/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* * Copyright (C) 2016 Red Hat * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * Written by: * Jonas Ã…dahl */ #include "config.h" #include #include "clutter/x11/clutter-x11.h" #include "cogl/cogl.h" #include "cogl/cogl-xlib.h" #include "cogl/winsys/cogl-winsys-glx-private.h" #include "cogl/winsys/cogl-winsys-egl-x11-private.h" #include "backends/meta-backend-private.h" #include "backends/meta-renderer.h" #include "backends/meta-renderer-view.h" #include "backends/x11/meta-renderer-x11.h" #include "core/boxes-private.h" #include "meta/meta-backend.h" #include "meta/util.h" struct _MetaRendererX11 { MetaRenderer parent; }; G_DEFINE_TYPE (MetaRendererX11, meta_renderer_x11, META_TYPE_RENDERER) static const CoglWinsysVtable * get_x11_cogl_winsys_vtable (void) { if (meta_is_wayland_compositor ()) return _cogl_winsys_egl_xlib_get_vtable (); else return _cogl_winsys_glx_get_vtable (); } static CoglRenderer * meta_renderer_x11_create_cogl_renderer (MetaRenderer *renderer) { CoglRenderer *cogl_renderer; Display *xdisplay = clutter_x11_get_default_display (); cogl_renderer = cogl_renderer_new (); cogl_renderer_set_custom_winsys (cogl_renderer, get_x11_cogl_winsys_vtable); cogl_xlib_renderer_set_foreign_display (cogl_renderer, xdisplay); return cogl_renderer; } static MetaRendererView * meta_renderer_x11_create_view (MetaRenderer *renderer, MetaMonitorInfo *monitor_info) { MetaBackend *backend = meta_get_backend (); ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend); CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_backend); int width, height; CoglTexture2D *texture_2d; CoglOffscreen *offscreen; GError *error = NULL; g_assert (meta_is_wayland_compositor ()); width = monitor_info->rect.width; height = monitor_info->rect.height; texture_2d = cogl_texture_2d_new_with_size (cogl_context, width, height); offscreen = cogl_offscreen_new_with_texture (COGL_TEXTURE (texture_2d)); if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (offscreen), &error)) meta_fatal ("Couldn't allocate framebuffer: %s", error->message); return g_object_new (META_TYPE_RENDERER_VIEW, "layout", &monitor_info->rect, "framebuffer", COGL_FRAMEBUFFER (offscreen), NULL); } static void meta_renderer_x11_init (MetaRendererX11 *renderer_x11) { } static void meta_renderer_x11_class_init (MetaRendererX11Class *klass) { MetaRendererClass *renderer_class = META_RENDERER_CLASS (klass); renderer_class->create_cogl_renderer = meta_renderer_x11_create_cogl_renderer; renderer_class->create_view = meta_renderer_x11_create_view; }