include $(top_srcdir)/build/autotools/Makefile.am.silent # preamble NULL = # common definitions CLEANFILES = DISTCLEANFILES = EXTRA_DIST = BUILT_SOURCES = lib_LTLIBRARIES = AM_CPPFLAGS = \ -DCLUTTER_PREFIX=\""$(prefix)"\" \ -DCLUTTER_LIBDIR=\""$(libdir)"\" \ -DCLUTTER_DATADIR=\""$(datadir)"\" \ -DCLUTTER_LOCALEDIR=\""$(localedir)"\" \ -DCLUTTER_SYSCONFDIR=\""$(sysconfdir)"\" \ -DCLUTTER_COMPILATION=1 \ -DCOGL_ENABLE_EXPERIMENTAL_API \ -DG_LOG_DOMAIN=\"Clutter\" \ -I$(top_srcdir) \ -I$(top_srcdir)/clutter \ -I$(top_srcdir)/clutter/cally \ -I$(top_builddir) \ -I$(top_builddir)/clutter \ $(CLUTTER_DEPRECATED_CFLAGS) \ $(CLUTTER_DEBUG_CFLAGS) \ $(CLUTTER_PROFILE_CFLAGS) \ $(NULL) AM_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS) # these are the gir files we generate using g-ir-scanner INTROSPECTION_GIRS = # the base include path for headers clutter_base_includedir = $(includedir)/clutter-$(CLUTTER_API_VERSION) clutter_includedir = $(clutter_base_includedir)/clutter clutter_deprecateddir = $(clutter_base_includedir)/clutter/deprecated # pkg-config files pc_files = # common sources - please, keep these sorted alphabetically source_h = \ $(srcdir)/clutter-action.h \ $(srcdir)/clutter-actor-meta.h \ $(srcdir)/clutter-actor.h \ $(srcdir)/clutter-align-constraint.h \ $(srcdir)/clutter-animatable.h \ $(srcdir)/clutter-backend.h \ $(srcdir)/clutter-bind-constraint.h \ $(srcdir)/clutter-binding-pool.h \ $(srcdir)/clutter-bin-layout.h \ $(srcdir)/clutter-blur-effect.h \ $(srcdir)/clutter-box-layout.h \ $(srcdir)/clutter-brightness-contrast-effect.h \ $(srcdir)/clutter-cairo.h \ $(srcdir)/clutter-canvas.h \ $(srcdir)/clutter-child-meta.h \ $(srcdir)/clutter-click-action.h \ $(srcdir)/clutter-cogl-compat.h \ $(srcdir)/clutter-clone.h \ $(srcdir)/clutter-color-static.h \ $(srcdir)/clutter-color.h \ $(srcdir)/clutter-colorize-effect.h \ $(srcdir)/clutter-constraint.h \ $(srcdir)/clutter-container.h \ $(srcdir)/clutter-content.h \ $(srcdir)/clutter-deform-effect.h \ $(srcdir)/clutter-deprecated.h \ $(srcdir)/clutter-desaturate-effect.h \ $(srcdir)/clutter-device-manager.h \ $(srcdir)/clutter-drag-action.h \ $(srcdir)/clutter-drop-action.h \ $(srcdir)/clutter-effect.h \ $(srcdir)/clutter-enums.h \ $(srcdir)/clutter-event.h \ $(srcdir)/clutter-feature.h \ $(srcdir)/clutter-fixed-layout.h \ $(srcdir)/clutter-flow-layout.h \ $(srcdir)/clutter-gesture-action.h \ $(srcdir)/clutter-grid-layout.h \ $(srcdir)/clutter-group.h \ $(srcdir)/clutter-image.h \ $(srcdir)/clutter-input-device.h \ $(srcdir)/clutter-interval.h \ $(srcdir)/clutter-keyframe-transition.h \ $(srcdir)/clutter-keysyms.h \ $(srcdir)/clutter-layout-manager.h \ $(srcdir)/clutter-layout-meta.h \ $(srcdir)/clutter-list-model.h \ $(srcdir)/clutter-macros.h \ $(srcdir)/clutter-main.h \ $(srcdir)/clutter-model.h \ $(srcdir)/clutter-offscreen-effect.h \ $(srcdir)/clutter-page-turn-effect.h \ $(srcdir)/clutter-paint-nodes.h \ $(srcdir)/clutter-paint-node.h \ $(srcdir)/clutter-pan-action.h \ $(srcdir)/clutter-path-constraint.h \ $(srcdir)/clutter-path.h \ $(srcdir)/clutter-property-transition.h \ $(srcdir)/clutter-rotate-action.h \ $(srcdir)/clutter-script.h \ $(srcdir)/clutter-scriptable.h \ $(srcdir)/clutter-scroll-actor.h \ $(srcdir)/clutter-settings.h \ $(srcdir)/clutter-shader-effect.h \ $(srcdir)/clutter-shader-types.h \ $(srcdir)/clutter-swipe-action.h \ $(srcdir)/clutter-snap-constraint.h \ $(srcdir)/clutter-stage.h \ $(srcdir)/clutter-stage-manager.h \ $(srcdir)/clutter-table-layout.h \ $(srcdir)/clutter-tap-action.h \ $(srcdir)/clutter-texture.h \ $(srcdir)/clutter-text.h \ $(srcdir)/clutter-text-buffer.h \ $(srcdir)/clutter-timeline.h \ $(srcdir)/clutter-transition-group.h \ $(srcdir)/clutter-transition.h \ $(srcdir)/clutter-types.h \ $(srcdir)/clutter-units.h \ $(srcdir)/clutter-zoom-action.h \ $(NULL) source_c = \ $(srcdir)/clutter-action.c \ $(srcdir)/clutter-actor-box.c \ $(srcdir)/clutter-actor-meta.c \ $(srcdir)/clutter-actor.c \ $(srcdir)/clutter-align-constraint.c \ $(srcdir)/clutter-animatable.c \ $(srcdir)/clutter-backend.c \ $(srcdir)/clutter-base-types.c \ $(srcdir)/clutter-bezier.c \ $(srcdir)/clutter-bind-constraint.c \ $(srcdir)/clutter-binding-pool.c \ $(srcdir)/clutter-bin-layout.c \ $(srcdir)/clutter-blur-effect.c \ $(srcdir)/clutter-box-layout.c \ $(srcdir)/clutter-brightness-contrast-effect.c \ $(srcdir)/clutter-cairo.c \ $(srcdir)/clutter-canvas.c \ $(srcdir)/clutter-child-meta.c \ $(srcdir)/clutter-click-action.c \ $(srcdir)/clutter-clone.c \ $(srcdir)/clutter-color.c \ $(srcdir)/clutter-colorize-effect.c \ $(srcdir)/clutter-constraint.c \ $(srcdir)/clutter-container.c \ $(srcdir)/clutter-content.c \ $(srcdir)/clutter-deform-effect.c \ $(srcdir)/clutter-desaturate-effect.c \ $(srcdir)/clutter-device-manager.c \ $(srcdir)/clutter-drag-action.c \ $(srcdir)/clutter-drop-action.c \ $(srcdir)/clutter-effect.c \ $(srcdir)/clutter-event.c \ $(srcdir)/clutter-feature.c \ $(srcdir)/clutter-fixed-layout.c \ $(srcdir)/clutter-flatten-effect.c \ $(srcdir)/clutter-flow-layout.c \ $(srcdir)/clutter-gesture-action.c \ $(srcdir)/clutter-grid-layout.c \ $(srcdir)/clutter-image.c \ $(srcdir)/clutter-input-device.c \ $(srcdir)/clutter-interval.c \ $(srcdir)/clutter-keyframe-transition.c \ $(srcdir)/clutter-keysyms-table.c \ $(srcdir)/clutter-layout-manager.c \ $(srcdir)/clutter-layout-meta.c \ $(srcdir)/clutter-list-model.c \ $(srcdir)/clutter-main.c \ $(srcdir)/clutter-master-clock.c \ $(srcdir)/clutter-model.c \ $(srcdir)/clutter-offscreen-effect.c \ $(srcdir)/clutter-page-turn-effect.c \ $(srcdir)/clutter-paint-nodes.c \ $(srcdir)/clutter-paint-node.c \ $(srcdir)/clutter-pan-action.c \ $(srcdir)/clutter-path-constraint.c \ $(srcdir)/clutter-path.c \ $(srcdir)/clutter-property-transition.c \ $(srcdir)/clutter-rotate-action.c \ $(srcdir)/clutter-script.c \ $(srcdir)/clutter-script-parser.c \ $(srcdir)/clutter-scriptable.c \ $(srcdir)/clutter-scroll-actor.c \ $(srcdir)/clutter-settings.c \ $(srcdir)/clutter-shader-effect.c \ $(srcdir)/clutter-shader-types.c \ $(srcdir)/clutter-swipe-action.c \ $(srcdir)/clutter-snap-constraint.c \ $(srcdir)/clutter-stage.c \ $(srcdir)/clutter-stage-manager.c \ $(srcdir)/clutter-stage-window.c \ $(srcdir)/clutter-table-layout.c \ $(srcdir)/clutter-tap-action.c \ $(srcdir)/clutter-text.c \ $(srcdir)/clutter-text-buffer.c \ $(srcdir)/clutter-transition-group.c \ $(srcdir)/clutter-transition.c \ $(srcdir)/clutter-timeline.c \ $(srcdir)/clutter-units.c \ $(srcdir)/clutter-util.c \ $(srcdir)/clutter-paint-volume.c \ $(srcdir)/clutter-zoom-action.c \ $(NULL) # private headers; these should not be distributed or introspected source_h_priv = \ $(srcdir)/clutter-actor-meta-private.h \ $(srcdir)/clutter-actor-private.h \ $(srcdir)/clutter-backend-private.h \ $(srcdir)/clutter-bezier.h \ $(srcdir)/clutter-content-private.h \ $(srcdir)/clutter-debug.h \ $(srcdir)/clutter-device-manager-private.h \ $(srcdir)/clutter-easing.h \ $(srcdir)/clutter-effect-private.h \ $(srcdir)/clutter-event-translator.h \ $(srcdir)/clutter-event-private.h \ $(srcdir)/clutter-flatten-effect.h \ $(srcdir)/clutter-gesture-action-private.h \ $(srcdir)/clutter-id-pool.h \ $(srcdir)/clutter-master-clock.h \ $(srcdir)/clutter-model-private.h \ $(srcdir)/clutter-offscreen-effect-private.h \ $(srcdir)/clutter-paint-node-private.h \ $(srcdir)/clutter-paint-volume-private.h \ $(srcdir)/clutter-private.h \ $(srcdir)/clutter-profile.h \ $(srcdir)/clutter-script-private.h \ $(srcdir)/clutter-settings-private.h \ $(srcdir)/clutter-stage-manager-private.h \ $(srcdir)/clutter-stage-private.h \ $(srcdir)/clutter-stage-window.h \ $(NULL) # private source code; these should not be introspected source_c_priv = \ $(srcdir)/clutter-easing.c \ $(srcdir)/clutter-event-translator.c \ $(srcdir)/clutter-id-pool.c \ $(srcdir)/clutter-profile.c \ $(NULL) # deprecated installed headers deprecated_h = \ $(srcdir)/deprecated/clutter-actor.h \ $(srcdir)/deprecated/clutter-alpha.h \ $(srcdir)/deprecated/clutter-animatable.h \ $(srcdir)/deprecated/clutter-animation.h \ $(srcdir)/deprecated/clutter-animator.h \ $(srcdir)/deprecated/clutter-backend.h \ $(srcdir)/deprecated/clutter-behaviour.h \ $(srcdir)/deprecated/clutter-behaviour-depth.h \ $(srcdir)/deprecated/clutter-behaviour-ellipse.h \ $(srcdir)/deprecated/clutter-behaviour-opacity.h \ $(srcdir)/deprecated/clutter-behaviour-path.h \ $(srcdir)/deprecated/clutter-behaviour-rotate.h \ $(srcdir)/deprecated/clutter-behaviour-scale.h \ $(srcdir)/deprecated/clutter-bin-layout.h \ $(srcdir)/deprecated/clutter-box.h \ $(srcdir)/deprecated/clutter-cairo-texture.h \ $(srcdir)/deprecated/clutter-container.h \ $(srcdir)/deprecated/clutter-fixed.h \ $(srcdir)/deprecated/clutter-frame-source.h \ $(srcdir)/deprecated/clutter-group.h \ $(srcdir)/deprecated/clutter-input-device.h \ $(srcdir)/deprecated/clutter-keysyms.h \ $(srcdir)/deprecated/clutter-main.h \ $(srcdir)/deprecated/clutter-media.h \ $(srcdir)/deprecated/clutter-rectangle.h \ $(srcdir)/deprecated/clutter-score.h \ $(srcdir)/deprecated/clutter-shader.h \ $(srcdir)/deprecated/clutter-stage-manager.h \ $(srcdir)/deprecated/clutter-stage.h \ $(srcdir)/deprecated/clutter-state.h \ $(srcdir)/deprecated/clutter-texture.h \ $(srcdir)/deprecated/clutter-timeline.h \ $(srcdir)/deprecated/clutter-timeout-pool.h \ $(srcdir)/deprecated/clutter-util.h \ $(NULL) # deprecated source code deprecated_c = \ $(srcdir)/deprecated/clutter-actor-deprecated.c \ $(srcdir)/deprecated/clutter-alpha.c \ $(srcdir)/deprecated/clutter-animation.c \ $(srcdir)/deprecated/clutter-animator.c \ $(srcdir)/deprecated/clutter-behaviour.c \ $(srcdir)/deprecated/clutter-behaviour-depth.c \ $(srcdir)/deprecated/clutter-behaviour-ellipse.c \ $(srcdir)/deprecated/clutter-behaviour-opacity.c \ $(srcdir)/deprecated/clutter-behaviour-path.c \ $(srcdir)/deprecated/clutter-behaviour-rotate.c \ $(srcdir)/deprecated/clutter-behaviour-scale.c \ $(srcdir)/deprecated/clutter-box.c \ $(srcdir)/deprecated/clutter-cairo-texture.c \ $(srcdir)/deprecated/clutter-fixed.c \ $(srcdir)/deprecated/clutter-frame-source.c \ $(srcdir)/deprecated/clutter-group.c \ $(srcdir)/deprecated/clutter-input-device-deprecated.c \ $(srcdir)/deprecated/clutter-layout-manager-deprecated.c \ $(srcdir)/deprecated/clutter-media.c \ $(srcdir)/deprecated/clutter-rectangle.c \ $(srcdir)/deprecated/clutter-score.c \ $(srcdir)/deprecated/clutter-shader.c \ $(srcdir)/deprecated/clutter-state.c \ $(srcdir)/deprecated/clutter-texture.c \ $(srcdir)/deprecated/clutter-timeout-pool.c \ $(NULL) # deprecated private headers; these should not be installed deprecated_h_priv = \ $(srcdir)/deprecated/clutter-timeout-interval.h \ $(NULL) # deprecated private source code; these should not be introspected deprecated_c_priv = \ $(srcdir)/deprecated/clutter-timeout-interval.c \ $(NULL) # built sources built_source_c = \ clutter-enum-types.c \ clutter-marshal.c \ $(NULL) # built headers built_source_h = \ clutter-enum-types.h \ clutter-marshal.h \ $(NULL) # config header DISTCLEANFILES += clutter-config.h EXTRA_DIST += clutter-config.h.in # win32 config header EXTRA_DIST += \ config.h.win32.in \ config.h.win32 \ $(NULL) # version header DISTCLEANFILES += clutter-version.h EXTRA_DIST += clutter-version.h.in clutter-version.h # key symbol update script EXTRA_DIST += clutter-keysyms-update.pl pc_files += clutter-$(CLUTTER_API_VERSION).pc # in order to be compatible with Clutter < 1.10, when we shipped a single # shared library whose name was determined by the single backend it # supported, we need to install symbolic links so that existing applications # using Clutter won't break in the Brave New World of multi-backend support # in the same shared object. compat_libs = # backends source listings # # backend_source_c := source code # backend_source_h := installed public headers # backend_source_c_priv := source that should not be scanned by g-i # backend_source_h_priv := private headers # backend_source_built := built sources # backend_source_c = backend_source_h = backend_source_c_priv = backend_source_h_priv = backend_source_built = # X11 backend rules x11_source_c = \ $(srcdir)/x11/clutter-backend-x11.c \ $(srcdir)/x11/clutter-device-manager-core-x11.c \ $(srcdir)/x11/clutter-event-x11.c \ $(srcdir)/x11/clutter-input-device-core-x11.c \ $(srcdir)/x11/clutter-keymap-x11.c \ $(srcdir)/x11/clutter-stage-x11.c \ $(srcdir)/x11/clutter-x11-texture-pixmap.c \ $(NULL) x11_source_h = \ $(srcdir)/x11/clutter-x11.h \ $(srcdir)/x11/clutter-x11-texture-pixmap.h \ $(NULL) x11_source_h_priv = \ $(srcdir)/x11/clutter-backend-x11.h \ $(srcdir)/x11/clutter-device-manager-core-x11.h \ $(srcdir)/x11/clutter-input-device-core-x11.h \ $(srcdir)/x11/clutter-keymap-x11.h \ $(srcdir)/x11/clutter-settings-x11.h \ $(srcdir)/x11/clutter-stage-x11.h \ $(NULL) x11_source_c_priv = \ $(srcdir)/x11/xsettings/xsettings-client.c \ $(srcdir)/x11/xsettings/xsettings-client.h \ $(srcdir)/x11/xsettings/xsettings-common.c \ $(srcdir)/x11/xsettings/xsettings-common.h \ $(NULL) if BUILD_XI2 x11_source_c += \ $(srcdir)/x11/clutter-device-manager-xi2.c \ $(srcdir)/x11/clutter-input-device-xi2.c \ $(NULL) x11_source_h_priv += \ $(srcdir)/x11/clutter-device-manager-xi2.h \ $(srcdir)/x11/clutter-input-device-xi2.h \ $(NULL) endif # BUILD_XI2 if SUPPORT_X11 backend_source_h += $(x11_source_h) backend_source_c += $(x11_source_c) backend_source_h_priv += $(x11_source_h_priv) backend_source_c_priv += $(x11_source_c_priv) # the list of files we want to introspect on X11 x11_introspection = $(x11_source_c) $(x11_source_h) clutterx11_includedir = $(clutter_includedir)/x11 clutterx11_include_HEADERS = $(x11_source_h) clutter-x11-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc $(QUIET_GEN)cp -f $< $(@F) pc_files += clutter-x11-$(CLUTTER_API_VERSION).pc endif # SUPPORT_X11 # Shared cogl backend files cogl_source_h = cogl_source_c = \ $(srcdir)/cogl/clutter-stage-cogl.c \ $(NULL) cogl_source_h_priv = \ $(srcdir)/cogl/clutter-stage-cogl.h \ $(NULL) cogl_source_c_priv = if USE_COGL backend_source_h += $(cogl_source_h) backend_source_c += $(cogl_source_c) backend_source_h_priv += $(cogl_source_h_priv) backend_source_c_priv += $(cogl_source_c_priv) # pkg-config file for the cogl meta-backend clutter-cogl-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc $(QUIET_GEN)cp -f $< $(@F) pc_files += clutter-cogl-$(CLUTTER_API_VERSION).pc endif # For compatibility with the old GLX backend # # Note: there wasn't actually anything GLX specific so we can add # the compatibility if clutter supports x11 glx_source_c = $(srcdir)/x11/clutter-glx-texture-pixmap.c glx_source_h = $(srcdir)/x11/clutter-glx-texture-pixmap.h \ $(srcdir)/x11/clutter-glx.h if SUPPORT_X11 backend_source_h += $(glx_source_h) backend_source_c += $(glx_source_c) clutterglx_includedir = $(clutter_includedir)/glx clutterglx_include_HEADERS = $(glx_source_h) clutter-glx-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc $(QUIET_GEN)cp -f $< $(@F) pc_files += clutter-glx-$(CLUTTER_API_VERSION).pc compat_libs += \ libclutter-glx-$(CLUTTER_API_VERSION).so \ $(NULL) endif # GDK backend rules gdk_source_c = \ $(srcdir)/gdk/clutter-backend-gdk.c \ $(srcdir)/gdk/clutter-device-manager-gdk.c \ $(srcdir)/gdk/clutter-input-device-gdk.c \ $(srcdir)/gdk/clutter-event-gdk.c \ $(srcdir)/gdk/clutter-stage-gdk.c \ $(NULL) gdk_source_h = \ $(srcdir)/gdk/clutter-gdk.h \ $(NULL) gdk_source_h_priv = \ $(srcdir)/gdk/clutter-settings-gdk.h \ $(srcdir)/gdk/clutter-backend-gdk.h \ $(srcdir)/gdk/clutter-device-manager-gdk.h \ $(srcdir)/gdk/clutter-input-device-gdk.h \ $(srcdir)/gdk/clutter-stage-gdk.h \ $(NULL) if SUPPORT_GDK backend_source_h += $(gdk_source_h) backend_source_c += $(gdk_source_c) backend_source_h_priv += $(gdk_source_h_priv) cluttergdk_includedir = $(clutter_includedir)/gdk cluttergdk_include_HEADERS = $(gdk_source_h) clutter-gdk-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc $(QUIET_GEN)cp -f $< $(@F) pc_files += clutter-gdk-$(CLUTTER_API_VERSION).pc gdk_introspection = $(gdk_source_c) $(gdk_source_h) endif # SUPPORT_GDK # Windows backend rules win32_source_c = \ $(srcdir)/win32/clutter-backend-win32.c \ $(srcdir)/win32/clutter-device-manager-win32.c \ $(srcdir)/win32/clutter-event-win32.c \ $(srcdir)/win32/clutter-stage-win32.c \ $(NULL) win32_source_h = \ $(srcdir)/win32/clutter-win32.h \ $(NULL) win32_source_h_priv = \ $(srcdir)/win32/clutter-backend-win32.h \ $(srcdir)/win32/clutter-device-manager-win32.h \ $(srcdir)/win32/clutter-stage-win32.h \ $(NULL) if SUPPORT_WIN32 # Ideally this resources stuff would go in win32/ but libtool doesn't # seem to pass on the -Wl argument when linking a convenience library # so we need to do it here as part of linking the dll. libtool also # won't let you link against the .o directly because it wants you to # link against libtool objects for dynamic libraries. .rc.o : mkdir -p win32 $(WINDRES) -I$(srcdir)/win32 $< $@ win32/resources.o : $(srcdir)/win32/invisible-cursor.cur win32_resources = win32/resources.o win32_resources_ldflag = -Wl,win32/resources.o backend_source_h += $(win32_source_h) backend_source_c += $(win32_source_c) backend_source_h_priv += $(win32_source_h_priv) clutterwin_includedir = $(clutter_includedir)/win32 clutterwin_include_HEADERS = $(win32_source_h) clutter-win32-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc $(QUIET_GEN)cp -f $< $(@F) pc_files += clutter-win32-$(CLUTTER_API_VERSION).pc endif # SUPPORT_WIN32 EXTRA_DIST += \ $(srcdir)/win32/invisible-cursor.cur \ $(srcdir)/win32/resources.rc \ $(NULL) egl_tslib_h = $(srcdir)/tslib/clutter-event-tslib.h egl_tslib_c = $(srcdir)/tslib/clutter-event-tslib.c if USE_TSLIB backend_source_c_priv += $(egl_tslib_c) backend_source_h_priv += $(egl_tslib_h) endif # SUPPORT_TSLIB evdev_c_priv = \ $(srcdir)/evdev/clutter-device-manager-evdev.c \ $(srcdir)/evdev/clutter-input-device-evdev.c \ $(NULL) evdev_h_priv = \ $(srcdir)/evdev/clutter-device-manager-evdev.h \ $(srcdir)/evdev/clutter-input-device-evdev.h \ $(NULL) evdev_h = $(srcdir)/evdev/clutter-evdev.h if USE_EVDEV backend_source_c_priv += $(evdev_c_priv) backend_source_h_priv += $(evdev_h_priv) backend_source_h += $(evdev_h) clutterevdev_includedir = $(clutter_includedir)/evdev clutterevdev_include_HEADERS = $(evdev_h) endif # SUPPORT_EVDEV if NEED_XKB_UTILS backend_source_c += $(srcdir)/evdev/clutter-xkb-utils.c backend_source_h_priv += $(srcdir)/evdev/clutter-xkb-utils.h endif cex_source_h_priv = $(srcdir)/cex100/clutter-backend-cex100.h cex_source_c = $(srcdir)/cex100/clutter-backend-cex100.c cex_h = cex100/clutter-cex100.h BUILT_SOURCES += $(cex_h) EXTRA_DIST += $(srcdir)/$(cex_h).in if SUPPORT_CEX100 backend_source_h += $(cex_h) backend_source_c += $(cex_source_c) backend_source_h_priv += $(cex_source_h_priv) cluttercex100_includedir = $(clutter_includedir)/cex100 cluttercex100_include_HEADERS = $(cex_h) clutter-cex100-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc $(QUIET_GEN)cp -f $< $(@F) pc_files += clutter-cex100-$(CLUTTER_API_VERSION).pc compat_libs += \ libclutter-cex100-$(CLUTTER_API_VERSION).so \ $(NULL) endif # SUPPORT_CEX100 # EGL backend rules egl_source_h = \ $(srcdir)/egl/clutter-egl-headers.h \ $(srcdir)/egl/clutter-egl.h \ $(NULL) egl_source_h_priv = $(srcdir)/egl/clutter-backend-eglnative.h egl_source_c = $(srcdir)/egl/clutter-backend-eglnative.c # Wayland backend rules if SUPPORT_WAYLAND backend_source_h_priv += \ $(srcdir)/wayland/clutter-backend-wayland.h \ $(srcdir)/wayland/clutter-backend-wayland-priv.h \ $(srcdir)/wayland/clutter-stage-wayland.h \ $(srcdir)/wayland/clutter-event-wayland.h \ $(srcdir)/wayland/clutter-input-device-wayland.h \ $(srcdir)/wayland/clutter-device-manager-wayland.h backend_source_c += \ $(srcdir)/wayland/clutter-backend-wayland.c \ $(srcdir)/wayland/clutter-stage-wayland.c \ $(srcdir)/wayland/clutter-event-wayland.c \ $(srcdir)/wayland/clutter-input-device-wayland.c \ $(srcdir)/wayland/clutter-device-manager-wayland.c clutterwayland_includedir = $(clutter_includedir)/wayland clutterwayland_include_HEADERS = $(srcdir)/wayland/clutter-wayland.h clutter-wayland-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc $(QUIET_GEN)cp -f $< $(@F) pc_files += clutter-wayland-$(CLUTTER_API_VERSION).pc endif # SUPPORT_WAYLAND if SUPPORT_WAYLAND_COMPOSITOR wayland_compositor_source_h = \ $(srcdir)/wayland/clutter-wayland-compositor.h \ $(srcdir)/wayland/clutter-wayland-surface.h backend_source_h += $(wayland_compositor_source_h) backend_source_c += \ $(srcdir)/wayland/clutter-wayland-surface.c