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833 lines
25 KiB
C
833 lines
25 KiB
C
/*
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* Clutter
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By: Emmanuele Bassi <ebassi@linux.intel.com>
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* Matthew Allum <mallum@o-hand.com>
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* Chris Lord <chris@o-hand.com>
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* Iain Holmes <iain@o-hand.com>
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* Neil Roberts <neil@linux.intel.com>
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*
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* Copyright (C) 2008, 2009, 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* SECTION:clutter-cairo-texture
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* @short_description: Texture with Cairo integration
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*
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* #ClutterCairoTexture is a #ClutterTexture that displays the contents
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* of a Cairo context. The #ClutterCairoTexture actor will create a
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* Cairo image surface which will then be uploaded to a GL texture when
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* needed.
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*
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* #ClutterCairoTexture will provide a #cairo_t context by using the
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* clutter_cairo_texture_create() and clutter_cairo_texture_create_region()
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* functions; you can use the Cairo API to draw on the context and then
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* call cairo_destroy() when done.
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*
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* As soon as the context is destroyed with cairo_destroy(), the contents
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* of the surface will be uploaded into the #ClutterCairoTexture actor:
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*
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* |[
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* cairo_t *cr;
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*
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* cr = clutter_cairo_texture_create (CLUTTER_CAIRO_TEXTURE (texture));
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*
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* /* draw on the context */
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*
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* cairo_destroy (cr);
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* ]|
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*
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* Although a new #cairo_t is created each time you call
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* clutter_cairo_texture_create() or
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* clutter_cairo_texture_create_region(), it uses the same
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* #cairo_surface_t each time. You can call
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* clutter_cairo_texture_clear() to erase the contents between calls.
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*
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* <warning><para>Note that you should never use the code above inside the
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* #ClutterActor::paint or #ClutterActor::pick virtual functions or
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* signal handlers because it will lead to performance
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* degradation.</para></warning>
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*
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* <note><para>Since #ClutterCairoTexture uses a Cairo image surface
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* internally all the drawing operations will be performed in
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* software and not using hardware acceleration. This can lead to
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* performance degradation if the contents of the texture change
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* frequently.</para></note>
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*
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* #ClutterCairoTexture is available since Clutter 1.0.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include <cairo-gobject.h>
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#include "clutter-cairo-texture.h"
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#include "clutter-actor-private.h"
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#include "clutter-debug.h"
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#include "clutter-marshal.h"
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#include "clutter-private.h"
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G_DEFINE_TYPE (ClutterCairoTexture,
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clutter_cairo_texture,
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CLUTTER_TYPE_TEXTURE);
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enum
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{
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PROP_0,
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PROP_SURFACE_WIDTH,
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PROP_SURFACE_HEIGHT,
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PROP_LAST
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};
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enum
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{
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CREATE_SURFACE,
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LAST_SIGNAL
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};
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static GParamSpec *obj_props[PROP_LAST] = { NULL, };
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static guint cairo_signals[LAST_SIGNAL] = { 0, };
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#ifdef CLUTTER_ENABLE_DEBUG
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#define clutter_warn_if_paint_fail(obj) G_STMT_START { \
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if (CLUTTER_ACTOR_IN_PAINT (obj)) { \
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g_warning ("%s should not be called during the paint sequence " \
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"of a ClutterCairoTexture as it will likely cause " \
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"performance issues.", G_STRFUNC); \
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} } G_STMT_END
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#else
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#define clutter_warn_if_paint_fail(obj) /* void */
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#endif /* CLUTTER_ENABLE_DEBUG */
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#define CLUTTER_CAIRO_TEXTURE_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_CAIRO_TEXTURE, ClutterCairoTexturePrivate))
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/* Cairo stores the data in native byte order as ARGB but Cogl's pixel
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formats specify the actual byte order. Therefore we need to use a
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different format depending on the architecture */
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#if G_BYTE_ORDER == G_LITTLE_ENDIAN
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#define CLUTTER_CAIRO_TEXTURE_PIXEL_FORMAT COGL_PIXEL_FORMAT_BGRA_8888_PRE
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#else
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#define CLUTTER_CAIRO_TEXTURE_PIXEL_FORMAT COGL_PIXEL_FORMAT_ARGB_8888_PRE
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#endif
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struct _ClutterCairoTexturePrivate
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{
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cairo_surface_t *cr_surface;
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gint surface_width;
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gint surface_height;
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guint width;
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guint height;
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};
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typedef struct {
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ClutterCairoTexture *cairo;
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cairo_rectangle_int_t rect;
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} ClutterCairoTextureContext;
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static const cairo_user_data_key_t clutter_cairo_texture_context_key;
