/* * Copyright (C) 2014 Red Hat * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * Written by: * Jasper St. Pierre */ #include "config.h" #include "backends/meta-stage-private.h" #include "backends/meta-backend-private.h" #include "backends/meta-cursor-tracker-private.h" #include "clutter/clutter-mutter.h" #include "meta/meta-backend.h" #include "meta/meta-monitor-manager.h" #include "meta/util.h" #define N_WATCH_MODES 4 enum { ACTORS_PAINTED, N_SIGNALS }; static guint signals[N_SIGNALS]; struct _MetaStageWatch { ClutterStageView *view; MetaStageWatchFunc callback; gpointer user_data; }; struct _MetaOverlay { MetaStage *stage; gboolean is_visible; CoglPipeline *pipeline; CoglTexture *texture; graphene_rect_t current_rect; graphene_rect_t previous_rect; gboolean previous_is_valid; }; struct _MetaStage { ClutterStage parent; MetaBackend *backend; GPtrArray *watchers[N_WATCH_MODES]; GList *overlays; gboolean is_active; }; G_DEFINE_TYPE (MetaStage, meta_stage, CLUTTER_TYPE_STAGE); static MetaOverlay * meta_overlay_new (MetaStage *stage) { ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (stage->backend); CoglContext *ctx = clutter_backend_get_cogl_context (clutter_backend); MetaOverlay *overlay; overlay = g_new0 (MetaOverlay, 1); overlay->stage = stage; overlay->pipeline = cogl_pipeline_new (ctx); return overlay; } static void meta_overlay_free (MetaOverlay *overlay) { if (overlay->pipeline) cogl_object_unref (overlay->pipeline); g_free (overlay); } static void meta_overlay_set (MetaOverlay *overlay, CoglTexture *texture, graphene_rect_t *rect) { if (overlay->texture != texture) { overlay->texture = texture; if (texture) cogl_pipeline_set_layer_texture (overlay->pipeline, 0, texture); else cogl_pipeline_set_layer_texture (overlay->pipeline, 0, NULL); } overlay->current_rect = *rect; } static void meta_overlay_paint (MetaOverlay *overlay, ClutterPaintContext *paint_context) { CoglFramebuffer *framebuffer; if (!overlay->texture) return; if (!overlay->is_visible && !(clutter_paint_context_get_paint_flags (paint_context) & CLUTTER_PAINT_FLAG_FORCE_CURSORS)) return; framebuffer = clutter_paint_context_get_framebuffer (paint_context); cogl_framebuffer_draw_rectangle (framebuffer, overlay->pipeline, overlay->current_rect.origin.x, overlay->current_rect.origin.y, (overlay->current_rect.origin.x + overlay->current_rect.size.width), (overlay->current_rect.origin.y + overlay->current_rect.size.height)); if (!graphene_rect_equal (&overlay->previous_rect, &overlay->current_rect)) { overlay->previous_rect = overlay->current_rect; overlay->previous_is_valid = TRUE; } } static void meta_stage_finalize (GObject *object) { MetaStage *stage = META_STAGE (object); GList *l; int i; l = stage->overlays; while (l) { meta_overlay_free (l->data); l = g_list_delete_link (l, l); } for (i = 0; i < N_WATCH_MODES; i++) g_clear_pointer (&stage->watchers[i], g_ptr_array_unref); G_OBJECT_CLASS (meta_stage_parent_class)->finalize (object); } static void notify_watchers_for_mode (MetaStage *stage, ClutterStageView *view, ClutterPaintContext *paint_context, MetaStageWatchPhase watch_phase) { GPtrArray *watchers; int i; watchers = stage->watchers[watch_phase]; for (i = 0; i < watchers->len; i++) { MetaStageWatch *watch = g_ptr_array_index (watchers, i); if (watch->view && view != watch->view) continue; watch->callback (stage, view, paint_context, watch->user_data); } } static void meta_stage_before_paint (ClutterStage *stage, ClutterStageView *view) { MetaStage *meta_stage = META_STAGE (stage); notify_watchers_for_mode (meta_stage, view, NULL, META_STAGE_WATCH_BEFORE_PAINT); } static void meta_stage_paint (ClutterActor *actor, ClutterPaintContext *paint_context) { MetaStage *stage = META_STAGE (actor); ClutterStageView *view; CLUTTER_ACTOR_CLASS (meta_stage_parent_class)->paint (actor, paint_context); view = clutter_paint_context_get_stage_view (paint_context); if (view) { notify_watchers_for_mode (stage, view, paint_context, META_STAGE_WATCH_AFTER_ACTOR_PAINT); } g_signal_emit (stage, signals[ACTORS_PAINTED], 0); if ((clutter_paint_context_get_paint_flags (paint_context) & CLUTTER_PAINT_FLAG_FORCE_CURSORS)) { MetaCursorTracker *cursor_tracker = meta_backend_get_cursor_tracker (stage->backend); meta_cursor_tracker_track_position (cursor_tracker); } if (!