mutter/clutter/tests/conform/actor-graph.c

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#include <clutter/clutter.h>
static void
actor_add_child (void)
{
ClutterActor *actor = clutter_actor_new ();
ClutterActor *iter;
g_object_ref_sink (actor);
g_object_add_weak_pointer (G_OBJECT (actor), (gpointer *) &actor);
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "baz",
NULL));
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
iter = clutter_actor_get_first_child (actor);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
iter = clutter_actor_get_next_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
iter = clutter_actor_get_next_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
g_assert (iter == clutter_actor_get_last_child (actor));
g_assert (clutter_actor_get_next_sibling (iter) == NULL);
iter = clutter_actor_get_last_child (actor);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
iter = clutter_actor_get_previous_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
iter = clutter_actor_get_previous_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
g_assert (iter == clutter_actor_get_first_child (actor));
g_assert (clutter_actor_get_previous_sibling (iter) == NULL);
clutter_actor_destroy (actor);
g_assert (actor == NULL);
}
static void
actor_insert_child (void)
{
ClutterActor *actor = clutter_actor_new ();
ClutterActor *iter;
g_object_ref_sink (actor);
g_object_add_weak_pointer (G_OBJECT (actor), (gpointer *) &actor);
clutter_actor_insert_child_at_index (actor,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
NULL),
0);
iter = clutter_actor_get_first_child (actor);
g_assert (iter != NULL);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
g_assert (iter == clutter_actor_get_child_at_index (actor, 0));
clutter_actor_insert_child_below (actor,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
NULL),
iter);
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 2);
iter = clutter_actor_get_first_child (actor);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
iter = clutter_actor_get_next_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
g_assert (iter == clutter_actor_get_child_at_index (actor, 1));
iter = clutter_actor_get_first_child (actor);
clutter_actor_insert_child_above (actor,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "baz",
NULL),
iter);
iter = clutter_actor_get_last_child (actor);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
iter = clutter_actor_get_previous_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
iter = clutter_actor_get_previous_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
clutter_actor_remove_all_children (actor);
clutter_actor_insert_child_at_index (actor,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "1",
NULL),
0);
iter = clutter_actor_get_child_at_index (actor, 0);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "1");
g_assert (clutter_actor_get_first_child (actor) == iter);
g_assert (clutter_actor_get_last_child (actor) == iter);
clutter_actor_insert_child_at_index (actor,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "2",
NULL),
0);
iter = clutter_actor_get_child_at_index (actor, 0);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "2");
g_assert (clutter_actor_get_first_child (actor) == iter);
iter = clutter_actor_get_child_at_index (actor, 1);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "1");
g_assert (clutter_actor_get_last_child (actor) == iter);
clutter_actor_insert_child_at_index (actor,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "3",
NULL),
-1);
iter = clutter_actor_get_child_at_index (actor, 2);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "3");
g_assert (clutter_actor_get_last_child (actor) == iter);
clutter_actor_destroy (actor);
g_assert (actor == NULL);
}
static void
actor_remove_child (void)
{
ClutterActor *actor = clutter_actor_new ();
ClutterActor *iter;
g_object_ref_sink (actor);
g_object_add_weak_pointer (G_OBJECT (actor), (gpointer *) &actor);
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
NULL));
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 2);
g_assert (clutter_actor_get_first_child (actor) != clutter_actor_get_last_child (actor));
iter = clutter_actor_get_first_child (actor);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
iter = clutter_actor_get_last_child (actor);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
clutter_actor_remove_child (actor, clutter_actor_get_first_child (actor));
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 1);
iter = clutter_actor_get_first_child (actor);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
g_assert (clutter_actor_get_first_child (actor) == clutter_actor_get_last_child (actor));
clutter_actor_remove_child (actor, clutter_actor_get_first_child (actor));
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 0);
