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13e3f9e5f1
This adds a virtual function to ClutterInputDevice to translate a keycode from the hardware_keycode member of ClutterKeyEvent to an evdev keycode. The function can fail so that input backends that don't have a sensible way to translate to evdev keycodes can return FALSE. There are implementations for evdev, wayland and X. The X implementation assumes that the X server is using an evdev driver in which case the hardware keycodes are the evdev codes plus 8. Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
474 lines
14 KiB
C
474 lines
14 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright © 2010, 2011 Intel Corp.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#include "config.h"
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#include "clutter-input-device-core-x11.h"
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#include "clutter-debug.h"
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#include "clutter-device-manager-private.h"
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#include "clutter-private.h"
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#include "clutter-stage-private.h"
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#include "clutter-backend-x11.h"
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#include "clutter-stage-x11.h"
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#ifdef HAVE_XINPUT
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#include <X11/extensions/XInput.h>
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#endif
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#define MAX_DEVICE_CLASSES 13
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typedef struct _ClutterInputDeviceClass ClutterInputDeviceX11Class;
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/* a specific X11 input device */
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struct _ClutterInputDeviceX11
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{
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ClutterInputDevice device;
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#ifdef HAVE_XINPUT
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XDevice *xdevice;
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XEventClass event_classes[MAX_DEVICE_CLASSES];
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int num_classes;
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int button_press_type;
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int button_release_type;
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int motion_notify_type;
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int state_notify_type;
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int key_press_type;
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int key_release_type;
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#endif /* HAVE_XINPUT */
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gint *axis_data;
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int min_keycode;
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int max_keycode;
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};
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#define clutter_input_device_x11_get_type _clutter_input_device_x11_get_type
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G_DEFINE_TYPE (ClutterInputDeviceX11,
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clutter_input_device_x11,
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CLUTTER_TYPE_INPUT_DEVICE);
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static void
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clutter_input_device_x11_select_stage_events (ClutterInputDevice *device,
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ClutterStage *stage,
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gint event_mask)
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{
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#if HAVE_XINPUT
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ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (device->backend);
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ClutterInputDeviceX11 *device_x11;
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ClutterStageX11 *stage_x11;
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XEventClass class;
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gint i;
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device_x11 = CLUTTER_INPUT_DEVICE_X11 (device);
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stage_x11 = CLUTTER_STAGE_X11 (_clutter_stage_get_window (stage));
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i = 0;
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if (event_mask & ButtonPressMask)
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{
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DeviceButtonPress (device_x11->xdevice,
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device_x11->button_press_type,
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class);
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if (class != 0)
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device_x11->event_classes[i++] = class;
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DeviceButtonPressGrab (device_x11->xdevice, 0, class);
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if (class != 0)
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device_x11->event_classes[i++] = class;
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}
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if (event_mask & ButtonReleaseMask)
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{
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DeviceButtonRelease (device_x11->xdevice,
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device_x11->button_release_type,
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class);
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if (class != 0)
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device_x11->event_classes[i++] = class;
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}
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if (event_mask & PointerMotionMask)
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{
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DeviceMotionNotify (device_x11->xdevice,
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device_x11->motion_notify_type,
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class);
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if (class != 0)
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device_x11->event_classes[i++] = class;
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DeviceStateNotify (device_x11->xdevice,
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device_x11->state_notify_type,
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class);
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if (class != 0)
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device_x11->event_classes[i++] = class;
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}
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if (event_mask & KeyPressMask)
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{
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DeviceKeyPress (device_x11->xdevice,
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device_x11->key_press_type,
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class);
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if (class != 0)
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device_x11->event_classes[i++] = class;
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}
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if (event_mask & KeyReleaseMask)
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{
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DeviceKeyRelease (device_x11->xdevice,
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device_x11->key_release_type,
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class);
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if (class != 0)
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device_x11->event_classes[i++] = class;
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}
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device_x11->num_classes = i;
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XSelectExtensionEvent (backend_x11->xdpy,
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stage_x11->xwin,
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device_x11->event_classes,
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device_x11->num_classes);
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#endif /* HAVE_XINPUT */
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}
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static void
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clutter_input_device_x11_dispose (GObject *gobject)
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{
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ClutterInputDeviceX11 *device_x11 = CLUTTER_INPUT_DEVICE_X11 (gobject);
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#ifdef HAVE_XINPUT
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if (device_x11->xdevice)
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{
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ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (gobject);
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ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (device->backend);
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XCloseDevice (backend_x11->xdpy, device_x11->xdevice);
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device_x11->xdevice = NULL;
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}
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#endif /* HAVE_XINPUT */
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g_free (device_x11->axis_data);
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G_OBJECT_CLASS (clutter_input_device_x11_parent_class)->dispose (gobject);
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}
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static void
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clutter_input_device_x11_constructed (GObject *gobject)
