mirror of
https://github.com/brl/mutter.git
synced 2024-11-28 11:00:54 -05:00
690b232258
It's a good guess that the buffer swap will occur at the next vblank, so use glXWaitVideoSync in a separate thread to deliver a sync event rather than just letting the client block when frame drawing, which can signficantly change app logic as compared to the INTEL_swap_event case. https://bugzilla.gnome.org/show_bug.cgi?id=779039
174 lines
5.9 KiB
C
174 lines
5.9 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* A Low Level GPU Graphics and Utilities API
|
|
*
|
|
* Copyright (C) 2010,2013 Intel Corporation.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person
|
|
* obtaining a copy of this software and associated documentation
|
|
* files (the "Software"), to deal in the Software without
|
|
* restriction, including without limitation the rights to use, copy,
|
|
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
|
* of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be
|
|
* included in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
|
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
|
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*
|
|
*
|
|
*/
|
|
|
|
#ifndef __COGL_PRIVATE_H__
|
|
#define __COGL_PRIVATE_H__
|
|
|
|
#include <cogl/cogl-pipeline.h>
|
|
|
|
#include "cogl-context.h"
|
|
#include "cogl-flags.h"
|
|
|
|
COGL_BEGIN_DECLS
|
|
|
|
typedef enum
|
|
{
|
|
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE,
|
|
COGL_PRIVATE_FEATURE_MESA_PACK_INVERT,
|
|
COGL_PRIVATE_FEATURE_OFFSCREEN_BLIT,
|
|
COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES,
|
|
COGL_PRIVATE_FEATURE_PBOS,
|
|
COGL_PRIVATE_FEATURE_VBOS,
|
|
COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL,
|
|
COGL_PRIVATE_FEATURE_OES_PACKED_DEPTH_STENCIL,
|
|
COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_BGRA8888,
|
|
COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE,
|
|
COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS,
|
|
COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT,
|
|
COGL_PRIVATE_FEATURE_ALPHA_TEST,
|
|
COGL_PRIVATE_FEATURE_FORMAT_CONVERSION,
|
|
COGL_PRIVATE_FEATURE_QUADS,
|
|
COGL_PRIVATE_FEATURE_BLEND_CONSTANT,
|
|
COGL_PRIVATE_FEATURE_QUERY_FRAMEBUFFER_BITS,
|
|
COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM,
|
|
COGL_PRIVATE_FEATURE_QUERY_TEXTURE_PARAMETERS,
|
|
COGL_PRIVATE_FEATURE_ALPHA_TEXTURES,
|
|
COGL_PRIVATE_FEATURE_TEXTURE_SWIZZLE,
|
|
COGL_PRIVATE_FEATURE_TEXTURE_MAX_LEVEL,
|
|
COGL_PRIVATE_FEATURE_ARBFP,
|
|
COGL_PRIVATE_FEATURE_OES_EGL_SYNC,
|
|
/* If this is set then the winsys is responsible for queueing dirty
|
|
* events. Otherwise a dirty event will be queued when the onscreen
|
|
* is first allocated or when it is shown or resized */
|
|
COGL_PRIVATE_FEATURE_DIRTY_EVENTS,
|
|
COGL_PRIVATE_FEATURE_ENABLE_PROGRAM_POINT_SIZE,
|
|
/* These features let us avoid conditioning code based on the exact
|
|
* driver being used and instead check for broad opengl feature
|
|
* sets that can be shared by several GL apis */
|
|
COGL_PRIVATE_FEATURE_ANY_GL,
|
|
COGL_PRIVATE_FEATURE_GL_FIXED,
|
|
COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
|
|
COGL_PRIVATE_FEATURE_GL_EMBEDDED,
|
|
COGL_PRIVATE_FEATURE_GL_WEB,
|
|
/* This is currently only implemented for GLX, but isn't actually
|
|
* that winsys dependent */
|
|
COGL_PRIVATE_FEATURE_THREADED_SWAP_WAIT,
|
|
|
|
COGL_N_PRIVATE_FEATURES
|
|
} CoglPrivateFeature;
|
|
|
|
/* Sometimes when evaluating pipelines, either during comparisons or
|
|
* if calculating a hash value we need to tweak the evaluation
|
|
* semantics */
|
|
typedef enum _CoglPipelineEvalFlags
|
|
{
|
|
COGL_PIPELINE_EVAL_FLAG_NONE = 0
|
|
} CoglPipelineEvalFlags;
|
|
|
|
void
|
|
_cogl_transform_point (const CoglMatrix *matrix_mv,
|
|
const CoglMatrix *matrix_p,
|
|
const float *viewport,
|
|
float *x,
|
|
float *y);
|
|
|
|
CoglBool
|
|
_cogl_check_extension (const char *name, char * const *ext);
|
|
|
|
void
|
|
_cogl_clear (const CoglColor *color, unsigned long buffers);
|
|
|
|
void
|
|
_cogl_init (void);
|
|
|
|
void
|
|
_cogl_push_source (CoglPipeline *pipeline, CoglBool enable_legacy);
|
|
|
|
CoglBool
|
|
_cogl_get_enable_legacy_state (void);
|
|
|
|
#define _cogl_has_private_feature(ctx, feature) \
|
|
COGL_FLAGS_GET ((ctx)->private_features, (feature))
|
|
|
|
/*
|
|
* _cogl_pixel_format_get_bytes_per_pixel:
|
|
* @format: a #CoglPixelFormat
|
|
*
|
|
* Queries how many bytes a pixel of the given @format takes.
|
|
*
|
|
* Return value: The number of bytes taken for a pixel of the given
|
|
* @format.
|
|
*/
|
|
int
|
|
_cogl_pixel_format_get_bytes_per_pixel (CoglPixelFormat format);
|
|
|
|
/*
|
|
* _cogl_pixel_format_has_aligned_components:
|
|
* @format: a #CoglPixelFormat
|
|
*
|
|
* Queries whether the ordering of the components for the given
|
|
* @format depend on the endianness of the host CPU or if the
|
|
* components can be accessed using bit shifting and bitmasking by
|
|
* loading a whole pixel into a word.
|
|
*
|
|
* XXX: If we ever consider making something like this public we
|
|
* should really try to think of a better name and come up with
|
|
* much clearer documentation since it really depends on what
|
|
* point of view you consider this from whether a format like
|
|
* COGL_PIXEL_FORMAT_RGBA_8888 is endian dependent. E.g. If you
|
|
* read an RGBA_8888 pixel into a uint32
|
|
* it's endian dependent how you mask out the different channels.
|
|
* But If you already have separate color components and you want
|
|
* to write them to an RGBA_8888 pixel then the bytes can be
|
|
* written sequentially regardless of the endianness.
|
|
*
|
|
* Return value: %TRUE if you need to consider the host CPU
|
|
* endianness when dealing with the given @format
|
|
* else %FALSE.
|
|
*/
|
|
CoglBool
|
|
_cogl_pixel_format_is_endian_dependant (CoglPixelFormat format);
|
|
|
|
/*
|
|
* COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT(format):
|
|
* @format: a #CoglPixelFormat
|
|
*
|
|
* Returns TRUE if the pixel format can take a premult bit. This is
|
|
* currently true for all formats that have an alpha channel except
|
|
* COGL_PIXEL_FORMAT_A_8 (because that doesn't have any other
|
|
* components to multiply by the alpha).
|
|
*/
|
|
#define COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT(format) \
|
|
(((format) & COGL_A_BIT) && (format) != COGL_PIXEL_FORMAT_A_8)
|
|
|
|
COGL_END_DECLS
|
|
|
|
#endif /* __COGL_PRIVATE_H__ */
|