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00dcef82e3
2002-07-28 Havoc Pennington <hp@pobox.com> * src/window.c (meta_window_shade): disable animation when shading windows, just doesn't really convey the idea anyway. * src/effects.c: Move to using a shaped window instead of IncludeInferiors to do the animations, looks a lot better because we don't have to grab the server. * src/window.c (meta_window_change_workspace): remove bogus assertion that was causing a crash (meta_window_new): auto-fullscreen huge undecorated windows. * src/keybindings.c (switch_to_workspace): use meta_window_change_workspace() to avoid same bug in cut-and-paste code from there
1114 lines
33 KiB
C
1114 lines
33 KiB
C
/* Metacity size/position constraints */
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/*
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* Copyright (C) 2002 Red Hat, Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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#include "constraints.h"
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#include "place.h"
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/* The way this code works was suggested by Owen Taylor.
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*
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* For any move_resize, we determine which variables are "free
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* variables" and apply constraints in terms of those. During the move
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* resize, we only want to modify those variables; otherwise the
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* constraint process can have peculiar side effects when the size and
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* position constraints interact. For example, resizing a window from
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* the top might go wrong when position constraints apply to the top
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* edge, and result in the bottom edge moving downward while the top
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* stays fixed.
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*
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* After selecting the variables we plan to vary, we define
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* each constraint on the window in terms of those variables.
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*
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* Trivial example, say we are resizing vertically from the top of the
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* window. In that case we are applying the user's mouse motion delta
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* to an original size and position, note that dy is positive to
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* resize downward:
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*
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* new_height = orig_height - dy;
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* new_y = orig_y + dy;
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*
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* A constraint that the position can't go above the top panel would
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* look like this:
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*
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* new_y >= screen_top_bound
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*
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* Substitute:
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*
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* orig_y + dy >= screen_top_bound
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*
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* Find the "boundary point" by changing to an equality:
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*
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* orig_y + dy = screen_top_bound
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*
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* Solve:
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*
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* dy = screen_top_bound - orig_y
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*
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* This dy is now the _maximum_ dy and you constrain dy with that
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* value, applying it to both the move and the resize:
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*
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* new_height = orig_height - dy;
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* new_y = orig_y + dy;
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*
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* This way the constraint is applied simultaneously to size/position,
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* so you aren't running the risk of constraining one but still
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* changing the other. i.e. we've converted an operation that may
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* modify both the Y position and the height of the window into an
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* operation that modifies a single variable, dy. That variable is
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* then constrained, rather than the constraining the Y pos and height
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* separately. This is a rather complicated fix for an obscure bug
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* that happened when resizing a window and encountering a constraint
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* such as the top edge of the screen.
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*
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*/
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/* To adjust for window gravity, such as a client moving itself to the
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* southeast corner, we want to compute the gravity reference point
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* - (screen_width,screen_height) in the SE corner case - using the
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* size the client had in its configure request. But then we want
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* to compute the actual position we intend to land on using
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* the real constrained dimensions of the window.
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*
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* So for a window being placed in the SE corner and simultaneously
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* resized, we get the gravity reference point, then compute where the
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* window should go to maintain that ref. point at its current size
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* instead of at the requested size, and conceptually move the window
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* to the requested ref. point but at its current size, without
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* applying any constraints. Then we constrain it with the top and
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* left edges as the edges that vary, with a dx/dy that are the delta
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* from the current size to the requested size.
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*
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* This method applies to any ConfigureRequest that does a simultaneous
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* move/resize.
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*
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* We use the same method to e.g. maximize a window; if the window is
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* maximized, we want to MOVE_VERTICAL/MOVE_HORIZONTAL to the top
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* center of the screen, then RESIZE_BOTTOM and
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* RESIZE_HORIZONTAL_CENTER. i.e. essentially NorthGravity.
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*
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*/
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typedef struct
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{
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MetaWindow *window;
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MetaFrameGeometry fgeom;
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const MetaXineramaScreenInfo *xinerama;
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MetaRectangle work_area_xinerama;
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MetaRectangle work_area_screen;
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int nw_x, nw_y, se_x, se_y;
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} ConstraintInfo;
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/* (FIXME instead of TITLEBAR_LENGTH_ONSCREEN, get the actual
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* size of the menu control?).