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static void
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clutter_cairo_texture_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterCairoTexturePrivate *priv;
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priv = CLUTTER_CAIRO_TEXTURE (object)->priv;
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switch (prop_id)
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{
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case PROP_SURFACE_WIDTH:
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priv->width = g_value_get_uint (value);
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break;
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case PROP_SURFACE_HEIGHT:
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priv->height = g_value_get_uint (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_cairo_texture_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterCairoTexturePrivate *priv;
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priv = CLUTTER_CAIRO_TEXTURE (object)->priv;
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switch (prop_id)
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{
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case PROP_SURFACE_WIDTH:
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g_value_set_uint (value, priv->width);
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break;
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case PROP_SURFACE_HEIGHT:
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g_value_set_uint (value, priv->height);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_cairo_texture_finalize (GObject *object)
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{
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ClutterCairoTexturePrivate *priv = CLUTTER_CAIRO_TEXTURE (object)->priv;
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if (priv->cr_surface != NULL)
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{
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cairo_surface_t *surface = priv->cr_surface;
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priv->cr_surface = NULL;
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cairo_surface_finish (surface);
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cairo_surface_destroy (surface);
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}
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G_OBJECT_CLASS (clutter_cairo_texture_parent_class)->finalize (object);
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}
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static cairo_surface_t *
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get_surface (ClutterCairoTexture *self)
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{
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ClutterCairoTexturePrivate *priv = self->priv;
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if (priv->cr_surface == NULL)
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{
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g_signal_emit (self, cairo_signals[CREATE_SURFACE], 0,
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priv->width,
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priv->height,
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&priv->cr_surface);
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}
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return priv->cr_surface;
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}
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static inline void
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clutter_cairo_texture_surface_resize_internal (ClutterCairoTexture *cairo)
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{
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ClutterCairoTexturePrivate *priv = cairo->priv;
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if (priv->cr_surface != NULL)
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{
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cairo_surface_t *surface = priv->cr_surface;
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/* if the surface is an image one, and the size is already the
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* same, then we don't need to do anything
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*/
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if (cairo_surface_get_type (surface) != CAIRO_SURFACE_TYPE_IMAGE)
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{
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gint surface_width = cairo_image_surface_get_width (surface);
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gint surface_height = cairo_image_surface_get_height (surface);
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if (priv->width == surface_width &&
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priv->height == surface_height)
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return;
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}
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cairo_surface_finish (surface);
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cairo_surface_destroy (surface);
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priv->cr_surface = NULL;
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}
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if (priv->width == 0 || priv->height == 0)
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return;
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g_signal_emit (cairo, cairo_signals[CREATE_SURFACE], 0,
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priv->width,
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priv->height,
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&priv->cr_surface);
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}
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static void
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clutter_cairo_texture_notify (GObject *object,
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GParamSpec *pspec)
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{
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/* When the surface width or height changes then resize the cairo
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surface. This is done here instead of directly in set_property so
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that if both the width and height properties are set using a
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single call to g_object_set then the surface will only be resized
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once because the notifications will be frozen in between */
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if (strcmp ("surface-width", pspec->name) == 0 ||
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strcmp ("surface-height", pspec->name) == 0)
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{
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ClutterCairoTexture *cairo = CLUTTER_CAIRO_TEXTURE (object);
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clutter_cairo_texture_surface_resize_internal (cairo);
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}
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if (G_OBJECT_CLASS (clutter_cairo_texture_parent_class)->notify)
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G_OBJECT_CLASS (clutter_cairo_texture_parent_class)->notify (object, pspec);
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}
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static void
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clutter_cairo_texture_get_preferred_width (ClutterActor *actor,
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gfloat for_height,
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gfloat *min_width,
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gfloat *natural_width)
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{
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ClutterCairoTexturePrivate *priv = CLUTTER_CAIRO_TEXTURE (actor)->priv;
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if (min_width)
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*min_width = 0;
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if (natural_width)
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*natural_width = (gfloat) priv->width;
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}
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static void
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clutter_cairo_texture_get_preferred_height (ClutterActor *actor,
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gfloat for_width,
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gfloat *min_height,
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gfloat *natural_height)
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{
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ClutterCairoTexturePrivate *priv = CLUTTER_CAIRO_TEXTURE (actor)->priv;
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if (min_height)