g_assert (clutter_actor_get_first_child (actor) == NULL);
g_assert (clutter_actor_get_last_child (actor) == NULL);
clutter_actor_destroy (actor);
g_assert (actor == NULL);
}
static void
actor_raise_child (void)
{
ClutterActor *actor = clutter_actor_new ();
ClutterActor *iter;
gboolean show_on_set_parent;
g_object_ref_sink (actor);
g_object_add_weak_pointer (G_OBJECT (actor), (gpointer *) &actor);
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
"visible", FALSE,
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
"visible", FALSE,
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "baz",
"visible", FALSE,
NULL));
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
iter = clutter_actor_get_child_at_index (actor, 1);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
clutter_actor_set_child_above_sibling (actor, iter,
clutter_actor_get_child_at_index (actor, 2));
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
==,
"foo");
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
==,
"baz");
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
==,
"bar");
g_assert (!clutter_actor_is_visible (iter));
g_object_get (iter, "show-on-set-parent", &show_on_set_parent, NULL);
g_assert (!show_on_set_parent);
iter = clutter_actor_get_child_at_index (actor, 0);
clutter_actor_set_child_above_sibling (actor, iter, NULL);
g_object_add_weak_pointer (G_OBJECT (iter), (gpointer *) &iter);
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
==,
"baz");
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
==,
"bar");
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
==,
"foo");
g_assert (!clutter_actor_is_visible (iter));
g_object_get (iter, "show-on-set-parent", &show_on_set_parent, NULL);
g_assert (!show_on_set_parent);
clutter_actor_destroy (actor);
g_assert (actor == NULL);
g_assert (iter == NULL);
}
static void
actor_lower_child (void)
{
ClutterActor *actor = clutter_actor_new ();
ClutterActor *iter;
gboolean show_on_set_parent;
g_object_ref_sink (actor);
g_object_add_weak_pointer (G_OBJECT (actor), (gpointer *) &actor);
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
"visible", FALSE,
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
"visible", FALSE,
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "baz",
"visible", FALSE,
NULL));
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
iter = clutter_actor_get_child_at_index (actor, 1);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
clutter_actor_set_child_below_sibling (actor, iter,
clutter_actor_get_child_at_index (actor, 0));
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
==,
"bar");
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
==,
"foo");
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
==,
"baz");
g_assert (!clutter_actor_is_visible (iter));
g_object_get (iter, "show-on-set-parent", &show_on_set_parent, NULL);
g_assert (!show_on_set_parent);
iter = clutter_actor_get_child_at_index (actor, 2);
clutter_actor_set_child_below_sibling (actor, iter, NULL);
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
==,
"baz");
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
==,
"bar");
g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
==,
"foo");
g_assert (!clutter_actor_is_visible (iter));
g_object_get (iter, "show-on-set-parent", &show_on_set_parent, NULL);
g_assert (!show_on_set_parent);
clutter_actor_destroy (actor);
g_assert (actor == NULL);
}
static void
actor_replace_child (void)
{
ClutterActor *actor = clutter_actor_new ();
ClutterActor *iter;
g_object_ref_sink (actor);
g_object_add_weak_pointer (G_OBJECT (actor), (gpointer *) &actor);
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
NULL));
iter = clutter_actor_get_child_at_index (actor, 0);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
clutter_actor_replace_child (actor, iter,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "baz",
NULL));
iter = clutter_actor_get_child_at_index (actor, 0);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
iter = clutter_actor_get_child_at_index (actor, 1);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
clutter_actor_replace_child (actor, iter,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "qux",
NULL));
iter = clutter_actor_get_child_at_index (actor, 0);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
iter = clutter_actor_get_child_at_index (actor, 1);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "qux");
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
NULL));
clutter_actor_replace_child (actor, iter,
g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
NULL));
iter = clutter_actor_get_last_child (actor);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
iter = clutter_actor_get_previous_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
iter = clutter_actor_get_previous_sibling (iter);