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*/
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#define TITLEBAR_LENGTH_ONSCREEN 36
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typedef gboolean (* MetaConstraintAppliesFunc) (MetaWindow *window);
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/* There's a function for each case with a different "free variable" */
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typedef void (* MetaConstrainTopFunc) (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *y_delta);
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typedef void (* MetaConstrainBottomFunc) (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *y_delta);
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typedef void (* MetaConstrainVCenterFunc) (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *y_delta);
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typedef void (* MetaConstrainLeftFunc) (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *x_delta);
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typedef void (* MetaConstrainRightFunc) (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *x_delta);
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typedef void (* MetaConstrainHCenterFunc) (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *x_delta);
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typedef void (* MetaConstrainMoveFunc) (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *x_delta,
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int *y_delta);
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typedef struct
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{
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MetaConstraintAppliesFunc applies_func;
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MetaConstrainTopFunc top_func;
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MetaConstrainBottomFunc bottom_func;
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MetaConstrainVCenterFunc vcenter_func;
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MetaConstrainLeftFunc left_func;
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MetaConstrainRightFunc right_func;
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MetaConstrainHCenterFunc hcenter_func;
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MetaConstrainMoveFunc move_func;
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} Constraint;
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/* "Is the desktop window" constraint:
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*
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* new_x = 0;
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* new_y = 0;
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* new_w = orig_width;
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* new_h = orig_height;
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*
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* Note that if we are applying a resize constraint,
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* e.g. constraint_desktop_top_func, this is kind of broken since we
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* end up resizing the window in order to get its position right. But
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* that case shouldn't happen in practice.
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*/
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static gboolean
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constraint_desktop_applies_func (MetaWindow *window)
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{
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return window->type == META_WINDOW_DESKTOP;
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}
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static void
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constraint_desktop_top_func (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *y_delta)
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{
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*y_delta = 0 - orig->y;
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}
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static void
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constraint_desktop_bottom_func (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *y_delta)
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{
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/* nothing */
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}
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static void
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constraint_desktop_vcenter_func (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *y_delta)
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{
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*y_delta = 0 - orig->y;
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}
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static void
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constraint_desktop_left_func (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *x_delta)
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{
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*x_delta = 0 - orig->x;
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}
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static void
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constraint_desktop_right_func (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *x_delta)
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{
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/* nothing */
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}
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static void
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constraint_desktop_hcenter_func (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *x_delta)
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{
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*x_delta = 0 - orig->x;
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}
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static void
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constraint_desktop_move_func (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *x_delta,
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int *y_delta)
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{
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*x_delta = 0 - orig->x;
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*y_delta = 0 - orig->y;
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}
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static const Constraint constraint_desktop = {
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constraint_desktop_applies_func,
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constraint_desktop_top_func,
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constraint_desktop_bottom_func,
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constraint_desktop_vcenter_func,
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constraint_desktop_left_func,
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constraint_desktop_right_func,
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constraint_desktop_hcenter_func,
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constraint_desktop_move_func
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};
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/* Titlebar is onscreen constraint:
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*
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* Constants:
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* titlebar_width_onscreen = amount of titlebar width that has to be onscreen
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* nw_x, nw_y = left/top edges that titlebar can't go outside
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* se_x, se_y = right/bottom edges
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*
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* NW limit has priority over SE, since titlebar is on NW
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*
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* Left resize
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* ===
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*
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* new_width = orig_width - dx
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* new_x = orig_x + dx
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*
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* Amount of window+frame that doesn't fit in the work area:
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*
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* offscreen_width = left_width + new_width + right_width - (se_x - nw_x)
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*
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* If we keep the old metacity rule where a window can be offscreen by
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* offscreen_width, then the math works out that left/top resizes are not
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* constrained. If we instead have a rule where the window can never be offscreen,
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* you get the following:
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*
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* new_x >= nw_x + left_width + titlebar_width_offscreen
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* orig_x + dx >= nw_x + left_width + titlebar_width_onscreen
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* dx >= nw_x + left_width + titlebar_width_onscreen - orig_x
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*
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* i.e. the minimum dx is: nw_x + left_width + titlebar_width_onscreen - orig_x
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*
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* We could have a more complicated rule that constrains only if the current
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* offscreen width is positive, thus allowing something more like the old
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* behavior, but not doing that for now.