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*min_height = 0;
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if (natural_height)
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*natural_height = (gfloat) priv->height;
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}
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static gboolean
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clutter_cairo_texture_get_paint_volume (ClutterActor *self,
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ClutterPaintVolume *volume)
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{
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return _clutter_actor_set_default_paint_volume (self,
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CLUTTER_TYPE_CAIRO_TEXTURE,
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volume);
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}
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static cairo_surface_t *
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clutter_cairo_texture_create_surface (ClutterCairoTexture *self,
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guint width,
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guint height)
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{
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cairo_surface_t *surface;
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guint cairo_stride;
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guint8 *cairo_data;
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CoglHandle cogl_texture;
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surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
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width,
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height);
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cairo_stride = cairo_image_surface_get_stride (surface);
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cairo_data = cairo_image_surface_get_data (surface);
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self->priv->surface_width = width;
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self->priv->surface_height = height;
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/* create a backing Cogl texture */
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cogl_texture = cogl_texture_new_from_data (width, height,
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COGL_TEXTURE_NONE,
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CLUTTER_CAIRO_TEXTURE_PIXEL_FORMAT,
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COGL_PIXEL_FORMAT_ANY,
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cairo_stride,
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cairo_data);
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clutter_texture_set_cogl_texture (CLUTTER_TEXTURE (self), cogl_texture);
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cogl_handle_unref (cogl_texture);
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return surface;
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}
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static gboolean
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create_surface_accum (GSignalInvocationHint *ihint,
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GValue *return_accu,
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const GValue *handler_return,
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gpointer data)
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{
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g_value_copy (handler_return, return_accu);
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/* stop on the first non-NULL return value */
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return g_value_get_boxed (handler_return) == NULL;
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}
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static void
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clutter_cairo_texture_class_init (ClutterCairoTextureClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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gobject_class->finalize = clutter_cairo_texture_finalize;
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gobject_class->set_property = clutter_cairo_texture_set_property;
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gobject_class->get_property = clutter_cairo_texture_get_property;
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gobject_class->notify = clutter_cairo_texture_notify;
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actor_class->get_paint_volume =
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clutter_cairo_texture_get_paint_volume;
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actor_class->get_preferred_width =
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clutter_cairo_texture_get_preferred_width;
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actor_class->get_preferred_height =
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clutter_cairo_texture_get_preferred_height;
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klass->create_surface = clutter_cairo_texture_create_surface;
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g_type_class_add_private (gobject_class, sizeof (ClutterCairoTexturePrivate));
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/**
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* ClutterCairoTexture:surface-width:
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*
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* The width of the Cairo surface used by the #ClutterCairoTexture
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* actor, in pixels.
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*
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* Since: 1.0
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*/
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obj_props[PROP_SURFACE_WIDTH] =
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g_param_spec_uint ("surface-width",
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P_("Surface Width"),
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P_("The width of the Cairo surface"),
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0, G_MAXUINT,
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0,
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CLUTTER_PARAM_READWRITE);
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/**
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* ClutterCairoTexture:surface-height:
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*
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* The height of the Cairo surface used by the #ClutterCairoTexture
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* actor, in pixels.
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*
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* Since: 1.0
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*/
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obj_props[PROP_SURFACE_HEIGHT] =
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g_param_spec_uint ("surface-height",
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P_("Surface Height"),
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P_("The height of the Cairo surface"),
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0, G_MAXUINT,
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0,
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CLUTTER_PARAM_READWRITE);
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_clutter_object_class_install_properties (gobject_class,
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PROP_LAST,
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obj_props);
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/**
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* ClutterCairoTexture::create-surface:
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* @texture: the #ClutterCairoTexture that emitted the signal
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* @width: the width of the surface to create
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* @height: the height of the surface to create
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*
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* The ::create-surface signal is emitted when a #ClutterCairoTexture
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* news its surface (re)created, which happens either when the Cairo
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* context is created with clutter_cairo_texture_create() or
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* clutter_cairo_texture_create_region(), or when the surface is resized
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* through clutter_cairo_texture_set_surface_size().
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*
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* The first signal handler that returns a non-%NULL, valid surface will
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* stop any further signal emission, and the returned surface will be
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* the one used.