g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
clutter_actor_destroy (actor);
g_assert (actor == NULL);
}
static void
actor_remove_all (void)
{
ClutterActor *actor = clutter_actor_new ();
g_object_ref_sink (actor);
g_object_add_weak_pointer (G_OBJECT (actor), (gpointer *) &actor);
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
NULL));
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "baz",
NULL));
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
clutter_actor_remove_all_children (actor);
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 0);
clutter_actor_destroy (actor);
g_assert (actor == NULL);
}
static void
actor_added (ClutterContainer *container,
ClutterActor *child,
gpointer data)
{
ClutterActor *actor = CLUTTER_ACTOR (container);
int *counter = data;
ClutterActor *old_child;
if (g_test_verbose ())
g_print ("Adding actor '%s'\n", clutter_actor_get_name (child));
old_child = clutter_actor_get_child_at_index (actor, 0);
if (old_child != child)
clutter_actor_remove_child (actor, old_child);
*counter += 1;
}
static void
actor_removed (ClutterContainer *container,
ClutterActor *child,
gpointer data)
{
int *counter = data;
if (g_test_verbose ())
g_print ("Removing actor '%s'\n", clutter_actor_get_name (child));
*counter += 1;
}
static void
actor_container_signals (void)
{
ClutterActor *actor = clutter_actor_new ();
int add_count, remove_count;
g_object_ref_sink (actor);
g_object_add_weak_pointer (G_OBJECT (actor), (gpointer *) &actor);
add_count = remove_count = 0;
g_signal_connect (actor,
"actor-added", G_CALLBACK (actor_added),
&add_count);
g_signal_connect (actor,
"actor-removed", G_CALLBACK (actor_removed),
&remove_count);
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "foo",
NULL));
g_assert_cmpint (add_count, ==, 1);
g_assert_cmpint (remove_count, ==, 0);
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 1);
clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
"name", "bar",
NULL));
g_assert_cmpint (add_count, ==, 2);
g_assert_cmpint (remove_count, ==, 1);
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 1);
g_signal_handlers_disconnect_by_func (actor, G_CALLBACK (actor_added),
&add_count);
g_signal_handlers_disconnect_by_func (actor, G_CALLBACK (actor_removed),
&remove_count);
clutter_actor_destroy (actor);
g_assert (actor == NULL);
}
static void
actor_contains (void)
{
/* This build up the following tree:
*
* a
* │ ╲
* │ ╲
* b c d
*
* e f g h i j
*/
struct {
ClutterActor *actor_a, *actor_b, *actor_c, *actor_d, *actor_e;
ClutterActor *actor_f, *actor_g, *actor_h, *actor_i, *actor_j;
} d;
int x, y;
ClutterActor **actor_array = &d.actor_a;
/* Matrix of expected results */
static const gboolean expected_results[] =
{ /* a, b, c, d, e, f, g, h, i, j */
/* a */ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
/* b */ 0, 1, 0, 0, 1, 1, 0, 0, 0, 0,
/* c */ 0, 0, 1, 0, 0, 0, 1, 1, 0, 0,
/* d */ 0, 0, 0, 1, 0, 0, 0, 0, 1, 1,
/* e */ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
/* f */ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0,
/* g */ 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,
/* h */ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0,
/* i */ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
/* j */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1
};
d.actor_a = clutter_actor_new ();
d.actor_b = clutter_actor_new ();
d.actor_c = clutter_actor_new ();
d.actor_d = clutter_actor_new ();
d.actor_e = clutter_actor_new ();
d.actor_f = clutter_actor_new ();
d.actor_g = clutter_actor_new ();
d.actor_h = clutter_actor_new ();
d.actor_i = clutter_actor_new ();
d.actor_j = clutter_actor_new ();
clutter_actor_add_child (d.actor_a, d.actor_b);
clutter_actor_add_child (d.actor_a, d.actor_c);
clutter_actor_add_child (d.actor_a, d.actor_d);
clutter_actor_add_child (d.actor_b, d.actor_e);
clutter_actor_add_child (d.actor_b, d.actor_f);
clutter_actor_add_child (d.actor_c, d.actor_g);
clutter_actor_add_child (d.actor_c, d.actor_h);
clutter_actor_add_child (d.actor_d, d.actor_i);
clutter_actor_add_child (d.actor_d, d.actor_j);
for (y = 0; y < 10; y++)
for (x = 0; x < 10; x++)
g_assert_cmpint (clutter_actor_contains (actor_array[x],
actor_array[y]),
==,
expected_results[x * 10 + y]);
}
CLUTTER_TEST_SUITE (
CLUTTER_TEST_UNIT ("/actor/graph/add-child", actor_add_child)
CLUTTER_TEST_UNIT ("/actor/graph/insert-child", actor_insert_child)
CLUTTER_TEST_UNIT ("/actor/graph/remove-child", actor_remove_child)
CLUTTER_TEST_UNIT ("/actor/graph/raise-child", actor_raise_child)
CLUTTER_TEST_UNIT ("/actor/graph/lower-child", actor_lower_child)
CLUTTER_TEST_UNIT ("/actor/graph/replace-child", actor_replace_child)
CLUTTER_TEST_UNIT ("/actor/graph/remove-all", actor_remove_all)
CLUTTER_TEST_UNIT ("/actor/graph/container-signals", actor_container_signals)
CLUTTER_TEST_UNIT ("/actor/graph/contains", actor_contains)
)