/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By: Matthew Allum * Emmanuele Bassi * * Copyright (C) 2006, 2007, 2008 OpenedHand * Copyright (C) 2009 Intel Corp. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __CLUTTER_COLOR_H__ #define __CLUTTER_COLOR_H__ #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_COLOR (clutter_color_get_type ()) typedef struct _ClutterColor ClutterColor; /** * ClutterColor: * @red: red component, between 0 and 255 * @green: green component, between 0 and 255 * @blue: blue component, between 0 and 255 * @alpha: alpha component, between 0 and 255 * * Color representation. */ struct _ClutterColor { /*< public >*/ guint8 red; guint8 green; guint8 blue; guint8 alpha; }; GType clutter_color_get_type (void) G_GNUC_CONST; ClutterColor *clutter_color_new (guint8 red, guint8 green, guint8 blue, guint8 alpha); ClutterColor *clutter_color_copy (const ClutterColor *color); void clutter_color_free (ClutterColor *color); void clutter_color_add (const ClutterColor *a, const ClutterColor *b, ClutterColor *result); void clutter_color_subtract (const ClutterColor *a, const ClutterColor *b, ClutterColor *result); void clutter_color_lighten (const ClutterColor *color, ClutterColor *result); void clutter_color_darken (const ClutterColor *color, ClutterColor *result); void clutter_color_shade (const ClutterColor *color, gdouble factor, ClutterColor *result); gchar * clutter_color_to_string (const ClutterColor *color); gboolean clutter_color_from_string (ClutterColor *color, const gchar *str); void clutter_color_to_hls (const ClutterColor *color, gfloat *hue, gfloat *luminance, gfloat *saturation); void clutter_color_from_hls (ClutterColor *color, gfloat hue, gfloat luminance, gfloat saturation); guint32 clutter_color_to_pixel (const ClutterColor *color); void clutter_color_from_pixel (ClutterColor *color, guint32 pixel); guint clutter_color_hash (gconstpointer v); gboolean clutter_color_equal (gconstpointer v1, gconstpointer v2); void clutter_color_interpolate (const ClutterColor *initial, const ClutterColor *final, gdouble progress, ClutterColor *result); #define CLUTTER_TYPE_PARAM_COLOR (clutter_param_color_get_type ()) #define CLUTTER_PARAM_SPEC_COLOR(pspec) (G_TYPE_CHECK_INSTANCE_CAST ((pspec), CLUTTER_TYPE_PARAM_COLOR, ClutterParamSpecColor)) #define CLUTTER_IS_PARAM_SPEC_COLOR(pspec) (G_TYPE_CHECK_INSTANCE_TYPE ((pspec), CLUTTER_TYPE_PARAM_COLOR)) /** * CLUTTER_VALUE_HOLDS_COLOR: * @x: a #GValue * * Evaluates to %TRUE if @x holds a #ClutterColor. * * Since: 1.0 */ #define CLUTTER_VALUE_HOLDS_COLOR(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_COLOR)) typedef struct _ClutterParamSpecColor ClutterParamSpecColor; /** * ClutterParamSpecColor: * @default_value: default color value * * A #GParamSpec subclass for defining properties holding * a #ClutterColor. * * Since: 1.0 */ struct _ClutterParamSpecColor { /*< private >*/ GParamSpec parent_instance; /*< public >*/ ClutterColor *default_value; }; void clutter_value_set_color (GValue *value, const ClutterColor *color); G_CONST_RETURN ClutterColor *clutter_value_get_color (const GValue *value); GType clutter_param_color_get_type (void) G_GNUC_CONST; GParamSpec *clutter_param_spec_color (const gchar *name, const gchar *nick, const gchar *blurb, const ClutterColor *default_value, GParamFlags flags); /** * ClutterStaticColor: * @CLUTTER_COLOR_WHITE: White color (#ffffffff) * @CLUTTER_COLOR_BLACK: Black color (#000000ff) * @CLUTTER_COLOR_RED: Red color (#ff0000ff) * @CLUTTER_COLOR_DARK_RED: Dark red color (#800000ff) * @CLUTTER_COLOR_GREEN: Green color (#00ff00ff) * @CLUTTER_COLOR_DARK_GREEN: Dark green color (#008000ff) * @CLUTTER_COLOR_BLUE: Blue color (#0000ffff) * @CLUTTER_COLOR_DARK_BLUE: Dark blue color (#000080ff) * @CLUTTER_COLOR_CYAN: Cyan color (#00ffffff) * @CLUTTER_COLOR_DARK_CYAN: Dark cyan color (#008080ff) * @CLUTTER_COLOR_MAGENTA: Magenta color (#ff00ffff) * @CLUTTER_COLOR_DARK_MAGENTA: Dark magenta color (#800080ff) * @CLUTTER_COLOR_YELLOW: Yellow color (#ffff00ff) * @CLUTTER_COLOR_DARK_YELLOW: Dark yellow color (#808000ff) * @CLUTTER_COLOR_GRAY: Gray color (#a0a0a4ff) * @CLUTTER_COLOR_DARK_GRAY: Dark Gray color (#808080ff) * @CLUTTER_COLOR_LIGHT_GRAY: Light gray color (#c0c0c0ff) * @CLUTTER_COLOR_BUTTER: Butter color (#edd400) * @CLUTTER_COLOR_BUTTER_LIGHT: Light butter color (#fce94f) * @CLUTTER_COLOR_BUTTER_DARK: Dark butter color (#c4a000) * @CLUTTER_COLOR_ORANGE: Orange color (#f57900) * @CLUTTER_COLOR_ORANGE_LIGHT: Light orange color (#fcaf3f) * @CLUTTER_COLOR_ORANGE_DARK: Dark orange color (#ce5c00) * @CLUTTER_COLOR_CHOCOLATE: Chocolate color (#c17d11) * @CLUTTER_COLOR_CHOCOLATE_LIGHT: Light chocolate color (#e9b96e) * @CLUTTER_COLOR_CHOCOLATE_DARK: Dark chocolate color (#8f5902) * @CLUTTER_COLOR_CHAMELEON: Chameleon color (#73d216) * @CLUTTER_COLOR_CHAMELEON_LIGHT: Light chameleon color (#8ae234) * @CLUTTER_COLOR_CHAMELEON_DARK: Dark chameleon color (#4e9a06) * @CLUTTER_COLOR_SKY_BLUE: Sky color (#3465a4) * @CLUTTER_COLOR_SKY_BLUE_LIGHT: Light sky color (#729fcf) * @CLUTTER_COLOR_SKY_BLUE_DARK: Dark sky color (#204a87) * @CLUTTER_COLOR_PLUM: Plum color (#75507b) * @CLUTTER_COLOR_PLUM_LIGHT: Light plum color (#ad7fa8) * @CLUTTER_COLOR_PLUM_DARK: Dark plum color (#5c3566) * @CLUTTER_COLOR_SCARLET_RED: Scarlet red color (#cc0000) * @CLUTTER_COLOR_SCARLET_RED_LIGHT: Light scarlet red color (#ef2929) * @CLUTTER_COLOR_SCARLET_RED_DARK: Dark scarlet red color (#a40000) * @CLUTTER_COLOR_ALUMINIUM_1: Aluminium, first variant (#eeeeec) * @CLUTTER_COLOR_ALUMINIUM_2: Aluminium, second variant (#d3d7cf) * @CLUTTER_COLOR_ALUMINIUM_3: Aluminium, third variant (#babdb6) * @CLUTTER_COLOR_ALUMINIUM_4: Aluminium, fourth variant (#888a85) * @CLUTTER_COLOR_ALUMINIUM_5: Aluminium, fifth variant (#555753) * @CLUTTER_COLOR_ALUMINIUM_6: Aluminium, sixth variant (#2e3436) * @CLUTTER_COLOR_TRANSPARENT: Transparent color (#00000000) * * Named colors, for accessing global colors defined by Clutter * * Since: 1.4 */ typedef enum { /*< prefix=CLUTTER_COLOR >*/ /* CGA/EGA-like palette */ CLUTTER_COLOR_WHITE = 0, CLUTTER_COLOR_BLACK, CLUTTER_COLOR_RED, CLUTTER_COLOR_DARK_RED, CLUTTER_COLOR_GREEN, CLUTTER_COLOR_DARK_GREEN, CLUTTER_COLOR_BLUE, CLUTTER_COLOR_DARK_BLUE, CLUTTER_COLOR_CYAN, CLUTTER_COLOR_DARK_CYAN, CLUTTER_COLOR_MAGENTA, CLUTTER_COLOR_DARK_MAGENTA, CLUTTER_COLOR_YELLOW, CLUTTER_COLOR_DARK_YELLOW, CLUTTER_COLOR_GRAY, CLUTTER_COLOR_DARK_GRAY, CLUTTER_COLOR_LIGHT_GRAY, /* Tango icon palette */ CLUTTER_COLOR_BUTTER, CLUTTER_COLOR_BUTTER_LIGHT, CLUTTER_COLOR_BUTTER_DARK, CLUTTER_COLOR_ORANGE, CLUTTER_COLOR_ORANGE_LIGHT, CLUTTER_COLOR_ORANGE_DARK, CLUTTER_COLOR_CHOCOLATE, CLUTTER_COLOR_CHOCOLATE_LIGHT, CLUTTER_COLOR_CHOCOLATE_DARK, CLUTTER_COLOR_CHAMELEON, CLUTTER_COLOR_CHAMELEON_LIGHT, CLUTTER_COLOR_CHAMELEON_DARK, CLUTTER_COLOR_SKY_BLUE, CLUTTER_COLOR_SKY_BLUE_LIGHT, CLUTTER_COLOR_SKY_BLUE_DARK, CLUTTER_COLOR_PLUM, CLUTTER_COLOR_PLUM_LIGHT, CLUTTER_COLOR_PLUM_DARK, CLUTTER_COLOR_SCARLET_RED, CLUTTER_COLOR_SCARLET_RED_LIGHT, CLUTTER_COLOR_SCARLET_RED_DARK, CLUTTER_COLOR_ALUMINIUM_1, CLUTTER_COLOR_ALUMINIUM_2, CLUTTER_COLOR_ALUMINIUM_3, CLUTTER_COLOR_ALUMINIUM_4, CLUTTER_COLOR_ALUMINIUM_5, CLUTTER_COLOR_ALUMINIUM_6, /* Fully transparent black */ CLUTTER_COLOR_TRANSPARENT } ClutterStaticColor; G_CONST_RETURN ClutterColor *clutter_color_get_static (ClutterStaticColor color); G_END_DECLS #endif /* __CLUTTER_COLOR_H__ */