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*
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* Return value: the newly created #cairo_surface_t for the texture
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*
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* Since: 1.6
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*/
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cairo_signals[CREATE_SURFACE] =
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g_signal_new (I_("create-surface"),
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterCairoTextureClass, create_surface),
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create_surface_accum, NULL,
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_clutter_marshal_BOXED__UINT_UINT,
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CAIRO_GOBJECT_TYPE_SURFACE, 2,
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G_TYPE_UINT,
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G_TYPE_UINT);
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}
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static void
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clutter_cairo_texture_init (ClutterCairoTexture *self)
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{
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ClutterCairoTexturePrivate *priv;
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self->priv = priv = CLUTTER_CAIRO_TEXTURE_GET_PRIVATE (self);
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/* FIXME - we are hardcoding the format; it would be good to have
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* a :surface-format construct-only property for creating
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* textures with a different format and have the cairo surface
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* match that format
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*
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* priv->format = CAIRO_FORMAT_ARGB32;
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*/
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/* the Cairo surface is responsible for driving the size of
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* the texture; if we let sync_size to its default of TRUE,
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* the Texture will try to queue a relayout every time we
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* change the size of the Cairo surface - which is not what
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* we want
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*/
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clutter_texture_set_sync_size (CLUTTER_TEXTURE (self), FALSE);
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}
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/**
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* clutter_cairo_texture_new:
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* @width: the width of the surface
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* @height: the height of the surface
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*
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* Creates a new #ClutterCairoTexture actor, with a surface of @width by
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* @height pixels.
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*
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* Return value: the newly created #ClutterCairoTexture actor
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*
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* Since: 1.0
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*/
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ClutterActor*
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clutter_cairo_texture_new (guint width,
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guint height)
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{
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return g_object_new (CLUTTER_TYPE_CAIRO_TEXTURE,
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"surface-width", width,
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"surface-height", height,
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NULL);
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}
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static void
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clutter_cairo_texture_context_destroy (void *data)
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{
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ClutterCairoTextureContext *ctxt = data;
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ClutterCairoTexture *cairo = ctxt->cairo;
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ClutterCairoTexturePrivate *priv = cairo->priv;
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guint8 *cairo_data;
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gint cairo_width, cairo_height, cairo_stride;
|
|
gint surface_width, surface_height;
|
|
CoglHandle cogl_texture;
|
|
|
|
if (priv->cr_surface == NULL)
|
|
return;
|
|
|
|
/* for any other surface type, we presume that there exists a native
|
|
* communication between Cairo and GL that is triggered by cairo_destroy().
|
|
*
|
|
* for instance, cairo-drm will flush the outstanding modifications to the
|
|
* surface upon context destruction and so the texture is automatically
|
|
* updated.
|
|
*/
|
|
if (cairo_surface_get_type (priv->cr_surface) != CAIRO_SURFACE_TYPE_IMAGE)
|
|
goto out;
|
|
|
|
surface_width = cairo_image_surface_get_width (priv->cr_surface);
|
|
surface_height = cairo_image_surface_get_height (priv->cr_surface);
|
|
|
|
cairo_width = MIN (ctxt->rect.width, surface_width);
|
|
cairo_height = MIN (ctxt->rect.height, surface_height);
|
|
|
|
cogl_texture = clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (cairo));
|
|
if (!cairo_width || !cairo_height || cogl_texture == COGL_INVALID_HANDLE)
|
|
{
|
|
g_slice_free (ClutterCairoTextureContext, ctxt);
|
|
return;
|
|
}
|
|
|
|
cairo_stride = cairo_image_surface_get_stride (priv->cr_surface);
|
|
cairo_data = cairo_image_surface_get_data (priv->cr_surface);
|
|
cairo_data += cairo_stride * ctxt->rect.y;
|
|
cairo_data += 4 * ctxt->rect.x;
|
|
|
|
cogl_texture_set_region (cogl_texture,
|
|
0, 0,
|
|
ctxt->rect.x, ctxt->rect.y,
|
|
cairo_width, cairo_height,
|
|
cairo_width, cairo_height,
|
|
CLUTTER_CAIRO_TEXTURE_PIXEL_FORMAT,
|
|
cairo_stride,
|
|
cairo_data);
|
|
|
|
out:
|
|
g_slice_free (ClutterCairoTextureContext, ctxt);
|
|
clutter_actor_queue_redraw (CLUTTER_ACTOR (cairo));
|
|
}
|
|
|
|
static void
|
|
intersect_rectangles (cairo_rectangle_int_t *a,
|
|
cairo_rectangle_int_t *b,
|
|
cairo_rectangle_int_t *inter)
|
|
{
|
|
gint dest_x, dest_y;
|
|
gint dest_width, dest_height;
|
|
|
|
dest_x = MAX (a->x, b->x);
|
|
dest_y = MAX (a->y, b->y);
|
|
dest_width = MIN (a->x + a->width, b->x + b->width) - dest_x;
|
|
dest_height = MIN (a->y + a->height, b->y + b->height) - dest_y;
|
|
|
|
if (dest_width > 0 && dest_height > 0)
|
|
{
|
|
inter->x = dest_x;
|
|
inter->y = dest_y;
|
|
inter->width = dest_width;
|
|
inter->height = dest_height;
|
|
}
|
|
else
|
|
{
|
|
inter->x = 0;
|
|
inter->y = 0;
|
|
inter->width = 0;
|
|
inter->height = 0;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* clutter_cairo_texture_create_region:
|
|
* @self: a #ClutterCairoTexture
|
|
* @x_offset: offset of the region on the X axis
|
|
* @y_offset: offset of the region on the Y axis
|
|
* @width: width of the region, or -1 for the full surface width
|
|
* @height: height of the region, or -1 for the full surface height
|
|
*
|
|
* Creates a new Cairo context that will updat the region defined
|
|
* by @x_offset, @y_offset, @width and @height.