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*
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* Top resize works the same as left resize. Right/bottom resize don't have a limit
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* because the constraint is designed to keep the top right corner of the
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* window or its titlebar on the screen, and right/bottom resize will never move that
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* area. Center resize is almost like left/top but dx has the opposite sign
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* and new_width = orig_width + 2dx.
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*
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* For right/bottom we can try to handle windows that aren't in a valid
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* location to begin with:
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*
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* new_x <= se_x - titlebar_width_onscreen
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* dx <= se_x - titlebar_width_onscreen - orig_x
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*
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* but in principle this constraint is never triggered.
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*
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* Vertical move
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* ===
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*
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* new_height = orig_height
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* new_y = orig_y + dy
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*
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* new_y >= nw_y + top_height
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*
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* Min negative dy (nw_y + top_height - orig_y) just as with top resize.
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* Max positive dy has to be computed from se_y and given less priority than the
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* min negative:
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*
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* new_y < se_y
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* orig_y + dy = se_y
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* so max dy is (se_y - orig_y)
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*
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* Horizontal move is equivalent to vertical.
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*
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*/
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static gboolean
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constraint_onscreen_applies_func (MetaWindow *window)
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{
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return
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window->type != META_WINDOW_DESKTOP &&
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window->type != META_WINDOW_DOCK;
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}
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static void
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constraint_onscreen_top_func (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *y_delta)
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{
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int min_dy;
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min_dy = info->nw_y + info->fgeom.top_height - orig->y;
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if (*y_delta < min_dy)
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*y_delta = min_dy;
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}
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static void
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constraint_onscreen_bottom_func (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *y_delta)
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{
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int max_dy;
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max_dy = info->se_y - info->fgeom.top_height - orig->y;
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if (*y_delta > max_dy)
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*y_delta = max_dy;
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}
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static void
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constraint_onscreen_vcenter_func (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *y_delta)
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{
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int max_dy;
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max_dy = info->nw_y + info->fgeom.top_height - orig->y;
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max_dy = ABS (max_dy);
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if (*y_delta > max_dy)
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*y_delta = max_dy;
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}
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static void
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constraint_onscreen_left_func (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *x_delta)
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{
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int min_dx;
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min_dx = info->nw_x + info->fgeom.left_width + TITLEBAR_WIDTH_ONSCREEN - orig->x;
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if (*x_delta < min_dx)
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*x_delta = min_dx;
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}
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static void
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constraint_onscreen_right_func (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *x_delta)
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{
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int max_dx;
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max_dx = info->se_x - TITLEBAR_WIDTH_ONSCREEN - orig->x;
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if (*x_delta > max_dx)
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*x_delta = max_dx;
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}
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static void
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constraint_onscreen_hcenter_func (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *x_delta)
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{
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int max_dx;
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max_dx = info->nw_x + info->fgeom.left_width + TITLEBAR_WIDTH_ONSCREEN - orig->x;
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max_dx = ABS (max_dx);
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if (*x_delta > max_dx)
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*x_delta = max_dx;
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}
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static void
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constraint_onscreen_move_func (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *x_delta,
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int *y_delta)
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{
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int min_delta;
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int max_delta;
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min_delta = info->nw_y + info->fgeom.top_height - orig->y;
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if (window->frame) /* if frame, the titlebar is always above the y pos */
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max_delta = info->se_y - orig->y;
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else /* else keep some client area pixels on the screen */
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max_delta = info->se_y - orig->y - TITLEBAR_WIDTH_ONSCREEN;
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/* Note that min delta (top left) has priority over
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* max delta (bottom right) to facilitate keeping
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* titlebar on the screen
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*/
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if (*y_delta > max_delta)
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*y_delta = max_delta;
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if (*y_delta < min_delta)
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*y_delta = min_delta;
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min_delta = info->nw_x + TITLEBAR_WIDTH_ONSCREEN - orig->x;
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max_delta = info->se_x - orig->x - TITLEBAR_WIDTH_ONSCREEN;
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if (*x_delta > max_delta)
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*x_delta = max_delta;
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if (*x_delta < min_delta)
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*x_delta = min_delta;
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}
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static const Constraint constraint_onscreen = {
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constraint_onscreen_applies_func,
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constraint_onscreen_top_func,
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constraint_onscreen_bottom_func,
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constraint_onscreen_vcenter_func,
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constraint_onscreen_left_func,
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constraint_onscreen_right_func,
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constraint_onscreen_hcenter_func,
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constraint_onscreen_move_func
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};
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/* Size hints constraints:
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*
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* For min/max size we just clamp to those, and for resize increment
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* we clamp to the one at or below the requested place.
