/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2008,2009,2010 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * * * Authors: * Damien Lespiau * Robert Bragg */ #if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __COGL_PIXEL_BUFFER_H__ #define __COGL_PIXEL_BUFFER_H__ #include #include G_BEGIN_DECLS /* All of the cogl-pixel-buffer API is currently experimental so we * suffix the actual symbols with _EXP so if somone is monitoring for * ABI changes it will hopefully be clearer to them what's going on if * any of the symbols dissapear at a later date. */ #define cogl_pixel_buffer_new cogl_pixel_buffer_new_EXP #define cogl_pixel_buffer_new_with_size cogl_pixel_buffer_new_with_size_EXP #define cogl_is_pixel_buffer cogl_is_pixel_buffer_EXP #if 0 #define cogl_pixel_buffer_set_region cogl_pixel_buffer_set_region_EXP #endif typedef struct _CoglPixelBuffer CoglPixelBuffer; /** * cogl_pixel_buffer_new_with_size: * @width: width of the pixel array in pixels * @height: height of the pixel array in pixels * @format: the format of the pixels the array will store * @stride: if not %NULL the function will return the stride of the array * in bytes * * Creates a new array to store pixel data. * * COGL will try its best to provide a hardware array you can map, * write into and effectively do a zero copy upload when creating a texture * from it with cogl_texture_new_from_buffer(). For various reasons, such * arrays are likely to have a stride larger than width * bytes_per_pixel. The * user must take the stride into account when writing into it. * * Return value: a #CoglPixelBuffer representing the newly created array or * %NULL on failure * * Since: 1.2 * Stability: Unstable */ CoglPixelBuffer * cogl_pixel_buffer_new_with_size (unsigned int width, unsigned int height, CoglPixelFormat format, unsigned int *stride); /** * cogl_is_pixel_buffer: * @object: a #CoglObject to test * * Checks whether @handle is a pixel array. * * Return value: %TRUE if the @handle is a pixel array, and %FALSE * otherwise * * Since: 1.2 * Stability: Unstable */ gboolean cogl_is_pixel_buffer (void *object); #if 0 /* * cogl_pixel_buffer_set_region: * @array: the #CoglHandle of a pixel array * @data: pixel data to upload to @array * @src_width: width in pixels of the region to update * @src_height: height in pixels of the region to update * @src_rowstride: row stride in bytes of the source array * @dst_x: upper left destination horizontal coordinate * @dst_y: upper left destination vertical coordinate * * Uploads new data into a pixel array. The source data pointed by @data can * have a different stride than @array in which case the function will do the * right thing for you. For performance reasons, it is recommended for the * source data to have the same stride than @array. * * Return value: %TRUE if the upload succeeded, %FALSE otherwise * * Since: 1.2 * Stability: Unstable */ gboolean cogl_pixel_buffer_set_region (CoglHandle array, guint8 *data, unsigned int src_width, unsigned int src_height, unsigned int src_rowstride, unsigned int dst_x, unsigned int dst_y); #endif G_END_DECLS #endif /* __COGL_PIXEL_BUFFER_H__ */