|
|
*
|
|
* <warning><para>Do not call this function within the paint virtual
|
|
* function or from a callback to the #ClutterActor::paint
|
|
* signal.</para></warning>
|
|
*
|
|
* Return value: a newly created Cairo context. Use cairo_destroy()
|
|
* to upload the contents of the context when done drawing
|
|
*
|
|
* Since: 1.0
|
|
*/
|
|
cairo_t *
|
|
clutter_cairo_texture_create_region (ClutterCairoTexture *self,
|
|
gint x_offset,
|
|
gint y_offset,
|
|
gint width,
|
|
gint height)
|
|
{
|
|
ClutterCairoTexturePrivate *priv;
|
|
ClutterCairoTextureContext *ctxt;
|
|
cairo_rectangle_int_t region, area, inter;
|
|
cairo_surface_t *surface;
|
|
cairo_t *cr;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self), NULL);
|
|
|
|
clutter_warn_if_paint_fail (self);
|
|
|
|
priv = self->priv;
|
|
|
|
if (width < 0)
|
|
width = priv->width;
|
|
|
|
if (height < 0)
|
|
height = priv->height;
|
|
|
|
if (width == 0 || height == 0)
|
|
{
|
|
g_warning ("Unable to create a context for an image surface of "
|
|
"width %d and height %d. Set the surface size to be "
|
|
"at least 1 pixel by 1 pixel.",
|
|
width, height);
|
|
return NULL;
|
|
}
|
|
|
|
surface = get_surface (self);
|
|
|
|
ctxt = g_slice_new0 (ClutterCairoTextureContext);
|
|
ctxt->cairo = self;
|
|
|
|
region.x = x_offset;
|
|
region.y = y_offset;
|
|
region.width = width;
|
|
region.height = height;
|
|
|
|
area.x = 0;
|
|
area.y = 0;
|
|
area.width = priv->width;
|
|
area.height = priv->height;
|
|
|
|
/* Limit the region to the visible rectangle */
|
|
intersect_rectangles (&area, ®ion, &inter);
|
|
|
|
ctxt->rect = inter;
|
|
|
|
cr = cairo_create (surface);
|
|
cairo_set_user_data (cr, &clutter_cairo_texture_context_key,
|
|
ctxt,
|
|
clutter_cairo_texture_context_destroy);
|
|
|
|
return cr;
|
|
}
|
|
|
|
/**
|
|
* clutter_cairo_texture_create:
|
|
* @self: a #ClutterCairoTexture
|
|
*
|
|
* Creates a new Cairo context for the @cairo texture. It is
|
|
* similar to using clutter_cairo_texture_create_region() with @x_offset
|
|
* and @y_offset of 0, @width equal to the @cairo texture surface width
|
|
* and @height equal to the @cairo texture surface height.