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*
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* For aspect ratio, we special-case it at the end of
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* meta_window_constrain, because it involves both dimensions, and
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* thus messes up our generic framework.
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*
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* Left resize:
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* new_width = orig_width - dx
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* new_x = orig_x + dx
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*
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* new_width >= min_width
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* orig_width - dx >= min_width
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* - dx >= min_width - orig_width
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* dx <= orig_width - min_width
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*
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* new_width <= max_width
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* orig_width - dx <= max_width
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* - dx <= max_width - orig_width
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* dx >= orig_width - max_width
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*
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*/
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static gboolean
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constraint_hints_applies_func (MetaWindow *window)
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{
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return TRUE;
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}
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static void
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constraint_hints_top_func (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *y_delta)
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{
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}
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static void
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constraint_hints_bottom_func (MetaWindow *window,
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const ConstraintInfo *info,
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const MetaRectangle *orig,
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int *y_delta)
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{
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|
|
}
|
|
|
|
static void
|
|
constraint_hints_vcenter_func (MetaWindow *window,
|
|
const ConstraintInfo *info,
|
|
const MetaRectangle *orig,
|
|
int *y_delta)
|
|
{
|
|
|
|
}
|
|
|
|
static void
|
|
constraint_hints_left_func (MetaWindow *window,
|
|
const ConstraintInfo *info,
|
|
const MetaRectangle *orig,
|
|
int *x_delta)
|
|
{
|
|
int min_dx;
|
|
int max_dx;
|
|
int width;
|
|
|
|
max_dx = orig->width - window->size_hints.min_width;
|
|
min_dx = orig->width - window->size_hints.max_width;
|
|
|
|
if (*x_delta > max_dx)
|
|
*x_delta = max_dx;
|
|
if (*x_delta < min_dx)
|
|
*x_delta = min_dx;
|
|
|
|
/* shrink to base + N * inc
|
|
*/
|
|
width = orig->width - *x_delta;
|
|
width = window->size_hints.base_width +
|
|
FLOOR (width - window->size_hints.base_width, window->size_hints.width_inc);
|
|
|
|
*x_delta = orig->width - width;
|
|
}
|
|
|
|
static void
|
|
constraint_hints_right_func (MetaWindow *window,
|
|
const ConstraintInfo *info,
|
|
const MetaRectangle *orig,
|
|
int *x_delta)
|
|
{
|
|
|
|
}
|
|
|
|
static void
|
|
constraint_hints_hcenter_func (MetaWindow *window,
|
|
const ConstraintInfo *info,
|
|
