle_tilt_x != new_angle_x)
|
|
{
|
|
priv->angle_tilt_x = new_angle_x;
|
|
|
|
g_object_notify (G_OBJECT (self), "angle-tilt-x");
|
|
}
|
|
|
|
if (priv->angle_tilt_y != new_angle_y)
|
|
{
|
|
priv->angle_tilt_y = new_angle_y;
|
|
|
|
g_object_notify (G_OBJECT (self), "angle-tilt-y");
|
|
}
|
|
|
|
if (priv->angle_tilt_z != new_angle_z)
|
|
{
|
|
priv->angle_tilt_z = new_angle_z;
|
|
|
|
g_object_notify (G_OBJECT (self), "angle-tilt-z");
|
|
}
|
|
|
|
g_object_thaw_notify (G_OBJECT (self));
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_set_tiltx
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @angle_tilt_x: tilt of the elipse in degrees, as #ClutterFixed, around the center in X axis
|
|
* @angle_tilt_y: tilt of the elipse in degrees, as #ClutterFixed, around the center in Y axis
|
|
* @angle_tilt_z: tilt of the elipse in degrees, as #ClutterFixed, around the center in Z axis
|
|
*
|
|
* Sets the angle at which the ellipse should be tilted around it's center.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_behaviour_ellipse_set_tiltx (ClutterBehaviourEllipse *self,
|
|
ClutterFixed angle_tilt_x,
|
|
ClutterFixed angle_tilt_y,
|
|
ClutterFixed angle_tilt_z)
|
|
{
|
|
ClutterBehaviourEllipsePrivate *priv;
|
|
float new_angle_x, new_angle_y, new_angle_z;
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
|
|
|
|
new_angle_x = CLUTTER_FIXED_TO_FLOAT (angle_tilt_x);
|
|
new_angle_y = CLUTTER_FIXED_TO_FLOAT (angle_tilt_y);
|
|
new_angle_z = CLUTTER_FIXED_TO_FLOAT (angle_tilt_z);
|
|
|
|
priv = self->priv;
|
|
|
|
g_object_freeze_notify (G_OBJECT (self));
|
|
|
|
if (priv->angle_tilt_x != new_angle_x)
|
|
{
|
|
priv->angle_tilt_x = new_angle_x;
|
|
|
|
g_object_notify (G_OBJECT (self), "angle-tilt-x");
|
|
}
|
|
|
|
if (priv->angle_tilt_y != new_angle_y)
|
|
{
|
|
priv->angle_tilt_y = new_angle_y;
|
|
|
|
g_object_notify (G_OBJECT (self), "angle-tilt-y");
|
|
}
|
|
|
|
if (priv->angle_tilt_z != new_angle_z)
|
|
{
|
|
priv->angle_tilt_z = new_angle_z;
|
|
|
|
g_object_notify (G_OBJECT (self), "angle-tilt-z");
|
|
}
|
|
|
|
g_object_thaw_notify (G_OBJECT (self));
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_get_tilt
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @angle_tilt_x: return location for tilt angle on the X axis, or %NULL.
|
|
* @angle_tilt_y: return location for tilt angle on the Y axis, or %NULL.
|
|
* @angle_tilt_z: return location for tilt angle on the Z axis, or %NULL.
|
|
*
|
|
* Gets the tilt of the ellipse around the center in Y axis.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_behaviour_ellipse_get_tilt (ClutterBehaviourEllipse *self,
|
|
gdouble *angle_tilt_x,
|
|
gdouble *angle_tilt_y,
|
|
gdouble *angle_tilt_z)
|
|
{
|
|
ClutterBehaviourEllipsePrivate *priv;
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
|
|
|
|
priv = self->priv;
|
|
|
|
if (angle_tilt_x)
|
|
*angle_tilt_x = priv->angle_tilt_x;
|
|
|
|
if (angle_tilt_y)
|
|
*angle_tilt_y = priv->angle_tilt_y;
|
|
|
|
if (angle_tilt_z)
|
|
*angle_tilt_z = priv->angle_tilt_z;
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_get_tiltx
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @angle_tilt_x: location for tilt of the elipse, as #ClutterFixed, around the
|
|
* center in X axis in degrees, or NULL.
|
|
* @angle_tilt_y: location for tilt of the elipse, as #ClutterFixed, around the
|
|
* center in Y axis in degress, or NULL.
|
|
* @angle_tilt_z: location for tilt of the elipse, as #ClutterFixed, around the
|
|
* center in Z axis in degrees, or NULL.
|
|
*
|
|
* Gets the tilt of the ellipse around the center in Y axis.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_behaviour_ellipse_get_tiltx (ClutterBehaviourEllipse *self,
|
|
ClutterFixed *angle_tilt_x,
|
|
ClutterFixed *angle_tilt_y,
|
|
ClutterFixed *angle_tilt_z)
|
|
{
|
|
ClutterBehaviourEllipsePrivate *priv;
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
|
|
|
|
priv = self->priv;
|
|
|
|
if (angle_tilt_x)
|
|
*angle_tilt_x = priv->angle_tilt_x;
|
|
|
|
if (angle_tilt_y)
|
|
*angle_tilt_y = priv->angle_tilt_y;
|
|
|
|
if (angle_tilt_z)
|
|
*angle_tilt_z = priv->angle_tilt_z;
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_get_direction:
|
|
* @self: a #ClutterBehaviourEllipse
|
|
*
|
|
* Retrieves the #ClutterRotateDirection used by the ellipse behaviour.
|
|
*
|
|
* Return value: the rotation direction
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
ClutterRotateDirection
|
|
clutter_behaviour_ellipse_get_direction (ClutterBehaviourEllipse *self)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self),
|
|
CLUTTER_ROTATE_CW);
|
|
|
|
return self->priv->direction;
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_ellipse_set_direction:
|
|
* @self: a #ClutterBehaviourEllipse
|
|
* @direction: the rotation direction
|
|
*
|
|
* Sets the rotation direction used by the ellipse behaviour.
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_behaviour_ellipse_set_direction (ClutterBehaviourEllipse *self,
|
|
ClutterRotateDirection direction)
|
|
{
|
|
ClutterBehaviourEllipsePrivate *priv;
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
|
|
|
|
priv = self->priv;
|
|
|
|
if (priv->direction != direction)
|
|
{
|
|
priv->direction = direction;
|
|
|
|
g_object_notify (G_OBJECT (self), "direction");
|
|
}
|
|
}
|