/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef _HAVE_CLUTTER_VIDEO_TEXTURE_H #define _HAVE_CLUTTER_VIDEO_TEXTURE_H #include #include #include #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_VIDEO_TEXTURE clutter_video_texture_get_type() #define CLUTTER_VIDEO_TEXTURE(obj) \ (G_TYPE_CHECK_INSTANCE_CAST ((obj), \ CLUTTER_TYPE_VIDEO_TEXTURE, ClutterVideoTexture)) #define CLUTTER_VIDEO_TEXTURE_CLASS(klass) \ (G_TYPE_CHECK_CLASS_CAST ((klass), \ CLUTTER_TYPE_VIDEO_TEXTURE, ClutterVideoTextureClass)) #define CLUTTER_IS_VIDEO_TEXTURE(obj) \ (G_TYPE_CHECK_INSTANCE_TYPE ((obj), \ CLUTTER_TYPE_VIDEO_TEXTURE)) #define CLUTTER_IS_VIDEO_TEXTURE_CLASS(klass) \ (G_TYPE_CHECK_CLASS_TYPE ((klass), \ CLUTTER_TYPE_VIDEO_TEXTURE)) #define CLUTTER_VIDEO_TEXTURE_GET_CLASS(obj) \ (G_TYPE_INSTANCE_GET_CLASS ((obj), \ CLUTTER_TYPE_VIDEO_TEXTURE, ClutterVideoTextureClass)) typedef struct _ClutterVideoTexture ClutterVideoTexture; typedef struct _ClutterVideoTextureClass ClutterVideoTextureClass; typedef struct _ClutterVideoTexturePrivate ClutterVideoTexturePrivate; /* #define CLUTTER_VIDEO_TEXTURE_ERROR clutter_video_texture_error_quark() */ struct _ClutterVideoTexture { ClutterTexture parent; ClutterVideoTexturePrivate *priv; }; struct _ClutterVideoTextureClass { ClutterTextureClass parent_class; /* Future padding */ void (* _clutter_reserved1) (void); void (* _clutter_reserved2) (void); void (* _clutter_reserved3) (void); void (* _clutter_reserved4) (void); void (* _clutter_reserved5) (void); void (* _clutter_reserved6) (void); }; GType clutter_video_texture_get_type (void) G_GNUC_CONST; ClutterActor *clutter_video_texture_new (void); G_END_DECLS #endif