/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2010 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: * Emmanuele Bassi */ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __CLUTTER_DRAG_ACTION_H__ #define __CLUTTER_DRAG_ACTION_H__ #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_DRAG_ACTION (clutter_drag_action_get_type ()) #define CLUTTER_DRAG_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DRAG_ACTION, ClutterDragAction)) #define CLUTTER_IS_DRAG_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DRAG_ACTION)) #define CLUTTER_DRAG_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DRAG_ACTION, ClutterDragActionClass)) #define CLUTTER_IS_DRAG_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DRAG_ACTION)) #define CLUTTER_DRAG_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DRAG_ACTION, ClutterDragActionClass)) typedef struct _ClutterDragAction ClutterDragAction; typedef struct _ClutterDragActionPrivate ClutterDragActionPrivate; typedef struct _ClutterDragActionClass ClutterDragActionClass; /** * ClutterDragAction: * * The ClutterDragAction structure contains only * private data and should be accessed using the provided API * * Since: 1.4 */ struct _ClutterDragAction { /*< private >*/ ClutterAction parent_instance; ClutterDragActionPrivate *priv; }; /** * ClutterDragActionClass: * @drag_begin: class handler of the #ClutterDragAction::drag-begin signal * @drag_motion: class handler of the #ClutterDragAction::drag-motion signal * @drag_end: class handler of the #ClutterDragAction::drag-end signal * @drag_progress: class handler of the #ClutterDragAction::drag-progress signal * * The ClutterDragActionClass structure contains * only private data * * Since: 1.4 */ struct _ClutterDragActionClass { /*< private >*/ ClutterActionClass parent_class; /*< public >*/ void (* drag_begin) (ClutterDragAction *action, ClutterActor *actor, gfloat event_x, gfloat event_y, ClutterModifierType modifiers); void (* drag_motion) (ClutterDragAction *action, ClutterActor *actor, gfloat delta_x, gfloat delta_y); void (* drag_end) (ClutterDragAction *action, ClutterActor *actor, gfloat event_x, gfloat event_y, ClutterModifierType modifiers); gboolean (* drag_progress) (ClutterDragAction *action, ClutterActor *actor, gfloat delta_x, gfloat delta_y); /*< private >*/ void (* _clutter_drag_action1) (void); void (* _clutter_drag_action2) (void); void (* _clutter_drag_action3) (void); void (* _clutter_drag_action4) (void); }; CLUTTER_AVAILABLE_IN_1_4 GType clutter_drag_action_get_type (void) G_GNUC_CONST; CLUTTER_AVAILABLE_IN_1_4 ClutterAction * clutter_drag_action_new (void); CLUTTER_AVAILABLE_IN_1_4 void clutter_drag_action_set_drag_threshold (ClutterDragAction *action, gint x_threshold, gint y_threshold); CLUTTER_AVAILABLE_IN_1_4 void clutter_drag_action_get_drag_threshold (ClutterDragAction *action, guint *x_threshold, guint *y_threshold); CLUTTER_AVAILABLE_IN_1_4 void clutter_drag_action_set_drag_handle (ClutterDragAction *action, ClutterActor *handle); CLUTTER_AVAILABLE_IN_1_4 ClutterActor * clutter_drag_action_get_drag_handle (ClutterDragAction *action); CLUTTER_AVAILABLE_IN_1_4 void clutter_drag_action_set_drag_axis (ClutterDragAction *action, ClutterDragAxis axis); CLUTTER_AVAILABLE_IN_1_4 ClutterDragAxis clutter_drag_action_get_drag_axis (ClutterDragAction *action); CLUTTER_AVAILABLE_IN_1_4 void clutter_drag_action_get_press_coords (ClutterDragAction *action, gfloat *press_x, gfloat *press_y); CLUTTER_AVAILABLE_IN_1_4 void clutter_drag_action_get_motion_coords (ClutterDragAction *action, gfloat *motion_x, gfloat *motion_y); CLUTTER_AVAILABLE_IN_1_12 gboolean clutter_drag_action_get_drag_area (ClutterDragAction *action, ClutterRect *drag_area); CLUTTER_AVAILABLE_IN_1_12 void clutter_drag_action_set_drag_area (ClutterDragAction *action, const ClutterRect *drag_area); G_END_DECLS #endif /* __CLUTTER_DRAG_ACTION_H__ */