wayland_compositor_includedir = $(clutter_includedir)/wayland wayland_compositor_include_HEADERS = $(wayland_compositor_source_h) clutter-wayland-compositor-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc $(QUIET_GEN)cp -f $< $(@F) pc_files += clutter-wayland-compositor-$(CLUTTER_API_VERSION).pc endif if SUPPORT_EGL backend_source_h += $(egl_source_h) backend_source_c += $(egl_source_c) backend_source_h_priv += $(egl_source_h_priv) clutteregl_includedir = $(clutter_includedir)/egl clutteregl_include_HEADERS = $(egl_source_h) clutter-egl-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc $(QUIET_GEN)cp -f $< $(@F) pc_files += clutter-egl-$(CLUTTER_API_VERSION).pc endif # SUPPORT_EGL # OSX backend rules osx_source_c = \ $(srcdir)/osx/clutter-backend-osx.c \ $(srcdir)/osx/clutter-stage-osx.c \ $(NULL) osx_source_h = $(srcdir)/osx/clutter-osx.h osx_source_h_priv = \ $(srcdir)/osx/clutter-backend-osx.h \ $(srcdir)/osx/clutter-event-loop-osx.h \ $(srcdir)/osx/clutter-stage-osx.h \ $(srcdir)/osx/clutter-device-manager-osx.h \ $(NULL) osx_source_c_priv = \ $(srcdir)/osx/clutter-event-loop-osx.c \ $(srcdir)/osx/clutter-event-osx.c \ $(srcdir)/osx/clutter-device-manager-osx.c \ $(NULL) if SUPPORT_OSX # we need to tell the compiler that part of our code base is # in Objective C AM_CFLAGS += -xobjective-c backend_source_h += $(osx_source_h) backend_source_c += $(osx_source_c) backend_source_h_priv += $(osx_source_h_priv) backend_source_c_priv += $(osx_source_c_priv) clutterosx_includedir = $(clutter_includedir)/osx clutterosx_include_HEADERS = $(osx_source_h) clutter-osx-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc $(QUIET_GEN)cp -f $< $(@F) pc_files += clutter-osx-$(CLUTTER_API_VERSION).pc endif # SUPPORT_OSX # cally cally_sources_h = \ $(srcdir)/cally/cally-actor.h \ $(srcdir)/cally/cally-clone.h \ $(srcdir)/cally/cally-factory.h \ $(srcdir)/cally/cally-group.h \ $(srcdir)/cally/cally.h \ $(srcdir)/cally/cally-main.h \ $(srcdir)/cally/cally-rectangle.h \ $(srcdir)/cally/cally-root.h \ $(srcdir)/cally/cally-stage.h \ $(srcdir)/cally/cally-text.h \ $(srcdir)/cally/cally-texture.h \ $(srcdir)/cally/cally-util.h \ $(NULL) cally_sources_c = \ $(srcdir)/cally/cally-actor.c \ $(srcdir)/cally/cally.c \ $(srcdir)/cally/cally-clone.c \ $(srcdir)/cally/cally-group.c \ $(srcdir)/cally/cally-rectangle.c \ $(srcdir)/cally/cally-root.c \ $(srcdir)/cally/cally-stage.c \ $(srcdir)/cally/cally-text.c \ $(srcdir)/cally/cally-texture.c \ $(srcdir)/cally/cally-util.c \ $(NULL) cally_sources_private = \ $(srcdir)/cally/cally-actor-private.h \ $(NULL) cally_includedir = $(clutter_base_includedir)/cally cally_include_HEADERS = $(cally_sources_h) pc_files += cally/cally-$(CLUTTER_API_VERSION).pc EXTRA_DIST += cally/cally.pc.in # general build rules: # you should not need to modify anything below this point # glib-genmarshal rules glib_marshal_list = clutter-marshal.list glib_marshal_prefix = _clutter_marshal include $(top_srcdir)/build/autotools/Makefile.am.marshal # glib-mkenums rules glib_enum_h = clutter-enum-types.h glib_enum_c = clutter-enum-types.c glib_enum_headers = $(source_h) $(backend_source_h) include $(top_srcdir)/build/autotools/Makefile.am.enums pkgconfigdir = $(libdir)/pkgconfig pkgconfig_DATA = $(pc_files) DISTCLEANFILES += $(pc_files) clutter_include_HEADERS = \ $(source_h) \ $(top_srcdir)/clutter/clutter.h \ $(top_builddir)/clutter/clutter-version.h nodist_clutter_include_HEADERS = \ $(top_builddir)/clutter/clutter-config.h \ $(built_source_h) clutter_deprecated_HEADERS = $(deprecated_h) lib_LTLIBRARIES += libclutter-@CLUTTER_API_VERSION@.la libclutter_@CLUTTER_API_VERSION@_la_LIBADD = \ -lm \ $(CLUTTER_LIBS) \ $(CLUTTER_PROFILE_LIBS) libclutter_@CLUTTER_API_VERSION@_la_DEPENDENCIES = \ $(win32_resources) libclutter_@CLUTTER_API_VERSION@_la_SOURCES = \ $(backend_source_c) \ $(backend_source_h) \ $(backend_source_c_priv) \ $(backend_source_h_priv) \ $(source_c) \ $(source_h) \ $(source_c_priv) \ $(source_h_priv) \ $(deprecated_c) \ $(deprecated_h) \ $(deprecated_c_priv) \ $(deprecated_h_priv) \ $(cally_sources_c) \ $(cally_sources_h) \ $(cally_sources_private) \ $(NULL) nodist_libclutter_@CLUTTER_API_VERSION@_la_SOURCES = \ $(backend_source_built) \ $(built_source_c) \ $(built_source_h) libclutter_@CLUTTER_API_VERSION@_la_LDFLAGS = \ $(CLUTTER_LINK_FLAGS) \ $(CLUTTER_LT_LDFLAGS) \ -export-dynamic \ -export-symbols-regex "^(clutter|cally).