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{
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#ifdef HAVE_XINPUT
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ClutterInputDeviceX11 *device_x11 = CLUTTER_INPUT_DEVICE_X11 (gobject);
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ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (gobject);
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ClutterBackendX11 *backend_x11;
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backend_x11 = CLUTTER_BACKEND_X11 (device->backend);
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clutter_x11_trap_x_errors ();
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device_x11->xdevice = XOpenDevice (backend_x11->xdpy, device->id);
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if (clutter_x11_untrap_x_errors ())
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{
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g_warning ("Device '%s' cannot be opened",
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clutter_input_device_get_device_name (device));
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}
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#endif /* HAVE_XINPUT */
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if (G_OBJECT_CLASS (clutter_input_device_x11_parent_class)->constructed)
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G_OBJECT_CLASS (clutter_input_device_x11_parent_class)->constructed (gobject);
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}
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static gboolean
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clutter_input_device_x11_keycode_to_evdev (ClutterInputDevice *device,
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guint hardware_keycode,
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guint *evdev_keycode)
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{
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/* When using evdev under X11 the hardware keycodes are the evdev
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keycodes plus 8. I haven't been able to find any documentation to
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know what the +8 is for. FIXME: This should probably verify that
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X server is using evdev. */
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*evdev_keycode = hardware_keycode - 8;
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return TRUE;
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}
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static void
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clutter_input_device_x11_class_init (ClutterInputDeviceX11Class *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterInputDeviceClass *device_class = CLUTTER_INPUT_DEVICE_CLASS (klass);
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gobject_class->constructed = clutter_input_device_x11_constructed;
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gobject_class->dispose = clutter_input_device_x11_dispose;
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device_class->select_stage_events = clutter_input_device_x11_select_stage_events;
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device_class->keycode_to_evdev = clutter_input_device_x11_keycode_to_evdev;
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}
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static void
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clutter_input_device_x11_init (ClutterInputDeviceX11 *self)
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{
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}
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void
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_clutter_input_device_x11_set_keycodes (ClutterInputDeviceX11 *device_x11,
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int min_keycode,
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int max_keycode)
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{
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device_x11->min_keycode = min_keycode;
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device_x11->max_keycode = max_keycode;
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}
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int
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_clutter_input_device_x11_get_min_keycode (ClutterInputDeviceX11 *device_x11)
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{
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return device_x11->min_keycode;
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}
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int
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_clutter_input_device_x11_get_max_keycode (ClutterInputDeviceX11 *device_x11)
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{
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return device_x11->max_keycode;
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}
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#ifdef HAVE_XINPUT
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static void
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update_axes (ClutterInputDeviceX11 *device_x11,
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guint n_axes,
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gint first_axis,
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gint *axes_data)
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{
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ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (device_x11);
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gint i;
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if (device_x11->axis_data == NULL)
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{
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device_x11->axis_data =
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g_new0 (gint, clutter_input_device_get_n_axes (device));
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}
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for (i = 0; i < n_axes; i++)
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device_x11->axis_data[first_axis + i] = axes_data[i];
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}
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static gdouble *
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translate_axes (ClutterInputDeviceX11 *device_x11,
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ClutterStageX11 *stage_x11,
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gfloat *event_x,
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gfloat *event_y)
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{
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ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (device_x11);
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gint root_x, root_y;
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gint n_axes, i;
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gdouble x, y;
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gdouble *retval;
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if (!_clutter_stage_x11_get_root_coords (stage_x11, &root_x, &root_y))
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return NULL;
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x = y = 0.0f;
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n_axes = clutter_input_device_get_n_axes (device);
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retval = g_new0 (gdouble, n_axes);
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for (i = 0; i < n_axes; i++)
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{
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ClutterInputAxis axis;
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axis = clutter_input_device_get_axis (device, i);
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switch (axis)
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{
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case CLUTTER_INPUT_AXIS_X:
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case CLUTTER_INPUT_AXIS_Y:
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_clutter_x11_input_device_translate_screen_coord (device,
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root_x, root_y,
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i,
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device_x11->axis_data[i],
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&retval[i]);
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if (axis == CLUTTER_INPUT_AXIS_X)
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x = retval[i];
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else if (axis == CLUTTER_INPUT_AXIS_Y)
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y = retval[i];
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break;
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default:
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_clutter_input_device_translate_axis (device, i,
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device_x11->axis_data[i],
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&retval[i]);
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break;
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}
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}
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if (event_x)
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*event_x = x;
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if (event_y)
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*event_y = y;
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return retval;
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}
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/*
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* translate_state:
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* @state: the keyboard state of the core device
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* @device_state: the button state of the device
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*
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* Trivially translates the state and the device state into a
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* single bitmask.