|
|
*
|
|
* <warning><para>Do not call this function within the paint virtual
|
|
* function or from a callback to the #ClutterActor::paint
|
|
* signal.</para></warning>
|
|
*
|
|
* Return value: a newly created Cairo context. Use cairo_destroy()
|
|
* to upload the contents of the context when done drawing
|
|
*
|
|
* Since: 1.0
|
|
*/
|
|
cairo_t *
|
|
clutter_cairo_texture_create (ClutterCairoTexture *self)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self), NULL);
|
|
|
|
clutter_warn_if_paint_fail (self);
|
|
|
|
return clutter_cairo_texture_create_region (self, 0, 0, -1, -1);
|
|
}
|
|
|
|
/**
|
|
* clutter_cairo_set_source_color:
|
|
* @cr: a Cairo context
|
|
* @color: a #ClutterColor
|
|
*
|
|
* Utility function for setting the source color of @cr using
|
|
* a #ClutterColor.
|
|
*
|
|
* Since: 1.0
|
|
*/
|
|
void
|
|
clutter_cairo_set_source_color (cairo_t *cr,
|
|
const ClutterColor *color)
|
|
{
|
|
g_return_if_fail (cr != NULL);
|
|
g_return_if_fail (color != NULL);
|
|
|
|
if (color->alpha == 0xff)
|
|
cairo_set_source_rgb (cr,
|
|
color->red / 255.0,
|
|
color->green / 255.0,
|
|
color->blue / 255.0);
|
|
else
|
|
cairo_set_source_rgba (cr,
|
|
color->red / 255.0,
|
|
color->green / 255.0,
|
|
color->blue / 255.0,
|
|
color->alpha / 255.0);
|
|
}
|
|
|
|
/**
|
|
* clutter_cairo_texture_set_surface_size:
|
|
* @self: a #ClutterCairoTexture
|
|
* @width: the new width of the surface
|
|
* @height: the new height of the surface
|
|
*
|
|
* Resizes the Cairo surface used by @self to @width and @height.
|
|
*
|
|
* Since: 1.0
|
|
*/
|
|
void
|
|
clutter_cairo_texture_set_surface_size (ClutterCairoTexture *self,
|
|
guint width,
|
|
guint height)
|
|
{
|
|
ClutterCairoTexturePrivate *priv;
|
|
|
|
g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));
|
|
|
|
priv = self->priv;
|
|
|
|
if (width == priv->width && height == priv->height)
|
|
return;
|
|
|
|
g_object_freeze_notify (G_OBJECT (self));
|
|
|
|
if (priv->width != width)
|
|
{
|
|
priv->width = width;
|
|
_clutter_notify_by_pspec (G_OBJECT (self), obj_props[PROP_SURFACE_WIDTH]);
|
|
}
|
|
|
|
if (priv->height != height)
|
|
{
|
|
priv->height = height;
|
|
_clutter_notify_by_pspec (G_OBJECT (self), obj_props[PROP_SURFACE_HEIGHT]);
|
|
}
|
|
|
|
clutter_cairo_texture_surface_resize_internal (self);
|
|
|
|
g_object_thaw_notify (G_OBJECT (self));
|
|
}
|
|
|
|
/**
|
|
* clutter_cairo_texture_get_surface_size:
|
|
* @self: a #ClutterCairoTexture
|
|
* @width: (out): return location for the surface width, or %NULL
|
|
* @height: (out): return location for the surface height, or %NULL
|
|
*
|
|
* Retrieves the surface width and height for @self.
|
|
*
|
|
* Since: 1.0
|
|
*/
|
|
void
|
|
clutter_cairo_texture_get_surface_size (ClutterCairoTexture *self,
|
|
guint *width,
|
|
guint *height)
|
|
{
|
|
g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));
|
|
|
|
if (width)
|
|
*width = self->priv->width;
|
|
|
|
if (height)
|
|
*height = self->priv->height;
|
|
}
|
|
|
|
/**
|
|
* clutter_cairo_texture_clear:
|
|
* @self: a #ClutterCairoTexture
|
|
*
|
|
* Clears @self's internal drawing surface, so that the next upload
|
|
* will replace the previous contents of the #ClutterCairoTexture
|
|
* rather than adding to it.
|
|
*
|
|
* Since: 1.0
|
|
*/
|
|
void
|
|
clutter_cairo_texture_clear (ClutterCairoTexture *self)
|
|
{
|
|
cairo_surface_t *surface;
|
|
cairo_t *cr;
|
|
|
|
g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));
|
|
|
|
surface = get_surface (self);
|
|
|
|
cr = cairo_create (surface);
|
|
cairo_set_operator (cr, CAIRO_OPERATOR_CLEAR);
|
|
cairo_paint (cr);
|
|
cairo_destroy (cr);
|
|
}
|