const MetaRectangle *orig,
|
|
int *x_delta)
|
|
{
|
|
|
|
}
|
|
|
|
static void
|
|
constraint_hints_move_func (MetaWindow *window,
|
|
const ConstraintInfo *info,
|
|
const MetaRectangle *orig,
|
|
int *x_delta,
|
|
int *y_delta)
|
|
{
|
|
/* nothing */
|
|
}
|
|
|
|
static const Constraint constraint_hints = {
|
|
constraint_hints_applies_func,
|
|
constraint_hints_top_func,
|
|
constraint_hints_bottom_func,
|
|
constraint_hints_vcenter_func,
|
|
constraint_hints_left_func,
|
|
constraint_hints_right_func,
|
|
constraint_hints_hcenter_func,
|
|
constraint_hints_move_func
|
|
};
|
|
|
|
/* Array of all constraints at once */
|
|
static const Constraint *all_constraints[] = {
|
|
&constraint_desktop,
|
|
&constraint_onscreen,
|
|
&constraint_hints,
|
|
NULL
|
|
};
|
|
|
|
/* Move with no accompanying change to window size */
|
|
static void
|
|
constrain_move (MetaWindow *window,
|
|
const ConstraintInfo *info,
|
|
const MetaRectangle *orig,
|
|
int x_delta,
|
|
int y_delta,
|
|
MetaRectangle *new)
|
|
{
|
|
const Constraint **cp;
|
|
|
|
cp = &all_constraints[0];
|
|
|
|
while (*cp)
|
|
{
|
|
if ((* (*cp)->applies_func) (window))
|
|
(* (*cp)->move_func) (window, info, orig,
|
|
&x_delta, &y_delta);
|
|
|
|
++cp;
|
|
}
|
|
|
|
new->x = orig->x + x_delta;
|
|
new->y = orig->y + y_delta;
|
|
}
|
|
|
|
static void
|
|
constrain_resize_left (MetaWindow *window,
|
|
const ConstraintInfo *info,
|
|
const MetaRectangle *orig,
|
|
int x_delta,
|
|
MetaRectangle *new)
|
|
{
|
|
const Constraint **cp;
|
|
|
|
cp = &all_constraints[0];
|
|
|
|
while (*cp)
|
|
{
|
|
if ((* (*cp)->applies_func) (window))
|
|
(* (*cp)->left_func) (window, info, orig,
|
|
&x_delta);
|
|
|
|
++cp;
|
|
}
|
|
|
|
/* Moving mouse from 10 to 5 means current - orig means 5 - 10 means
|
|
* a delta of -5
|
|
*/
|
|
new->x = orig->x - x_delta;
|
|
new->width = orig->width - x_delta;
|
|
}
|
|
|
|
static void
|
|
constrain_resize_hcenter (MetaWindow *window,
|
|
const ConstraintInfo *info,
|
|
const MetaRectangle *orig,
|
|
int x_delta,
|
|
MetaRectangle *new)
|
|
{
|
|
const Constraint **cp;
|
|
|
|
cp = &all_constraints[0];
|
|
|
|
while (*cp)
|
|
{
|
|
if ((* (*cp)->applies_func) (window))
|
|
(* (*cp)->hcenter_func) (window, info, orig,
|
|
&x_delta);
|
|
|
|
++cp;
|
|
}
|
|
|
|
/* center deltas are positive to grow the window and negative to
|
|
* shrink it.
|
|
*/
|
|
new->x = orig->x - x_delta;
|
|
new->width = orig->width + x_delta * 2;
|
|
}
|
|
|
|
static void
|
|
constrain_resize_right (MetaWindow *window,
|
|
const ConstraintInfo *info,
|
|
const MetaRectangle *orig,
|
|
int x_delta,
|
|
MetaRectangle *new)
|
|
{
|
|
const Constraint **cp;
|
|
|
|
cp = &all_constraints[0];
|
|
|
|
while (*cp)
|
|
{
|
|
if ((* (*cp)->applies_func) (window))
|
|
(* (*cp)->right_func) (window, info, orig,
|
|
&x_delta);
|
|
|
|
++cp;
|
|
}
|
|
|
|
new->width = orig->width + x_delta;
|
|
}
|
|
|
|
static void
|
|
constrain_resize_top (MetaWindow *window,
|
|
const ConstraintInfo *info,
|
|
const MetaRectangle *orig,
|
|
int y_delta,
|
|
MetaRectangle *new)
|
|
{
|
|
const Constraint **cp;
|
|
|
|
cp = &all_constraints[0];
|
|
|
|
while (*cp)
|
|
{
|
|
if ((* (*cp)->applies_func) (window))
|
|
(* (*cp)->top_func) (window, info, orig,
|
|
&y_delta);
|
|
|
|
++cp;
|
|
}
|
|
|
|
new->y = orig->y - y_delta;
|
|
new->height = orig->height - y_delta;
|
|
}
|
|
|
|
static void
|
|
constrain_resize_vcenter (MetaWindow *window,
|
|
const ConstraintInfo *info,
|
|
const MetaRectangle *orig,
|
|
int y_delta,
|
|
MetaRectangle *new)
|
|
{
|
|
const Constraint **cp;
|
|
|
|
cp = &all_constraints[0];
|
|
|
|
while (*cp)
|
|
{
|
|
if ((* (*cp)->applies_func) (window))
|
|
(* (*cp)->vcenter_func) (window, info, orig,
|
|
&y_delta);
|
|
|
|
++cp;
|
|
}
|
|
|
|
/* center deltas are positive to grow the window and negative to
|
|
* shrink it.