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*/
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static guint
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translate_state (guint state,
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guint device_state)
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{
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return device_state | (state & 0xff);
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}
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#endif /* HAVE_XINPUT */
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gboolean
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_clutter_input_device_x11_translate_xi_event (ClutterInputDeviceX11 *device_x11,
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ClutterStageX11 *stage_x11,
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XEvent *xevent,
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ClutterEvent *event)
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{
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#ifdef HAVE_XINPUT
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ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (device_x11);
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if ((xevent->type == device_x11->button_press_type) ||
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(xevent->type == device_x11->button_release_type))
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{
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XDeviceButtonEvent *xdbe = (XDeviceButtonEvent *) xevent;
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event->button.type = event->type =
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(xdbe->type == device_x11->button_press_type) ? CLUTTER_BUTTON_PRESS
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: CLUTTER_BUTTON_RELEASE;
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event->button.device = device;
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event->button.time = xdbe->time;
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event->button.button = xdbe->button;
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event->button.modifier_state =
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translate_state (xdbe->state, xdbe->device_state);
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update_axes (device_x11,
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xdbe->axes_count,
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xdbe->first_axis,
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xdbe->axis_data);
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event->button.axes = translate_axes (device_x11, stage_x11,
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&event->button.x,
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&event->button.y);
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_clutter_stage_x11_set_user_time (stage_x11, event->button.time);
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return TRUE;
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}
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if ((xevent->type == device_x11->key_press_type) ||
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(xevent->type == device_x11->key_release_type))
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{
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XDeviceKeyEvent *xdke = (XDeviceKeyEvent *) xevent;
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if (xdke->keycode < device_x11->min_keycode ||
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xdke->keycode >= device_x11->max_keycode)
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{
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g_warning ("Invalid device key code received: %d", xdke->keycode);
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return FALSE;
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}
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clutter_input_device_get_key (device,
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xdke->keycode - device_x11->min_keycode,
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&event->key.keyval,
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&event->key.modifier_state);
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if (event->key.keyval == 0)
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return FALSE;
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event->key.type = event->type =
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(xdke->type == device_x11->key_press_type) ? CLUTTER_KEY_PRESS
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: CLUTTER_KEY_RELEASE;
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event->key.time = xdke->time;
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event->key.modifier_state |=
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translate_state (xdke->state, xdke->device_state);
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event->key.device = device;
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#if 0
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if ((event->key.keyval >= 0x20) && (event->key.keyval <= 0xff))
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{
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event->key.unicode = (gunichar) event->key.keyval;
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}
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#endif
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_clutter_stage_x11_set_user_time (stage_x11, event->key.time);
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return TRUE;
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}
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if (xevent->type == device_x11->motion_notify_type)
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{
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XDeviceMotionEvent *xdme = (XDeviceMotionEvent *) xevent;
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event->motion.type = event->type = CLUTTER_MOTION;
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event->motion.time = xdme->time;
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event->motion.modifier_state =
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translate_state (xdme->state, xdme->device_state);
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event->motion.device = device;
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event->motion.axes =
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g_new0 (gdouble, clutter_input_device_get_n_axes (device));
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update_axes (device_x11,
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xdme->axes_count,
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xdme->first_axis,
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xdme->axis_data);
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event->motion.axes = translate_axes (device_x11, stage_x11,
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&event->motion.x,
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&event->motion.y);
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return TRUE;
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}
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if (xevent->type == device_x11->state_notify_type)
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{
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XDeviceStateNotifyEvent *xdse = (XDeviceStateNotifyEvent *) xevent;
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XInputClass *input_class = (XInputClass *) xdse->data;
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gint n_axes = clutter_input_device_get_n_axes (device);
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int i;
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for (i = 0; i < xdse->num_classes; i++)
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{
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if (input_class->class == ValuatorClass)
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{
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int *axis_data = ((XValuatorState *) input_class)->valuators;
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update_axes (device_x11, n_axes, 0, axis_data);
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}
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input_class =
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(XInputClass *)(((char *) input_class) + input_class->length);
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}
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}
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#endif /* HAVE_XINPUT */
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return FALSE;
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}
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