*" \ -rpath $(libdir) \ $(win32_resources_ldflag) \ $(NULL) dist-hook: ../build/win32/vs9/clutter.vcproj ../build/win32/vs10/clutter.vcxproj ../build/win32/vs10/clutter.vcxproj.filters ../build/win32/gen-enums.bat ../build/win32/vs9/clutter.vcproj: $(top_srcdir)/build/win32/vs9/clutter.vcprojin for F in `echo $(win32_source_c) $(cally_sources_c) $(source_c) $(source_c_priv) $(deprecated_c) $(deprecated_c_priv) $(built_source_c) | tr '/' '\\'`; do \ case $$F in \ *.c) echo ' ' \ ;; \ esac; \ done >clutter.sourcefiles $(CPP) -P - <$(top_srcdir)/build/win32/vs9/clutter.vcprojin >$@ rm clutter.sourcefiles ../build/win32/vs10/clutter.vcxproj: $(top_srcdir)/build/win32/vs10/clutter.vcxprojin for F in `echo $(win32_source_c) $(cally_sources_c) $(source_c) $(source_c_priv) $(deprecated_c) $(deprecated_c_priv) $(built_source_c) | tr '/' '\\'`; do \ case $$F in \ *.c) echo ' ' \ ;; \ esac; \ done >clutter.vs10.sourcefiles $(CPP) -P - <$(top_srcdir)/build/win32/vs10/clutter.vcxprojin >$@ rm clutter.vs10.sourcefiles ../build/win32/vs10/clutter.vcxproj.filters: $(top_srcdir)/build/win32/vs10/clutter.vcxproj.filtersin for F in `echo $(win32_source_c) $(cally_sources_c) $(source_c) $(source_c_priv) $(deprecated_c) $(deprecated_c_priv) $(built_source_c) | tr '/' '\\'`; do \ case $$F in \ *.c) echo ' Sources' \ ;; \ esac; \ done >clutter.vs10.sourcefiles.filters $(CPP) -P - <$(top_srcdir)/build/win32/vs10/clutter.vcxproj.filtersin >$@ rm clutter.vs10.sourcefiles.filters clutter.vsenums_h: echo 'perl %1\bin\glib-mkenums --template ../../clutter/clutter-enum-types.h.in ' >vsenums_h.temp1 for F in `echo $(source_h) $(backend_source_h) $(srcdir)/win32/clutter-win32.h`; do \ case $$F in \ *-x11*.h|*-wayland*.h|*-gdk*.h|*-glx*.h|*-cex*.h|*-egl*.h|*-osx*.h) ;; \ *.h) echo '../../clutter'$$F' ' \ ;; \ esac; \ done >>vsenums_h.temp1 cat vsenums_h.temp1 | sed 's_/clutter./_/clutter/_' >vsenums_h.temp cat vsenums_h.temp | tr -d '\n' >>$@ echo '> ..\..\clutter\clutter-enum-types.h' >>$@ rm vsenums_h.temp1 rm vsenums_h.temp clutter.vsenums_c: echo 'perl %1\bin\glib-mkenums --template ../../clutter/clutter-enum-types.c.in ' >vsenums_c.temp1 for F in `echo $(source_h) $(backend_source_h) $(srcdir)/win32/clutter-win32.h`; do \ case $$F in \ *-x11*.h|*-wayland*.h|*-gdk*.h|*-glx*.h|*-cex*.h|*-egl*.h|*-osx*.h) ;; \ *.h) echo '../../clutter'$$F' ' \ ;; \ esac; \ done >>vsenums_c.temp1 cat vsenums_c.temp1 | sed 's_/clutter./_/clutter/_' >vsenums_c.temp cat vsenums_c.temp | tr -d '\n' >>$@ echo '> ..\..\clutter\clutter-enum-types.c' >>$@ rm vsenums_c.temp1 rm vsenums_c.temp ../build/win32/gen-enums.bat: clutter.vsenums_h clutter.vsenums_c echo 'if exist ..\..\clutter\clutter-enum-types.h goto DONE_COGL_ENUMS_H' >$@ cat clutter.vsenums_h >>$@ echo ':DONE_COGL_ENUMS_H' >>$@ echo 'if exist ..\..\clutter\clutter-enum-types.c goto DONE_COGL_ENUMS_C' >>$@ cat clutter.vsenums_c >>$@ echo ':DONE_COGL_ENUMS_C' >>$@ rm clutter.vsenums_h rm clutter.vsenums_c EXTRA_DIST += \ clutter-config.h.win32 \ clutter-config.h.win32_GDK \ clutter.symbols \ $(NULL) # Let the VS9/VS10 Project files be cleared out before they are re-expanded... DISTCLEANFILES += ../build/win32/vs9/clutter.vcproj ../build/win32/vs10/clutter.vcxproj ../build/win32/vs10/clutter.vcxproj.filters ../build/win32/gen-enums.bat install-exec-local: test -z "$(libdir)" || $(MKDIR_P) "$(DESTDIR)$(libdir)" for lib in `echo $(compat_libs)`; do \ (cd $(DESTDIR)$(libdir) && \ rm -f $$lib.