|
|
*/
|
|
new->y = orig->y - y_delta;
|
|
new->height = orig->height + y_delta * 2;
|
|
}
|
|
|
|
static void
|
|
constrain_resize_bottom (MetaWindow *window,
|
|
const ConstraintInfo *info,
|
|
const MetaRectangle *orig,
|
|
int y_delta,
|
|
MetaRectangle *new)
|
|
{
|
|
const Constraint **cp;
|
|
|
|
cp = &all_constraints[0];
|
|
|
|
while (*cp)
|
|
{
|
|
if ((* (*cp)->applies_func) (window))
|
|
(* (*cp)->bottom_func) (window, info, orig,
|
|
&y_delta);
|
|
|
|
++cp;
|
|
}
|
|
|
|
new->height = orig->y + y_delta;
|
|
}
|
|
|
|
static void
|
|
update_position_limits (MetaWindow *window,
|
|
ConstraintInfo *info)
|
|
{
|
|
int nw_x, nw_y;
|
|
int se_x, se_y;
|
|
int offscreen_w, offscreen_h;
|
|
|
|
nw_x = info->work_area_screen.x;
|
|
nw_y = info->work_area_screen.y;
|
|
|
|
/* find bottom-right corner of workarea */
|
|
se_x = info->work_area_screen.x + info->work_area_screen.width;
|
|
se_y = info->work_area_screen.y + info->work_area_screen.height;
|
|
|
|
/* If we have a micro-screen or huge frames maybe nw/se got
|
|
* swapped
|
|
*/
|
|
if (nw_x > se_x)
|
|
{
|
|
int tmp = nw_x;
|
|
nw_x = se_x;
|
|
se_x = tmp;
|
|
}
|
|
|
|
if (nw_y > se_y)
|
|
{
|
|
int tmp = nw_y;
|
|
nw_y = se_y;
|
|
se_y = tmp;
|
|
}
|
|
|
|
info->nw_x = nw_x;
|
|
info->nw_y = nw_y;
|
|
info->se_x = se_x;
|
|
info->se_y = se_y;
|
|
}
|
|
|
|
/* The delta values are the mouse motion distance deltas,
|
|
* i.e. mouse_current_pos - mouse_orig_pos, for resizing on
|
|
* the sides, or moving. For center resize, the delta
|
|
* value is positive to grow the window and negative to
|
|
* shrink it (while the sign of the mouse delta
|
|
* depends on which side of the window you are center resizing
|
|
* from)
|
|
*/
|
|
void
|
|
meta_window_constrain (MetaWindow *window,
|
|
MetaFrameGeometry *orig_fgeom,
|
|
const MetaRectangle *orig,
|
|
int x_move_delta,
|
|
int y_move_delta,
|
|
MetaResizeDirection x_direction,
|
|
int x_delta,
|
|
MetaResizeDirection y_direction,
|
|
int y_delta,
|
|
MetaRectangle *new)
|
|
{
|
|
ConstraintInfo info;
|
|
MetaRectangle current;
|
|
|
|
/* Create a fake frame geometry if none really exists */
|
|
if (orig_fgeom && !window->fullscreen)
|
|
info.fgeom = *orig_fgeom;
|
|
else
|
|
{
|
|
info.fgeom.top_height = 0;
|
|
info.fgeom.bottom_height = 0;
|
|
info.fgeom.left_width = 0;
|
|
info.fgeom.right_width = 0;
|
|
}
|
|
|
|
meta_window_get_work_area (window, TRUE, &info.work_area_xinerama);
|
|
meta_window_get_work_area (window, FALSE, &info.work_area_screen);
|
|
|
|
info.window = window;
|
|
info.xinerama = meta_screen_get_xinerama_for_window (window->screen,
|
|
window);
|
|
|
|
/* Init info->nw_x etc. */
|
|
update_position_limits (window, &info);
|
|
|
|
current = *orig;
|
|
*new = current;
|
|
|
|
/* Do placement if any, so we go ahead and apply position
|
|
* constraints in a move-only context. Don't place
|
|
* maximized/fullscreen windows until they are unmaximized
|
|
* and unfullscreened
|
|
*/
|
|
if (!window->placed &&
|
|
window->calc_placement &&
|
|
!window->maximized &&
|
|
!window->fullscreen)
|
|
{
|
|
int x, y;
|
|
|
|
meta_window_place (window, orig_fgeom, x, y, &x, &y);
|
|
|
|
constrain_move (window, &info, ¤t,
|
|
x - current.x,
|
|
y - current.y,
|
|
new);
|
|
}
|
|
|
|
/* Maximization, fullscreen, etc. are defined as a move followed by
|
|
* a resize, as explained in one of the big comments at the top of
|
|
* this file.
