#include #include #include #include #include #include /* Coglbox declaration *--------------------------------------------------*/ G_BEGIN_DECLS #define TEST_TYPE_COGLBOX test_coglbox_get_type() #define TEST_COGLBOX(obj) \ (G_TYPE_CHECK_INSTANCE_CAST ((obj), \ TEST_TYPE_COGLBOX, TestCoglboxClass)) #define TEST_COGLBOX_CLASS(klass) \ (G_TYPE_CHECK_CLASS_CAST ((klass), \ TEST_TYPE_COGLBOX, TestCoglboxClass)) #define TEST_IS_COGLBOX(obj) \ (G_TYPE_CHECK_INSTANCE_TYPE ((obj), \ TEST_TYPE_COGLBOX)) #define TEST_IS_COGLBOX_CLASS(klass) \ (G_TYPE_CHECK_CLASS_TYPE ((klass), \ TEST_TYPE_COGLBOX)) #define TEST_COGLBOX_GET_CLASS(obj) \ (G_TYPE_INSTANCE_GET_CLASS ((obj), \ TEST_TYPE_COGLBOX, TestCoglboxClass)) typedef struct _TestCoglbox TestCoglbox; typedef struct _TestCoglboxClass TestCoglboxClass; typedef struct _TestCoglboxPrivate TestCoglboxPrivate; struct _TestCoglbox { ClutterActor parent; /*< private >*/ TestCoglboxPrivate *priv; }; struct _TestCoglboxClass { ClutterActorClass parent_class; /* padding for future expansion */ void (*_test_coglbox1) (void); void (*_test_coglbox2) (void); void (*_test_coglbox3) (void); void (*_test_coglbox4) (void); }; static GType test_coglbox_get_type (void) G_GNUC_CONST; G_END_DECLS /* Coglbox private declaration *--------------------------------------------------*/ G_DEFINE_TYPE (TestCoglbox, test_coglbox, CLUTTER_TYPE_ACTOR); #define TEST_COGLBOX_GET_PRIVATE(obj) \ (G_TYPE_INSTANCE_GET_PRIVATE ((obj), TEST_TYPE_COGLBOX, TestCoglboxPrivate)) struct _TestCoglboxPrivate { CoglHandle cogl_tex_id[4]; }; /* Coglbox implementation *--------------------------------------------------*/ static void test_coglbox_paint(ClutterActor *self) { TestCoglboxPrivate *priv = TEST_COGLBOX_GET_PRIVATE (self); ClutterFixed texcoords[4] = { CLUTTER_FLOAT_TO_FIXED (0.0f), CLUTTER_FLOAT_TO_FIXED (0.0f), CLUTTER_FLOAT_TO_FIXED (1.0f), CLUTTER_FLOAT_TO_FIXED (1.0f) }; priv = TEST_COGLBOX_GET_PRIVATE (self); cogl_set_source_color4ub (0x66, 0x66, 0xdd, 0xff); cogl_rectangle (0, 0, 400, 400); cogl_set_source_color4ub (0xff, 0xff, 0xff, 0xff); cogl_push_matrix (); cogl_translate (100, 100, 0); cogl_texture_rectangle (priv->cogl_tex_id[1], 0, 0, CLUTTER_INT_TO_FIXED (200), CLUTTER_INT_TO_FIXED (213), texcoords[0], texcoords[1], texcoords[2], texcoords[3]); cogl_pop_matrix(); } static void test_coglbox_finalize (GObject *object) { G_OBJECT_CLASS (test_coglbox_parent_class)->finalize (object); } static void test_coglbox_dispose (GObject *object) { TestCoglboxPrivate *priv; priv = TEST_COGLBOX_GET_PRIVATE (object); cogl_texture_unref (priv->cogl_tex_id); G_OBJECT_CLASS (test_coglbox_parent_class)->dispose (object); } static void test_coglbox_init (TestCoglbox *self) { TestCoglboxPrivate *priv; guint width; guint height; guint rowstride; CoglPixelFormat format; gint size; guchar *data; gint x,y,t; guchar *pixel; self->priv = priv = TEST_COGLBOX_GET_PRIVATE(self); /* Load image from file */ priv->cogl_tex_id[0] = cogl_texture_new_from_file ("redhand.png", 40, FALSE, COGL_PIXEL_FORMAT_ANY, NULL); if (priv->cogl_tex_id[0] == COGL_INVALID_HANDLE) { printf ("Failed loading redhand.png image!\n"); return; } printf("Texture loaded from file.\n"); /* Obtain pixel data */ format = cogl_texture_get_format (priv->cogl_tex_id[0]); g_assert(format == COGL_PIXEL_FORMAT_RGBA_8888 || format == COGL_PIXEL_FORMAT_ARGB_8888); width = cogl_texture_get_width (priv->cogl_tex_id[0]); height = cogl_texture_get_height (priv->cogl_tex_id[0]); size = cogl_texture_get_data (priv->cogl_tex_id[0], format, 0, NULL); printf("size: %dx%d\n", width, height); printf("format: 0x%x\n", format); printf("bytesize: %d\n", size); data = (guchar*) g_malloc (sizeof(guchar) * size); cogl_texture_get_data (priv->cogl_tex_id[0], format, 0, data); rowstride = cogl_texture_get_rowstride (priv->cogl_tex_id[0]); /* Create new texture from modified data */ priv->cogl_tex_id[1] = cogl_texture_new_from_data (width, height, 0, FALSE, format, format, rowstride, data); if (priv->cogl_tex_id[1] == COGL_INVALID_HANDLE) { printf ("Failed creating image from data!\n"); return; } printf ("Texture created from data.\n"); /* Modify data (swap red and green) */ for (y=0; ycogl_tex_id[1], 0, 0, 0, 0, 100, 100, width, height, format, 0, data); cogl_texture_set_region (priv->cogl_tex_id[1], 100, 100, 100, 100, 100, 100, width, height, format, 0, data); printf ("Subregion data updated.\n"); } static void test_coglbox_class_init (TestCoglboxClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); gobject_class->finalize = test_coglbox_finalize; gobject_class->dispose = test_coglbox_dispose; actor_class->paint = test_coglbox_paint; g_type_class_add_private (gobject_class, sizeof (TestCoglboxPrivate)); } static ClutterActor* test_coglbox_new (void) { return g_object_new (TEST_TYPE_COGLBOX, NULL); } G_MODULE_EXPORT int test_cogl_tex_getset_main (int argc, char *argv[]) { ClutterActor *stage; ClutterActor *coglbox; clutter_init(&argc, &argv); /* Stage */ stage = clutter_stage_get_default (); clutter_actor_set_size (stage, 400, 400); clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Test"); /* Cogl Box */ coglbox = test_coglbox_new (); clutter_container_add_actor (CLUTTER_CONTAINER (stage), coglbox); clutter_actor_show_all (stage); clutter_main (); return 0; }