(clutter_paint_context_get_paint_flags (paint_context) & CLUTTER_PAINT_FLAG_NO_CURSORS)) g_list_foreach (stage->overlays, (GFunc) meta_overlay_paint, paint_context); if ((clutter_paint_context_get_paint_flags (paint_context) & CLUTTER_PAINT_FLAG_FORCE_CURSORS)) { MetaCursorTracker *cursor_tracker = meta_backend_get_cursor_tracker (stage->backend); meta_cursor_tracker_untrack_position (cursor_tracker); } if (view) { notify_watchers_for_mode (stage, view, paint_context, META_STAGE_WATCH_AFTER_OVERLAY_PAINT); } } static void meta_stage_paint_view (ClutterStage *stage, ClutterStageView *view, const cairo_region_t *redraw_clip) { MetaStage *meta_stage = META_STAGE (stage); CLUTTER_STAGE_CLASS (meta_stage_parent_class)->paint_view (stage, view, redraw_clip); notify_watchers_for_mode (meta_stage, view, NULL, META_STAGE_WATCH_AFTER_PAINT); } static void meta_stage_activate (ClutterStage *actor) { MetaStage *stage = META_STAGE (actor); CLUTTER_STAGE_CLASS (meta_stage_parent_class)->activate (actor); stage->is_active = TRUE; } static void meta_stage_deactivate (ClutterStage *actor) { MetaStage *stage = META_STAGE (actor); CLUTTER_STAGE_CLASS (meta_stage_parent_class)->deactivate (actor); stage->is_active = FALSE; } static void on_power_save_changed (MetaMonitorManager *monitor_manager, MetaStage *stage) { if (meta_monitor_manager_get_power_save_mode (monitor_manager) == META_POWER_SAVE_ON) clutter_actor_queue_redraw (CLUTTER_ACTOR (stage)); } static void meta_stage_class_init (MetaStageClass *klass) { ClutterStageClass *stage_class = (ClutterStageClass *) klass; ClutterActorClass *actor_class = (ClutterActorClass *) klass; GObjectClass *object_class = (GObjectClass *) klass; object_class->finalize = meta_stage_finalize; actor_class->paint = meta_stage_paint; stage_class->activate = meta_stage_activate; stage_class->deactivate = meta_stage_deactivate; stage_class->before_paint = meta_stage_before_paint; stage_class->paint_view = meta_stage_paint_view; signals[ACTORS_PAINTED] = g_signal_new ("actors-painted", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0); } static void meta_stage_init (MetaStage *stage) { int i; for (i = 0; i < N_WATCH_MODES; i++) stage->watchers[i] = g_ptr_array_new_with_free_func (g_free); } ClutterActor * meta_stage_new (MetaBackend *backend) { MetaStage *stage; MetaMonitorManager *monitor_manager; stage = g_object_new (META_TYPE_STAGE, NULL); stage->backend = backend; monitor_manager = meta_backend_get_monitor_manager (backend); g_signal_connect (monitor_manager, "power-save-mode-changed", G_CALLBACK (on_power_save_changed), stage); return CLUTTER_ACTOR (stage); } static void queue_redraw_clutter_rect (MetaStage *stage, MetaOverlay *overlay, graphene_rect_t *rect) { cairo_rectangle_int_t clip = { .x = floorf (rect->origin.x), .y = floorf (rect->origin.y), .width = ceilf (rect->size.width), .height = ceilf (rect->size.height) }; /* Since we're flooring the coordinates, we need to enlarge the clip by the * difference between the actual coordinate and the floored value */ clip.width += ceilf (rect->origin.x - clip.x) * 2; clip.height += ceilf (rect->origin.y - clip.y) * 2; clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stage), &clip); } static void queue_redraw_for_overlay (MetaStage *stage, MetaOverlay *overlay) { /* Clear the location the overlay was at before, if we need to. */ if (overlay->previous_is_valid) { queue_redraw_clutter_rect (stage, overlay, &overlay->previous_rect); overlay->previous_is_valid = FALSE; } /* Draw the overlay at the new position */ if (overlay->is_visible && overlay->texture) queue_redraw_clutter_rect (stage, overlay, &overlay->current_rect); } MetaOverlay * meta_stage_create_cursor_overlay (MetaStage *stage) { MetaOverlay *overlay; overlay = meta_overlay_new (stage); stage->overlays = g_list_prepend (stage->overlays, overlay); return overlay; } void meta_stage_remove_cursor_overlay (MetaStage *stage, MetaOverlay *overlay) { GList *link; link = g_list_find (stage->overlays, overlay); if (!link) return; stage->overlays = g_list_delete_link (stage->overlays, link); meta_overlay_free (overlay); } void meta_stage_update_cursor_overlay (MetaStage *stage, MetaOverlay *overlay, CoglTexture *texture, graphene_rect_t *rect) { meta_overlay_set (overlay, texture, rect); queue_redraw_for_overlay (stage, overlay); } void meta_overlay_set_visible (MetaOverlay *overlay, gboolean is_visible) { if (overlay->is_visible == is_visible) return; overlay->is_visible = is_visible; queue_redraw_for_overlay (overlay->stage, overlay); } gboolean meta_overlay_is_visible (MetaOverlay *overlay) { return overlay->is_visible; } void meta_stage_set_active (MetaStage *stage, gboolean is_active) { if (stage->is_active == is_active) return; if (is_active) g_signal_emit_by_name (CLUTTER_STAGE (stage), "activate"); else g_signal_emit_by_name (CLUTTER_STAGE (stage), "deactivate"); } MetaStageWatch * meta_stage_watch_view (MetaStage *stage, ClutterStageView *view, MetaStageWatchPhase watch_phase, MetaStageWatchFunc callback, gpointer user_data) { MetaStageWatch *watch; GPtrArray *watchers; watch = g_new0 (MetaStageWatch, 1); watch->view = view; watch->callback = callback; watch->user_data = user_data; watchers = stage->watchers[watch_phase]; g_ptr_array_add (watchers, watch); return watch; } void meta_stage_remove_watch (MetaStage *stage, MetaStageWatch *watch) { GPtrArray *watchers; gboolean removed = FALSE; int i; for (i = 0; i < N_WATCH_MODES; i++) { watchers = stage->watchers[i]; removed = g_ptr_array_remove_fast (watchers, watch); if (removed) break; } g_assert (removed); }