|
|
*/
|
|
if (window->fullscreen)
|
|
{
|
|
constrain_move (window, &info, ¤t,
|
|
info.xinerama->x_origin - current.x,
|
|
info.xinerama->y_origin - current.y,
|
|
new);
|
|
|
|
current = *new;
|
|
|
|
constrain_resize_bottom (window, &info, ¤t,
|
|
info.xinerama->height - current.height,
|
|
new);
|
|
|
|
current = *new;
|
|
|
|
constrain_resize_hcenter (window, &info, ¤t,
|
|
(info.xinerama->width - current.width) / 2,
|
|
new);
|
|
}
|
|
else if (window->maximized)
|
|
{
|
|
constrain_move (window, &info, ¤t,
|
|
info.work_area_xinerama.x - current.x,
|
|
info.work_area_xinerama.y - current.y,
|
|
new);
|
|
|
|
current = *new;
|
|
|
|
constrain_resize_bottom (window, &info, ¤t,
|
|
info.work_area_xinerama.height - current.height,
|
|
new);
|
|
|
|
current = *new;
|
|
|
|
constrain_resize_hcenter (window, &info, ¤t,
|
|
(info.work_area_xinerama.width - current.width) / 2,
|
|
new);
|
|
}
|
|
else
|
|
{
|
|
constrain_move (window, &info, ¤t,
|
|
x_move_delta, y_move_delta,
|
|
new);
|
|
|
|
current = *new;
|
|
|
|
switch (x_direction)
|
|
{
|
|
case META_RESIZE_LEFT_OR_TOP:
|
|
constrain_resize_left (window, &info, ¤t,
|
|
x_delta, new);
|
|
break;
|
|
case META_RESIZE_CENTER:
|
|
constrain_resize_hcenter (window, &info, ¤t,
|
|
x_delta, new);
|
|
break;
|
|
case META_RESIZE_RIGHT_OR_BOTTOM:
|
|
constrain_resize_right (window, &info, ¤t,
|
|
x_delta, new);
|
|
break;
|
|
}
|
|
|
|
switch (y_direction)
|
|
{
|
|
case META_RESIZE_LEFT_OR_TOP:
|
|
constrain_resize_top (window, &info, ¤t,
|
|
y_delta, new);
|
|
break;
|
|
case META_RESIZE_CENTER:
|
|
constrain_resize_vcenter (window, &info, ¤t,
|
|
y_delta, new);
|
|
break;
|
|
case META_RESIZE_RIGHT_OR_BOTTOM:
|
|
constrain_resize_bottom (window, &info, ¤t,
|
|
y_delta, new);
|
|
break;
|
|
}
|
|
}
|
|
|
|
current = *new;
|
|
|
|
/* Now we have to sort out the aspect ratio */
|
|
#define FLOOR(value, base) ( ((int) ((value) / (base))) * (base) )
|
|
{
|
|
/*
|
|
* width
|
|
* min_aspect <= -------- <= max_aspect
|
|
* height
|
|
*/
|
|
double min_aspect, max_aspect;
|
|
int width, height;
|
|
|
|
min_aspect = window->size_hints.min_aspect.x / (double) window->size_hints.min_aspect.y;
|
|
max_aspect = window->size_hints.max_aspect.x / (double) window->size_hints.max_aspect.y;
|
|
|
|
width = current.width;
|
|
height = current.height;
|
|
|
|
/* Use the standard cut-and-pasted-between-every-WM code: */
|
|
if (min_aspect * height > width)
|
|
{
|
|
delta = FLOOR (height - width * min_aspect, window->size_hints.height_inc);
|
|
if (height - delta >= window->size_hints.min_height)
|
|
height -= delta;
|
|
else
|
|
{
|
|
delta = FLOOR (height * min_aspect - width, window->size_hints.width_inc);
|
|