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION); \ ) ; \ (cd $(DESTDIR)$(libdir) && \ { ln -s -f libclutter-$(CLUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib.0 || \ { rm -f $$lib.0 && ln -s libclutter-1.0.so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib.0; }; \ } \ ) ; \ (cd $(DESTDIR)$(libdir) && \ { ln -s -f libclutter-$(CLUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib || \ { rm -f $$lib && ln -s libclutter-1.0.so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib; }; \ } \ ) ; \ done # gobject-introspection rules -include $(INTROSPECTION_MAKEFILE) if HAVE_INTROSPECTION Clutter-@CLUTTER_API_VERSION@.gir: libclutter-@CLUTTER_API_VERSION@.la Makefile Clutter_@CLUTTER_API_VERSION_AM@_gir_NAMESPACE = Clutter Clutter_@CLUTTER_API_VERSION_AM@_gir_VERSION = @CLUTTER_API_VERSION@ Clutter_@CLUTTER_API_VERSION_AM@_gir_LIBS = libclutter-@CLUTTER_API_VERSION@.la Clutter_@CLUTTER_API_VERSION_AM@_gir_FILES = \ $(clutter_include_HEADERS) \ $(clutter_deprecated_HEADERS) \ $(nodist_clutter_include_HEADERS) \ $(source_c) \ $(deprecated_c) \ $(built_source_c) Clutter_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS) Clutter_@CLUTTER_API_VERSION_AM@_gir_INCLUDES = GL-1.0 GObject-2.0 cairo-1.0 Cogl-1.0 CoglPango-1.0 Atk-1.0 Json-1.0 Clutter_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \ --warn-all \ --c-include='clutter/clutter.h' \ --pkg-export=clutter-@CLUTTER_API_VERSION@ INTROSPECTION_GIRS += Clutter-@CLUTTER_API_VERSION@.gir Cally-@CLUTTER_API_VERSION@.gir: Makefile Clutter-@CLUTTER_API_VERSION@.gir Cally_@CLUTTER_API_VERSION_AM@_gir_NAMESPACE = Cally Cally_@CLUTTER_API_VERSION_AM@_gir_VERSION = @CLUTTER_API_VERSION@ Cally_@CLUTTER_API_VERSION_AM@_gir_LIBS = libclutter-@CLUTTER_API_VERSION@.la Cally_@CLUTTER_API_VERSION_AM@_gir_FILES = $(cally_sources_h) $(cally_sources_c) Cally_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS) Cally_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \ --warn-all \ --identifier-prefix=Cally \ --symbol-prefix=cally \ --c-include='cally/cally.h' \ --pkg-export=cally-@CLUTTER_API_VERSION@ \ --include-uninstalled=$(top_builddir)/clutter/Clutter-@CLUTTER_API_VERSION@.gir INTROSPECTION_GIRS += Cally-@CLUTTER_API_VERSION@.gir if SUPPORT_X11 ClutterX11-@CLUTTER_API_VERSION@.gir: Makefile Clutter-@CLUTTER_API_VERSION@.gir ClutterX11_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \ --warn-all \ --identifier-prefix=ClutterX11 \ --symbol-prefix=clutter_x11 \ --c-include='clutter/x11/clutter-x11.h' \ --pkg-export=clutter-x11-@CLUTTER_API_VERSION@ \ --include-uninstalled=$(top_builddir)/clutter/Clutter-@CLUTTER_API_VERSION@.gir ClutterX11_@CLUTTER_API_VERSION_AM@_gir_INCLUDES = xlib-2.0 ClutterX11_@CLUTTER_API_VERSION_AM@_gir_LIBS = libclutter-@CLUTTER_API_VERSION@.la ClutterX11_@CLUTTER_API_VERSION_AM@_gir_FILES = $(x11_introspection) ClutterX11_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS) INTROSPECTION_GIRS += ClutterX11-@CLUTTER_API_VERSION@.gir endif # SUPPORT_X11 if SUPPORT_GDK ClutterGdk-@CLUTTER_API_VERSION@.gir: Makefile Clutter-@CLUTTER_API_VERSION@.gir ClutterGdk_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \ --identifier-prefix=ClutterGdk \ --symbol-prefix=clutter_gdk \ --c-include='clutter/gdk/clutter-gdk.h' \ --pkg-export=clutter-gdk-@CLUTTER_API_VERSION@ \ --include-uninstalled=$(top_builddir)/clutter/Clutter-@CLUTTER_API_VERSION@.gir ClutterGdk_@CLUTTER_API_VERSION_AM@_gir_INCLUDES = Gdk-3.0 ClutterGdk_@CLUTTER_API_VERSION_AM@_gir_LIBS = libclutter-@CLUTTER_API_VERSION@.la ClutterGdk_@CLUTTER_API_VERSION_AM@_gir_FILES = $(gdk_introspection) ClutterGdk_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS) INTROSPECTION_GIRS += ClutterGdk-@CLUTTER_API_VERSION@.gir endif # SUPPORT_GDK # INTROSPECTION_GIRDIR/INTROSPECTION_TYPELIBDIR aren't the right place to # install anything - we need to install inside our prefix. girdir = $(datadir)/gir-1.0 gir_DATA = $(INTROSPECTION_GIRS) typelibdir = $(libdir)/girepository-1.0 typelib_DATA = $(INTROSPECTION_GIRS:.gir=.typelib) CLEANFILES += $(gir_DATA) $(typelib_DATA) endif # HAVE_INTROSPECTION # Test clutter_all_c_sources = \ $(backend_source_c) \ $(backend_source_c_priv) \ $(source_c) \ $(source_c_priv) \ $(deprecated_c) \ $(deprecated_c_priv) \ $(cally_sources_c) \ $(built_source_c) TESTS_ENVIRONMENT = srcdir="$(srcdir)" CLUTTER_BACKENDS="$(CLUTTER_BACKENDS)" if OS_LINUX TESTS = abicheck.sh endif EXTRA_DIST += abicheck.sh