if (width + delta <= window->size_hints.max_width)
|
|
width += delta;
|
|
}
|
|
}
|
|
|
|
if (max_aspect * height < width)
|
|
{
|
|
delta = FLOOR (width - height * max_aspect, window->size_hints.width_inc);
|
|
if (width - delta >= window->size_hints.min_width)
|
|
width -= delta;
|
|
else
|
|
{
|
|
delta = FLOOR (width / max_aspect - height, window->size_hints.height_inc);
|
|
if (height + delta <= window->size_hints.max_height)
|
|
height += delta;
|
|
}
|
|
}
|
|
|
|
/* Convert into terms of the direction of resize and reapply the
|
|
* earlier constraints; this means aspect ratio becomes the
|
|
* least-important of the constraints. If we wanted aspect to be
|
|
* the most important, we could just not do this next bit.
|
|
*/
|
|
|
|
if (current.width != width)
|
|
{
|
|
x_delta = width - current.width; /* positive delta to increase width */
|
|
switch (x_direction)
|
|
{
|
|
case META_RESIZE_LEFT_OR_TOP:
|
|
constrain_resize_left (window, &info, ¤t,
|
|
- x_delta, new);
|
|
break;
|
|
case META_RESIZE_CENTER:
|
|
constrain_resize_hcenter (window, &info, ¤t,
|
|
x_delta, new);
|
|
break;
|
|
case META_RESIZE_RIGHT_OR_BOTTOM:
|
|
constrain_resize_right (window, &info, ¤t,
|
|
x_delta, new);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (current.height != height)
|
|
{
|
|
y_delta = height - current.height; /* positive to increase height */
|
|
|
|
switch (y_direction)
|
|
{
|
|
case META_RESIZE_LEFT_OR_TOP:
|
|
constrain_resize_top (window, &info, ¤t,
|
|
- y_delta, new);
|
|
break;
|
|
case META_RESIZE_CENTER:
|
|
constrain_resize_vcenter (window, &info, ¤t,
|
|
y_delta, new);
|
|
break;
|
|
case META_RESIZE_RIGHT_OR_BOTTOM:
|
|
constrain_resize_bottom (window, &info, ¤t,
|
|
y_delta, new);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
#undef FLOOR
|
|
|
|
}
|
|
|
|
MetaResizeDirection
|
|
meta_x_direction_from_gravity (int gravity)
|
|
{
|
|
switch (gravity)
|
|
{
|
|
case EastGravity:
|
|
case NorthEastGravity:
|
|
case SouthEastGravity:
|
|
return META_RESIZE_LEFT_OR_TOP;
|
|
break;
|
|
|
|
case WestGravity:
|
|
case NorthWestGravity:
|
|
case SouthWestGravity:
|
|
case StaticGravity:
|
|
return META_RESIZE_RIGHT_OR_BOTTOM;
|
|
break;
|
|
|
|
default:
|
|
return META_RESIZE_CENTER;
|
|
break;
|
|
}
|
|
}
|
|
|
|
MetaResizeDirection
|
|
meta_y_direction_from_gravity (int gravity)
|
|
{
|
|
switch (gravity)
|
|
{
|
|
case SouthGravity:
|
|
case SouthWestGravity:
|
|
case SouthEastGravity:
|
|
return META_RESIZE_LEFT_OR_TOP;
|
|
break;
|
|
|
|
case NorthGravity:
|
|
case NorthWestGravity:
|
|
case NorthEastGravity:
|
|
case StaticGravity:
|
|
return META_RESIZE_RIGHT_OR_BOTTOM;
|
|
break;
|
|
|
|
default:
|
|
return META_RESIZE_CENTER;
|
|
}
|
|
}
|